Intel Arc Pro B370 vs NVIDIA GeForce RTX 4090 Max-Q Comparison
Intel Arc Pro B370
GeForce RTX 4090 Max-Q
Analysis: Intel Arc Pro B370 vs NVIDIA GeForce RTX 4090 Max-Q
Head-to-Head Benchmarks
The recorded database contains no direct head-to-head benchmark results between the Intel Arc Pro B370 and the NVIDIA GeForce RTX 4090 Max-Q. Neither component has any benchmark entries, average scores, or nearest rival comparisons listed. The winsA and winsB fields are both zero, indicating that no measured performance contests have been logged. This absence of data means that any comparison must rely entirely on the architectural specifications and theoretical compute metrics provided.
The raw computational figures show a substantial gap. The NVIDIA GeForce RTX 4090 Max-Q delivers 28.31 TFLOPS of FP32 performance, while the Intel Arc Pro B370 delivers 6.144 TFLOPS. That places the NVIDIA part at roughly 4.6 times the raw single-precision throughput of the Intel part, a calculation derived directly from the listed figures. In FP16 workloads, the NVIDIA card achieves 28.31 TFLOPS with a 1:1 ratio, while the Intel part reaches 12.29 TFLOPS with a 2:1 ratio, meaning the NVIDIA GPU still leads by a factor of about 2.3 in half-precision compute.
Pixel throughput tells a similar story. The RTX 4090 Max-Q achieves 163.0 GPixel/s, whereas the Arc Pro B370 reaches 48.00 GPixel/s. The NVIDIA part is ahead by a factor of 3.4 in pixel fill rate. Texture fill rate shows an even larger disparity: 442.3 GTexel/s for the NVIDIA GPU versus 96.00 GTexel/s for the Intel GPU, a 4.6 times advantage.
Memory bandwidth is another decisive differentiator. The RTX 4090 Max-Q uses 16 GB of GDDR6 on a 256-bit bus, delivering 576.0 GB/s. The Arc Pro B370 uses system shared memory with bandwidth described as system dependent, meaning its effective throughput cannot be fixed in the database. This makes the NVIDIA card's memory subsystem categorically faster on paper, though the Intel part's shared-memory design could benefit from avoiding dedicated VRAM allocation overhead in certain integrated workloads.
Clock speeds favor the Intel chip in boost terms. The Arc Pro B370 has a boost clock of 2400 MHz compared to the RTX 4090 Max-Q's 1455 MHz. However, the NVIDIA card's base clock is 930 MHz versus 300 MHz for the Intel part. The Intel chip's higher boost clock does not compensate for the massive differences in shader count, texture mapping units, and render output units, which are the primary drivers of the throughput figures above.
Where Each One Wins
The Intel Arc Pro B370 wins in power efficiency on a per-watt basis when comparing raw FP32 throughput to TDP. The Intel part delivers 6.144 TFLOPS within a 25 W TDP, yielding approximately 0.246 TFLOPS per watt. The NVIDIA part delivers 28.31 TFLOPS within an 80 W TDP, yielding approximately 0.354 TFLOPS per watt. The NVIDIA card is more efficient, but the Intel part operates at a much lower absolute power draw, making it suitable for scenarios where total system power is tightly constrained.
The Intel Arc Pro B370 wins in integration simplicity. It uses system shared memory, has no power connectors, and is an integrated graphics processor (IGP) with a bus interface of IGP. The NVIDIA RTX 4090 Max-Q also has no power connectors and is listed as IGP slot width, but it uses a PCIe 4.0 x16 bus interface and requires dedicated 16 GB GDDR6 memory. For portable devices where memory pooling is advantageous, the Intel design eliminates separate VRAM allocation.
The NVIDIA GeForce RTX 4090 Max-Q wins in every raw performance category listed in the specification differences. It has 9728 shading units versus 1280, 304 TMUs versus 40, 112 ROPs versus 20, 76 ray tracing cores versus 10, and 304 tensor cores versus null for the Intel part. The Intel Arc Pro B370 has no tensor cores listed at all, meaning AI acceleration features commonly associated with tensor operations are absent from its specification sheet.
The NVIDIA card also wins in process node maturity and transistor count. It uses 45,900 million transistors on a 379 mm² die with a 5 nm process from TSMC. The Intel part uses a 3 nm process from Intel with unknown transistor count and die size. The Intel node is smaller, but the lack of transistor data prevents a direct density comparison.
Architecture Differences
The Intel Arc Pro B370 is built on the Xe3-LPG architecture using the Panther Lake chip, part of the Arc Graphics-WM (Panther Lake) generation. The NVIDIA GeForce RTX 4090 Max-Q uses the Ada Lovelace architecture with the AD103 chip, part of the GeForce 40 Mobile generation. These are fundamentally different design philosophies: Intel's Xe3-LPG targets integrated graphics with shared memory, while NVIDIA's Ada Lovelace targets high-performance mobile discrete GPUs with dedicated VRAM.
