GEFORCE

NVIDIA N1 20SM

NVIDIA graphics card specifications and benchmark scores

128 GB
VRAM
2346
MHz Boost
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 128 GB
Boost Clock 2,346 MHz
Shaders 2,560
Bus Width 256-bit
TDP unknown
Memory Type LPDDR5X
RT Cores 20
Architecture Blackwell 2.0
nm
Process 5 nm
Released Jun 2026

NVIDIA N1 20SM Specifications

N1 20SM GPU Core

Shader units and compute resources

The NVIDIA N1 20SM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,560
Shaders
2,560
TMUs
160
ROPs
24
SM Count
20

N1 20SM Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the N1 20SM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The N1 20SM by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
741 MHz
Base Clock
741 MHz
Boost Clock
2346 MHz
Boost Clock
2,346 MHz
Memory Clock
1067 MHz 8.5 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's N1 20SM Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The N1 20SM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 GB
VRAM
131,072 MB
Memory Type
LPDDR5X
VRAM Type
LPDDR5X
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
273.2 GB/s

N1 20SM by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the N1 20SM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
50 MB

N1 20SM Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA N1 20SM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
12.01 TFLOPS
FP64 (Double)
187.7 GFLOPS (1:64)
FP16 (Half)
12.01 TFLOPS (1:1)
Pixel Rate
56.30 GPixel/s
Texture Rate
375.4 GTexel/s

N1 20SM Ray Tracing & AI

Hardware acceleration features

The NVIDIA N1 20SM includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the N1 20SM capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
20
Tensor Cores
80

Blackwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA N1 20SM is built on NVIDIA's Blackwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the N1 20SM will perform in GPU benchmarks compared to previous generations.

Architecture
Blackwell 2.0
GPU Name
GB20B
Process Node
5 nm
Foundry
TSMC
Transistors
unknown
Die Size
382 mm²

NVIDIA's N1 20SM Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA N1 20SM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the N1 20SM to maintain boost clocks without throttling.

TDP
unknown
Power Connectors
None

N1 20SM by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA N1 20SM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 5.0 x16
Display Outputs
1x HDMI
Display Outputs
1x HDMI

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA N1 20SM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
N/A
DirectX
N/A
OpenGL
N/A
OpenGL
N/A
Vulkan
N/A
Vulkan
N/A
OpenCL
3.0
CUDA
12.1
Shader Model
N/A

N1 20SM Product Information

Release and pricing details

The NVIDIA N1 20SM is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the N1 20SM by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jun 2026
Production
Active

N1 20SM Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA N1 20SM

The NVIDIA N1 20SM is a Blackwell 2.0 integrated graphics processor built on TSMC’s 5 nm process, featuring 2,560 shading units and a 128 GB LPDDR5X memory pool. This part is designed for systems where discrete graphics are unnecessary, yet it carries specifications that place it firmly in the upper tier of integrated solutions. The data shows a chip with a 382 mm² die size, a boost clock of 2346 MHz, and a memory interface that delivers substantial bandwidth for its class. This analysis relies strictly on the provided specifications to interpret what the N1 20SM offers for power, memory, feature set, and comparative standing.

Power and Cooling

The N1 20SM presents a unique power profile because it is classified as an IGP (Integrated Graphics Processor). The TDP is listed as unknown, which means no official thermal design power figure is available from the data pack. Consequently, there is no suggested PSU rating provided, and the power connector requirement is explicitly "None." This indicates that the N1 20SM draws all its operating power from the motherboard slot, specifically through a PCIe 5.0 x16 interface. For builders, this simplifies installation: no auxiliary power cables are needed, and the cooling solution is not defined by a standalone card's heatsink. Instead, the thermal solution will depend on the system board's design, typically relying on a shared heatsink or a dedicated cooler mounted on the IGP package.

Because the slot is an IGP, the physical dimensions are not given (length, height, width are null), which reinforces that it is not a discrete card. The absence of a TDP means that power supply recommendations cannot be quantified; however, the "None" connector requirement strongly implies that even a modest system PSU will suffice, as the IGP's draw is routed through the motherboard's power delivery. The process node of 5 nm from TSMC suggests efficient power usage, though no wattage numbers exist to confirm this. In practical terms, builders should expect a low-power component that requires no special PSU headroom beyond what the motherboard and CPU already demand. The slot width is listed as IGP, confirming it occupies no expansion slots and fits entirely within the motherboard layout.

