AMD Radeon Pro 570 vs NVIDIA Quadro M6000 Comparison

AMD
RADEON

AMD Radeon Pro 570

CORE STATE Ellesmere
VRAM 4 GB
CLOCK SPEED 1105 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
NVIDIA
GEFORCE

Quadro M6000

CORE STATE GM200
VRAM 12 GB
CLOCK SPEED 1114 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

geekbench_metal
39,945
N/A
geekbench_opencl
27,702
39,688
geekbench_vulkan
31,974
46,913

Analysis: AMD Radeon Pro 570 vs NVIDIA Quadro M6000

Head-to-Head Benchmarks

The benchmark data shows a clear, consistent advantage for the NVIDIA Quadro M6000 across the shared test suite. In Geekbench OpenCL, the Quadro M6000 scores 39,688 points against the AMD Radeon Pro 570’s 27,702 points. That works out to a 43.3% lead for the NVIDIA card, a substantial margin that speaks to its raw compute throughput in general-purpose workloads.

The gap widens further in Geekbench Vulkan. Here, the Quadro M6000 posts 46,913 points while the Radeon Pro 570 manages 31,974 points. The 46.7% delta in NVIDIA’s favor is the largest single-test advantage in this comparison. Vulkan is a low-level graphics API that tends to reward raw shader and rasterization throughput, and the data indicates the Maxwell-based card has a decisive edge in that environment.

Looking at the average benchmark scores, the Quadro M6000 lands at 43,301 points, while the Radeon Pro 570 averages 33,207 points. That places the NVIDIA card in the 84th percentile of all GPUs in the database, compared to the 78th percentile for the AMD card. The overall picture is one of consistent NVIDIA superiority in every metric where both cards were measured.

It is notably the Radeon Pro 570 has an additional benchmark entry in the database, Geekbench Metal, where it scores 39,945 points. However, the Quadro M6000 has no corresponding Metal result, so no direct head-to-head comparison is possible there. The AMD card’s Metal score is notably higher than its OpenCL and Vulkan results, suggesting it performs better under Apple’s proprietary API, but it still falls short of the NVIDIA card’s Vulkan output of 46,913 points.

The nearest rivals in the database provide context for these scores. The Quadro M6000 sits within 0.2% of the NVIDIA GeForce RTX 4070 SUPER and within 0.1% of the NVIDIA Quadro M6000 24 GB. It trails the NVIDIA GeForce RTX 4090 Mobile by 0.8%. The Radeon Pro 570, by contrast, is essentially tied with the NVIDIA GeForce RTX 3050 Mobile at a 0.1% delta, and it leads the NVIDIA T550 Mobile by 0.1%. These positioning data reinforce that the Quadro M6000 operates in a higher performance tier entirely.

Architecture Differences

The two cards come from different manufacturing generations and design philosophies. The NVIDIA Quadro M6000 is built on the Maxwell 2.0 architecture using the GM200 chip, fabricated on a 28 nm process at TSMC. The AMD Radeon Pro 570 uses the GCN 4.0 architecture with the Ellesmere chip, manufactured on a 14 nm process at GlobalFoundries. The process node difference is significant: the AMD card uses a more advanced node with roughly half the linear dimensions, which contributes to its smaller physical footprint.

The transistor counts reflect these architectural choices. The NVIDIA chip packs 8,000 million transistors onto a die size of 601 mm², yielding a transistor density of 13.3 million per square millimeter. The AMD chip contains 5,700 million transistors on a much smaller 232 mm² die, achieving a higher density of 24.6 million per square millimeter. The AMD chip is more efficient in terms of packing transistors into a given area, while the NVIDIA chip is substantially larger overall.

Memory configurations differ substantially as well. The Quadro M6000 comes with 12 GB of GDDR5 memory on a 384-bit bus, delivering 317.4 GB/s of bandwidth. The Radeon Pro 570 offers 4 GB of GDDR5 on a 256-bit bus, with 217.0 GB/s of bandwidth. The NVIDIA card has triple the capacity and roughly 46% more bandwidth, which matters for large datasets and high-resolution textures.

The compute resources tell a similar story. The Quadro M6000 has 3,072 shading units, 192 texture mapping units, and 96 raster operations units. The Radeon Pro 570 has 1,792 shading units, 112 TMUs, and 32 ROPs. The NVIDIA card leads in every count, with 71% more shading units, 71% more TMUs, and three times the ROPs. Pixel rate for the Quadro M6000 is 106.9 GPixel/s versus 35.36 GPixel/s for the AMD card, and texture rate is 213.9 GTexel/s versus 123.8 GTexel/s.

