Intel Arc Pro B70 vs NVIDIA GeForce RTX 5070 SUPER Comparison

Intel
GPU

Intel Arc Pro B70

CORE STATE BMG-G31
VRAM 32 GB
CLOCK SPEED 2800 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5070 SUPER

CORE STATE GB205
VRAM 18 GB
CLOCK SPEED 2512 MHz
TDP 275 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,690

Analysis: Intel Arc Pro B70 vs NVIDIA GeForce RTX 5070 SUPER

FAQ

Q: What is the core configuration difference between the Intel Arc Pro B70 and the NVIDIA GeForce RTX 5070 SUPER?

A: The Intel Arc Pro B70 uses 4096 shading units, 256 TMUs, and 128 ROPs, while the NVIDIA GeForce RTX 5070 SUPER has 6400 shading units, 200 TMUs, and 80 ROPs.

Q: How do the memory subsystems compare between these two cards?

A: The Intel card has 32 GB of GDDR6 on a 256-bit bus with 608.0 GB/s bandwidth. The NVIDIA card has 18 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth.

Q: Which card has the higher boost clock speed?

A: The Intel Arc Pro B70 boosts to 2800 MHz, while the NVIDIA GeForce RTX 5070 SUPER boosts to 2512 MHz.

Q: What is the difference in FP32 compute throughput?

A: The NVIDIA card delivers 32.15 TFLOPS of FP32 compute, which is approximately 40% higher than the Intel card's 22.94 TFLOPS.

Q: How do the pixel and texture fill rates compare?

A: The Intel Arc Pro B70 has a pixel rate of 358.4 GPixel/s and a texture rate of 716.8 GTexel/s. The NVIDIA card has a pixel rate of 201.0 GPixel/s and a texture rate of 502.4 GTexel/s.

Q: What are the physical dimensions of each card?

A: The Intel card measures 267 mm in length, 110 mm in height, and 39 mm in width. The NVIDIA card is shorter at 245 mm but slightly taller at 115 mm and thicker at 40 mm.

Head-to-Head Benchmarks

The recorded database contains a single benchmark score for the NVIDIA GeForce RTX 5070 SUPER: 2690 points in the 3DMark Steel Nomad DX12 test. The Intel Arc Pro B70 has no recorded benchmark scores in the database, which means direct numerical comparison relies on the NVIDIA card's nearest rival data.

The NVIDIA GeForce RTX 5070 SUPER's score of 2690 places it at the 18th percentile among all GPUs in the database. Its nearest rivals are all clustered extremely close: the NVIDIA Quadro K1100M scores 2664 with a 1% delta, the NVIDIA GeForce GT 1030 scores 2662 with a 1.1% delta, the Intel Arc Pro B50 scores 2660 with a 1.1% delta, and the NVIDIA GeForce GT 440 scores 2645 with a 1.7% delta. This tight grouping indicates that the RTX 5070 SUPER's benchmark result sits within a narrow performance band where the differences among these cards are minimal.

The data shows that the RTX 5070 SUPER outperforms its closest rival, the Quadro K1100M, by only 1% in this specific test. The margin against the GT 1030 and the Intel Arc Pro B50 is 1.1%, and the gap widens to 1.7% versus the GT 440. These small deltas suggest that in this particular workload, the RTX 5070 SUPER does not decisively separate itself from older or lower-tier hardware.

For the Intel Arc Pro B70, the absence of benchmark entries means its performance characteristics must be inferred from its architectural specifications rather than measured results. The card's FP32 throughput of 22.94 TFLOPS is notably lower than the NVIDIA card's 32.15 TFLOPS, which indicates a substantial theoretical compute disadvantage. However, the Intel card's pixel rate of 358.4 GPixel/s is significantly higher than the NVIDIA card's 201.0 GPixel/s, suggesting the Intel architecture prioritizes different aspects of the rendering pipeline.

The texture rate comparison further illustrates this divergence. The Intel Arc Pro B70 delivers 716.8 GTexel/s, while the NVIDIA GeForce RTX 5070 SUPER achieves 502.4 GTexel/s. The Intel card's advantage in fill rates could translate to better performance in certain rasterization-heavy scenarios, even though its raw compute numbers are lower.

The Verdict

Based on the recorded data, the NVIDIA GeForce RTX 5070 SUPER has a confirmed benchmark presence with a score of 2690, placing it at the 18th percentile. The Intel Arc Pro B70 has no benchmark scores in the database, so its measured performance cannot be directly compared. The data indicates that the RTX 5070 SUPER's nearest rivals are all within 1.7% of its score, which means the NVIDIA card's real-world advantage over those specific GPUs is marginal.

The Intel Arc Pro B70 carries a launch MSRP of 949 USD. The NVIDIA card has no recorded launch MSRP, so no price comparison can be made from the database.

