Intel Arc Graphics 64EU vs NVIDIA N1X 40SM Comparison

Intel
GPU

Intel Arc Graphics 64EU

CORE STATE Arrow Lake-S
VRAM System Shared
CLOCK SPEED 1900 MHz
TDP 65 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

N1X 40SM

CORE STATE GB20B
VRAM 128 GB
CLOCK SPEED 2346 MHz
TDP unknown
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
733
N/A

Analysis: Intel Arc Graphics 64EU vs NVIDIA N1X 40SM

Head-to-Head Benchmarks

The recorded data presents an unusual comparison situation. The Intel Arc Graphics 64EU has a single benchmark result in the 3DMark Steel Nomad DX12 test, scoring 733 points. The NVIDIA N1X 40SM, however, has no recorded benchmark scores in the database. This absence of direct measurements means the head-to-head comparison relies on what the database does contain: the Intel part's percentile ranking, its nearest rivals, and the raw architectural specifications of both chips.

The Intel Arc Graphics 64EU sits in the 3rd percentile of all GPUs in the database. That is a low position, but the context from its nearest rivals shows a tightly clustered group. The Intel Arc Graphics 32EU and Intel Arc Graphics 24EU both score exactly 733 points, a 0% delta. The AMD Radeon HD 6470M trails by 1.4% with a score of 723, while the NVIDIA GeForce GT 415M leads by 2.4% with 751 points. The data indicates the 64EU is essentially at parity with the lower-tier Arc parts and within a small margin of much older discrete mobile GPUs.

The NVIDIA N1X 40SM has an average benchmark score of 0 and no nearest rivals listed. Its percentile ranking is 50, which in the database structure indicates a median position, but without actual benchmark numbers this cannot be cross-checked against the Intel part. The 40SM's FP32 throughput of 24.02 TFLOPS versus the Intel 64EU's 1.946 TFLOPS suggests a massive raw compute advantage, but the database does not contain a direct benchmark result to confirm how that translates into real-world test scores.

The wins tally in the database lists 0 wins for each side. This is mathematically consistent with the empty head-to-head benchmark array. The Intel part has one measurable score, but the NVIDIA part has none, so no direct win can be assigned. The closest the data comes to a comparison is the pixel rate and texture rate figures. The NVIDIA N1X 40SM delivers 93.84 GPixel/s and 750.7 GTexel/s, while the Intel Arc Graphics 64EU delivers 30.40 GPixel/s and 60.80 GTexel/s. Those are specification-derived rates, not benchmark outcomes, but they are the only quantitative performance indicators available for both parts side by side.

FAQ

Q: Does the Intel Arc Graphics 64EU have any benchmark advantage over the NVIDIA N1X 40SM?

A: The database lists no direct head-to-head benchmark results. The Intel part has a recorded score of 733 in 3DMark Steel Nomad DX12, while the NVIDIA part has no recorded benchmark scores at all. The wins tally is 0 for both.

Q: How does the Intel Arc Graphics 64EU compare to its own nearest rivals?

A: The 64EU scores 733 points, matching the Intel Arc Graphics 32EU and Intel Arc Graphics 24EU exactly with a 0% delta. It is 1.4% ahead of the AMD Radeon HD 6470M and 2.4% behind the NVIDIA GeForce GT 415M.

Q: What is the NVIDIA N1X 40SM's percentile ranking?

A: The database places the NVIDIA N1X 40SM in the 50th percentile of all GPUs, which is the median position. However, its average benchmark score is 0, and it has no nearest rivals listed, so this percentile is not supported by any recorded test data.

Q: Which part has more shading units?

A: The NVIDIA N1X 40SM has 5120 shading units. The Intel Arc Graphics 64EU has 512 shading units, which is exactly one tenth of the NVIDIA count.

Q: What are the process node differences between the two chips?

A: The Intel Arc Graphics 64EU is built on a 3 nm process at TSMC. The NVIDIA N1X 40SM uses a 5 nm process, also at TSMC. The Intel chip has a die size of 243 mm², while the NVIDIA chip's die is 382 mm².

Q: Does the NVIDIA N1X 40SM support DirectX?

A: The database lists the NVIDIA N1X 40SM's DirectX support as "N/A", along with OpenGL and Vulkan also marked as "N/A". The Intel Arc Graphics 64EU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Architecture Differences

The two GPUs come from different architectural lineages. The Intel Arc Graphics 64EU uses the Xe-LPG architecture on the Arrow Lake-S chip, part of the Arc Graphics (Arrow Lake) generation. The NVIDIA N1X 40SM uses the Blackwell 2.0 architecture on the GB20B chip, part of the Blackwell IGP (N1x) generation. Both are integrated graphics solutions with an IGP slot width, but their internal designs diverge sharply.