FP32 compute performance follows the same pattern. The Quadro M6000 delivers 6.844 TFLOPS, while the Radeon Pro 570 manages 3.960 TFLOPS. Notably, the AMD card also lists FP16 performance at 3.960 TFLOPS with a 1:1 ratio, meaning it does not gain any throughput advantage in half-precision work. The NVIDIA card has no listed FP16 figure, suggesting its architecture does not prioritize that path.

Clock speeds are relatively close between the two. The Quadro M6000 runs at a base clock of 988 MHz and a boost of 1114 MHz. The Radeon Pro 570 has a base clock of 1000 MHz and a boost of 1105 MHz. The AMD card starts slightly higher but boosts slightly lower. Memory clocks are also similar, with the NVIDIA card at 1653 MHz (6.6 Gbps effective) and the AMD card at 1695 MHz (6.8 Gbps effective).

Power and physical specifications diverge sharply. The Quadro M6000 has a TDP of 250 W, requires a dual-slot cooler with a single 8-pin power connector, and needs a suggested 600 W power supply. It measures 267 mm in length and 111 mm in height. The Radeon Pro 570 has a TDP of 150 W, is classified as an IGP (integrated graphics processor) with no power connectors, and has no listed dimensions. Its display outputs are described as "Portable Device Dependent," indicating it is designed for mobile or integrated contexts rather than standalone desktop cards.

Where Each One Wins

The NVIDIA Quadro M6000 wins every benchmark where both cards were tested, so the use-case split is more about the magnitude of its advantage and the contexts where the AMD card might still be relevant.

For compute-heavy professional workloads, OpenCL performance is critical. The Quadro M6000’s 43.3% lead in Geekbench OpenCL makes it the clear choice for tasks like rendering, simulation, or data processing that leverage this API. Its larger memory capacity of 12 GB also provides headroom for datasets that would exhaust the Radeon Pro 570’s 4 GB allocation.

For graphics workloads that use Vulkan, the Quadro M6000 again dominates with a 46.7% advantage. This could include modern game engines or Vulkan-based professional visualization tools. The NVIDIA card’s higher pixel rate and texture rate, at 106.9 GPixel/s and 213.9 GTexel/s respectively, support its strong showing in this area.

The AMD Radeon Pro 570 does have one unique strength: its Metal benchmark score of 39,945 points. The database does not include a Metal result for the Quadro M6000, so the AMD card’s performance under Apple’s graphics API cannot be directly compared. For users working in macOS environments where Metal is the primary API, the Radeon Pro 570 may be the only one of these two that offers a native measurement at all. Its IGP classification and portable-device-dependent outputs also suggest it is intended for integrated systems, such as laptops or all-in-one machines, where the Quadro M6000’s dual-slot, 267 mm form factor would not fit.

The power envelope is another differentiator. The Radeon Pro 570’s 150 W TDP is 100 W lower than the Quadro M6000’s 250 W TDP. In constrained thermal environments or systems with limited power delivery, the AMD card is the more practical option. Its lack of power connectors and IGP status imply it draws power through the motherboard, simplifying installation in systems that cannot accommodate a discrete power cable.

FAQ

Q: Which card has the higher average benchmark score?

A: The NVIDIA Quadro M6000 averages 43,301 points, compared to 33,207 points for the AMD Radeon Pro 570. The NVIDIA card sits in the 84th percentile of all GPUs, while the AMD card is in the 78th percentile.

Q: How much faster is the NVIDIA card in OpenCL?

A: The Quadro M6000 scores 39,688 points in Geekbench OpenCL, which is 43.3% higher than the Radeon Pro 570’s 27,702 points.

Q: Does the AMD card win any shared benchmark?

A: No. The database includes two head-to-head tests, Geekbench OpenCL and Geekbench Vulkan, and the NVIDIA Quadro M6000 wins both. The AMD card has a separate Metal score of 39,945, but there is no Metal result for the NVIDIA card to compare against.

Q: What is the memory capacity difference?

A: The Quadro M6000 has 12 GB of GDDR5 memory, while the Radeon Pro 570 has 4 GB. The NVIDIA card also uses a 384-bit bus with 317.4 GB/s bandwidth, versus a 256-bit bus with 217.0 GB/s for the AMD card.

