Intel Arc Graphics 1 Xe Mobile vs Intel Arc Graphics 64EU Comparison
Intel Arc Graphics 1 Xe Mobile
Arc Graphics 64EU
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 1 Xe Mobile vs Intel Arc Graphics 64EU
The Verdict
The recorded data positions these two integrated graphics solutions at opposite ends of Intel's Arc lineup. The Intel Arc Graphics 1 Xe Mobile, built on the Wildcat Lake chip with Xe3-LPG architecture, is a low-power part rated at 25 W, while the Intel Arc Graphics 64EU, based on Arrow Lake-S with Xe-LPG architecture, consumes 65 W and delivers a substantially higher compute ceiling. Benchmark results indicate that the 64EU part is the stronger performer, with a measured 3DMark Steel Nomad DX12 score of 733. The 1 Xe Mobile part has no recorded benchmark scores in the database, so its performance cannot be quantified against the 64EU directly. However, the specification data shows a clear resource gap: the 64EU part carries 512 shading units, 32 TMUs, and 16 ROPs, while the 1 Xe Mobile part has 128 shading units, 8 TMUs, and 4 ROPs.
For users selecting between these two, the data favors the Intel Arc Graphics 64EU for any workload that stresses shader throughput, texturing, or pixel fill. Its FP32 rate of 1.946 TFLOPS is more than three times the 588.8 GFLOPS of the 1 Xe Mobile part. Its pixel rate of 30.40 GPixel/s and texture rate of 60.80 GTexel/s dwarf the 9.200 GPixel/s and 18.40 GTexel/s of the smaller part. The 64EU part also sits at the 3rd percentile among all GPUs in the database, with a 3DMark Steel Nomad score of 733, placing it near the Intel Arc Graphics 32EU and 24EU, both at 733 with a 0% delta, and slightly ahead of the AMD Radeon HD 6470M, which scores 723 with a 1.4% delta.
The Intel Arc Graphics 1 Xe Mobile is the appropriate choice when power and thermal limits matter most. Its 25 W TDP is less than half the 65 W of the 64EU part, and it targets the portable device segment, as its display outputs are portable device dependent. The architecture is newer, using Xe3-LPG on a 3 nm node, while the 64EU uses the older Xe-LPG on a 3 nm node from TSMC. Neither part has a launch MSRP listed, so no price comparison is possible from the data. The 1 Xe Mobile part is also the higher-clocked part in boost terms, reaching 2300 MHz versus 1900 MHz for the 64EU, but the 64EU compensates with four times the execution resources.
Architecture Differences
The two parts come from different chip designs and architecture generations. The Intel Arc Graphics 1 Xe Mobile uses the Wildcat Lake chip with Xe3-LPG architecture, produced on a 3 nm node at Intel's own foundry. The Intel Arc Graphics 64EU uses the Arrow Lake-S chip with Xe-LPG architecture, produced on a 3 nm node at TSMC. The foundry difference is a clear architectural distinction: one uses Intel fabrication, the other TSMC fabrication. The 64EU part's full chip data is recorded in the database, with 17,800 million transistors on a 243 mm² die, giving a transistor density of 73.3M per mm². The 1 Xe Mobile part has unknown transistor count and die size, so no density comparison is possible.
The execution pipeline differs sharply. The 1 Xe Mobile part has 128 shading units, 8 TMUs, 4 ROPs, and 1 ray tracing core. The 64EU part has 512 shading units, 32 TMUs, 16 ROPs, and no ray tracing core listed. The 64EU part therefore lacks dedicated ray tracing hardware in the recorded data, while the 1 Xe Mobile part includes one RT core. Both parts support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API feature parity is maintained despite the internal differences.
Clock behavior also differs. The 1 Xe Mobile part runs at a 300 MHz base clock and boosts to 2300 MHz. The 64EU part also has a 300 MHz base clock but boosts only to 1900 MHz. The smaller part has a higher boost clock, which partially compensates for its reduced execution width, but the arithmetic rates show the 64EU still holds a commanding lead in raw throughput. The 1 Xe Mobile part's boost advantage of 400 MHz does not bridge the resource gap.
Head-to-Head Benchmarks
The database contains no direct head-to-head benchmark entries between these two parts, and the winsA and winsB counters are both zero. The only recorded benchmark for either part is the 3DMark Steel Nomad DX12 score of 733 for the Intel Arc Graphics 64EU. The Intel Arc Graphics 1 Xe Mobile has no benchmark scores in the database, so no direct percentage delta can be computed.
