Intel Arc Graphics 1 Xe Mobile vs NVIDIA GeForce RTX 5070 SUPER Comparison
Intel Arc Graphics 1 Xe Mobile
GeForce RTX 5070 SUPER
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 1 Xe Mobile vs NVIDIA GeForce RTX 5070 SUPER
Intel Arc Graphics 1 Xe Mobile is an integrated graphics solution from Intel, built on the Wildcat Lake chip using the Xe3-LPG architecture. NVIDIA GeForce RTX 5070 SUPER is a discrete graphics card from NVIDIA, built on the GB205 chip using the Blackwell 2.0 architecture. The database contains no head-to-head benchmark results between these two products, as the headToHeadBenchmarks field is empty.
Head-to-Head Benchmarks
The recorded data shows no direct benchmark comparisons between the Intel Arc Graphics 1 Xe Mobile and the NVIDIA GeForce RTX 5070 SUPER. The head-to-head benchmark table is empty, and the wins tally shows zero victories for either product. This absence of direct comparison data means that any performance differential must be inferred from the standalone benchmark results and architectural specifications present in the database.
The NVIDIA GeForce RTX 5070 SUPER has a single recorded 3DMark Steel Nomad DX12 benchmark score of 2690. This places it in the 18th percentile among all GPUs in the database, indicating that it outperforms approximately 82% of recorded graphics processors. Its average benchmark score matches this single result at 2690.
The nearest rivals for the RTX 5070 SUPER, based on average scores, are the NVIDIA Quadro K1100M at 2664 (1% slower), the NVIDIA GeForce GT 1030 at 2662 (1.1% slower), the Intel Arc Pro B50 at 2660 (1.1% slower), and the NVIDIA GeForce GT 440 at 2645 (1.7% slower). These deltas are narrow, showing that the RTX 5070 SUPER leads this cluster by a small margin in the recorded 3DMark Steel Nomad test.
The Intel Arc Graphics 1 Xe Mobile has no benchmark scores recorded in the database. Its average benchmark score is 0, and its percentile ranking is 50, which is the median position. With no benchmark entries, the database cannot provide a comparative performance figure for this integrated part against any discrete GPU, including the RTX 5070 SUPER.
Given the lack of head-to-head data, the raw compute figures from the specification table become the only quantitative basis for comparison. The RTX 5070 SUPER delivers 32.15 TFLOPS of FP32 performance, while the Intel Arc Graphics 1 Xe Mobile delivers 588.8 GFLOPS. Converting the Intel figure to TFLOPS yields 0.5888 TFLOPS, which means the RTX 5070 SUPER provides approximately 54.6 times the FP32 throughput. This ratio is derived strictly from the recorded numbers: 32.15 divided by 0.5888 equals 54.6.
Pixel throughput shows a similar disparity. The RTX 5070 SUPER achieves 201.0 GPixel/s, while the Intel part achieves 9.200 GPixel/s. The NVIDIA card delivers roughly 21.8 times the pixel fill rate. Texture rate comparisons show 502.4 GTexel/s versus 18.40 GTexel/s, a factor of about 27.3 in favor of the RTX 5070 SUPER.
The Verdict
From the data alone, the NVIDIA GeForce RTX 5070 SUPER dominates the Intel Arc Graphics 1 Xe Mobile in every measurable compute category. The RTX 5070 SUPER has a recorded 3DMark Steel Nomad score of 2690, while the Intel integrated part has no recorded score. The FP32, pixel rate, and texture rate figures all favor NVIDIA by substantial margins, ranging from roughly 22 times to nearly 55 times.
The RTX 5070 SUPER is a discrete, dual-slot card with a 275 W TDP, 18 GB of GDDR7 memory on a 192-bit bus, and 672.0 GB/s of bandwidth. The Intel Arc Graphics 1 Xe Mobile is an integrated GPU (IGP) with system-shared memory, a 25 W TDP, and no dedicated VRAM. These are fundamentally different product categories, and the benchmark data reflects that gap.
For workloads requiring high FP32 throughput, such as general compute or traditional rasterization, the RTX 5070 SUPER is the clear choice based on its 32.15 TFLOPS versus the Intel part's 588.8 GFLOPS. For ray tracing, the RTX 5070 SUPER has 50 RT cores, while the Intel part has 1 RT core. Tensor operations also favor NVIDIA with 200 tensor cores, a field that is null for the Intel product.
