Intel Arc Graphics 48EU Mobile vs Intel Arc Pro B70 Comparison

Intel
GPU

Intel Arc Graphics 48EU Mobile

CORE STATE Meteor Lake
VRAM System Shared
CLOCK SPEED 1800 MHz
TDP 28 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
Intel
GPU

Arc Pro B70

CORE STATE BMG-G31
VRAM 32 GB
CLOCK SPEED 2800 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: Intel Arc Graphics 48EU Mobile vs Intel Arc Pro B70

Where Each One Wins

The recorded data shows two Intel GPUs built for entirely different roles. The Intel Arc Graphics 48EU Mobile is an integrated graphics processor, while the Intel Arc Pro B70 is a discrete workstation-class card. Their benchmark win totals are equal at zero wins each, simply because no head-to-head benchmark results were recorded in the database. That absence of direct measurements forces an analysis based on architectural and specification differences alone.

The Arc Graphics 48EU Mobile uses the Meteor Lake chip with the Xe-LPG architecture. It belongs to the Arc Graphics-M generation. This is an IGP (integrated graphics processor) with a Ring Bus interface, meaning it shares system memory and its performance scales with the host platform. The data shows a 28 W TDP, which places it firmly in the mobile and low-power segment. Its display outputs are listed as "Portable Device Dependent," confirming its role inside laptops and portable devices.

The Arc Pro B70 uses the BMG-G31 chip with the Xe2-HPG architecture, belonging to the Battlemage Pro Series. This is a dual-slot discrete card with a PCIe 5.0 x16 bus interface. Its TDP is 230 W, and it requires a single 8-pin power connector with a suggested power supply of 550 W. The display outputs are fixed: one HDMI 2.1a and three DisplayPort 2.1 connectors. The physical dimensions are 267 mm in length, 110 mm in height, and 39 mm in width. This is a desktop workstation card, not a mobile part.

The use-case split is clear from the data. The Arc Graphics 48EU Mobile wins on integration and portability, fitting into a system where the CPU and GPU share memory. The Arc Pro B70 wins on raw throughput, memory capacity, and dedicated resources. For workloads that demand sustained rendering, large datasets, or multi-display output, the B70 is the only option that provides the necessary hardware. For thin-and-light systems where power consumption and space are constrained, the 48EU Mobile is the designated solution.

Architecture Differences

The two GPUs come from different Intel architecture families. The Arc Graphics 48EU Mobile uses Xe-LPG, an architecture derived from the Meteor Lake generation. The Arc Pro B70 uses Xe2-HPG, the second-generation Xe architecture found in the Battlemage Pro Series. This architectural gap explains many of the feature and performance differences.

The manufacturing process differs substantially. The 48EU Mobile is built on a 10 nm process at Intel's foundry. The Arc Pro B70 is built on a 5 nm process at TSMC. The die size for the B70 is recorded at 368 mm², while the 48EU Mobile has no die size listed. The transistor count for the B70 is listed as "unknown," and no transistor data exists for the 48EU Mobile either.

The Arc Pro B70 includes 32 ray tracing cores. The Arc Graphics 48EU Mobile has no ray tracing core count listed, indicating that hardware ray tracing is absent or not a featured capability of that integrated part. Neither GPU has tensor cores listed in the database.

The API support differs in one notable way. The Arc Graphics 48EU Mobile supports DirectX 12 (12_1). The Arc Pro B70 supports DirectX 12 Ultimate (12_2), which includes additional features such as ray tracing and mesh shaders. Both GPUs support OpenGL 4.6 and Vulkan 1.4.

The memory architecture is fundamentally different. The 48EU Mobile uses System Shared memory, with its memory type, bus width, and bandwidth all listed as "System Shared" or "System Dependent." The Arc Pro B70 has dedicated 32 GB of GDDR6 memory on a 256-bit bus, delivering 608.0 GB/s of bandwidth. This is the largest single architectural difference between the two parts.

Head-to-Head Benchmarks

No head-to-head benchmark results are recorded in the database. The winsA and winsB fields are both zero, and the headToHeadBenchmarks array is empty. Direct numerical comparison of performance is therefore not possible from the recorded data.

