Intel Arc Pro B370 vs Intel UHD Graphics 770 Mobile Comparison

Intel
GPU

Intel Arc Pro B370

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2400 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
Intel
GPU

UHD Graphics 770 Mobile

CORE STATE Raptor Lake
VRAM System Shared
CLOCK SPEED 1600 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 12.2
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: Intel Arc Pro B370 vs Intel UHD Graphics 770 Mobile

Head-to-Head Benchmarks

The recorded database contains no direct head-to-head benchmark entries for the Intel Arc Pro B370 against the Intel UHD Graphics 770 Mobile. Both entries show an average benchmark score of 0, and the wins counter for each side is 0. This absence of measured performance data means the comparison must be drawn entirely from the architectural specifications and the derived throughput figures recorded in the database.

The most decisive gap appears in raw compute throughput. The Arc Pro B370 records an FP32 performance of 6.144 TFLOPS, while the UHD Graphics 770 Mobile records 819.2 GFLOPS. The Arc Pro B370 delivers exactly 7.5 times the single-precision floating-point throughput of the UHD 770 Mobile. In FP16, the ratio is identical, with the Arc Pro B370 at 12.29 TFLOPS (2:1) versus the UHD 770 Mobile at 1.638 TFLOPS (2:1).

Pixel throughput follows the same pattern. The Arc Pro B370 achieves 48.00 GPixel/s, which is 3.75 times the 12.80 GPixel/s of the UHD 770 Mobile. Texture fill rate shows a narrower but still substantial divide: the Arc Pro B370 records 96.00 GTexel/s versus 25.60 GTexel/s, a 3.75x advantage that mirrors the pixel rate ratio.

Clock behavior also favors the Arc Pro B370. Both parts share a 300 MHz base clock, but the boost ceiling differs. The Arc Pro B370 boosts to 2400 MHz, while the UHD 770 Mobile reaches 1600 MHz. The 800 MHz gap represents a 50% higher boost frequency for the Arc part. Since both are integrated graphics solutions with system-shared memory, the memory system itself is identical in type and bus width, with bandwidth listed as system dependent, which removes memory configuration as a differentiating factor.

The shading unit count reinforces the compute advantage. The Arc Pro B370 packs 1280 shading units, exactly five times the 256 shading units in the UHD 770 Mobile. Texture mapping units number 40 versus 16, and raster output units number 20 versus 8. The Arc Pro B370 also carries 10 ray tracing cores, a feature entirely absent from the UHD 770 Mobile, whose entry lists no RT core count at all.

Where Each One Wins

The Arc Pro B370 wins on every recorded performance metric. Its FP32 and FP16 throughput figures are multiples of the UHD 770 Mobile's. The pixel and texture fill rates are both 3.75x higher. The boost clock is 50% higher. The shading unit count is 5x higher. The TMU count is 2.5x higher. The ROP count is 2.5x higher. The ray tracing cores are present in the Arc part and nonexistent in the UHD part.

The UHD Graphics 770 Mobile wins on exactly one recorded dimension: power draw. Its TDP is 15 W, versus 25 W for the Arc Pro B370. That 10 W difference means the UHD 770 Mobile consumes 40% less power. For a mobile integrated graphics solution, this is a meaningful advantage in thermally constrained chassis, though the performance penalty is steep.

The UHD 770 Mobile also records a higher production status of Active, matching the Arc Pro B370's Active status. Both are current products in the database. The UHD 770 Mobile has a predecessor of null, while the Arc Pro B370 lists its predecessor as HD Graphics-WM. The UHD 770 Mobile has a successor listed as Arc Graphics-M, which places it in an older generation within the same product family.

Process technology separates the two clearly. The Arc Pro B370 uses a 3 nm process node, while the UHD 770 Mobile uses 10 nm. The Arc part is built on the Xe3-LPG architecture under the Panther Lake chip, while the UHD part uses Generation 12.2 architecture under Raptor Lake. These architectural differences translate directly into the throughput gaps observed.

The Verdict

The data indicates a decisive performance hierarchy. The Intel Arc Pro B370 is the superior graphics processor in every measured computational category. The FP32 throughput alone is 7.5x higher, which suggests the Arc part is in a different performance class entirely. The presence of ray tracing cores, the 5x shading unit count, and the 3.75x fill rates all point to the Arc Pro B370 being the intended choice for graphics-intensive workloads.

The UHD Graphics 770 Mobile retains a single advantage: lower power consumption at 15 W versus 25 W. For a system where power budget is the absolute constraint and graphics performance is secondary, the UHD part is the only rational pick. However, the performance gap is so large that any application requiring meaningful GPU work would favor the Arc Pro B370.

The percentile ranking for both parts is identical at 50, which reflects the absence of benchmark data rather than measured equivalence. The database records no rival comparisons for either part, so the relative standing against other GPUs cannot be established from the available information.

The Arc Pro B370 also carries a more recent release date of 2026-01-26, versus 2023-01-03 for the UHD 770 Mobile. The newer part benefits from the 3 nm process and the Xe3-LPG architecture. The UHD 770 Mobile's successor, Arc Graphics-M, indicates Intel itself positioned the UHD part as a previous-generation solution.