The Intel Arc Graphics 1 Xe Mobile holds a percentile ranking of 50, which is the median position in the database, but this ranking is based on no actual benchmark scores. Its average benchmark score of 0 indicates that no performance data exists for it. The RTX 5070 SUPER, by contrast, has a verified score that places it ahead of 82% of all GPUs in the database.
Users seeking a high-performance discrete GPU should select the RTX 5070 SUPER. Users constrained to a low-power integrated solution with no dedicated graphics card slot should consider the Intel Arc Graphics 1 Xe Mobile, but the data shows it operates at a vastly lower performance tier.
Architecture Differences
The Intel Arc Graphics 1 Xe Mobile uses the Xe3-LPG architecture on a 3 nm process node fabricated by Intel. The chip is codenamed Wildcat Lake, and it belongs to the Arc Graphics-M (Wildcat Lake) generation. The NVIDIA GeForce RTX 5070 SUPER uses the Blackwell 2.0 architecture on a 5 nm process node fabricated by TSMC. The chip is codenamed GB205, and it belongs to the GeForce 50 generation.
The Intel part has 128 shading units, 8 texture mapping units, and 4 ROPs. It includes 1 RT core and no tensor cores. The NVIDIA part has 6400 shading units, 200 TMUs, and 80 ROPs. It includes 50 RT cores and 200 tensor cores. The shading unit count difference is substantial: 6400 versus 128, a ratio of 50 to 1.
Memory architecture differs fundamentally. The Intel Arc Graphics 1 Xe Mobile uses system-shared memory with no dedicated VRAM, no fixed bus width, and bandwidth that is system dependent. The RTX 5070 SUPER has 18 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s of bandwidth. The memory clock for the NVIDIA card is 1750 MHz, translating to 28 Gbps effective, while the Intel part has no dedicated memory clock.
The process node difference is notable: 3 nm for Intel versus 5 nm for NVIDIA. The Intel part has an unknown transistor count and die size, while the NVIDIA GB205 chip contains 31,100 million transistors on a 263 mm² die, yielding a transistor density of 118.3M per mm². The Intel foundry is Intel, while the NVIDIA foundry is TSMC.
Clock speeds show a narrower gap than compute units. The Intel part has a base clock of 300 MHz and a boost clock of 2300 MHz. The NVIDIA part has a base clock of 2325 MHz and a boost clock of 2512 MHz. The boost clocks are close, but the NVIDIA card's massive shading unit count multiplies its throughput far beyond the Intel part.
API support is identical for both: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This means both products support the same feature level for graphics APIs, but the underlying hardware capabilities differ widely.
FAQ
Q: What is the recorded 3DMark Steel Nomad DX12 score for the NVIDIA GeForce RTX 5070 SUPER?
A: The RTX 5070 SUPER has a recorded 3DMark Steel Nomad DX12 score of 2690, with an average benchmark score of 2690.
Q: Does the Intel Arc Graphics 1 Xe Mobile have any benchmark scores in the database?
A: No, the Intel Arc Graphics 1 Xe Mobile has no benchmark scores recorded. Its average benchmark score is 0, and its percentile ranking is 50.
Q: How much memory does each product have?
A: The NVIDIA GeForce RTX 5070 SUPER has 18 GB of GDDR7 memory on a 192-bit bus. The Intel Arc Graphics 1 Xe Mobile uses system-shared memory with no dedicated VRAM.
Q: What are the TDP figures for these two products?
A: The NVIDIA GeForce RTX 5070 SUPER has a TDP of 275 W, while the Intel Arc Graphics 1 Xe Mobile has a TDP of 25 W.
Q: How many RT cores does each product have?
A: The NVIDIA GeForce RTX 5070 SUPER has 50 RT cores, while the Intel Arc Graphics 1 Xe Mobile has 1 RT core.
Q: What is the FP32 performance of each product?
A: The NVIDIA GeForce RTX 5070 SUPER delivers 32.15 TFLOPS of FP32 performance, while the Intel Arc Graphics 1 Xe Mobile delivers 588.8 GFLOPS.
Where Each One Wins
The NVIDIA GeForce RTX 5070 SUPER wins in every category where quantitative data exists. Its 3DMark Steel Nomad score of 2690 places it in the 18th percentile, ahead of 82% of all GPUs in the database. The Intel Arc Graphics 1 Xe Mobile has no score to compare.
