Intel Arc Pro B70 vs NVIDIA GeForce RTX 5090 SE Comparison

Intel
GPU

Intel Arc Pro B70

CORE STATE BMG-G31
VRAM 32 GB
CLOCK SPEED 2800 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5090 SE

CORE STATE GB202
VRAM 24 GB
CLOCK SPEED 2377 MHz
TDP 500 W
BUS WIDTH 384 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: Intel Arc Pro B70 vs NVIDIA GeForce RTX 5090 SE

Head-to-Head Benchmarks

The recorded data shows no head-to-head benchmark results for these two GPUs. The database contains no comparative frame rate, synthetic score, or performance percentage entries that would allow a direct numerical comparison of the Intel Arc Pro B70 against the NVIDIA GeForce RTX 5090 SE. Without such measurements, any performance interpretation must be derived strictly from the specification sheets and architectural characteristics listed in the database.

The absence of benchmark scores does not diminish the value of the available data. The comparison instead rests on raw computational throughput, memory subsystem design, and feature sets. The NVIDIA GeForce RTX 5090 SE delivers 66.94 TFLOPS of FP32 compute, which is 2.9 times the 22.94 TFLOPS of the Intel Arc Pro B70. In FP16 workloads, the NVIDIA card maintains the same 66.94 TFLOPS at a 1:1 ratio, while the Intel card reaches 45.88 TFLOPS at a 2:1 ratio. The NVIDIA card also holds a substantial lead in texture and pixel throughput: 1,045.9 GTexel/s versus 716.8 GTexel/s, and 380.3 GPixel/s versus 358.4 GPixel/s, respectively.

Memory bandwidth follows a similar pattern. The RTX 5090 SE uses 24 GB of GDDR7 across a 384-bit bus to achieve 1.34 TB/s, whereas the Arc Pro B70 uses 32 GB of GDDR6 across a 256-bit bus for 608.0 GB/s. That is a 2.2 times bandwidth advantage for the NVIDIA card. The Intel card counters with 8 GB more capacity, which benefits workloads with very large working sets that exceed 24 GB.

The closest measurable delta appears in pixel rate, where the NVIDIA card leads by only 6.1 percent. This narrow margin suggests that the raster output stage is not the primary differentiator between these two designs. The compute, texture, and memory bandwidth gaps are far more decisive.

FAQ

Q: Which GPU has more FP32 compute throughput?

A: The NVIDIA GeForce RTX 5090 SE records 66.94 TFLOPS of FP32 performance, which is 2.9 times the 22.94 TFLOPS of the Intel Arc Pro B70.

Q: How do the memory capacities and types differ?

A: The Intel Arc Pro B70 uses 32 GB of GDDR6 on a 256-bit bus, while the NVIDIA GeForce RTX 5090 SE uses 24 GB of GDDR7 on a 384-bit bus. The NVIDIA card achieves 1.34 TB/s bandwidth versus 608.0 GB/s for the Intel card.

Q: What is the pixel fill rate difference?

A: The NVIDIA card delivers 380.3 GPixel/s, which is 6.1 percent higher than the Intel card's 358.4 GPixel/s. This is the smallest performance gap between the two GPUs across the major throughput metrics.

Q: Which GPU has more ray tracing cores?

A: The NVIDIA GeForce RTX 5090 SE has 110 RT cores. The Intel Arc Pro B70 has 32 RT cores.

Q: What are the TDP and power connector requirements?

A: The NVIDIA card has a 500 W TDP and uses a 1x 16-pin power connector, with a suggested PSU of 900 W. The Intel card has a 230 W TDP and uses a 1x 8-pin connector, with a suggested PSU of 550 W.

Q: What is the transistor count and die size for each GPU?

A: The NVIDIA GeForce RTX 5090 SE has 92,200 million transistors on a 750 mm² die, yielding a transistor density of 122.9M per mm². The Intel Arc Pro B70's transistor count is listed as unknown, but its die size is 368 mm².

