Intel Arc A530M vs NVIDIA B300 SXM6 AC Comparison

Intel
GPU

Intel Arc A530M

CORE STATE DG2-256
VRAM 8 GB
CLOCK SPEED 1300 MHz
TDP 65 W
BUS WIDTH 128 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

B300 SXM6 AC

CORE STATE GB110
VRAM 288 GB
CLOCK SPEED 2032 MHz
TDP 1100 W
BUS WIDTH 8192 bit
ARCHITECTURE Blackwell Ultra
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
49,735
369,831
geekbench_vulkan
43,492
N/A

Analysis: Intel Arc A530M vs NVIDIA B300 SXM6 AC

Intel Arc A530M and NVIDIA B300 SXM6 AC occupy opposite ends of the hardware spectrum, one a mobile integrated GPU and the other a server-class accelerator. The recorded benchmark data shows a single head-to-head result, and it is overwhelmingly one-sided.

Head-to-Head Benchmarks

The database contains one direct benchmark comparison between these two products: Geekbench OpenCL. The Intel Arc A530M scores 49,735, while the NVIDIA B300 SXM6 AC scores 369,831. This gives the NVIDIA part a delta of 86.6 percent over the Intel part, meaning the B300 SXM6 AC delivers roughly 7.4 times the raw compute throughput in this workload.

The NVIDIA B300 SXM6 AC sits in the 100th percentile of all GPUs in the database, an exceptional position. Its nearest rivals include the NVIDIA B200, which trails by 7 percent, and the NVIDIA H200 NVL, which is 10.4 percent behind. The AMD Instinct MI300X scores 16.3 percent lower, and the NVIDIA L40S is 25 percent behind. This places the B300 SXM6 AC at the very top of the recorded performance hierarchy.

The Intel Arc A530M, by contrast, holds the 85th percentile across all GPUs. Its nearest rivals are clustered tightly around its score. The AMD Radeon RX 6550M is 0.2 percent ahead, the AMD Radeon RX 5600M matches its average score exactly, the NVIDIA RTX A2000 is 1.2 percent behind, and the NVIDIA RTX 5880 Ada Generation is 1.4 percent behind. The A530M is therefore competitive within its own performance class, but that class sits far below the server accelerator tier.

The average benchmark score for the Intel part is 46,614, derived from two tests: Geekbench OpenCL at 49,735 and Geekbench Vulkan at 43,492. The NVIDIA part has only one recorded benchmark, the OpenCL result of 369,831, which also serves as its average. The gap in raw scores is substantial, and the percentile rankings confirm that these products target entirely different workloads and market segments.

Architecture Differences

The two GPUs stem from different architectural lineages. Intel uses the Xe-HPG architecture with the DG2-256 chip, part of the Alchemist generation for Arc 5 Mobile. NVIDIA employs the Blackwell Ultra architecture with the GB110 chip, belonging to the Server Blackwell generation. The process nodes differ as well: Intel uses a 6 nm process from TSMC, while NVIDIA uses a 5 nm process, also from TSMC.

The transistor counts reveal a massive scale difference. Intel packs 11,500 million transistors on a 269 mm² die, yielding a transistor density of 42.8 million per mm². NVIDIA integrates 208,000 million transistors on a 1,628 mm² die, with a density of 127.8 million per mm². The NVIDIA chip is roughly 6 times larger in die area and carries over 18 times the transistor count.

Clock speeds also diverge sharply. The Intel part runs at a 900 MHz base and 1,300 MHz boost. The NVIDIA part operates at a 1,665 MHz base and 2,032 MHz boost. Memory clocks differ as well: Intel uses 1,750 MHz with 14 Gbps effective data rate, while NVIDIA uses 2,000 MHz with 8 Gbps effective.

The memory subsystems are built on different technologies. Intel has 8 GB of GDDR6 on a 128-bit bus, delivering 224.0 GB/s of bandwidth. NVIDIA has 288 GB of HBM3e on an 8192-bit bus, delivering 8.19 TB/s. The NVIDIA memory bandwidth is over 36 times higher, and its capacity is 36 times larger.