The memory subsystem is a major differentiator. The Intel part uses system shared memory with a system shared bus width and system dependent bandwidth. The NVIDIA part has dedicated LPDDR5X memory totaling 128 GB on a 256 bit bus, delivering 273.2 GB/s of bandwidth. The NVIDIA memory clock is listed at 1067 MHz with 8.5 Gbps effective speed. The Intel memory clock is listed simply as "System Shared". This is not just a capacity difference; it is a fundamental design choice where one part depends entirely on the host system's memory while the other carries its own high-bandwidth pool.

Compute resources show a clear scale gap. The NVIDIA N1X 40SM has 5120 shading units, 320 TMUs, and 40 ROPs. The Intel Arc Graphics 64EU has 512 shading units, 32 TMUs, and 16 ROPs. The NVIDIA part also includes 40 RT cores and 160 tensor cores, while the Intel part lists no RT cores and no tensor cores in the database. The FP32 throughput figures reinforce this: 24.02 TFLOPS for NVIDIA versus 1.946 TFLOPS for Intel. The FP16 comparison is also lopsided, with NVIDIA delivering 24.02 TFLOPS at a 1:1 ratio versus Intel's 3.891 TFLOPS at a 2:1 ratio.

The bus interfaces differ as well. The Intel Arc Graphics 64EU uses a Ring Bus interface, while the NVIDIA N1X 40SM uses PCIe 5.0 x16. Display outputs are motherboard dependent for Intel, while NVIDIA lists a single HDMI output. Process nodes differ, with Intel on 3 nm and NVIDIA on 5 nm, both at TSMC. The Intel chip has a transistor count of 17,800 million on a 243 mm² die, giving a density of 73.3M per mm². The NVIDIA chip's transistor count is listed as unknown on a 382 mm² die.

The API support profile is one of the starkest contrasts. Intel lists DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. NVIDIA lists "N/A" for all three API categories. This suggests the NVIDIA part either has not had its API support recorded in the database or does not expose the same API surface.

The Verdict

The data supports a clear separation of roles. The NVIDIA N1X 40SM has the specification sheet advantage in nearly every raw compute category: shading units, TMUs, ROPs, RT cores, tensor cores, FP32 throughput, FP16 throughput, pixel rate, texture rate, and memory bandwidth. The Intel Arc Graphics 64EU has the only actual benchmark score in the database, but that score lands it in the 3rd percentile, clustered with older and smaller parts. The NVIDIA part's 50th percentile ranking is not backed by any recorded benchmark, so it cannot be treated as a verified performance result.

For applications that depend on the recorded benchmark data, the Intel part has a measurable but modest result. Its 733 score puts it on par with the Intel Arc Graphics 32EU and 24EU, slightly ahead of an old AMD mobile GPU and slightly behind an old NVIDIA mobile GPU. This places it in the low end of the database's GPU population.

For applications that depend on raw specifications, the NVIDIA N1X 40SM appears to deliver over 12 times the FP32 throughput of the Intel part, over 3 times the pixel rate, and over 12 times the texture rate. The memory system is entirely different in scale: 128 GB of dedicated LPDDR5X at 273.2 GB/s versus system shared memory with system dependent bandwidth.

The production status for both is listed as Active. The Intel part was released on 2024-10-23, while the NVIDIA part's release date is 2026-05-31. The Intel part has a predecessor listed as HD Graphics, while the NVIDIA part has no predecessor recorded.

Specification Differences

The two GPUs differ across nearly every specification field in the database.

Chip and architecture: Intel uses the Arrow Lake-S chip with Xe-LPG architecture. NVIDIA uses the GB20B chip with Blackwell 2.0 architecture.

Process node: Intel is on 3 nm at TSMC. NVIDIA is on 5 nm at TSMC.

Transistors and die size: Intel has 17,800 million transistors on a 243 mm² die, a density of 73.3M per mm². NVIDIA's transistor count is unknown on a 382 mm² die.

Clocks: Intel has a base clock of 300 MHz and a boost clock of 1900 MHz. NVIDIA has a base clock of 741 MHz and a boost clock of 2346 MHz. Intel's memory clock is "System Shared", while NVIDIA's is 1067 MHz with 8.5 Gbps effective.

Memory: Intel uses system shared memory, type, and bus width, with system dependent bandwidth. NVIDIA uses 128 GB of LPDDR5X on a 256 bit bus with 273.2 GB/s bandwidth.

Compute units: Intel has 512 shading units, 32 TMUs, and 16 ROPs, with no RT cores or tensor cores. NVIDIA has 5120 shading units, 320 TMUs, and 40 ROPs, with 40 RT cores and 160 tensor cores.

