Intel Arc Graphics 112EU Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

Intel
GPU

Intel Arc Graphics 112EU Mobile

CORE STATE Meteor Lake
VRAM System Shared
CLOCK SPEED 2200 MHz
TDP 65 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
143,870
geekbench_vulkan
N/A
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: Intel Arc Graphics 112EU Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile

Head-to-Head Benchmarks

The recorded data presents a stark contrast between these two mobile graphics processors. The Intel Arc Graphics 112EU Mobile, based on the Meteor Lake chip with Xe-LPG architecture, holds a 50th percentile ranking among all GPUs in the database. The NVIDIA GeForce RTX 5070 Ti Mobile, built on the GB205 chip with Blackwell 2.0 architecture, sits at the 80th percentile. This 30-point gap in percentile placement foreshadows the benchmark results.

The NVIDIA part dominates every recorded compute and graphics test. In the Geekbench OpenCL test, the RTX 5070 Ti Mobile scores 143870 points. The Intel Arc Graphics 112EU Mobile has no recorded benchmark scores in the database, which means direct numerical comparison is impossible. However, the NVIDIA GPU's average benchmark score of 35435 across all tests places it in a competitive tier with the NVIDIA Quadro GV100, which scores 35520, and the AMD Radeon Pro Duo, which scores 35860. The RTX 5070 Ti Mobile trails the Quadro GV100 by a mere 0.2% and the Radeon Pro Duo by 1.2%. It leads the NVIDIA A2 by 2.1% and the NVIDIA T1000 by 2.4%.

The Geekbench Vulkan result for the RTX 5070 Ti Mobile reaches 139213 points. PassMark tests show a wide spread across API generations. DirectX 9 produces a score of 259, DirectX 11 reaches 237, DirectX 10 hits 151, and DirectX 12 drops to 102. The PassMark G3D score of 24004 and GPU compute score of 10101 indicate strong general 3D rendering and compute workloads. The G2D score of 981 covers 2D operations.

The Intel Arc Graphics 112EU Mobile's absence of benchmark entries in the database means the head-to-head comparison relies entirely on architectural and specification differences. The RTX 5070 Ti Mobile delivers 17.04 TFLOPS of FP32 compute and the same 17.04 TFLOPS for FP16 with a 1:1 ratio. The Intel part manages 3.942 TFLOPS FP32 and 7.885 TFLOPS FP16 with a 2:1 ratio. The NVIDIA GPU's FP32 output is roughly 4.3 times higher than the Intel part's. Its FP16 output is about 2.2 times higher.

Pixel throughput tells a similar story. The RTX 5070 Ti Mobile achieves 115.8 GPixel/s, while the Intel Arc Graphics 112EU Mobile reaches 52.80 GPixel/s. Texture rate favors NVIDIA at 266.2 GTexel/s versus 123.2 GTexel/s for Intel. Both figures show the NVIDIA GPU operating at more than double the Intel part's rate.

The RTX 5070 Ti Mobile's 12 GB of GDDR7 memory on a 192-bit bus delivers 672.0 GB/s of bandwidth. The Intel Arc Graphics 112EU Mobile uses system-shared memory, with bandwidth described as system dependent. This architectural difference means the NVIDIA part has dedicated, high-speed video memory while the Intel solution shares main system memory, which typically introduces latency and bandwidth contention in real workloads.

The Verdict

The data points to a clear performance hierarchy. The NVIDIA GeForce RTX 5070 Ti Mobile occupies the 80th percentile of all GPUs in the database, with an average benchmark score of 35435. Its nearest rivals cluster closely: the Quadro GV100 at 35520, the Radeon Pro Duo at 35860, the A2 at 34690, and the T1000 at 36289. The RTX 5070 Ti Mobile sits comfortably within this professional and workstation-class grouping.

The Intel Arc Graphics 112EU Mobile sits at the 50th percentile with an average benchmark score of zero, no recorded benchmarks, and no nearest rivals listed. It is an integrated graphics solution with a 65 W TDP, designed for the Meteor Lake mobile platform. The RTX 5070 Ti Mobile carries a 60 W TDP despite being a discrete-class part, which is notable given its far higher compute throughput.

For users seeking maximum graphics and compute performance in a mobile system, the RTX 5070 Ti Mobile is the only choice supported by benchmark evidence. For systems where integrated graphics suffice and the goal is basic display output or light workloads, the Intel part provides a baseline capability. The 30-point percentile gap and the complete absence of recorded Intel benchmarks in the database make any other conclusion unsupported.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce RTX 5070 Ti Mobile has an average benchmark score of 35435. The Intel Arc Graphics 112EU Mobile has an average benchmark score of 0 with no recorded benchmark entries.

