Intel Arc Graphics 64EU vs NVIDIA GeForce RTX 5070 Ti SUPER Comparison

Intel
GPU

Intel Arc Graphics 64EU

CORE STATE Arrow Lake-S
VRAM System Shared
CLOCK SPEED 1900 MHz
TDP 65 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti SUPER

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 350 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
733
6,269.5

Analysis: Intel Arc Graphics 64EU vs NVIDIA GeForce RTX 5070 Ti SUPER

Where Each One Wins

The benchmark database records only one head-to-head comparison between these two parts, the 3DMark Steel Nomad DX12 test, and the result is decisive. The NVIDIA GeForce RTX 5070 Ti SUPER wins the only recorded benchmark, delivering a score of 6269.5 against the Intel Arc Graphics 64EU's 733. The delta of -88.3% for the Intel part quantifies the scale of the gap. This is not a close contest in any workload category that the data covers; the NVIDIA GPU takes the sole win, while the Intel integrated graphics secures zero wins in the recorded comparison.

Looking at the broader database standings, the NVIDIA card sits at the 36th percentile of all GPUs, placing it well above the midpoint of the recorded performance distribution. The Intel Arc Graphics 64EU, by contrast, lands at the 3rd percentile, which places it near the very bottom of the database's performance ranking. The use-case split is therefore stark: the RTX 5070 Ti SUPER is positioned for demanding modern rendering workloads, while the Intel part occupies the entry-level integrated segment where its capabilities are suited to basic display output and light tasks rather than high-end gaming or content creation.

The architectural positioning reinforces this split. The Intel Arc Graphics 64EU is an integrated graphics processor (IGP) built into the Arrow Lake-S chip, sharing system memory and drawing on the host platform for its resources. The RTX 5070 Ti SUPER is a discrete dual-slot add-in board with dedicated memory and its own power delivery. These are different classes of hardware serving different purposes, and the benchmark data confirms that the discrete solution outperforms the integrated one by an overwhelming margin in the single recorded test.

Architecture Differences

The two GPUs come from different manufacturers and use fundamentally different designs. Intel's Arc Graphics 64EU uses the Xe-LPG architecture on the Arrow Lake-S chip, fabricated on a 3 nm process at TSMC. The chip packs 17,800 million transistors into a 243 mm² die, giving a transistor density of 73.3 million per mm². NVIDIA's RTX 5070 Ti SUPER uses the Blackwell 2.0 architecture on the GB203 chip, also built by TSMC but on a 5 nm process. This die is larger at 378 mm² and contains 45,600 million transistors, yielding a higher density of 120.6 million per mm².

The execution resources differ by an order of magnitude. Intel's part has 512 shading units, 32 texture mapping units, and 16 raster output units. NVIDIA's part has 8960 shading units, 280 TMUs, and 96 ROPs. The RTX 5070 Ti SUPER also carries dedicated hardware that the Intel IGP lacks entirely: 70 ray tracing cores and 280 tensor cores. The Intel part reports no RT or tensor core counts in the database. This means hardware-accelerated ray tracing and AI tensor operations are exclusive to the NVIDIA card in this comparison.

Clock behavior also differs. The Intel Arc Graphics 64EU runs at a 300 MHz base clock and boosts to 1900 MHz. The RTX 5070 Ti SUPER starts at 2295 MHz and boosts to 2452 MHz. Memory architecture is the starkest contrast: Intel uses system shared memory with system-dependent bandwidth, while NVIDIA has 16 GB of dedicated GDDR7 on a 256-bit bus, delivering 896.0 GB/s of bandwidth. The memory clock for the NVIDIA part is listed at 1750 MHz with 28 Gbps effective data rate.

The power and form factor divide is equally pronounced. Intel's IGP consumes 65 W and occupies no expansion slot, being integrated into the CPU package. NVIDIA's card has a 350 W TDP, uses a dual-slot cooler, measures 304 mm in length, 137 mm in height, and 48 mm in width, and requires a single 16-pin power connector. The bus interface differs as well: Intel uses a Ring Bus connection while NVIDIA uses PCIe 5.0 x16. Display outputs are motherboard-dependent on the Intel side, while the NVIDIA card provides 1x HDMI 2.1b and 3x DisplayPort 2.1b.