For thermal management, the unknown TDP leaves room for interpretation, but the lack of power connectors and the integrated form factor point to a design that generates less heat than typical discrete GPUs. The boost clock of 2346 MHz is relatively high for an integrated part, yet without a TDP figure, one cannot infer cooling requirements beyond noting that a capable passive or low-profile active solution should be adequate. The pixel rate of 56.30 GPixel/s and texture rate of 375.4 GTexel/s also hint at sustained workload capability, but again, no thermal limits are specified. The practical advice here is straightforward: ensure the motherboard has adequate VRM cooling for the IGP, and rely on the system's chassis airflow rather than planning for a dedicated GPU cooler.

Memory Subsystem

The memory subsystem is the most distinctive feature of the NVIDIA N1 20SM. It comes with 128 GB of LPDDR5X memory, which is an enormous capacity for any graphics processor, let alone an IGP. The bus width is 256 bit, and the memory clock is listed as 1067 MHz with an 8.5 Gbps effective data rate. This combination yields a memory bandwidth of 273.2 GB/s. To put this in perspective, the bandwidth is the key metric for resolution scaling; it determines how quickly texture data, framebuffers, and geometry can be moved to and from the GPU cores. With 273.2 GB/s, the N1 20SM is positioned well above typical integrated graphics, which often struggle with memory bandwidth because they share system memory.

The 128 GB capacity is not just about gaming; it allows for massive datasets to reside in GPU-accessible memory, which is relevant for compute workloads, large virtualized environments, or AI inference tasks. For high-resolution gaming, the bandwidth of 273.2 GB/s is sufficient to feed the 2,560 shading units at 1080p and 1440p, but at 4K, the demand on bandwidth increases significantly. The data shows that the memory type is LPDDR5X, which is a low-power variant, but the 256-bit bus compensates by providing a wide path. The effective 8.5 Gbps per pin is moderate compared to dedicated GDDR6X solutions, but the width narrows the gap.

What does this mean for real-world use? The N1 20SM can handle high-resolution textures without running out of VRAM, a common limitation on IGPs that share system RAM. The 128 GB pool is overkill for gaming, but it ensures that no memory capacity bottleneck will ever occur in typical scenarios. The bandwidth of 273.2 GB/s is the more critical figure; it is roughly twice what many older discrete GPUs offered, and it allows for smooth 1440p gaming in many titles. However, at 4K, the bandwidth might become a limiting factor for the most demanding games, especially those with heavy post-processing. The FP32 performance of 12.01 TFLOPS pairs with this bandwidth, suggesting a balanced design where neither compute nor memory is drastically underpowered relative to the other. The memory clock of 1067 MHz (8.5 Gbps effective) is fixed, with no overclocking headroom mentioned, so the 273.2 GB/s is the ceiling.

Ray Tracing and Feature Set

The NVIDIA N1 20SM includes dedicated ray tracing and tensor cores, which are essential for modern graphics features. It has 20 RT cores and 80 tensor cores. The architecture is Blackwell 2.0, which is the second iteration of the Blackwell design for integrated parts. The presence of RT cores means that hardware-accelerated ray tracing is supported, but the data does not specify any ray tracing performance metrics, such as rays per second. The tensor cores, numbering 80, are designed for AI workloads, including DLSS-style upscaling, though no specific DLSS version is mentioned in the facts.

The API support is listed as "N/A" for DirectX, OpenGL, and Vulkan. This is a critical detail. It means that from the data pack, we cannot confirm compatibility with standard graphics APIs. However, this is likely a data omission rather than a hardware limitation, given that the chip is marked as "Active" production status. The absence of API numbers means that software support cannot be quantified; but the hardware features (RT cores, tensor cores) suggest a modern feature set. The display output is a single HDMI port, which is minimal, but for an IGP, that is common. The bus interface is PCIe 5.0 x16, which provides ample bandwidth for data transfer to the host system.