Q: How does the RTX 5070 Ti Mobile compare to its nearest rivals?

A: It trails the NVIDIA Quadro GV100 by 0.2% (35520 score) and the AMD Radeon Pro Duo by 1.2% (35860 score). It leads the NVIDIA A2 by 2.1% (34690 score) and the NVIDIA T1000 by 2.4% (36289 score).

Q: What is the FP32 compute difference between the two GPUs?

A: The RTX 5070 Ti Mobile delivers 17.04 TFLOPS FP32. The Intel Arc Graphics 112EU Mobile delivers 3.942 TFLOPS FP32. The NVIDIA part provides roughly 4.3 times the FP32 throughput.

Q: What memory configurations do these GPUs use?

A: The RTX 5070 Ti Mobile uses 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth. The Intel Arc Graphics 112EU Mobile uses system-shared memory with system-dependent bandwidth.

Q: What percentile rankings do the two GPUs hold?

A: The RTX 5070 Ti Mobile ranks at the 80th percentile among all GPUs. The Intel Arc Graphics 112EU Mobile ranks at the 50th percentile.

Q: What are the pixel and texture rates for each GPU?

A: The RTX 5070 Ti Mobile achieves 115.8 GPixel/s and 266.2 GTexel/s. The Intel Arc Graphics 112EU Mobile achieves 52.80 GPixel/s and 123.2 GTexel/s.

Specification Differences

The two GPUs differ across nearly every recorded specification. The RTX 5070 Ti Mobile uses the GB205 chip on a 5 nm TSMC process with 31,100 million transistors on a 263 mm² die, giving a transistor density of 118.3M per mm². The Intel part uses the Meteor Lake chip on a 10 nm Intel process with no transistor count, die size, or density recorded.

Clock speeds diverge significantly. The Intel GPU runs at a 300 MHz base clock and 2200 MHz boost. The NVIDIA GPU runs at an 847 MHz base clock and 1447 MHz boost. Despite lower clock speeds, the NVIDIA part achieves far higher throughput due to its larger execution resources.

Shader configuration differs substantially. The RTX 5070 Ti Mobile has 5888 shading units, 184 texture mapping units, and 80 render output units. The Intel Arc Graphics 112EU Mobile has 896 shading units, 56 TMUs, and 24 ROPs. The NVIDIA GPU also includes 46 ray tracing cores and 184 tensor cores. The Intel part lists no RT or tensor core counts.

Memory architecture is fundamentally different. The NVIDIA GPU has 12 GB of GDDR7 with a 192-bit bus and 672.0 GB/s bandwidth. The Intel GPU relies on system-shared memory with a system-shared bus width and system-dependent bandwidth. The memory clock for the NVIDIA part is 1750 MHz, described as 28 Gbps effective. The Intel part's memory clock is listed as system shared.

The RTX 5070 Ti Mobile uses a PCIe 5.0 x16 bus interface. The Intel part uses a Ring Bus interface. Both are IGP slot width. The NVIDIA GPU has no power connectors listed, while the Intel part has no power connector information at all. The TDP differs by 5 W: 60 W for NVIDIA, 65 W for Intel.

API support shows a generational gap. The RTX 5070 Ti Mobile supports DirectX 12 Ultimate (12_2). The Intel part supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.

Release dates differ by over a year. The Intel part launched on 2023-12-13. The NVIDIA part launched on 2025-02-28. The Intel part's predecessor is HD Graphics-M. The NVIDIA part's predecessor is GeForce 40 Mobile. Both are currently active in production.

Architecture Differences

The architectural gap between these two GPUs is generational and fundamental. The Intel Arc Graphics 112EU Mobile uses Xe-LPG architecture from the Meteor Lake generation, built on Intel's 10 nm process. The NVIDIA GeForce RTX 5070 Ti Mobile uses Blackwell 2.0 architecture from the GeForce 50 Mobile generation, built on TSMC's 5 nm process.

The transistor budgets tell a clear story. The NVIDIA chip packs 31,100 million transistors into 263 mm², achieving 118.3M transistors per mm². The Intel chip has no recorded transistor count or die size in the database, but its 10 nm Intel process and integrated nature suggest a more modest implementation.

Compute architecture differs in ratio and capability. The Intel part provides 7.885 TFLOPS FP16 with a 2:1 ratio, meaning it halves FP16 throughput relative to FP32 for its 3.942 TFLOPS FP32 figure. The NVIDIA part provides 17.04 TFLOPS for both FP16 and FP32 with a 1:1 ratio, indicating full-rate FP16 execution. This makes the NVIDIA GPU more efficient for mixed-precision and machine learning workloads that rely on FP16.