What the data does provide are the raw compute specifications. The Arc Pro B70 delivers 22.94 TFLOPS of FP32 performance and 45.88 TFLOPS of FP16 performance (2:1 ratio). The Arc Graphics 48EU Mobile delivers 1,382.4 GFLOPS of FP32 performance, which converts to 1.38 TFLOPS, and 2.765 TFLOPS of FP16 performance (2:1 ratio). The B70 is roughly 16.6 times faster in FP32 and FP16 based on these figures. Both numbers come directly from the database.

The pixel rate and texture rate tell a similar story. The Arc Pro B70 achieves 358.4 GPixel/s and 716.8 GTexel/s. The Arc Graphics 48EU Mobile achieves 14.40 GPixel/s and 43.20 GTexel/s. The B70 leads by a factor of about 24.9 in pixel throughput and 16.6 in texture throughput.

Clock speeds also favor the discrete card. The Arc Pro B70 has a base clock of 2280 MHz and a boost clock of 2800 MHz. The Arc Graphics 48EU Mobile has a base clock of 300 MHz and a boost clock of 1800 MHz. The B70's boost clock is 1000 MHz higher than the integrated part's boost clock.

Memory bandwidth is the most extreme difference. The B70 provides 608.0 GB/s of dedicated bandwidth. The 48EU Mobile's bandwidth is "System Dependent," meaning it varies with the host system's memory configuration. The B70's memory clock is listed at 2375 MHz with 19 Gbps effective speed, while the 48EU Mobile's memory clock is "System Shared."

Specification Differences

The following fields differ between the two GPUs in the database:

  • Chip: Meteor Lake versus BMG-G31
  • Architecture: Xe-LPG versus Xe2-HPG
  • Generation: Arc Graphics-M (Meteor Lake) versus Battlemage (Pro Series)
  • Process node: 10 nm versus 5 nm
  • Foundry: Intel versus TSMC
  • Die size: not listed versus 368 mm²
  • Base clock: 300 MHz versus 2280 MHz
  • Boost clock: 1800 MHz versus 2800 MHz
  • Memory clock: System Shared versus 2375 MHz (19 Gbps effective)
  • Memory size: System Shared versus 32 GB
  • Memory type: System Shared versus GDDR6
  • Memory bus width: System Shared versus 256 bit
  • Memory bandwidth: System Dependent versus 608.0 GB/s
  • Shading units: 384 versus 4096
  • TMUs: 24 versus 256
  • ROPs: 8 versus 128
  • Ray tracing cores: not listed versus 32
  • Pixel rate: 14.40 GPixel/s versus 358.4 GPixel/s
  • Texture rate: 43.20 GTexel/s versus 716.8 GTexel/s
  • FP32 performance: 1,382.4 GFLOPS versus 22.94 TFLOPS
  • FP16 performance: 2.765 TFLOPS versus 45.88 TFLOPS
  • TDP: 28 W versus 230 W
  • Slot width: IGP versus Dual-slot
  • Power connectors: not listed versus 1x 8-pin
  • Suggested PSU: not listed versus 550 W
  • Bus interface: Ring Bus versus PCIe 5.0 x16
  • Display outputs: Portable Device Dependent versus 1x HDMI 2.1a, 3x DisplayPort 2.1
  • DirectX support: 12 (12_1) versus 12 Ultimate (12_2)
  • Dimensions: not listed versus 267 mm x 110 mm x 39 mm
  • Production status: Active versus not listed
  • Release date: 2023-12-13 versus 2026-03-25
  • Predecessor: HD Graphics-M versus not listed
  • Launch MSRP: not listed versus 949 USD

The launch MSRP of the Arc Pro B70 is 949 USD, stated once per the database record. The Arc Graphics 48EU Mobile has no launch MSRP listed, consistent with it being an integrated component sold as part of a larger system.

FAQ

Q: Which GPU has more shading units?

A: The Intel Arc Pro B70 has 4096 shading units. The Intel Arc Graphics 48EU Mobile has 384 shading units.

Q: What is the memory configuration of each GPU?

A: The Arc Pro B70 has 32 GB of GDDR6 memory on a 256-bit bus with 608.0 GB/s bandwidth. The Arc Graphics 48EU Mobile uses System Shared memory with System Dependent bandwidth.

Q: Do both GPUs support ray tracing?

