Intel Arc Graphics 64EU vs NVIDIA N1 20SM Comparison
Intel Arc Graphics 64EU
N1 20SM
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 64EU vs NVIDIA N1 20SM
Head-to-Head Benchmarks
The recorded database contains a single benchmark result for the Intel Arc Graphics 64EU: a 3DMark Steel Nomad DX12 score of 733. This places the Intel part at the 3rd percentile among all GPUs in the database. The NVIDIA N1 20SM has no recorded benchmark scores in the database, and the head-to-head benchmark list is empty, so no direct performance comparison can be made from measured results.
The Intel Arc Graphics 64EU's nearest rivals in the database provide context for its performance tier. The Intel Arc Graphics 32EU and Intel Arc Graphics 24EU both post identical average scores of 733, meaning the 64EU configuration shows a 0% delta against both of these lower-spec parts. This indicates that the 64EU variant does not deliver a measurable performance advantage over its smaller siblings in the Steel Nomad DX12 workload. The AMD Radeon HD 6470M scores 723, placing the Intel 64EU 1.4% ahead. The NVIDIA GeForce GT 415M scores 751, placing the Intel 64EU 2.4% behind that part.
The NVIDIA N1 20SM, by contrast, has a percentile ranking of 50, which places it in the middle of the database distribution. However, with an average benchmark score of 0 and no recorded test data, this percentile value likely reflects the part's absence from tested workloads rather than a measured performance level. The database shows zero wins for either part in head-to-head comparisons because no such comparisons exist.
Architecture Differences
The Intel Arc Graphics 64EU is built on the Arrow Lake-S chip using the Xe-LPG architecture, belonging to the Arc Graphics (Arrow Lake) generation. It is fabricated by TSMC on a 3 nm process node. The chip integrates 17,800 million transistors on a 243 mm² die, yielding a transistor density of 73.3 million per square millimeter. The NVIDIA N1 20SM uses the GB20B chip with the Blackwell 2.0 architecture, from the Blackwell IGP (N1x) generation. It is also fabricated by TSMC but on a 5 nm process node. Its transistor count is listed as unknown, while its die size is 382 mm².
Clock behavior differs substantially. The Intel part has a base clock of 300 MHz and a boost clock of 1900 MHz. The NVIDIA part has a base clock of 741 MHz and a boost clock of 2346 MHz. The NVIDIA part's boost clock is 446 MHz higher than the Intel part's boost clock. Memory configurations are fundamentally different. The Intel Arc Graphics 64EU uses system shared memory, with a bus width and bandwidth both listed as system dependent. The NVIDIA N1 20SM uses 128 GB of LPDDR5X memory on a 256-bit bus, providing 273.2 GB/s of bandwidth. The memory clock for the NVIDIA part is 1067 MHz with 8.5 Gbps effective data rate.
Compute resource counts show a large gap. The Intel part has 512 shading units, 32 texture mapping units, and 16 raster output pipelines. It has no dedicated ray tracing cores and no tensor cores listed. The NVIDIA part has 2560 shading units, 160 TMUs, and 24 ROPs. It also includes 20 ray tracing cores and 80 tensor cores. The shading unit count for the NVIDIA part is 5 times that of the Intel part, and the TMU count is 5 times higher as well.
Pixel and texture rates reflect these differences. The Intel part achieves 30.40 GPixel/s and 60.80 GTexel/s. The NVIDIA part achieves 56.30 GPixel/s and 375.4 GTexel/s. The NVIDIA part's pixel rate is 85% higher, and its texture rate is more than 6 times higher. Floating point throughput also diverges. The Intel part delivers 1.946 TFLOPS for FP32 and 3.891 TFLOPS for FP16 with a 2:1 ratio. The NVIDIA part delivers 12.01 TFLOPS for FP32 and 12.01 TFLOPS for FP16 with a 1:1 ratio. The NVIDIA part's FP32 throughput is approximately 6.2 times higher than the Intel part's.
Power and interface details differ as well. The Intel part has a TDP of 65 W, while the NVIDIA part's TDP is unknown. Both use an integrated graphics processor (IGP) slot width. The Intel part uses a Ring Bus interface, while the NVIDIA part uses PCIe 5.0 x16. The NVIDIA part has no power connectors, while the Intel part has none listed. Display outputs are motherboard dependent for the Intel part, while the NVIDIA part has a single HDMI output.
API support also diverges. The Intel part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA part lists N/A for DirectX, OpenGL, and Vulkan in the database. Release dates place the Intel part at October 23, 2024, and the NVIDIA part at May 31, 2026. The Intel part's predecessor is listed as HD Graphics, while the NVIDIA part has no predecessor recorded.
Where Each One Wins
Based on the recorded data, the Intel Arc Graphics 64EU wins in any scenario where a tested benchmark result is required, since it has a measurable score of 733 in 3DMark Steel Nomad DX12. The NVIDIA N1 20SM has no recorded benchmark scores, so it cannot claim a measured win in any tested workload within the database.