For FP32 compute, the RTX 5070 SUPER delivers 32.15 TFLOPS, which is approximately 54.6 times the 588.8 GFLOPS of the Intel part. For pixel fill rate, the NVIDIA card achieves 201.0 GPixel/s versus 9.200 GPixel/s, a factor of 21.8. For texture rate, the NVIDIA card achieves 502.4 GTexel/s versus 18.40 GTexel/s, a factor of 27.3.
The RTX 5070 SUPER supports ray tracing with 50 RT cores and tensor operations with 200 tensor cores. The Intel part has 1 RT core and no tensor cores. This makes the NVIDIA card the only viable choice for ray-traced workloads or tensor-based applications.
Memory bandwidth heavily favors the NVIDIA card. The RTX 5070 SUPER provides 672.0 GB/s of bandwidth from its GDDR7 memory, while the Intel part's bandwidth is system dependent and shared with the CPU. For memory-intensive workloads such as high-resolution texture streaming or large dataset processing, the discrete NVIDIA card has a decisive advantage.
The Intel Arc Graphics 1 Xe Mobile wins in power efficiency, as measured by TDP. At 25 W, it consumes 250 W less than the 275 W RTX 5070 SUPER. The Intel part is an IGP with no power connectors and a slot width of IGP, meaning it requires no additional power cabling and fits into any system with an appropriate processor. The NVIDIA card is dual-slot and requires a single 16-pin power connector.
For portability, the Intel part's display outputs are portable device dependent, meaning it can be used in laptops and compact systems. The RTX 5070 SUPER offers 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs, which are typical for desktop use. The PCIe interface differs: the NVIDIA card uses PCIe 5.0 x16, while the Intel part uses an IGP bus interface.
The production status for both is Active, and both were released in similar timeframes: the Intel part on April 15, 2026, and the NVIDIA part on December 31, 2025. Neither product has a predecessor or successor listed in the database, except the Intel part lists HD Graphics-M as its predecessor.
Specification Differences
The two products differ across nearly every specification field in the database. The process nodes differ: Intel uses 3 nm, NVIDIA uses 5 nm. The foundries differ: Intel uses Intel, NVIDIA uses TSMC. The transistor count is unknown for Intel, while NVIDIA lists 31,100 million transistors on a 263 mm² die.
The shading units differ by a factor of 50: 128 for Intel, 6400 for NVIDIA. TMUs differ by a factor of 25: 8 versus 200. ROPs differ by a factor of 20: 4 versus 80. RT cores differ by a factor of 50: 1 versus 50. Tensor cores are null for Intel, while NVIDIA has 200.
Clock speeds differ: Intel has a base clock of 300 MHz and boost of 2300 MHz. NVIDIA has a base clock of 2325 MHz and boost of 2512 MHz. The memory clocks differ fundamentally: Intel uses system-shared memory, NVIDIA uses 1750 MHz (28 Gbps effective) GDDR7.
Memory size, type, bus width, and bandwidth all differ. Intel has system-shared memory with system-dependent bandwidth. NVIDIA has 18 GB GDDR7, 192-bit bus, and 672.0 GB/s bandwidth. The TDP differs by 250 W: 25 W for Intel, 275 W for NVIDIA.
Slot width differs: IGP for Intel, dual-slot for NVIDIA. Power connectors differ: none for Intel, 1x 16-pin for NVIDIA. Bus interface differs: IGP for Intel, PCIe 5.0 x16 for NVIDIA. Display outputs differ: portable device dependent for Intel, 1x HDMI 2.1b and 3x DisplayPort 2.1b for NVIDIA.
Dimensions are only listed for the NVIDIA card: 245 mm length, 115 mm height, 40 mm width. The Intel part has no dimensions listed, which is consistent with its integrated nature. The release dates differ by roughly four months, with NVIDIA launching on December 31, 2025, and Intel on April 15, 2026.
The pixel rate differs: 9.200 GPixel/s for Intel versus 201.0 GPixel/s for NVIDIA. The texture rate differs: 18.40 GTexel/s versus 502.4 GTexel/s. The FP32 performance differs: 588.8 GFLOPS versus 32.15 TFLOPS. The FP16 performance differs: 1,177.6 GFLOPS (2:1) for Intel versus 32.15 TFLOPS (1:1) for NVIDIA.
The API support is identical: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The production status is Active for both. Neither product has a launch MSRP listed in the database. The Intel part has a predecessor (HD Graphics-M), while the NVIDIA part has no predecessor listed. Neither product has a successor listed.