Architecture Differences

The Intel Arc Pro B70 uses the Xe2-HPG architecture on the BMG-G31 chip, part of the Battlemage (Pro Series) generation. The NVIDIA GeForce RTX 5090 SE uses the Blackwell 2.0 architecture on the GB202 chip, part of the GeForce 50-series generation. Both are fabricated on a 5 nm process at TSMC, so the process node is identical. The die sizes differ substantially: 368 mm² for the Intel chip versus 750 mm² for the NVIDIA chip.

The NVIDIA chip contains 92,200 million transistors, which the database records as a transistor density of 122.9M per mm². The Intel chip's transistor count is unknown, but the smaller die area suggests a lower total transistor count. The NVIDIA architecture includes 440 tensor cores, a feature the Intel card does not list. The RT core counts also diverge sharply: 110 for NVIDIA versus 32 for Intel.

FP16 processing differs between the two architectures. The Intel card achieves 45.88 TFLOPS at a 2:1 ratio relative to FP32, meaning it uses a packed math approach. The NVIDIA card achieves 66.94 TFLOPS at a 1:1 ratio, indicating full-rate FP16 execution without a throughput penalty. This architectural choice affects mixed-precision workloads, particularly in AI inference and scientific computing where FP16 is common.

Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The display outputs differ in version numbering: the Intel card has 1x HDMI 2.1a and 3x DisplayPort 2.1, while the NVIDIA card has 1x HDMI 2.1b and 3x DisplayPort 2.1b. The small version suffix differences indicate minor feature updates in the display interface standards.

Specification Differences

The two GPUs differ across nearly every recorded specification field. The clock speeds show a notable inversion: the Intel card runs at a 2280 MHz base and 2800 MHz boost, while the NVIDIA card runs at a 1740 MHz base and 2377 MHz boost. The Intel card's higher clocks do not compensate for the NVIDIA card's larger execution resources.

Memory capacity and type differ: 32 GB GDDR6 versus 24 GB GDDR7. The bus width is 256 bit for Intel and 384 bit for NVIDIA, which drives the bandwidth difference from 608.0 GB/s to 1.34 TB/s. The effective memory speed is 19 Gbps for the Intel card and 28 Gbps for the NVIDIA card.

The shading unit count is 4096 for Intel versus 14080 for NVIDIA. Texture mapping units number 256 versus 440, and raster operation units number 128 versus 160. The NVIDIA card has 110 RT cores and 440 tensor cores; the Intel card has 32 RT cores and no listed tensor cores.

Power consumption differs by more than a factor of two. The Intel card draws 230 W TDP with a 550 W suggested PSU, while the NVIDIA card draws 500 W TDP with a 900 W suggested PSU. Physical dimensions are nearly identical: both are 267 mm in length and dual-slot, with the NVIDIA card 1 mm taller and 1 mm wider. The power connectors differ: 1x 8-pin for Intel versus 1x 16-pin for NVIDIA.

The launch MSRP for the Intel Arc Pro B70 is 949 USD. The launch MSRP for the NVIDIA GeForce RTX 5090 SE is 1,499 USD.

Where Each One Wins

The NVIDIA GeForce RTX 5090 SE wins in raw compute throughput. Its 66.94 TFLOPS FP32 and FP16 performance, 1,045.9 GTexel/s texture rate, and 1.34 TB/s memory bandwidth position it for high-resolution gaming, heavy ray tracing, and large-scale parallel compute workloads. The 110 RT cores and 440 tensor cores provide dedicated hardware for ray-traced rendering and AI-accelerated tasks that the Intel card cannot match, given its 32 RT cores and absence of tensor cores.

The Intel Arc Pro B70 wins in memory capacity. Its 32 GB of GDDR6 exceeds the NVIDIA card's 24 GB by 8 GB, which matters for workloads that exhaust memory at 24 GB or less. Large language model inference, massive 3D scene rendering, and data-intensive scientific simulations can benefit from the extra capacity, even at lower bandwidth. The Intel card also draws 230 W versus 500 W, which reduces power supply requirements from 900 W to 550 W and allows a simpler 1x 8-pin power connection instead of 1x 16-pin.