For compute-intensive workloads, the NVIDIA card's FP32 output of 32.15 TFLOPS versus the Intel card's 22.94 TFLOPS suggests the RTX 5070 SUPER would handle general-purpose GPU compute tasks with greater throughput. The NVIDIA card also has 6400 shading units compared to 4096 on the Intel card, which aligns with its higher theoretical compute ceiling.

For rasterization-focused tasks, the Intel Arc Pro B70's higher pixel rate (358.4 GPixel/s) and texture rate (716.8 GTexel/s) indicate that this card could excel in scenarios where fill rate is the limiting factor. The Intel card's 128 ROPs compared to the NVIDIA card's 80 ROPs further supports this interpretation.

Memory capacity is a clear differentiator. The Intel card's 32 GB of GDDR6 memory is substantially larger than the NVIDIA card's 18 GB of GDDR7. For workloads that require large datasets or high-resolution texture pools, the Intel card's capacity advantage could be significant, despite the NVIDIA card's higher memory bandwidth of 672.0 GB/s versus 608.0 GB/s.

Specification Differences

The two cards differ across nearly every major specification category. The Intel Arc Pro B70 uses the BMG-G31 chip based on the Xe2-HPG architecture from the Battlemage Pro Series generation. The NVIDIA GeForce RTX 5070 SUPER uses the GB205 chip based on the Blackwell 2.0 architecture from the GeForce 50 generation.

The process node is identical: both cards use a 5 nm process from TSMC. The die sizes differ notably, with the Intel chip measuring 368 mm² and the NVIDIA chip measuring 263 mm². The NVIDIA card has a recorded transistor count of 31,100 million and a transistor density of 118.3M per mm², while the Intel card's transistor count is unknown.

Clock speeds show a mixed picture. The Intel card has a lower base clock of 2280 MHz versus 2325 MHz on the NVIDIA card. The boost clocks reverse this relationship, with the Intel card boosting to 2800 MHz and the NVIDIA card boosting to 2512 MHz. Memory clock speeds also differ: the Intel card runs at 2375 MHz with 19 Gbps effective, while the NVIDIA card runs at 1750 MHz with 28 Gbps effective.

The memory configuration diverges substantially. The Intel card has 32 GB of GDDR6 on a 256-bit bus, while the NVIDIA card has 18 GB of GDDR7 on a 192-bit bus. Despite the narrower bus, the NVIDIA card achieves higher bandwidth at 672.0 GB/s compared to 608.0 GB/s.

Power requirements differ as well. The Intel card has a TDP of 230 W with a suggested PSU of 550 W and uses a 1x 8-pin power connector. The NVIDIA card has a higher TDP of 275 W, no recorded suggested PSU, and uses a 1x 16-pin power connector.

Physical dimensions show the Intel card is longer at 267 mm versus 245 mm, but the NVIDIA card is taller at 115 mm versus 110 mm and slightly thicker at 40 mm versus 39 mm. Both cards are dual-slot designs.

Display outputs are similar in number but differ in version. The Intel card provides 1x HDMI 2.1a and 3x DisplayPort 2.1. The NVIDIA card provides 1x HDMI 2.1b and 3x DisplayPort 2.1b.

Architecture Differences

The architectural split between these two cards is pronounced. The Intel Arc Pro B70 is built on the Xe2-HPG architecture, representing Intel's Battlemage Pro Series generation. The NVIDIA GeForce RTX 5070 SUPER uses the Blackwell 2.0 architecture from the GeForce 50 generation.

The compute unit organization differs fundamentally. The Intel card has 4096 shading units, 256 TMUs, and 128 ROPs. The NVIDIA card has 6400 shading units, 200 TMUs, and 80 ROPs. This configuration shows NVIDIA favoring a wider shading unit count while Intel allocates more resources to texture and pixel processing stages.

Ray tracing resources also differ. The Intel card includes 32 RT cores, while the NVIDIA card has 50 RT cores. The NVIDIA card additionally features 200 tensor cores, a component category that is null for the Intel card. This indicates the NVIDIA architecture includes dedicated hardware for AI and tensor operations that the Intel card does not expose in the recorded data.

The FP16 compute paths reveal a significant architectural distinction. The Intel card achieves 45.88 TFLOPS of FP16 throughput using a 2:1 ratio relative to its FP32 output. The NVIDIA card achieves 32.15 TFLOPS of FP16 with a 1:1 ratio. This means the Intel architecture provides a doubling of FP16 throughput over FP32, while the NVIDIA architecture maintains equal throughput across both formats.

The memory technology itself represents an architectural generation gap. The Intel card uses GDDR6, while the NVIDIA card uses GDDR7. The NVIDIA card's memory runs at 28 Gbps effective, substantially faster than the Intel card's 19 Gbps effective, which allows the NVIDIA card to achieve higher bandwidth despite its narrower 192-bit bus.