The RT 5070 Ti Mobile includes 46 ray tracing cores and 184 tensor cores. The Intel part lists no RT cores and no tensor cores, meaning the database records no dedicated hardware for these functions. This suggests the Intel GPU handles ray tracing and tensor operations through general-purpose shaders, if at all.

Memory architecture reflects different design philosophies. The NVIDIA GPU uses dedicated GDDR7 with a 192-bit bus and 672.0 GB/s bandwidth, which suits high-bandwidth gaming and compute workloads. The Intel GPU uses system-shared memory with bandwidth dependent on the host system's memory configuration. This makes the Intel part's performance heavily dependent on the laptop's RAM speed and channel configuration.

The process node advantage for NVIDIA is significant. TSMC's 5 nm process allows higher transistor density and better power efficiency compared to Intel's 10 nm node. The NVIDIA GPU delivers 17.04 TFLOPS FP32 within a 60 W TDP, while the Intel GPU delivers 3.942 TFLOPS FP32 within a 65 W TDP. The efficiency gap is substantial: roughly 284 GFLOPS per watt for NVIDIA versus roughly 61 GFLOPS per watt for Intel.

Where Each One Wins

The RTX 5070 Ti Mobile wins every category where the database records measurable performance. Its 17.04 TFLOPS FP32 and FP16 throughput place it firmly in the discrete mobile GPU tier for gaming, 3D rendering, and compute workloads. The 672.0 GB/s memory bandwidth from 12 GB of GDDR7 supports high-resolution textures and large datasets. The 46 ray tracing cores and 184 tensor cores provide dedicated hardware for ray-traced graphics and AI acceleration. The PassMark G3D score of 24004 and GPU compute score of 10101 confirm strong general 3D and compute performance. The Geekbench OpenCL score of 143870 and Vulkan score of 139213 show robust cross-API capability.

The Intel Arc Graphics 112EU Mobile wins the integrated efficiency category by default, since it is an IGP with a 65 W TDP and system-shared memory. It requires no dedicated VRAM, which can simplify system design and reduce cost in laptops where discrete graphics are unnecessary. Its 7.885 TFLOPS FP16 with a 2:1 ratio provides modest compute capability for light workloads. The 52.80 GPixel/s pixel rate and 123.2 GTexel/s texture rate offer basic 3D rendering performance for everyday use. The 2200 MHz boost clock is higher than the NVIDIA part's 1447 MHz boost, though this does not translate to higher throughput given the smaller execution resource pool.

The 80th percentile ranking for the RTX 5070 Ti Mobile places it among the top quarter of all GPUs in the database. The 50th percentile ranking for the Intel part places it at the median. The nearest rival data for the RTX 5070 Ti Mobile shows it trading blows with workstation-class GPUs like the Quadro GV100 and Radeon Pro Duo, with all deltas within 2.4%. This indicates the RTX 5070 Ti Mobile is positioned for demanding mobile workloads. The Intel part has no nearest rivals recorded, which reflects its integrated nature and limited benchmark presence.

For users who need maximum performance in a mobile form factor, the RTX 5070 Ti Mobile is the clear choice based on every recorded metric. For users who need a basic integrated GPU for standard desktop tasks and light media consumption, the Intel Arc Graphics 112EU Mobile provides a functional baseline. The data does not support any scenario where the Intel part outperforms the NVIDIA part in compute, graphics, or memory bandwidth.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 112EU Mobile
RTX 5070 Ti Mobile
Core Specs
Shading Units
896
5,888 +557.1%
Shaders
896
5,888 +557.1%
TMUs
56
184 +228.6%
ROPs
24
80 +233.3%
SM Count
—
46
Execution Units
112
—
Clocks
Base Clock
300 MHz
847 MHz
Boost Clock
2200 MHz
1447 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
12 GB
VRAM (MB)
—
12,288
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
672.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
48 MB
Performance
Pixel Rate
52.80 GPixel/s
115.8 GPixel/s
Texture Rate
123.2 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
3.942 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
—
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
7.885 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
—
46
Tensor Cores
—
184
Power
TDP
65 W
60 W
TDP (W)
65
60 -7.7%
Power Connectors
—
None
Architecture
Architecture
Xe-LPG
Blackwell 2.0
GPU Name
Meteor Lake
GB205
Generation
Arc Graphics-M (Meteor Lake)
GeForce 50 Mobile
Process Size
10 nm
5 nm
Transistors
—
31,100 million
Die Size
—
263 mm²
Foundry
Intel
TSMC
Density
—
118.3M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
HD Graphics-M
GeForce 40 Mobile
View Arc Graphics 112EU Mobile Details View GeForce RTX 5070 Ti Mobile Details