Head-to-Head Benchmarks

The only recorded head-to-head benchmark is 3DMark Steel Nomad DX12. The RTX 5070 Ti SUPER scores 6269.5, while the Intel Arc Graphics 64EU scores 733. The delta of -88.3% for the Intel part shows how far behind it sits. In practical terms, the NVIDIA card delivers roughly 8.5 times the performance of the Intel IGP in this DX12 test, a gap that dwarfs any normal generational improvement and reflects the fundamental difference between integrated and discrete graphics.

The database's rival comparisons underscore the Intel part's standing. Its nearest rivals include the Intel Arc Graphics 32EU and 24EU, both scoring 733 with a 0% delta, meaning these three integrated parts are effectively identical in this workload. The AMD Radeon HD 6470M scores 723, putting the Intel part 1.4% ahead. The NVIDIA GeForce GT 415M scores 751, leaving the Intel part 2.4% behind. These are all ancient or low-end parts, confirming the Intel IGP operates at the floor of the performance spectrum.

The RTX 5070 Ti SUPER's nearest rivals paint a different picture. The NVIDIA GeForce RTX 4070 Ti SUPER AD102 scores 6270, a 0% delta, indicating the new card matches the previous generation's performance level. The AMD FirePro W600 scores 6223, putting the NVIDIA card 0.8% ahead. The NVIDIA Quadro K620 scores 6282, leaving the RTX 5070 Ti SUPER 0.2% behind. The AMD Radeon R7 M350 scores 6327, with the RTX card 0.9% behind. These tiny deltas suggest the RTX 5070 Ti SUPER sits in a tightly clustered performance band where small variations separate comparable parts.

The single benchmark win for NVIDIA is consistent with the overall percentile data. The RTX 5070 Ti SUPER's 36th percentile placement indicates it outperforms the majority of the database's recorded GPUs. The Intel part's 3rd percentile placement means it beats only a small fraction of recorded hardware. The head-to-head delta of -88.3% is the definitive number for anyone comparing these two directly.

FAQ

Q: Which GPU wins the recorded head-to-head benchmark?

A: The NVIDIA GeForce RTX 5070 Ti SUPER wins the only recorded comparison, the 3DMark Steel Nomad DX12 test, with a score of 6269.5 against the Intel Arc Graphics 64EU's 733.

Q: How large is the performance gap between these two GPUs?

A: The Intel Arc Graphics 64EU trails by 88.3% in the recorded benchmark. The NVIDIA card's score of 6269.5 is approximately 8.5 times higher than the Intel part's 733.

Q: What memory configurations do these GPUs use?

A: The Intel Arc Graphics 64EU uses system shared memory with system-dependent bandwidth. The NVIDIA GeForce RTX 5070 Ti SUPER has 16 GB of dedicated GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth.

Q: Do both GPUs support the same graphics APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 according to the database.

Q: What is the power consumption difference?

A: The Intel Arc Graphics 64EU has a 65 W TDP, while the NVIDIA GeForce RTX 5070 Ti SUPER has a 350 W TDP. The NVIDIA card requires a 16-pin power connector and occupies a dual-slot form factor, while the Intel part is an integrated GPU.

Q: How do these parts compare to their nearest rivals in the database?

A: The Intel Arc Graphics 64EU matches the Intel Arc Graphics 32EU and 24EU at 733 points, sits 1.4% above the AMD Radeon HD 6470M, and trails the NVIDIA GeForce GT 415M by 2.4%. The RTX 5070 Ti SUPER matches the RTX 4070 Ti SUPER AD102 at 6270 points, sits 0.8% above the AMD FirePro W600, trails the NVIDIA Quadro K620 by 0.2%, and trails the AMD Radeon R7 M350 by 0.9%.

The Verdict

The data directs different buyers to different products. The Intel Arc Graphics 64EU suits systems where discrete graphics are unnecessary or undesirable. Its 65 W TDP, integrated form factor, and system-shared memory make it appropriate for basic computing, office work, and light media playback. The 3rd percentile ranking and 733 benchmark score indicate it handles undemanding workloads without issue, but its nearest rivals are other integrated parts and decade-old discrete GPUs.

The NVIDIA GeForce RTX 5070 Ti SUPER targets users who need serious rendering performance. Its 6269.5 benchmark score, 36th percentile placement, and dedicated 16 GB GDDR7 memory with 896.0 GB/s bandwidth position it for modern gaming at high settings, content creation, and GPU-accelerated compute. The 70 ray tracing cores and 280 tensor cores add hardware support for ray-traced graphics and AI workloads that the Intel IGP cannot accelerate. The 350 W TDP and dual-slot cooler indicate this is a full-power desktop component requiring appropriate power delivery and case space.

