AMD Ryzen Z2 GPU vs Intel Arc Graphics 112EU Mobile Comparison
AMD Ryzen Z2 GPU
Arc Graphics 112EU Mobile
Analysis: AMD Ryzen Z2 GPU vs Intel Arc Graphics 112EU Mobile
Head-to-Head Benchmarks
The database contains no recorded benchmark scores for either the AMD Ryzen Z2 GPU or the Intel Arc Graphics 112EU Mobile. Both products show a benchmark percentile of 50 against all GPUs, indicating they sit at the median of the recorded performance distribution. However, without specific head-to-head measurements, the wins column shows zero for both parts. The available data instead allows for a comparison based on raw compute specifications and architectural parameters, which indicate where each design holds theoretical advantages.
The AMD Ryzen Z2 GPU delivers 8.294 TFLOPS of FP32 throughput, while the Intel Arc Graphics 112EU Mobile provides 3.942 TFLOPS. This places the AMD part at roughly 2.1 times the single-precision compute capability of the Intel part. For FP16 workloads, the AMD GPU again reaches 8.294 TFLOPS with a 1:1 ratio, whereas the Intel GPU achieves 7.885 TFLOPS with a 2:1 ratio. The FP16 figures are nearly identical, differing by only about 5%, but the AMD implementation sustains that rate without relying on packed math.
Pixel throughput favors the AMD part at 86.40 GPixel/s versus 52.80 GPixel/s for Intel, a 64% advantage. Texture rate shows a smaller gap: 129.6 GTexel/s for AMD versus 123.2 GTexel/s for Intel, a 5% lead. These figures suggest the AMD GPU has a stronger fixed-function rasterization pipeline, while the Intel GPU compensates with a higher count of texture units relative to its pixel output.
The AMD GPU uses 768 shading units, 48 texture mapping units, and 32 render output units. The Intel GPU uses 896 shading units, 56 texture mapping units, and 24 render output units. Despite having fewer shaders and TMUs, the AMD GPU achieves higher throughput due to its substantially higher clock speeds: 800 MHz base and 2700 MHz boost versus 300 MHz base and 2200 MHz boost for Intel. The boost clock difference alone is 500 MHz, or 23%.
Architecture Differences
The two GPUs come from different manufacturers and use distinct process nodes. AMD builds the Ryzen Z2 GPU on a 4 nm process at TSMC, with 25,390 million transistors on a 178 mm² die, yielding a transistor density of 142.6 million per mm². Intel fabricates the Arc Graphics 112EU Mobile on a 10 nm process at its own foundry, with no transistor count or die size recorded in the database.
The AMD part uses the RDNA 3.0 architecture under the Hawk Point chip, while Intel uses the Xe-LPG architecture under the Meteor Lake chip. AMD lists the generation as "Console GPU (AMD)", while Intel lists "Arc Graphics-M (Meteor Lake)". The AMD GPU includes 12 ray tracing cores; the Intel GPU has no dedicated ray tracing core count recorded.
Memory configuration differs completely. The AMD Ryzen Z2 GPU has 16 GB of LPDDR5X memory on a 128-bit bus, with memory clocks at 937 MHz and 7.5 Gbps effective, delivering 119.9 GB/s of bandwidth. The Intel Arc Graphics 112EU Mobile uses system shared memory, with a bus width and memory type both marked as system dependent. Its bandwidth is listed as system dependent, meaning no fixed figure applies.
Power draw presents a notable contrast. The AMD GPU has a TDP of 28 W, while the Intel GPU has a TDP of 65 W. This means the AMD part delivers higher compute throughput while consuming less than half the power budget of the Intel part. The Intel GPU is classified as an IGP with a Ring Bus interface, while the AMD GPU has no bus interface specified and uses a single USB Type-C display output. The Intel display output is portable device dependent.
API support differs in DirectX version. The AMD GPU supports DirectX 12 Ultimate (12_2), while the Intel GPU supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. Release dates also differ: the Intel part launched on December 13, 2023, and the AMD part launched on December 31, 2024. The Intel GPU lists a predecessor, HD Graphics-M, while the AMD part has no predecessor or successor recorded. Both are listed as Active in production status.
FAQ
Q: Which GPU has higher FP32 compute performance?
A: The AMD Ryzen Z2 GPU delivers 8.294 TFLOPS of FP32 throughput, which is more than double the 3.942 TFLOPS of the Intel Arc Graphics 112EU Mobile.
Q: How do the memory configurations compare?
A: The AMD GPU uses 16 GB of dedicated LPDDR5X memory on a 128-bit bus, with 119.9 GB/s bandwidth. The Intel GPU uses system shared memory, with capacity, type, and bandwidth all dependent on the host system.
Q: What is the TDP difference between the two?
A: The AMD Ryzen Z2 GPU has a TDP of 28 W, while the Intel Arc Graphics 112EU Mobile has a TDP of 65 W. The AMD part uses less than half the power envelope.
Q: Do both GPUs support the same DirectX version?