Compute resources scale accordingly. Intel provides 1,536 shading units, 96 texture mapping units, 48 render output units, and 12 ray tracing cores. NVIDIA provides 18,944 shading units, 592 texture mapping units, 24 render output units, and 592 tensor cores. The NVIDIA part has no listed ray tracing cores, while the Intel part has no listed tensor cores. Intel lists a pixel rate of 62.40 GPixel/s and a texture rate of 124.8 GTexel/s. NVIDIA lists a pixel rate of 48.77 GPixel/s and a texture rate of 1,202.9 GTexel/s.

Floating point performance shows a stark contrast. Intel delivers 3.994 TFLOPS FP32 and 7.987 TFLOPS FP16 with a 2:1 ratio. NVIDIA delivers 76.99 TFLOPS FP32 and 76.99 TFLOPS FP16 with a 1:1 ratio. The NVIDIA part offers roughly 19 times the FP32 throughput and nearly 10 times the FP16 throughput.

Power envelopes differ enormously. Intel has a 65 W TDP and an integrated form factor, while NVIDIA has a 1,100 W TDP and an SXM Module slot width. The NVIDIA part suggests a 1,500 W power supply, while Intel lists no such requirement. The bus interfaces also differ: Intel uses PCIe 4.0 x8, NVIDIA uses PCIe 6.0 x16. Intel supports portable device dependent display outputs, while NVIDIA has no outputs.

API support diverges completely. Intel supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. NVIDIA lists N/A for all three APIs, reflecting its server-oriented design with no graphics driver stack.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA B300 SXM6 AC has an average benchmark score of 369,831, while the Intel Arc A530M has an average of 46,614.

Q: How much faster is the NVIDIA B300 SXM6 AC in OpenCL?

A: The NVIDIA part scores 369,831 versus 49,735 for the Intel part, a delta of 86.6 percent in favor of NVIDIA.

Q: What memory configurations do these GPUs use?

A: Intel uses 8 GB of GDDR6 on a 128-bit bus with 224.0 GB/s bandwidth. NVIDIA uses 288 GB of HBM3e on an 8192-bit bus with 8.19 TB/s bandwidth.

Q: Which GPU has higher transistor density?

A: NVIDIA has a transistor density of 127.8 million per mm², while Intel has 42.8 million per mm².

Q: What are the power requirements for each part?

A: Intel has a 65 W TDP with no suggested power supply. NVIDIA has a 1,100 W TDP and suggests a 1,500 W power supply.

Q: Do both GPUs support the same APIs?

A: No. Intel supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. NVIDIA lists N/A for DirectX, OpenGL, and Vulkan.

Specification Differences

The two products differ in nearly every specification category. Intel uses a 6 nm process, NVIDIA uses 5 nm. Intel has 11,500 million transistors, NVIDIA has 208,000 million. The die sizes are 269 mm² and 1,628 mm², respectively.

Clock speeds differ: Intel has a 900 MHz base and 1,300 MHz boost, NVIDIA has a 1,665 MHz base and 2,032 MHz boost. Memory sizes are 8 GB versus 288 GB. Memory types are GDDR6 versus HBM3e. Bus widths are 128-bit versus 8192-bit. Bandwidths are 224.0 GB/s versus 8.19 TB/s.

Shader counts differ: 1,536 versus 18,944. TMUs are 96 versus 592. ROPs are 48 versus 24. Intel has 12 ray tracing cores, NVIDIA has none listed. NVIDIA has 592 tensor cores, Intel has none listed.

Pixel rates are 62.40 GPixel/s for Intel and 48.77 GPixel/s for NVIDIA. Texture rates are 124.8 GTexel/s versus 1,202.9 GTexel/s. FP32 performance is 3.994 TFLOPS versus 76.99 TFLOPS. FP16 performance is 7.987 TFLOPS versus 76.99 TFLOPS.

TDPs are 65 W versus 1,100 W. Slot widths are IGP versus SXM Module. Intel has no suggested PSU, NVIDIA suggests 1,500 W. Bus interfaces are PCIe 4.0 x8 versus PCIe 6.0 x16. Display outputs are portable device dependent versus no outputs.