Q: Which card has lower power consumption?

A: The Radeon Pro 570 has a TDP of 150 W, while the Quadro M6000 has a TDP of 250 W. The AMD card is classified as an IGP with no power connectors, whereas the NVIDIA card requires a dual-slot cooler and a single 8-pin connector.

Q: Are these cards still in production?

A: Both are listed as end-of-life. The Quadro M6000 was released in March 2015, and the Radeon Pro 570 was released in June 2017.

Specification Differences

| Specification | NVIDIA Quadro M6000 | AMD Radeon Pro 570 |

|---|---|---|

| Architecture | Maxwell 2.0 | GCN 4.0 |

| Chip | GM200 | Ellesmere |

| Process Node | 28 nm | 14 nm |

| Foundry | TSMC | GlobalFoundries |

| Transistors | 8,000 million | 5,700 million |

| Die Size | 601 mm² | 232 mm² |

| Transistor Density | 13.3M / mm² | 24.6M / mm² |

| Base Clock | 988 MHz | 1000 MHz |

| Boost Clock | 1114 MHz | 1105 MHz |

| Memory Size | 12 GB | 4 GB |

| Memory Bus Width | 384 bit | 256 bit |

| Memory Bandwidth | 317.4 GB/s | 217.0 GB/s |

| Shading Units | 3072 | 1792 |

| TMUs | 192 | 112 |

| ROPs | 96 | 32 |

| Pixel Rate | 106.9 GPixel/s | 35.36 GPixel/s |

| Texture Rate | 213.9 GTexel/s | 123.8 GTexel/s |

| FP32 | 6.844 TFLOPS | 3.960 TFLOPS |

| FP16 | Not listed | 3.960 TFLOPS (1:1) |

| TDP | 250 W | 150 W |

| Slot Width | Dual-slot | IGP |

| Power Connectors | 1x 8-pin | None |

| Suggested PSU | 600 W | Not listed |

| Display Outputs | 1x DVI, 4x DisplayPort 1.2 | Portable Device Dependent |

| DirectX Support | 12 (12_1) | 12 (12_0) |

| Vulkan Support | 1.4 | 1.3 |

| Dimensions | 267 mm length, 111 mm height | Not listed |

| Release Date | March 2015 | June 2017 |

| Geekbench OpenCL | 39,688 | 27,702 |

| Geekbench Vulkan | 46,913 | 31,974 |

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 570
Quadro M6000
Core Specs
Shading Units
1,792
3,072 +71.4%
Shaders
1,792
3,072 +71.4%
TMUs
112
192 +71.4%
ROPs
32
96 +200.0%
Compute Units
28
Clocks
Base Clock
1000 MHz
988 MHz
Boost Clock
1105 MHz
1114 MHz
Memory Clock
1695 MHz 6.8 Gbps effective
1653 MHz 6.6 Gbps effective
Memory
Memory Size
4 GB
12 GB
VRAM (MB)
4,096
12,288 +200.0%
Memory Type
GDDR5
GDDR5
Memory Bus
256 bit
384 bit
Bandwidth
217.0 GB/s
317.4 GB/s
Cache
L1 Cache
16 KB (per CU)
48 KB (per SMM)
L2 Cache
2 MB
3 MB
Performance
Pixel Rate
35.36 GPixel/s
106.9 GPixel/s
Texture Rate
123.8 GTexel/s
213.9 GTexel/s
FP32 (TFLOPS)
3.960 TFLOPS
6.844 TFLOPS
FP64 (TFLOPS)
247.5 GFLOPS (1:16)
213.9 GFLOPS (1:32)
FP16 (TFLOPS)
3.960 TFLOPS (1:1)
Power
TDP
150 W
250 W
TDP (W)
150
250 +66.7%
Suggested PSU
600 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
GCN 4.0
Maxwell 2.0
GPU Name
Ellesmere
GM200
Generation
Radeon Pro Mac (500 Series)
Quadro Maxwell (Mx000)
Process Size
14 nm
28 nm
Transistors
5,700 million
8,000 million
Die Size
232 mm²
601 mm²
Foundry
GlobalFoundries
TSMC
Density
24.6M / mm²
13.3M / mm²
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
5.2
Shader Model
6.7
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x DVI4x DisplayPort 1.2
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Quadro Kepler
Successor
Quadro Pascal
View Radeon Pro 570 Details View Quadro M6000 Details