Intel Arc Graphics 4 Xe Mobile vs Lisuan Tech LX MAX Comparison

Intel
GPU

Intel Arc Graphics 4 Xe Mobile

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
Unknown
GPU

Lisuan Tech LX MAX

CORE STATE 7G106
VRAM 12 GB
CLOCK SPEED
TDP 225 W
BUS WIDTH 192 bit
ARCHITECTURE TrueGPU
nm
PROCESS 6 nm
LAUNCH DATE 2026

Analysis: Intel Arc Graphics 4 Xe Mobile vs Lisuan Tech LX MAX

Where Each One Wins

The benchmark data shows two very different products with no recorded head-to-head tests, so the division of wins must be drawn from their architectural capabilities and measured specifications. The Intel Arc Graphics 4 Xe Mobile is an integrated GPU designed for portability and efficiency, while the Lisuan Tech LX MAX is a large discrete graphics card aimed at raw throughput.

The Intel part wins in power efficiency and integration. It carries a 25 W TDP, uses system shared memory, and is an IGP with no power connectors, making it suitable for thin mobile devices. Its base clock is 300 MHz with a boost of 2300 MHz, and it uses a 3 nm process node from Intel's own foundry. The data indicates this is a low-power solution where the GPU shares resources with the host system.

The Lisuan Tech LX MAX wins decisively in raw compute and memory performance. It delivers 24.58 TFLOPS FP32, 192.0 GPixel/s pixel rate, and 384.0 GTexel/s texture rate. Its memory subsystem is far larger and faster: 12 GB GDDR6 on a 192 bit bus with 432.0 GB/s bandwidth, running at 2250 MHz with 18 Gbps effective speed. This is a dual-slot card requiring a 1x 16-pin power connector and a 550 W suggested PSU, with a 225 W TDP.

Use-case separation is clear. The Intel Arc Graphics 4 Xe Mobile wins for ultraportable notebooks, thin-and-light systems, and any scenario where power draw and physical footprint dominate. The Lisuan Tech LX MAX wins for desktop workstations, gaming rigs, or compute tasks where the 24.58 TFLOPS FP32 throughput and dedicated 12 GB VRAM matter more than power consumption.

Neither product holds a recorded benchmark score advantage, as the head-to-head list is empty. Both sit at the 50th percentile versus all GPUs in the database, indicating that without direct measurements, their relative standing is defined entirely by specification differences.

Architecture Differences

The two GPUs come from entirely different design philosophies. The Intel Arc Graphics 4 Xe Mobile is built on the Xe3-LPG architecture, part of the Arc Graphics-M generation for Panther Lake chips. It uses a 3 nm process node fabricated by Intel, reflecting a modern, dense manufacturing approach aimed at reducing power and die area.

The Lisuan Tech LX MAX uses the TrueGPU architecture, generation 7G100, built on a 6 nm process from TSMC. This is a larger, more power-hungry design that prioritizes throughput over efficiency. The chip is designated 7G106.

Compute resources differ drastically. The Intel part has 512 shading units, 32 texture mapping units, 16 raster operations units, and 4 ray tracing cores. The Lisuan Tech LX MAX has 6144 shading units, 192 TMUs, and 96 ROPs, with no dedicated ray tracing cores listed. That is a 12x difference in shading units, a 6x difference in TMUs, and a 6x difference in ROPs. The Intel part includes 4 RT cores, while the Lisuan part has none recorded.

Memory architecture is fundamentally different. Intel uses system shared memory for both size and type, with a system dependent bandwidth and no dedicated VRAM. Lisuan uses 12 GB of GDDR6 on a 192 bit bus, delivering 432.0 GB/s. The Intel part has no memory clock of its own, while the Lisuan memory runs at 2250 MHz with 18 Gbps effective.

API support shows close alignment but not identical. Both support DirectX 12 Ultimate (12_2) and OpenGL 4.6. The Intel part supports Vulkan 1.4, while the Lisuan part supports Vulkan 1.3. This gives Intel a slight edge in the latest Vulkan API version.

Physical design differs completely. Intel is an IGP with no slot width, no power connectors, and portable device dependent display outputs. Lisuan is a dual-slot card measuring 248 mm in length, 118 mm in height, and 48 mm in width, with 4x DisplayPort 1.4a outputs, a 1x 16-pin power connector, and a 550 W suggested PSU.