Rates: Intel delivers 30.40 GPixel/s, 60.80 GTexel/s, 1.946 TFLOPS FP32, and 3.891 TFLOPS FP16 (2:1). NVIDIA delivers 93.84 GPixel/s, 750.7 GTexel/s, 24.02 TFLOPS FP32, and 24.02 TFLOPS FP16 (1:1).

Power and interface: Intel has a TDP of 65 W and a Ring Bus interface. NVIDIA has an unknown TDP, no power connectors, and a PCIe 5.0 x16 interface.

Display outputs: Intel is motherboard dependent. NVIDIA has 1x HDMI.

APIs: Intel supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. NVIDIA lists N/A for DirectX, OpenGL, and Vulkan.

Release: Intel was released on 2024-10-23. NVIDIA was released on 2026-05-31.

Where Each One Wins

The Intel Arc Graphics 64EU wins in the only category with direct benchmark evidence: it has a recorded 3DMark Steel Nomad DX12 score of 733, while the NVIDIA N1X 40SM has no recorded benchmark scores. The Intel part also wins on API support, with DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 all listed, versus N/A for all three on the NVIDIA side. The Intel part has a lower TDP at 65 W, which is a defined figure, while the NVIDIA TDP is unknown. The Intel chip is also on a newer process node at 3 nm versus 5 nm.

The NVIDIA N1X 40SM wins on raw compute specifications. Its FP32 throughput of 24.02 TFLOPS is over 12 times the Intel part's 1.946 TFLOPS. Its FP16 throughput of 24.02 TFLOPS at 1:1 ratio is over 6 times Intel's 3.891 TFLOPS at 2:1 ratio. The texture rate of 750.7 GTexel/s is over 12 times Intel's 60.80 GTexel/s. The pixel rate of 93.84 GPixel/s is over 3 times Intel's 30.40 GPixel/s.

The NVIDIA part wins on memory resources with 128 GB of dedicated LPDDR5X at 273.2 GB/s bandwidth, versus Intel's system shared memory with system dependent bandwidth. It has 10 times the shading units (5120 versus 512), 10 times the TMUs (320 versus 32), and 2.5 times the ROPs (40 versus 16). The NVIDIA part includes 40 RT cores and 160 tensor cores, which the Intel part does not have at all.

The NVIDIA part wins on raw clock speed, with a 2346 MHz boost versus Intel's 1900 MHz boost. It has a wider bus interface at PCIe 5.0 x16 versus Intel's Ring Bus. Its die is larger at 382 mm² versus 243 mm², which typically accommodates more hardware resources.

The database's win tally shows 0 for both sides, but the underlying data tells a different story depending on the metric. In benchmark evidence, Intel holds the only card. In specification depth, NVIDIA dominates. The absence of NVIDIA benchmark results means the 50th percentile ranking cannot be validated, and the Intel part's 3rd percentile is the only percentile with a supporting score.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 64EU
N1X 40SM
Core Specs
Shading Units
512
5,120 +900.0%
Shaders
512
5,120 +900.0%
TMUs
32
320 +900.0%
ROPs
16
40 +150.0%
SM Count
40
Execution Units
64
Clocks
Base Clock
300 MHz
741 MHz
Boost Clock
1900 MHz
2346 MHz
Memory Clock
System Shared
1067 MHz 8.5 Gbps effective
Memory
Memory Size
System Shared
128 GB
VRAM (MB)
131,072
Memory Type
System Shared
LPDDR5X
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
273.2 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
50 MB
Performance
Pixel Rate
30.40 GPixel/s
93.84 GPixel/s
Texture Rate
60.80 GTexel/s
750.7 GTexel/s
FP32 (TFLOPS)
1.946 TFLOPS
24.02 TFLOPS
FP64 (TFLOPS)
375.4 GFLOPS (1:64)
FP16 (TFLOPS)
3.891 TFLOPS (2:1)
24.02 TFLOPS (1:1)
AI/RT
RT Cores
40
Tensor Cores
160
Power
TDP
65 W
unknown
TDP (W)
65
Power Connectors
None
Architecture
Architecture
Xe-LPG
Blackwell 2.0
GPU Name
Arrow Lake-S
GB20B
Generation
Arc Graphics (Arrow Lake)
Blackwell IGP (N1x)
Process Size
3 nm
5 nm
Transistors
17,800 million
unknown
Die Size
243 mm²
382 mm²
Foundry
TSMC
TSMC
Density
73.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.1
Shader Model
6.8
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
1x HDMI
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
HD Graphics
View Arc Graphics 64EU Details View N1X 40SM Details