The Intel part also wins on API compatibility. Its support for DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 means it can run modern graphics workloads across multiple standards. The NVIDIA part lists N/A for all three APIs, which indicates no supported graphics API in the database.
The NVIDIA N1 20SM wins on raw hardware specifications. Its 2560 shading units, 160 TMUs, 24 ROPs, 20 ray tracing cores, and 80 tensor cores vastly exceed the Intel part's compute resources. Its FP32 throughput of 12.01 TFLOPS is about 6.2 times the Intel part's 1.946 TFLOPS. Its texture rate of 375.4 GTexel/s is more than 6 times the Intel part's 60.80 GTexel/s. Its pixel rate of 56.30 GPixel/s is 85% higher than the Intel part's 30.40 GPixel/s.
Memory capacity and bandwidth favor the NVIDIA part decisively. The NVIDIA part has 128 GB of dedicated LPDDR5X memory with 273.2 GB/s of bandwidth, while the Intel part relies on system shared memory with system dependent bandwidth. For workloads that depend on memory bandwidth, such as high-resolution textures or large data sets, the NVIDIA part has a clear structural advantage.
The NVIDIA part also wins on boost clock speed, running at 2346 MHz versus 1900 MHz for the Intel part. The Intel part has a lower base clock of 300 MHz versus 741 MHz for the NVIDIA part, but this matters less in practice since boost clocks typically dominate sustained workloads.
Process node efficiency favors the Intel part, which uses a 3 nm process versus 5 nm for the NVIDIA part. The Intel part also has a lower TDP at 65 W, though the NVIDIA part's TDP is unknown, so direct power comparison is not possible from the database.
FAQ
Q: Which GPU has a higher benchmark score in the database?
A: The Intel Arc Graphics 64EU has a recorded 3DMark Steel Nomad DX12 score of 733. The NVIDIA N1 20SM has no recorded benchmark scores in the database, so there is no direct comparison available.
Q: How does the Intel Arc Graphics 64EU compare to its nearest rivals?
A: The Intel Arc Graphics 64EU matches the Intel Arc Graphics 32EU and Intel Arc Graphics 24EU with identical scores of 733 and a 0% delta. It is 1.4% ahead of the AMD Radeon HD 6470M and 2.4% behind the NVIDIA GeForce GT 415M.
Q: What are the compute resource differences between the two GPUs?
A: The Intel Arc Graphics 64EU has 512 shading units, 32 TMUs, and 16 ROPs. The NVIDIA N1 20SM has 2560 shading units, 160 TMUs, and 24 ROPs, along with 20 ray tracing cores and 80 tensor cores, which the Intel part lacks entirely.
Q: What memory configurations do the two GPUs use?
A: The Intel Arc Graphics 64EU uses system shared memory with system dependent bandwidth. The NVIDIA N1 20SM uses 128 GB of LPDDR5X memory on a 256-bit bus with 273.2 GB/s of bandwidth.
Q: Which GPU supports more graphics APIs?
A: The Intel Arc Graphics 64EU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA N1 20SM lists N/A for DirectX, OpenGL, and Vulkan in the database.
Q: What are the process nodes for each GPU?
A: The Intel Arc Graphics 64EU is fabricated on a 3 nm process by TSMC. The NVIDIA N1 20SM is fabricated on a 5 nm process, also by TSMC.
The Verdict
The Intel Arc Graphics 64EU is the only part in this comparison with a measured benchmark result. Its 733 score in 3DMark Steel Nomad DX12 places it at the 3rd percentile among all GPUs, and it sits within 2.4% of its nearest rivals. This is a low-performance tier, and the data shows the Intel part is functionally equivalent to its 32EU and 24EU siblings, which share the same score of 733.
The NVIDIA N1 20SM has no benchmark data, so its performance cannot be verified from the database. However, its hardware specifications indicate a fundamentally different class of integrated GPU. The 2560 shading units, 160 TMUs, 24 ROPs, 20 ray tracing cores, and 80 tensor cores, combined with 12.01 TFLOPS of FP32 throughput and 273.2 GB/s of memory bandwidth, place it structurally far above the Intel part. Its 50th percentile ranking in the database, while not tied to a measured score, suggests it occupies a middle-tier position relative to the broader GPU population.
For users selecting a GPU based on measured data, the Intel Arc Graphics 64EU is the only part with a confirmed score. It supports modern graphics APIs and has a modest 65 W TDP. The NVIDIA N1 20SM cannot be recommended on the basis of benchmark results, as none exist in the database. Its architectural specifications, however, point to substantially higher compute throughput, memory bandwidth, and feature support for ray tracing and tensor operations. The choice between the two depends on whether measured performance is required or whether the NVIDIA part's unverified but much larger hardware resources are prioritized.