Release timing is also distinct. Intel's product is dated 2026-01-26, while Lisuan's is dated 2026-03-16, roughly two months later.

Head-to-Head Benchmarks

The recorded data contains no head-to-head benchmark entries, so direct measured comparisons are unavailable. The analysis must instead rely on the specification-derived performance metrics that are present in the database.

The largest throughput gap is in FP32 compute. The Lisuan Tech LX MAX delivers 24.58 TFLOPS, which is 10.4 times the Intel Arc Graphics 4 Xe Mobile's 2.355 TFLOPS. In FP16, the Lisuan part reaches 49.15 TFLOPS (2:1), compared to Intel's 4.710 TFLOPS (2:1), also a 10.4x difference.

Pixel throughput shows a 5.2x advantage for Lisuan: 192.0 GPixel/s versus 36.80 GPixel/s. Texture throughput shows a 5.2x advantage as well: 384.0 GTexel/s versus 73.60 GTexel/s. These ratios reflect the ROP and TMU counts, where Lisuan has 6x more of each.

Memory bandwidth is the most lopsided metric. The Lisuan part has 432.0 GB/s of dedicated bandwidth, while the Intel part has system dependent bandwidth with no fixed figure. The Lisuan's 12 GB GDDR6 frame buffer is entirely separate from system memory, while Intel relies on shared memory that is also used by the CPU.

Clock speeds tell a different story. Intel's GPU boost reaches 2300 MHz, while the Lisuan's boost clock is not recorded. The Intel base clock is 300 MHz. The Lisuan memory clock is 2250 MHz, which is a memory clock, not a core clock, so direct comparison is not possible.

Power efficiency favors Intel dramatically. At 25 W TDP versus 225 W, Intel delivers 2.355 TFLOPS FP32, which is 0.094 TFLOPS per watt. Lisuan delivers 24.58 TFLOPS at 225 W, which is 0.109 TFLOPS per watt. The Lisuan part is actually slightly more efficient per watt, despite its much higher absolute power draw. This is a notable result from the data.

The Intel part's 4 RT cores provide hardware ray tracing capability that the Lisuan part lacks entirely, as no RT core count is recorded for it. This is a feature-based win for Intel, though the compute advantage of Lisuan may compensate in raw rendering workloads.

The Verdict

The data clearly separates these two products into different market segments. The Intel Arc Graphics 4 Xe Mobile is an integrated solution for mobile devices, where the 25 W TDP, IGP form factor, and system shared memory are the defining characteristics. Its 2300 MHz boost clock and 4 RT cores provide capable graphics for a portable system.

The Lisuan Tech LX MAX is a high-performance discrete card for desktop systems. Its 24.58 TFLOPS FP32, 12 GB GDDR6, and 432.0 GB/s bandwidth place it in a completely different performance class. The 225 W TDP, dual-slot design, and 550 W suggested PSU confirm it is built for sustained, high-throughput workloads.

For users selecting a GPU for a thin notebook or ultraportable, the Intel part is the only viable choice from these two, as the Lisuan card cannot physically fit or be powered in such a system. For desktop users who need maximum compute throughput, the Lisuan part delivers 10.4x the FP32 performance and 5.2x the pixel and texture rates of the Intel part.

The Intel part's advantage in Vulkan 1.4 support and 4 RT cores gives it feature-based wins, but the Lisuan part's 6144 shading units and 192 TMUs dominate in raw rasterization and compute. The database shows both at the 50th percentile versus all GPUs, but this reflects the absence of recorded benchmark scores rather than a measured parity.

There is no scenario where these two compete directly. They serve different platforms, different power envelopes, and different performance targets. The Intel part is the correct choice for integrated mobile graphics, while the Lisuan part is the correct choice for desktop workloads demanding high throughput.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The Lisuan Tech LX MAX delivers 24.58 TFLOPS FP32, which is 10.4 times the Intel Arc Graphics 4 Xe Mobile's 2.355 TFLOPS.

Q: What is the memory configuration difference?

A: The Intel part uses system shared memory with system dependent bandwidth. The Lisuan part has 12 GB GDDR6 on a 192 bit bus with 432.0 GB/s bandwidth.

Q: Do both GPUs support the same DirectX version?

A: Yes, both support DirectX 12 Ultimate (12_2) and OpenGL 4.6. The Intel part supports Vulkan 1.4, while the Lisuan part supports Vulkan 1.3.

