GEFORCE

NVIDIA Quadro M6000

NVIDIA graphics card specifications and benchmark scores

12 GB
VRAM
1114
MHz Boost
250W
TDP
384
Bus Width

NVIDIA Quadro M6000 Specifications

⚙️

Quadro M6000 GPU Core

Shader units and compute resources

The NVIDIA Quadro M6000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,072
Shaders
3,072
TMUs
192
ROPs
96
⏱️

Quadro M6000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro M6000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro M6000 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
988 MHz
Base Clock
988 MHz
Boost Clock
1114 MHz
Boost Clock
1,114 MHz
Memory Clock
1653 MHz 6.6 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro M6000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro M6000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
12 GB
VRAM
12,288 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
384 bit
Bus Width
384-bit
Bandwidth
317.4 GB/s
💾

Quadro M6000 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro M6000, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SMM)
L2 Cache
3 MB
📈

Quadro M6000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro M6000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
6.844 TFLOPS
FP64 (Double)
213.9 GFLOPS (1:32)
Pixel Rate
106.9 GPixel/s
Texture Rate
213.9 GTexel/s
🏗️

Maxwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA Quadro M6000 is built on NVIDIA's Maxwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro M6000 will perform in GPU benchmarks compared to previous generations.

Architecture
Maxwell 2.0
GPU Name
GM200
Process Node
28 nm
Foundry
TSMC
Transistors
8,000 million
Die Size
601 mm²
Density
13.3M / mm²
🔌

NVIDIA's Quadro M6000 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro M6000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro M6000 to maintain boost clocks without throttling.

TDP
250 W
TDP
250W
Power Connectors
1x 8-pin
Suggested PSU
600 W
📐

Quadro M6000 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro M6000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI4x DisplayPort 1.2
Display Outputs
1x DVI4x DisplayPort 1.2
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro M6000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
5.2
Shader Model
6.8
📦

Quadro M6000 Product Information

Release and pricing details

The NVIDIA Quadro M6000 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro M6000 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2015
Production
End-of-life
Predecessor
Quadro Kepler
Successor
Quadro Pascal

Quadro M6000 Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA Quadro M6000 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #199 of 582
39,510
10%
Max: 380,114
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA Quadro M6000 performs with next-generation graphics and compute workloads.

geekbench_vulkan #168 of 386
47,116
12%
Max: 379,571

About NVIDIA Quadro M6000

The GeForce NVIDIA Quadro M6000 is a high-performance professional graphics card designed to meet the rigorous demands of advanced visualization, simulation, and rendering applications. Featuring a robust 12 GB of GDDR5 memory, it provides ample VRAM capacity and high bandwidth, ensuring smooth handling of large datasets and complex graphical workloads. Powered by NVIDIA's Maxwell 2.0 architecture on a 28 nm process, this card delivers reliable performance with a refined balance of efficiency and power. With a base clock of 988 MHz and a boost clock reaching 1114 MHz, the Quadro M6000 offers significant computational prowess, supported by a TDP of 250W. Its PCIe 3.0 x16 interface facilitates fast data transfer between system components, maximizing throughput during intensive tasks. Benchmark scores such as 47,116 points in Geekbench Vulkan and 39,510 points in Geekbench OpenCL attest to its formidable processing capabilities. Designed for professional environments, the NVIDIA Quadro M6000 excels in workflows such as 3D modeling, CAD, and scientific visualization, bolstered by its compatibility with ray tracing, DLSS, and FSR technologies. In gaming and VR development contexts, the GeForce NVIDIA Quadro M6000 stands out with impressive FPS capabilities, supporting demanding real-time rendering and immersive experiences. Its substantial VRAM and bandwidth enable high-resolution textures and complex shader computations to run smoothly, reducing latency and enhancing visual fidelity. While optimized primarily for professional use, the Quadro M6000 is capable of supporting VR headsets and supporting applications that benefit from hardware-accelerated ray tracing. Its power requirements are aligned with high-end workstation standards, ensuring stable operation under load. This graphics card is ideally suited for environments that demand precision, reliability, and top-tier graphical performance, making it an optimal choice for industry professionals engaged in visual effects, product design, and scientific research. The GeForce NVIDIA Quadro M6000 remains a testament to NVIDIA’s commitment to delivering powerful, dependable solutions for professional and high-performance computing needs.

The AMD Equivalent of Quadro M6000

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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