The choice between these two is not a performance trade-off but a platform decision. A system with the Intel Arc Graphics 64EU has no discrete GPU and relies on shared memory. A system with the RTX 5070 Ti SUPER uses a discrete card with its own resources. Anyone comparing these directly is deciding between integrated and discrete graphics, and the benchmark data leaves no ambiguity about which delivers higher frame rates in DX12 workloads. The RTX 5070 Ti SUPER is the clear performance winner, while the Intel IGP serves a completely different, lower-power use case.

Specification Differences

The database records several fields where these two parts differ. The table below lists only the specifications that are not identical between the two.

| Specification | Intel Arc Graphics 64EU | NVIDIA GeForce RTX 5070 Ti SUPER |

|---|---|---|

| Manufacturer | Intel | NVIDIA |

| Chip | Arrow Lake-S | GB203 |

| Architecture | Xe-LPG | Blackwell 2.0 |

| Generation | Arc Graphics (Arrow Lake) | GeForce 50 |

| Process Node | 3 nm | 5 nm |

| Transistors | 17,800 million | 45,600 million |

| Die Size | 243 mm² | 378 mm² |

| Transistor Density | 73.3M / mm² | 120.6M / mm² |

| Base Clock | 300 MHz | 2295 MHz |

| Boost Clock | 1900 MHz | 2452 MHz |

| Memory Clock | System Shared | 1750 MHz 28 Gbps effective |

| Memory Size | System Shared | 16 GB |

| Memory Type | System Shared | GDDR7 |

| Memory Bus Width | System Shared | 256 bit |

| Memory Bandwidth | System Dependent | 896.0 GB/s |

| Shading Units | 512 | 8960 |

| TMUs | 32 | 280 |

| ROPs | 16 | 96 |

| RT Cores | None listed | 70 |

| Tensor Cores | None listed | 280 |

| Pixel Rate | 30.40 GPixel/s | 235.4 GPixel/s |

| Texture Rate | 60.80 GTexel/s | 686.6 GTexel/s |

| FP32 Performance | 1.946 TFLOPS | 43.94 TFLOPS |

| FP16 Performance | 3.891 TFLOPS (2:1) | 43.94 TFLOPS (1:1) |

| TDP | 65 W | 350 W |

| Slot Width | IGP | Dual-slot |

| Power Connectors | None listed | 1x 16-pin |

| Bus Interface | Ring Bus | PCIe 5.0 x16 |

| Display Outputs | Motherboard Dependent | 1x HDMI 2.1b 3x DisplayPort 2.1b |

| Dimensions | Not listed | 304 mm x 137 mm x 48 mm |

| Release Date | 2024-10-23 | 2025-12-31 |

| Launch MSRP | Not listed | 749 USD |

Both parts share identical API support: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both are currently listed as Active in production status. The remaining specification differences are comprehensive, covering every major aspect of GPU design from the process node and transistor count to memory capacity, compute resources, power delivery, and physical form factor.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 64EU
RTX 5070 Ti SUPER
Core Specs
Shading Units
512
8,960 +1650.0%
Shaders
512
8,960 +1650.0%
TMUs
32
280 +775.0%
ROPs
16
96 +500.0%
Execution Units
64
—
Clocks
Base Clock
300 MHz
2295 MHz
Boost Clock
1900 MHz
2452 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
—
16,384
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
896.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
48 MB
Performance
Pixel Rate
30.40 GPixel/s
235.4 GPixel/s
Texture Rate
60.80 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
1.946 TFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
—
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
3.891 TFLOPS (2:1)
43.94 TFLOPS (1:1)
AI/RT
RT Cores
—
70
Tensor Cores
—
280
Power
TDP
65 W
350 W
TDP (W)
65
350 +438.5%
Power Connectors
—
1x 16-pin
Architecture
Architecture
Xe-LPG
Blackwell 2.0
GPU Name
Arrow Lake-S
GB203
Generation
Arc Graphics (Arrow Lake)
GeForce 50
Process Size
3 nm
5 nm
Transistors
17,800 million
45,600 million
Die Size
243 mm²
378 mm²
Foundry
TSMC
TSMC
Density
73.3M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Motherboard Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Launch Price
—
749 USD
Production
Active
Active
Predecessor
HD Graphics
—
View Arc Graphics 64EU Details View GeForce RTX 5070 Ti SUPER Details