Q: Which GPU has ray tracing hardware?

A: The Intel Arc Graphics 4 Xe Mobile has 4 ray tracing cores. The Lisuan Tech LX MAX has no ray tracing cores recorded.

Q: What is the power consumption difference?

A: The Intel part has a 25 W TDP and no power connectors. The Lisuan part has a 225 W TDP and requires a 1x 16-pin power connector with a 550 W suggested PSU.

Q: Which GPU has more shading units?

A: The Lisuan Tech LX MAX has 6144 shading units, which is 12 times the 512 shading units of the Intel Arc Graphics 4 Xe Mobile.

Specification Differences

| Specification | Intel Arc Graphics 4 Xe Mobile | Lisuan Tech LX MAX |

|---|---|---|

| Chip | Panther Lake | 7G106 |

| Architecture | Xe3-LPG | TrueGPU |

| Generation | Arc Graphics-M (Panther Lake) | 7G100 |

| Process Node | 3 nm | 6 nm |

| Foundry | Intel | TSMC |

| Base Clock | 300 MHz | Not recorded |

| Boost Clock | 2300 MHz | Not recorded |

| Memory Size | System Shared | 12 GB |

| Memory Type | System Shared | GDDR6 |

| Memory Bus Width | System Shared | 192 bit |

| Memory Bandwidth | System Dependent | 432.0 GB/s |

| Memory Clock | System Shared | 2250 MHz 18 Gbps effective |

| Shading Units | 512 | 6144 |

| TMUs | 32 | 192 |

| ROPs | 16 | 96 |

| RT Cores | 4 | Not recorded |

| Pixel Rate | 36.80 GPixel/s | 192.0 GPixel/s |

| Texture Rate | 73.60 GTexel/s | 384.0 GTexel/s |

| FP32 | 2.355 TFLOPS | 24.58 TFLOPS |

| FP16 | 4.710 TFLOPS (2:1) | 49.15 TFLOPS (2:1) |

| TDP | 25 W | 225 W |

| Slot Width | IGP | Dual-slot |

| Power Connectors | None | 1x 16-pin |

| Suggested PSU | Not recorded | 550 W |

| Bus Interface | IGP | PCIe 4.0 x16 |

| Display Outputs | Portable Device Dependent | 4x DisplayPort 1.4a |

| Vulkan | 1.4 | 1.3 |

| Dimensions | Not recorded | 248 mm x 118 mm x 48 mm |

| Release Date | 2026-01-26 | 2026-03-16 |

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 4 Xe Mobile
Lisuan Tech LX MAX
Core Specs
Shading Units
512
6,144 +1100.0%
Shaders
512
6,144 +1100.0%
TMUs
32
192 +500.0%
ROPs
16
96 +500.0%
Compute Units
48
Execution Units
8
Clocks
Base Clock
300 MHz
Boost Clock
2300 MHz
GPU Clock
2000 MHz
Memory Clock
System Shared
2250 MHz 18 Gbps effective
Memory
Memory Size
System Shared
12 GB
VRAM (MB)
12,288
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
432.0 GB/s
Cache
L1 Cache
64 KB (per EU)
L2 Cache
16 MB
8 MB
Performance
Pixel Rate
36.80 GPixel/s
192.0 GPixel/s
Texture Rate
73.60 GTexel/s
384.0 GTexel/s
FP32 (TFLOPS)
2.355 TFLOPS
24.58 TFLOPS
FP64 (TFLOPS)
294.4 GFLOPS (1:8)
768.0 GFLOPS (1:32)
FP16 (TFLOPS)
4.710 TFLOPS (2:1)
49.15 TFLOPS (2:1)
AI/RT
RT Cores
4
XMX Cores
32
Power
TDP
25 W
225 W
TDP (W)
25
225 +800.0%
Suggested PSU
550 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Xe3-LPG
TrueGPU
GPU Name
Panther Lake
7G106
Generation
Arc Graphics-M (Panther Lake)
7G100
Process Size
3 nm
6 nm
Transistors
unknown
unknown
Die Size
unknown
unknown
Foundry
Intel
TSMC
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.3
OpenCL
3.0
3.0
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Dual-slot
Length
248 mm 9.8 inches
Height
118 mm 4.6 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a
Bus Interface
IGP
PCIe 4.0 x16
Other
Production
Active
Active
View Arc Graphics 4 Xe Mobile Details View Lisuan Tech LX MAX Details