Intel Arc Graphics 32EU vs Intel Arc Pro B60 Dual Comparison
Intel Arc Graphics 32EU
Arc Pro B60 Dual
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 32EU vs Intel Arc Pro B60 Dual
Head-to-Head Benchmarks
The recorded data for these two Intel Arc products presents an unusual comparison challenge. The Intel Arc Graphics 32EU, an integrated graphics solution built for the Arrow Lake-S platform, has exactly one benchmark entry in the database: a 3DMark Steel Nomad DX12 score of 733. The Intel Arc Pro B60 Dual, a professional discrete graphics card, has no benchmark scores recorded at all, leaving its average benchmark score at zero.
Because the head-to-head benchmark matrix is empty, the only direct numerical comparison available comes from the 32EU's nearest rivals list. That list shows the 32EU scoring identically to the Intel Arc Graphics 24EU and Intel Arc Graphics 64EU, both at 733 points with a delta of 0%. The AMD Radeon HD 6470M trails by 1.4% with a 723 score, while the NVIDIA GeForce GT 415M leads by 2.4% with a 751 score. These figures place the 32EU in a narrow performance band, with its closest competitors separated by less than three percentage points in either direction.
The percentile data reinforces this positioning. The 32EU sits at the 3rd percentile among all GPUs in the database, meaning 97% of recorded graphics processors score higher. The Arc Pro B60 Dual, by contrast, sits at the 50th percentile, though this figure derives from its architectural classification rather than any measured benchmark performance, since its average score is zero.
The absence of benchmark data for the B60 Dual creates a fundamental asymmetry. The 32EU's single recorded result provides a concrete reference point, while the B60 Dual's specifications must be interpreted without any measured scores. The database shows zero wins for either product in head-to-head testing, and the head-to-head benchmark array contains no entries.
The Verdict
The data supports a straightforward division of roles. The Intel Arc Graphics 32EU belongs in systems where its integrated nature is the primary requirement. Its 733 Steel Nomad score, while low in absolute terms, matches the performance of its 24EU and 64EU siblings exactly. This suggests that for the integrated segment, the 32EU delivers consistent, if modest, results. The 3rd percentile ranking confirms that this is entry-level performance, appropriate for basic display output and light graphics workloads rather than demanding rendering tasks.
The Intel Arc Pro B60 Dual serves a different purpose entirely. Its specifications describe a professional-grade card: 24 GB of GDDR6 memory on a 192-bit bus delivering 456.0 GB/s of bandwidth, 2560 shading units, 20 ray tracing cores, and a 400 W TDP. The 50th percentile ranking, even without measured benchmarks, indicates that this product is positioned in the middle of the database's GPU distribution based on its hardware profile alone.
The launch MSRP for the B60 Dual is 1,199 USD. The 32EU has no launch MSRP listed. The B60 Dual targets workloads that require substantial memory capacity and compute throughput, while the 32EU targets platforms where a discrete card is not an option.
FAQ
Q: What is the only benchmark score recorded for the Intel Arc Graphics 32EU?
A: The 32EU has a single recorded result: 733 points in 3DMark Steel Nomad DX12.
Q: How does the 32EU compare to its nearest rivals in the database?
A: It scores identically to the Intel Arc Graphics 24EU and Intel Arc Graphics 64EU at 733 points each. The AMD Radeon HD 6470M scores 723 (1.4% lower), and the NVIDIA GeForce GT 415M scores 751 (2.4% higher).
Q: Does the Intel Arc Pro B60 Dual have any recorded benchmark scores?
A: No. The database lists its average benchmark score as 0, and its benchmark array is empty.
Q: What memory configuration does the B60 Dual use?
A: It uses 24 GB of GDDR6 memory with a 192-bit bus and 456.0 GB/s bandwidth, running at 2375 MHz with 19 Gbps effective speed.
Q: What is the percentile ranking for each product?
A: The 32EU ranks at the 3rd percentile among all GPUs. The B60 Dual ranks at the 50th percentile.
Q: What is the B60 Dual's launch MSRP?
A: The launch MSRP is 1,199 USD.
Specification Differences
The two products diverge across nearly every measurable specification. The 32EU uses system shared memory with a system dependent bandwidth, while the B60 Dual carries 24 GB of dedicated GDDR6 on a 192-bit bus with 456.0 GB/s bandwidth. The 32EU has 256 shading units, 16 texture mapping units, and 8 raster output units. The B60 Dual has 2,560 shading units, 160 TMUs, and 80 ROPs.