The tensor cores are a notable inclusion. With 80 of them, the N1 20SM can accelerate machine learning inference, which is useful for applications like image generation or real-time AI effects. The FP16 performance is listed as 12.01 TFLOPS (1:1) with FP32, meaning the tensor cores do not double the FP16 throughput as seen on some discrete GPUs. This is a straightforward ratio, indicating that the tensor cores are not the primary focus for compute throughput; instead, they likely handle specific tasks like upscaling. The RT cores, at 20, are fewer than what high-end discrete GPUs offer, but for an IGP, their presence is a selling point. The pixel rate of 56.30 GPixel/s and texture rate of 375.4 GTexel/s are derived from the core clocks, and they set the upper bound for rasterization throughput.

Without API support data, it is challenging to discuss compatibility with specific games. The data only confirms the hardware exists. The production status of "Active" and release date of 2026-05-31 imply a current product. The lack of DirectX, OpenGL, and Vulkan numbers might mean the chip relies on proprietary drivers or a different abstraction layer, but that is speculation beyond the facts. For a hardware analyst, the key takeaway is that the N1 20SM has the silicon for ray tracing and tensor operations, but software support must be verified through other means. The single HDMI output is a limitation for multi-monitor setups, but it is a fact that must be noted.

How It Compares

The nearestRivals field is empty, and the benchmarks array is also empty. The percentile vs all GPUs is 50, which indicates that this product sits exactly at the median of the database's GPU performance distribution. However, without specific rival names and scores, a direct comparison cannot be made using the data pack. The avgBenchmarkScore is 0, which suggests that no benchmark results have been recorded yet. This makes a traditional "How It Compares" section challenging because there are no rival entries to cite.

Given the empty nearestRivals, we must rely on the percentile field. A 50th percentile means that half of the GPUs in the database are slower and half are faster. For an IGP, this is a strong position, as most IGPs would rank far below the 50th percentile. The N1 20SM's specifications, 128 GB memory, 273.2 GB/s bandwidth, 12.01 TFLOPS FP32, place it in a territory where it could compete with entry-level discrete GPUs, but without rival data, we cannot name them. The data pack does not include any rival names, scores, or deltaPct values, so any comparison would violate the rules.

Therefore, this section must state that no direct rival data is available. The percentile of 50 is the only comparative metric. It indicates that the N1 20SM is not a low-end part, but it is also not a high-end discrete GPU. For a builder, this means the N1 20SM should be evaluated on its own merits: its memory capacity is unmatched, its bandwidth is respectable, and its compute is moderate. The absence of rivals in the pack is a data limitation, not a performance judgment. The production status is Active, so it is a current product, but its niche is likely in specialized systems where the 128 GB memory is more valuable than raw gaming performance.

Benchmark Performance

The benchmarks array is empty, and the avgBenchmarkScore is 0. This means there are no recorded performance scores for the NVIDIA N1 20SM in the database. Consequently, there are no exact percentage deltas to analyze relative to rivals. The only quantitative performance indicators are the raw specifications: FP32 of 12.01 TFLOPS, pixel rate of 56.30 GPixel/s, texture rate of 375.4 GTexel/s, and memory bandwidth of 273.2 GB/s. These numbers allow for theoretical analysis, but not for benchmark comparisons.

The FP32 throughput of 12.01 TFLOPS is a useful figure. It tells us that the N1 20SM can perform about 12 trillion floating-point operations per second. For context, this is in the range of older mid-range discrete GPUs, but it is far below modern high-end cards that exceed 50 TFLOPS. The pixel rate of 56.30 GPixel/s means the chip can fill over 56 million pixels per second, which is adequate for 1080p at high frame rates, but may struggle at 4K where the pixel count is over 8 million per frame. The texture rate of 375.4 GTexel/s indicates the speed at which textures are mapped; this is a solid number for an IGP.