The die size difference of 368 mm² for Intel versus 263 mm² for NVIDIA, paired with the NVIDIA card's recorded transistor density of 118.3M per mm², indicates different physical design approaches. The Intel card allocates more silicon area per transistor, while the NVIDIA design achieves higher density.

Where Each One Wins

The Intel Arc Pro B70 demonstrates advantages in several specific areas based on the recorded specifications. Its pixel rate of 358.4 GPixel/s exceeds the NVIDIA card's 201.0 GPixel/s by a substantial margin. Similarly, the texture rate of 716.8 GTexel/s outpaces the NVIDIA card's 502.4 GTexel/s. The Intel card's 128 ROPs versus 80 ROPs on the NVIDIA card suggests it can sustain higher throughput in final pixel processing stages. These characteristics point toward strengths in traditional rasterization workloads where fill rate determines performance.

The Intel card's 32 GB memory capacity doubles the NVIDIA card's 18 GB allocation. This capacity advantage could benefit applications with large memory footprints, such as high-resolution texture sets or data-intensive rendering scenes. The Intel card also achieves a higher boost clock of 2800 MHz versus 2512 MHz, which could provide an advantage in lightly threaded or clock-limited scenarios.

The NVIDIA GeForce RTX 5070 SUPER claims superiority in compute throughput. Its FP32 output of 32.15 TFLOPS is approximately 40% higher than the Intel card's 22.94 TFLOPS. The NVIDIA card's 6400 shading units provide a 56% count advantage over the Intel card's 4096. The NVIDIA card also has 50 RT cores versus 32 on the Intel card, suggesting stronger ray tracing capability. The 200 tensor cores present on the NVIDIA card offer dedicated AI acceleration hardware that the Intel card lacks entirely.

The NVIDIA card's memory bandwidth of 672.0 GB/s exceeds the Intel card's 608.0 GB/s, which could benefit bandwidth-sensitive workloads. The GDDR7 memory technology operates at 28 Gbps effective, providing a higher data rate per pin compared to the Intel's GDDR6 at 19 Gbps.

The NVIDIA card's higher TDP of 275 W versus 230 W on the Intel card indicates the NVIDIA design consumes more power to achieve its performance targets. The recorded benchmark score of 2690 for the NVIDIA card, even though it sits at the 18th percentile and within 1.7% of its nearest rivals, confirms it has at least one validated performance data point in the database. The Intel card lacks any such recorded validation.

The 1:1 FP16 ratio on the NVIDIA card versus the 2:1 ratio on the Intel card means the NVIDIA architecture maintains consistent throughput across precision formats, while the Intel architecture sacrifices FP32 throughput to double FP16 performance. Applications that require balanced FP32 and FP16 workloads would see more consistent performance from the NVIDIA card. Applications that specifically exploit FP16 arithmetic could benefit from the Intel card's higher 45.88 TFLOPS FP16 output.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B70
RTX 5070 SUPER
Core Specs
Shading Units
4,096
6,400 +56.3%
Shaders
4,096
6,400 +56.3%
TMUs
256
200 -21.9%
ROPs
128
80 -37.5%
Execution Units
32
—
Clocks
Base Clock
2280 MHz
2325 MHz
Boost Clock
2800 MHz
2512 MHz
Memory Clock
2375 MHz 19 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
32 GB
18 GB
VRAM (MB)
32,768
18,432 -43.8%
Memory Type
GDDR6
GDDR7
Memory Bus
256 bit
192 bit
Bandwidth
608.0 GB/s
672.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
24 MB
48 MB
Performance
Pixel Rate
358.4 GPixel/s
201.0 GPixel/s
Texture Rate
716.8 GTexel/s
502.4 GTexel/s
FP32 (TFLOPS)
22.94 TFLOPS
32.15 TFLOPS
FP64 (TFLOPS)
2.867 TFLOPS (1:8)
502.4 GFLOPS (1:64)
FP16 (TFLOPS)
45.88 TFLOPS (2:1)
32.15 TFLOPS (1:1)
AI/RT
RT Cores
32
50 +56.3%
Tensor Cores
—
200
XMX Cores
256
—
Power
TDP
230 W
275 W
TDP (W)
230
275 +19.6%
Suggested PSU
550 W
—
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G31
GB205
Generation
Battlemage (Pro Series)
GeForce 50
Process Size
5 nm
5 nm
Transistors
unknown
31,100 million
Die Size
368 mm²
263 mm²
Foundry
TSMC
TSMC
Density
—
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
245 mm 9.6 inches
Height
110 mm 4.3 inches
115 mm 4.5 inches
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Launch Price
949 USD
—
Production
—
Active
View Arc Pro B70 Details View GeForce RTX 5070 SUPER Details