The pixel rate comparison is nearly even, with the NVIDIA card ahead by 6.1 percent. This indicates that for purely rasterized output without heavy shading, the two GPUs are comparable. The Intel card's higher boost clock of 2800 MHz versus 2377 MHz helps narrow the gap in this metric.

The release dates differ: the Intel card is dated 2026-03-25, while the NVIDIA card is dated 2025-12-31. The NVIDIA card is marked as Active in production status, with a predecessor in the GeForce 40 series and a successor in the GeForce 60 series. The Intel card has no listed production status, predecessor, or successor.

The Verdict

The data points to the NVIDIA GeForce RTX 5090 SE as the dominant performer across nearly every measurable specification. It delivers 2.9 times the FP32 throughput, 2.2 times the memory bandwidth, 2.7 times the texture rate, and 3.4 times the RT cores compared to the Intel Arc Pro B70. For users whose workloads depend on compute throughput, ray tracing, or high-bandwidth memory access, the NVIDIA card is the clear choice.

The Intel Arc Pro B70 serves a narrower but distinct role. Its 32 GB memory capacity exceeds the NVIDIA card by 8 GB, and its 230 W TDP requires substantially less power. For applications that must fit large datasets within GPU memory and where power delivery is constrained, the Intel card offers a viable alternative. The 949 USD launch MSRP is lower than the 1,499 USD launch MSRP of the NVIDIA card, though the database provides no performance-per-dollar metrics to assess relative efficiency.

The pixel rate near-parity indicates that the Intel card is not universally outclassed. In fill-rate-bound scenarios without heavy shading or ray tracing, the two GPUs perform within 6.1 percent of each other. However, the NVIDIA card's advantages in shading units, texture units, tensor cores, and memory bandwidth make it the superior choice for any workload that scales beyond basic rasterization.

Users requiring maximum compute, AI acceleration, or ray tracing performance should select the NVIDIA GeForce RTX 5090 SE. Users prioritizing memory capacity, lower power draw, or reduced system power requirements should consider the Intel Arc Pro B70.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B70
RTX 5090 SE
Core Specs
Shading Units
4,096
14,080 +243.8%
Shaders
4,096
14,080 +243.8%
TMUs
256
440 +71.9%
ROPs
128
160 +25.0%
SM Count
—
110
Execution Units
32
—
Clocks
Base Clock
2280 MHz
1740 MHz
Boost Clock
2800 MHz
2377 MHz
Memory Clock
2375 MHz 19 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
32 GB
24 GB
VRAM (MB)
32,768
24,576 -25.0%
Memory Type
GDDR6
GDDR7
Memory Bus
256 bit
384 bit
Bandwidth
608.0 GB/s
1.34 TB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
24 MB
96 MB
Performance
Pixel Rate
358.4 GPixel/s
380.3 GPixel/s
Texture Rate
716.8 GTexel/s
1,045.9 GTexel/s
FP32 (TFLOPS)
22.94 TFLOPS
66.94 TFLOPS
FP64 (TFLOPS)
2.867 TFLOPS (1:8)
1,045.9 GFLOPS (1:64)
FP16 (TFLOPS)
45.88 TFLOPS (2:1)
66.94 TFLOPS (1:1)
AI/RT
RT Cores
32
110 +243.8%
Tensor Cores
—
440
XMX Cores
256
—
Power
TDP
230 W
500 W
TDP (W)
230
500 +117.4%
Suggested PSU
550 W
900 W
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G31
GB202
Generation
Battlemage (Pro Series)
GeForce 50
Process Size
5 nm
5 nm
Transistors
unknown
92,200 million
Die Size
368 mm²
750 mm²
Foundry
TSMC
TSMC
Density
—
122.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
267 mm 10.5 inches
Height
110 mm 4.3 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Launch Price
949 USD
1,499 USD
Production
—
Active
Predecessor
—
GeForce 40
Successor
—
GeForce 60
View Arc Pro B70 Details View GeForce RTX 5090 SE Details