A: The Arc Pro B70 includes 32 ray tracing cores. The Arc Graphics 48EU Mobile has no ray tracing core count listed in the database.

Q: What are the TDP figures for these GPUs?

A: The Arc Graphics 48EU Mobile has a TDP of 28 W. The Arc Pro B70 has a TDP of 230 W.

Q: What DirectX versions do they support?

A: The Arc Graphics 48EU Mobile supports DirectX 12 (12_1). The Arc Pro B70 supports DirectX 12 Ultimate (12_2).

Q: When were these GPUs released?

A: The Arc Graphics 48EU Mobile was released on December 13, 2023. The Arc Pro B70 was released on March 25, 2026.

The Verdict

The data indicates two GPUs with no overlapping use cases. The Intel Arc Graphics 48EU Mobile is an integrated part for mobile systems, with a 28 W TDP, shared system memory, and a Ring Bus interface. Its performance figures are modest: 1,382.4 GFLOPS FP32, 14.40 GPixel/s pixel rate, and 43.20 GTexel/s texture rate. The boost clock reaches 1800 MHz, and the architecture is Xe-LPG on a 10 nm process. This part suits portable devices where low power consumption and integration are priorities.

The Intel Arc Pro B70 is a discrete workstation card with 230 W TDP, 32 GB of dedicated GDDR6 memory, and 608.0 GB/s bandwidth. It delivers 22.94 TFLOPS FP32, 358.4 GPixel/s pixel rate, and 716.8 GTexel/s texture rate. The boost clock reaches 2800 MHz, the architecture is Xe2-HPG on a 5 nm process at TSMC, and it includes 32 ray tracing cores. The dual-slot card measures 267 mm by 110 mm by 39 mm and requires a 550 W power supply. Its launch MSRP is 949 USD.

The database records no head-to-head benchmarks, so the verdict rests on specification analysis. The Arc Pro B70 is the choice for compute-heavy workloads, large memory footprints, and multi-display workstation setups. The Arc Graphics 48EU Mobile is the choice for integrated mobile graphics where the host system provides shared memory and the thermal envelope is limited to 28 W. The architectural generation gap, Xe-LPG versus Xe2-HPG, and the process node difference, 10 nm versus 5 nm, reinforce that these are products from different market segments and different design generations. The production status of the 48EU Mobile is Active, while the B70 has no production status listed, but the release dates confirm the B70 is a newer product by roughly two years and three months.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 48EU Mobile
Pro B70
Core Specs
Shading Units
384
4,096 +966.7%
Shaders
384
4,096 +966.7%
TMUs
24
256 +966.7%
ROPs
8
128 +1500.0%
Execution Units
48
32 -33.3%
Clocks
Base Clock
300 MHz
2280 MHz
Boost Clock
1800 MHz
2800 MHz
Memory Clock
System Shared
2375 MHz 19 Gbps effective
Memory
Memory Size
System Shared
32 GB
VRAM (MB)
32,768
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
608.0 GB/s
Cache
L2 Cache
24 MB
Performance
Pixel Rate
14.40 GPixel/s
358.4 GPixel/s
Texture Rate
43.20 GTexel/s
716.8 GTexel/s
FP32 (TFLOPS)
1,382.4 GFLOPS
22.94 TFLOPS
FP64 (TFLOPS)
2.867 TFLOPS (1:8)
FP16 (TFLOPS)
2.765 TFLOPS (2:1)
45.88 TFLOPS (2:1)
AI/RT
RT Cores
32
XMX Cores
256
Power
TDP
28 W
230 W
TDP (W)
28
230 +721.4%
Suggested PSU
550 W
Power Connectors
1x 8-pin
Architecture
Architecture
Xe-LPG
Xe2-HPG
GPU Name
Meteor Lake
BMG-G31
Generation
Arc Graphics-M (Meteor Lake)
Battlemage (Pro Series)
Process Size
10 nm
5 nm
Transistors
unknown
Die Size
368 mm²
Foundry
Intel
TSMC
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.6
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
110 mm 4.3 inches
Outputs
Portable Device Dependent
1x HDMI 2.1a3x DisplayPort 2.1
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Launch Price
949 USD
Production
Active
Predecessor
HD Graphics-M
View Arc Graphics 48EU Mobile Details View Arc Pro B70 Details