Clock speeds differ substantially. The 32EU runs at a 300 MHz base clock and 1,950 MHz boost. The B60 Dual runs at 2,000 MHz base and 2,400 MHz boost. Compute throughput scales accordingly: the 32EU delivers 998.4 GFLOPS FP32 and 1.997 TFLOPS FP16, while the B60 Dual delivers 12.29 TFLOPS FP32 and 24.58 TFLOPS FP16.
Pixel and texture rates follow the same pattern. The 32EU achieves 15.60 GPixel/s and 31.20 GTexel/s. The B60 Dual achieves 192.0 GPixel/s and 384.0 GTexel/s. Power requirements differ dramatically: 65 W for the 32EU versus 400 W for the B60 Dual. The B60 Dual requires a 1x 16-pin power connector and an 800 W suggested PSU, while the 32EU draws power through the motherboard as an integrated part.
Physical dimensions also separate the products. The 32EU is listed as IGP (integrated graphics processor) with no slot width. The B60 Dual is a dual-slot card measuring 300 mm by 110 mm by 40 mm. The B60 Dual connects via PCIe 5.0 x8, while the 32EU uses a Ring Bus interface. Display outputs differ as well: the 32EU depends on the motherboard, while the B60 Dual offers 4x mini-DisplayPort 2.1 connectors.
Architecture Differences
The architectural gap between these two products is generational. The 32EU is built on the Xe-LPG architecture, part of the Arc Graphics-M generation for Arrow Lake. It uses a 3 nm process node from TSMC with 17,800 million transistors on a 243 mm² die, yielding a transistor density of 73.3 million per mm². The B60 Dual uses the Xe2-HPG architecture from the Battlemage Pro Series, built on a 5 nm TSMC process with 19,600 million transistors on a 272 mm² die, for a density of 72.1 million per mm².
The 32EU has no dedicated ray tracing cores or tensor cores listed. The B60 Dual includes 20 ray tracing cores. Both products support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The 32EU's memory type is listed as System Shared, while the B60 Dual uses GDDR6.
The 32EU was released on 2024-10-23 and lists its predecessor as HD Graphics-M. The B60 Dual was released on 2025-09-04 with no predecessor listed. Both products are marked as Active in production status. The 32EU's FP16 performance is listed at 2:1 ratio, and the B60 Dual also lists FP16 at 2:1 ratio, though the absolute values differ by an order of magnitude.
Where Each One Wins
The 32EU wins in scenarios where integration is paramount. Its 65 W TDP and motherboard-dependent power delivery make it suitable for compact systems without dedicated graphics slots. Its Ring Bus interface and system shared memory architecture mean it requires no additional hardware beyond the processor itself. The 3 nm process node provides the transistor density needed to fit 17,800 million transistors into an integrated solution. For systems that need basic display output and modest 3D acceleration, the 32EU's 733 Steel Nomad score, while low, is sufficient for everyday tasks.
The B60 Dual wins in scenarios requiring dedicated graphics memory and high compute throughput. Its 24 GB GDDR6 pool with 456.0 GB/s bandwidth supports large datasets and high-resolution textures. The 400 W power envelope and 800 W suggested PSU indicate a workstation-class card. The 20 ray tracing cores provide hardware acceleration for ray-traced workloads, a feature the 32EU lacks entirely. The dual-slot cooling solution and 300 mm length suggest sustained professional workloads.
The 12.29 TFLOPS FP32 throughput of the B60 Dual is roughly twelve times the 998.4 GFLOPS of the 32EU, a gap that reflects the fundamental difference between an integrated solution and a discrete professional card. The B60 Dual's 2,560 shading units versus 256 on the 32EU, and 80 ROPs versus 8, further illustrate the compute advantage. The B60 Dual's PCIe 5.0 x8 interface provides dedicated bandwidth, whereas the 32EU shares system memory through the Ring Bus.
The 50th percentile ranking for the B60 Dual places it in the middle of the database's GPU population, while the 32EU's 3rd percentile ranking places it near the bottom. These percentile positions, combined with the specification differences, indicate that the B60 Dual targets professional rendering and compute tasks, while the 32EU serves as an entry-level integrated option. The database records no benchmark overlap between the two, so direct performance comparisons remain unavailable. Each product wins in its respective context: the 32EU as a low-power integrated component, the B60 Dual as a high-throughput professional accelerator.