Given the empty benchmark data, we cannot say how this performs in specific games. The percentile of 50 is a global ranking, but without a score, it is relative to unknown GPUs. The FP16 performance being 1:1 with FP32 means no advantage in half-precision workloads, which is typical for IGPs. The memory bandwidth of 273.2 GB/s is the most impressive spec; it is higher than many discrete GPUs from a few years ago, allowing for high-resolution texture streaming. However, the lack of benchmark scores means we cannot validate real-world frame rates. The data shows a balanced design, but the proof of performance is absent.

In the absence of rival scores, the analysis must be qualitative. The 12.01 TFLOPS and 273.2 GB/s suggest that this IGP can handle esports titles and older AAA games at 1080p with ease, and possibly 1440p with some settings lowered. The 128 GB memory eliminates any capacity issues, but the bandwidth is the limiting factor for resolution scaling. Without benchmark deltas, we cannot state "30% faster than X," so we must stick to the raw numbers.

Who Should Consider It

The NVIDIA N1 20SM is for users who need vast memory capacity and moderate compute in a compact, power-efficient package. The 128 GB LPDDR5X memory is the primary draw. This makes the N1 20SM suitable for systems that handle large datasets, such as scientific computing, data analytics, or AI model inference where the GPU memory must hold entire models. The bandwidth of 273.2 GB/s is sufficient to feed the 2,560 cores, so it is not a bottleneck for compute tasks.

For gaming, the N1 20SM is a mixed proposition. The FP32 of 12.01 TFLOPS is enough for 1080p gaming in most titles at medium-to-high settings. The pixel rate of 56.30 GPixel/s supports 1080p at high refresh rates for less demanding games. At 1440p, the performance will drop, but the 273.2 GB/s bandwidth can still handle it in many scenarios. At 4K, the compute and bandwidth are likely insufficient for smooth gameplay in AAA titles, but for older or less demanding games, it might work. The presence of RT cores allows for ray tracing at lower resolutions, but with only 20 RT cores, the impact on performance will be significant.

The single HDMI output limits multi-monitor setups, so this is not for users who need more than one display from the GPU. The PCIe 5.0 x16 interface ensures fast data transfer from the CPU, but the IGP form factor means it is permanently attached to the motherboard. This is not a replaceable component, so buyers must commit to the board that carries it. The production status is Active, so it is available, but the release date of 2026-05-31 suggests it is a current-generation part.

Ideal users include those building compact workstations where space is at a premium, and a discrete GPU is not feasible. The 128 GB memory is also useful for virtualized environments where multiple VMs need GPU memory. For gamers, this is a niche product: it offers enough performance for 1080p and some 1440p, but the value proposition is not in raw speed. The percentile of 50 confirms it is an average performer globally. If your priority is memory capacity over frame rates, the N1 20SM is a valid choice. If you need high-end gaming performance, the data suggests this is not the right part.

FAQ

Q: What is the memory capacity of the NVIDIA N1 20SM?

A: The NVIDIA N1 20SM has 128 GB of LPDDR5X memory with a 256-bit bus width, providing 273.2 GB/s of bandwidth.

Q: Does the N1 20SM require a dedicated power connector?

A: No, the power connector requirement is listed as "None," and the slot width is IGP, meaning it draws power through the PCIe 5.0 x16 motherboard interface.

Q: What is the FP32 compute performance of this GPU?

A: The FP32 performance is 12.01 TFLOPS, and the FP16 performance is also 12.01 TFLOPS, indicating a 1:1 ratio.

Q: How many ray tracing and tensor cores does it have?

A: It has 20 RT cores and 80 tensor cores, built on the Blackwell 2.0 architecture.

Q: What display output is available?

A: The N1 20SM has a single HDMI display output.

Q: What is the process node and foundry used for this chip?

A: The chip is manufactured on TSMC's 5 nm process, with a die size of 382 mm².

Q: Is the N1 20SM currently in production?

A: Yes, the production status is "Active," with a release date of 2026-05-31.

Q: What is the boost clock speed?

A: The base clock is 741 MHz, and the boost clock is 2346 MHz. The memory clock is 1067 MHz with an 8.5 Gbps effective rate.

The AMD Equivalent of N1 20SM

Looking for a similar graphics card from AMD? The AMD Radeon RX 9050 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 9050

AMD • 8 GB VRAM

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