API support: Intel has DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. NVIDIA has N/A for all. Release dates differ: Intel released on 2023-07-31, NVIDIA on 2025-09-10. NVIDIA lists its predecessor as Server Hopper and successor as Server Rubin, while Intel lists neither.

Where Each One Wins

The NVIDIA B300 SXM6 AC wins in every measured category except pixel rate, where Intel's 62.40 GPixel/s exceeds NVIDIA's 48.77 GPixel/s. NVIDIA wins on raw compute, memory capacity, memory bandwidth, transistor count, die size, clock speeds, shader throughput, and texture rate.

The Intel Arc A530M holds advantages in power efficiency and form factor. Its 65 W TDP allows for integrated deployment, whereas the NVIDIA part requires a 1,100 W TDP and an SXM Module slot. The Intel part also supports display outputs and a full graphics API stack, making it suitable for client-side rendering tasks.

For use cases involving graphics output, desktop acceleration, or portable devices, the Intel Arc A530M provides the necessary display connectivity and API compatibility. Its lower power envelope also suits constrained thermal environments.

For server workloads, AI inference, or high-bandwidth compute tasks, the NVIDIA B300 SXM6 AC delivers the required performance. Its 288 GB of HBM3e memory with 8.19 TB/s bandwidth and 76.99 TFLOPS FP32 throughput place it at the top of the database's performance rankings. The NVIDIA part's nearest rival, the B200, sits 7 percent behind, confirming its position as the fastest recorded GPU.

The benchmark data shows no overlap in performance tiers. The Intel part competes with mobile-class GPUs such as the AMD Radeon RX 5600M and RX 6550M, while the NVIDIA part leads the server-class segment. Each product serves its respective market without direct competition across the two categories.

DETAILED SPECIFICATIONS

SPECIFICATION
A530M
B300 SXM6 AC
Core Specs
Shading Units
1,536
18,944 +1133.3%
Shaders
1,536
18,944 +1133.3%
TMUs
96
592 +516.7%
ROPs
48
24 -50.0%
SM Count
148
Execution Units
192
Clocks
Base Clock
900 MHz
1665 MHz
Boost Clock
1300 MHz
2032 MHz
Memory Clock
1750 MHz 14 Gbps effective
2000 MHz 8 Gbps effective
Memory
Memory Size
8 GB
288 GB
VRAM (MB)
8,192
294,912 +3500.0%
Memory Type
GDDR6
HBM3e
Memory Bus
128 bit
8192 bit
Bandwidth
224.0 GB/s
8.19 TB/s
Cache
L1 Cache
256 KB (per SM)
L2 Cache
8 MB
126 MB
Performance
Pixel Rate
62.40 GPixel/s
48.77 GPixel/s
Texture Rate
124.8 GTexel/s
1,202.9 GTexel/s
FP32 (TFLOPS)
3.994 TFLOPS
76.99 TFLOPS
FP64 (TFLOPS)
1,202.9 GFLOPS (1:64)
FP16 (TFLOPS)
7.987 TFLOPS (2:1)
76.99 TFLOPS (1:1)
AI/RT
RT Cores
12
Tensor Cores
592
XMX Cores
192
Power
TDP
65 W
1100 W
TDP (W)
65
1,100 +1592.3%
Suggested PSU
1500 W
Architecture
Architecture
Xe-HPG
Blackwell Ultra
GPU Name
DG2-256
GB110
Generation
Alchemist (Arc 5 Mobile)
Server Blackwell (Bxx)
Process Size
6 nm
5 nm
Transistors
11,500 million
208,000 million
Die Size
269 mm²
1628 mm²
Foundry
TSMC
TSMC
Density
42.8M / mm²
127.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
10.3
Shader Model
6.6
Physical
Slot Width
IGP
SXM Module
Outputs
Portable Device Dependent
No outputs
Bus Interface
PCIe 4.0 x8
PCIe 6.0 x16
Other
Production
Active
Active
Predecessor
Server Hopper
Successor
Server Rubin
View Arc A530M Details View B300 SXM6 AC Details