GPU Comparison
GEFORCE
NVIDIA GeForce 930A
CORE STATE
GM108
VRAM
2 GB
CLOCK SPEED
941 MHz
TDP
33 W
BUS WIDTH
64 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
VS
GEFORCE
GeForce GTX 1630
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1785 MHz
TDP
75 W
BUS WIDTH
64 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2022
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
930A
GTX 1630
Core Specs
Shading Units
384
512
+33.3%
Shaders
384
512
+33.3%
TMUs
24
32
+33.3%
ROPs
8
16
+100.0%
SM Count
—
8
Clocks
Base Clock
928 MHz
1740 MHz
Boost Clock
941 MHz
1785 MHz
Memory Clock
1001 MHz
2 Gbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
2 GB
4 GB
VRAM (MB)
2,048
4,096
+100.0%
Memory Type
DDR3
GDDR6
Memory Bus
64 bit
64 bit
Bandwidth
16.02 GB/s
96.00 GB/s
Cache
L1 Cache
64 KB (per SMM)
64 KB (per SM)
L2 Cache
1024 KB
1024 KB
Performance
Pixel Rate
7.528 GPixel/s
28.56 GPixel/s
Texture Rate
22.58 GTexel/s
57.12 GTexel/s
FP32 (TFLOPS)
722.7 GFLOPS
1.828 TFLOPS
FP64 (TFLOPS)
22.58 GFLOPS (1:32)
57.12 GFLOPS (1:32)
FP16 (TFLOPS)
—
3.656 TFLOPS (2:1)
Power
TDP
33 W
75 W
TDP (W)
33
75
+127.3%
Suggested PSU
—
250 W
Power Connectors
None
None
Architecture
Architecture
Maxwell
Turing
GPU Name
GM108
TU117
Generation
GeForce 900A
GeForce 16
Process Size
28 nm
12 nm
Transistors
1,020 million
4,700 million
Die Size
77 mm²
200 mm²
Foundry
TSMC
TSMC
Density
13.2M / mm²
23.5M / mm²
API Support
DirectX
12 (11_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
5.0
7.5
Shader Model
6.7 (5.1)
6.8
Physical
Slot Width
IGP
Single-slot
Length
—
145 mm
5.7 inches
Height
—
69 mm
2.7 inches
Outputs
Portable Device Dependent
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 800A
GeForce 10
Successor
—
GeForce 20