The 64EU part's nearest rivals provide context for its standing. The Intel Arc Graphics 32EU and 24EU both average 733, a 0% delta from the 64EU. The AMD Radeon HD 6470M averages 723, which is 1.4% slower. The NVIDIA GeForce GT 415M averages 751, which is 2.4% faster. This places the 64EU part in a narrow performance band among its closest competitors. The 1 Xe Mobile part has no nearest rivals listed, so its competitive position cannot be established from the data.
Given the specification gap, the expected outcome in any compute-bound workload is that the 64EU part would outperform the 1 Xe Mobile part by a wide margin. The FP32 throughput difference is the most telling: 1.946 TFLOPS versus 588.8 GFLOPS. The texture rate difference is 60.80 GTexel/s versus 18.40 GTexel/s. The pixel rate difference is 30.40 GPixel/s versus 9.200 GPixel/s. These are the metrics that indicate fill-rate and shader-bound performance, and the 64EU part leads in every one.
Specification Differences
The two parts differ on several specification fields, and only those differences are listed here. The chip is Wildcat Lake for the 1 Xe Mobile part and Arrow Lake-S for the 64EU part. The architecture is Xe3-LPG versus Xe-LPG. The generation is Arc Graphics-M (Wildcat Lake) versus Arc Graphics (Arrow Lake). The process node is 3 nm for both, but the foundry is Intel for the 1 Xe Mobile part and TSMC for the 64EU part. Transistor count is unknown for the 1 Xe Mobile part and 17,800 million for the 64EU part. Die size is unknown versus 243 mm². Transistor density is not listed for the 1 Xe Mobile part and is 73.3M per mm² for the 64EU part.
The base clock is 300 MHz for both, but the boost clock is 2300 MHz for the 1 Xe Mobile part and 1900 MHz for the 64EU part. Shading units are 128 versus 512. TMUs are 8 versus 32. ROPs are 4 versus 16. The 1 Xe Mobile part has 1 ray tracing core; the 64EU part has none listed. Pixel rate is 9.200 GPixel/s versus 30.40 GPixel/s. Texture rate is 18.40 GTexel/s versus 60.80 GTexel/s. FP32 is 588.8 GFLOPS versus 1.946 TFLOPS. FP16 is 1,177.6 GFLOPS (2:1) versus 3.891 TFLOPS (2:1). TDP is 25 W versus 65 W. The bus interface is IGP for the 1 Xe Mobile part and Ring Bus for the 64EU part. Display outputs are portable device dependent versus motherboard dependent. The release date is April 15, 2026, for the 1 Xe Mobile part and October 23, 2024, for the 64EU part. The predecessor is HD Graphics-M versus HD Graphics. The 1 Xe Mobile part has no launch MSRP listed, and neither does the 64EU part.
Fields that match are memory size, type, bus width, and bandwidth, all system shared or system dependent, and the API set, which is identical.
FAQ
Q: Which part has more shading units?
A: The Intel Arc Graphics 64EU has 512 shading units, while the Intel Arc Graphics 1 Xe Mobile has 128 shading units, a fourfold difference.
Q: What is the boost clock difference between the two parts?
A: The Intel Arc Graphics 1 Xe Mobile boosts to 2300 MHz, while the Intel Arc Graphics 64EU boosts to 1900 MHz. The 1 Xe Mobile part has a 400 MHz higher boost clock.
Q: How does the FP32 performance compare?
A: The Intel Arc Graphics 64EU delivers 1.946 TFLOPS of FP32 compute, while the Intel Arc Graphics 1 Xe Mobile delivers 588.8 GFLOPS. The 64EU part is more than three times faster in this metric.
Q: Does either part have ray tracing support?
A: The Intel Arc Graphics 1 Xe Mobile has 1 ray tracing core. The Intel Arc Graphics 64EU has no ray tracing cores listed in the database.
Q: What is the recorded benchmark score for the Intel Arc Graphics 64EU?
A: The Intel Arc Graphics 64EU scores 733 in 3DMark Steel Nomad DX12, which places it at the 3rd percentile among all GPUs. Its nearest rivals, the Intel Arc Graphics 32EU and 24EU, also score 733 with a 0% delta.
Q: What is the TDP of each part?
A: The Intel Arc Graphics 1 Xe Mobile is rated at 25 W, and the Intel Arc Graphics 64EU is rated at 65 W. The 64EU part consumes 40 W more.
Q: Are the memory configurations different?
A: No. Both parts use system shared memory with a system dependent bus width and bandwidth. Neither part has dedicated VRAM.