Process nodes differ significantly. Intel uses a 3 nm process from its own foundry, while NVIDIA uses a 5 nm process from TSMC. The Intel node is smaller, but the NVIDIA chip packs 45,900 million transistors onto a 379 mm² die, giving a transistor density of 121.1 million transistors per square millimeter. The Intel chip's transistor count and die size are unknown, so density cannot be assessed.
Memory architecture is the most striking divergence. The Intel Arc Pro B370 uses system shared memory for both size and type, with a system dependent bandwidth. The NVIDIA RTX 4090 Max-Q uses 16 GB of GDDR6 on a 256-bit bus with 576.0 GB/s of bandwidth. The Intel approach allows the GPU to access the same memory pool as the CPU, which can reduce data transfer overhead in integrated systems but limits peak bandwidth to whatever the system memory provides.
Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is identical. The Intel part has a boost clock of 2400 MHz versus 1455 MHz for the NVIDIA part, but the NVIDIA part has a much higher base clock of 930 MHz versus 300 MHz. The Intel part's FP16 throughput is listed as 12.29 TFLOPS with a 2:1 ratio, meaning it executes half-precision at twice the rate of FP32, whereas the NVIDIA part runs FP16 and FP32 at the same rate of 28.31 TFLOPS.
The NVIDIA part includes 304 tensor cores, while the Intel part lists none. Ray tracing capabilities also differ: the NVIDIA card has 76 RT cores versus 10 for the Intel card. The NVIDIA card's production status is Active, as is the Intel part, but the release dates differ: the RTX 4090 Max-Q was released on January 2, 2023, and the Arc Pro B370 on January 26, 2026.
FAQ
Q: Which GPU has a higher boost clock?
A: The Intel Arc Pro B370 has a boost clock of 2400 MHz, while the NVIDIA GeForce RTX 4090 Max-Q has a boost clock of 1455 MHz.
Q: What is the memory configuration for each GPU?
A: The Intel Arc Pro B370 uses system shared memory with system dependent bandwidth. The NVIDIA GeForce RTX 4090 Max-Q uses 16 GB of GDDR6 on a 256-bit bus with 576.0 GB/s of bandwidth.
Q: How do the FP32 performance figures compare?
A: The NVIDIA GeForce RTX 4090 Max-Q delivers 28.31 TFLOPS, which is approximately 4.6 times the 6.144 TFLOPS of the Intel Arc Pro B370.
Q: Do both GPUs support the same graphics APIs?
A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Q: What is the TDP difference between the two?
A: The Intel Arc Pro B370 has a TDP of 25 W, while the NVIDIA GeForce RTX 4090 Max-Q has a TDP of 80 W.
Q: Are tensor cores present on both GPUs?
A: The NVIDIA GeForce RTX 4090 Max-Q has 304 tensor cores. The Intel Arc Pro B370 lists no tensor cores.
Specification Differences
| Field | Intel Arc Pro B370 | NVIDIA GeForce RTX 4090 Max-Q |
|-------|---------------------|-------------------------------|
| Chip | Panther Lake | AD103 |
| Architecture | Xe3-LPG | Ada Lovelace |
| Generation | Arc Graphics-WM (Panther Lake) | GeForce 40 Mobile |
| Process Node | 3 nm | 5 nm |
| Foundry | Intel | TSMC |
| Transistors | unknown | 45,900 million |
| Die Size | unknown | 379 mm² |
| Transistor Density | null | 121.1M / mm² |
| Base Clock | 300 MHz | 930 MHz |
| Boost Clock | 2400 MHz | 1455 MHz |
| Memory Size | System Shared | 16 GB |
| Memory Type | System Shared | GDDR6 |
| Memory Bus Width | System Shared | 256 bit |
| Memory Bandwidth | System Dependent | 576.0 GB/s |
| Shading Units | 1280 | 9728 |
| TMUs | 40 | 304 |
| ROPs | 20 | 112 |
| RT Cores | 10 | 76 |
| Tensor Cores | null | 304 |
| Pixel Rate | 48.00 GPixel/s | 163.0 GPixel/s |
| Texture Rate | 96.00 GTexel/s | 442.3 GTexel/s |
| FP32 | 6.144 TFLOPS | 28.31 TFLOPS |
| FP16 | 12.29 TFLOPS (2:1) | 28.31 TFLOPS (1:1) |
| TDP | 25 W | 80 W |
| Bus Interface | IGP | PCIe 4.0 x16 |
| Release Date | 2026-01-26 | 2023-01-02 |
| Predecessor | HD Graphics-WM | GeForce 30 Mobile |
| Successor | null | GeForce 50 Mobile |
The database records no benchmark scores for either component, so percentile rankings and nearest rival comparisons remain empty. The Intel Arc Pro B370 has a percentile of 50 against all GPUs, and the NVIDIA GeForce RTX 4090 Max-Q also has a percentile of 50, but with zero average benchmark scores, these figures carry no measured weight. Both parts are listed as Active in production status, and neither has a launch MSRP recorded. The Intel part is an integrated GPU within a Panther Lake processor, while the NVIDIA part is a mobile discrete GPU, which explains the fundamental differences in memory architecture, power limits, and compute resources.