FAQ

Q: How much faster is the Intel Arc Pro B370 in FP32 compute compared to the UHD Graphics 770 Mobile?

A: The Arc Pro B370 records 6.144 TFLOPS of FP32 throughput, while the UHD 770 Mobile records 819.2 GFLOPS. The Arc part delivers exactly 7.5 times the single-precision compute throughput.

Q: Does the UHD Graphics 770 Mobile support ray tracing?

A: No. The database lists no ray tracing cores for the UHD 770 Mobile. The Arc Pro B370 includes 10 ray tracing cores.

Q: What is the power draw difference between the two integrated GPUs?

A: The Arc Pro B370 has a TDP of 25 W, while the UHD 770 Mobile has a TDP of 15 W. The UHD part consumes 10 W less, which is a 40% reduction in power draw.

Q: Which GPU has the higher boost clock?

A: The Arc Pro B370 boosts to 2400 MHz, while the UHD 770 Mobile boosts to 1600 MHz. The Arc part has a 50% higher boost frequency.

Q: What are the shading unit counts for each GPU?

A: The Arc Pro B370 has 1280 shading units. The UHD 770 Mobile has 256 shading units. The Arc part has exactly five times the shading units.

Q: Which process node is used for each GPU?

A: The Arc Pro B370 uses a 3 nm process node. The UHD 770 Mobile uses a 10 nm process node. Both are manufactured by Intel.

Architecture Differences

The two GPUs come from different Intel architectures. The Arc Pro B370 uses the Xe3-LPG architecture under the Panther Lake chip, belonging to the Arc Graphics-WM (Panther Lake) generation. The UHD Graphics 770 Mobile uses the Generation 12.2 architecture under the Raptor Lake chip, belonging to the HD Graphics-M (Raptor Lake) generation.

The process node difference is substantial: 3 nm for the Arc Pro B370 versus 10 nm for the UHD 770 Mobile. Both are fabricated by Intel, and the Arc part's newer node allows for higher transistor density, though the database does not record transistor counts or die sizes for either part.

Shading unit counts differ by a factor of five: 1280 for the Arc Pro B370 versus 256 for the UHD 770 Mobile. Texture mapping units number 40 versus 16, and raster output units number 20 versus 8. The Arc Pro B370 adds 10 ray tracing cores, which are absent from the UHD 770 Mobile entirely.

Both GPUs share a 300 MHz base clock, but the boost clock differs: 2400 MHz for the Arc Pro B370 and 1600 MHz for the UHD 770 Mobile. The memory subsystem is identical in type, size, and bus width, with both using system-shared memory and system-dependent bandwidth.

The API support differs in DirectX version. The Arc Pro B370 supports DirectX 12 Ultimate (12_2), while the UHD 770 Mobile supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The Arc part's DirectX 12_2 feature level includes hardware ray tracing support, which aligns with its 10 RT cores.

The bus interface differs as well. The Arc Pro B370 uses an IGP interface, while the UHD 770 Mobile uses a Ring Bus interface. Both are integrated graphics processors with no power connectors and portable device dependent display outputs. The TDP difference is 25 W for the Arc Pro B370 versus 15 W for the UHD 770 Mobile.

The release dates place the UHD 770 Mobile earlier, at 2023-01-03, while the Arc Pro B370 is dated 2026-01-26. The UHD 770 Mobile lists its successor as Arc Graphics-M, and the Arc Pro B370 lists its predecessor as HD Graphics-WM, showing a direct generational link between the two product lines.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B370
UHD Graphics 770 Mobile
Core Specs
Shading Units
1,280
256 -80.0%
Shaders
1,280
256 -80.0%
TMUs
40
16 -60.0%
ROPs
20
8 -60.0%
Execution Units
10
32 +220.0%
Clocks
Base Clock
300 MHz
300 MHz
Boost Clock
2400 MHz
1600 MHz
Memory Clock
System Shared
System Shared
Memory
Memory Size
System Shared
System Shared
Memory Type
System Shared
System Shared
Memory Bus
System Shared
System Shared
Bandwidth
System Dependent
System Dependent
Cache
L1 Cache
64 KB (per EU)
L2 Cache
16 MB
Performance
Pixel Rate
48.00 GPixel/s
12.80 GPixel/s
Texture Rate
96.00 GTexel/s
25.60 GTexel/s
FP32 (TFLOPS)
6.144 TFLOPS
819.2 GFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:8)
FP16 (TFLOPS)
12.29 TFLOPS (2:1)
1.638 TFLOPS (2:1)
AI/RT
RT Cores
10
XMX Cores
80
Power
TDP
25 W
15 W
TDP (W)
25
15 -40.0%
Power Connectors
None
Architecture
Architecture
Xe3-LPG
Generation 12.2
GPU Name
Panther Lake
Raptor Lake
Generation
Arc Graphics-WM (Panther Lake)
HD Graphics-M (Raptor Lake)
Process Size
3 nm
10 nm
Transistors
unknown
Die Size
unknown
Foundry
Intel
Intel
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.9
6.6
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
Ring Bus
Other
Production
Active
Active
Predecessor
HD Graphics-WM
Successor
Arc Graphics-M
View Arc Pro B370 Details View UHD Graphics 770 Mobile Details