A: No. The AMD GPU supports DirectX 12 Ultimate (12_2), while the Intel GPU supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.
Q: Which GPU has a higher boost clock?
A: The AMD Ryzen Z2 GPU boosts to 2700 MHz, compared to 2200 MHz for the Intel Arc Graphics 112EU Mobile. The AMD base clock is 800 MHz versus 300 MHz for Intel.
Q: Are there differences in ray tracing support?
A: Yes. The AMD GPU includes 12 ray tracing cores, while the Intel GPU has no ray tracing core count recorded in the database.
Specification Differences
| Specification | AMD Ryzen Z2 GPU | Intel Arc Graphics 112EU Mobile |
|---|---|---|
| Manufacturer | AMD | Intel |
| Chip | Hawk Point | Meteor Lake |
| Architecture | RDNA 3.0 | Xe-LPG |
| Generation | Console GPU (AMD) | Arc Graphics-M (Meteor Lake) |
| Process Node | 4 nm | 10 nm |
| Foundry | TSMC | Intel |
| Transistors | 25,390 million | Not specified |
| Die Size | 178 mm² | Not specified |
| Transistor Density | 142.6M / mm² | Not specified |
| Base Clock | 800 MHz | 300 MHz |
| Boost Clock | 2700 MHz | 2200 MHz |
| Memory Clock | 937 MHz, 7.5 Gbps effective | System Shared |
| Memory Size | 16 GB | System Shared |
| Memory Type | LPDDR5X | System Shared |
| Memory Bus Width | 128 bit | System Shared |
| Memory Bandwidth | 119.9 GB/s | System Dependent |
| Shading Units | 768 | 896 |
| TMUs | 48 | 56 |
| ROPs | 32 | 24 |
| RT Cores | 12 | Not specified |
| Pixel Rate | 86.40 GPixel/s | 52.80 GPixel/s |
| Texture Rate | 129.6 GTexel/s | 123.2 GTexel/s |
| FP32 Performance | 8.294 TFLOPS | 3.942 TFLOPS |
| FP16 Performance | 8.294 TFLOPS (1:1) | 7.885 TFLOPS (2:1) |
| TDP | 28 W | 65 W |
| Bus Interface | Not specified | Ring Bus |
| Display Outputs | 1x USB Type-C | Portable Device Dependent |
| DirectX Support | 12 Ultimate (12_2) | 12 (12_1) |
| Release Date | December 31, 2024 | December 13, 2023 |
| Predecessor | Not specified | HD Graphics-M |
The Verdict
The recorded data shows a clear performance hierarchy in raw compute. The AMD Ryzen Z2 GPU leads in FP32 throughput by a factor of 2.1, in pixel rate by 64%, and in texture rate by 5%. It achieves these wins while operating at a TDP of 28 W, less than half the 65 W TDP of the Intel Arc Graphics 112EU Mobile. The AMD part also supports DirectX 12 Ultimate, includes 12 ray tracing cores, and has a dedicated 16 GB memory pool with 119.9 GB/s bandwidth. The Intel part relies on system shared memory, which introduces dependency on the host platform for performance.
The Intel GPU does hold advantages in certain structural areas. It has 896 shading units versus 768, and 56 TMUs versus 48. These higher counts do not translate to throughput wins due to the lower clock speeds, but they indicate a wider execution resource layout. The Intel part also launched earlier, with a release date of December 13, 2023, compared to December 31, 2024 for AMD. It also lists a predecessor, HD Graphics-M, showing a lineage in Intel's integrated graphics line.
For users who need maximum compute throughput, dedicated memory, and lower power consumption, the AMD Ryzen Z2 GPU is the stronger choice based on the specification data. For users who require an integrated solution that shares system memory and operates within a larger power envelope, the Intel Arc Graphics 112EU Mobile remains a functional option, though with lower theoretical performance ceilings.
Where Each One Wins
The AMD Ryzen Z2 GPU wins in all measured compute and rasterization categories. It leads in FP32 (8.294 TFLOPS versus 3.942 TFLOPS), FP16 (8.294 TFLOPS versus 7.885 TFLOPS), pixel rate (86.40 GPixel/s versus 52.80 GPixel/s), and texture rate (129.6 GTexel/s versus 123.2 GTexel/s). It also wins in power efficiency, delivering higher performance at 28 W versus 65 W. The dedicated 16 GB LPDDR5X memory with 119.9 GB/s bandwidth provides a fixed memory performance baseline, unlike the system dependent bandwidth of the Intel part. The DirectX 12 Ultimate support and 12 ray tracing cores give the AMD GPU a feature set advantage for modern graphics workloads.
The Intel Arc Graphics 112EU Mobile wins in structural resource counts: more shading units (896 versus 768), more TMUs (56 versus 48), and a wider execution resource pool. It also holds an earlier release date and a recorded predecessor, indicating a more established product lineage. The system shared memory model may simplify system integration, as it requires no dedicated video memory allocation. The Ring Bus interface also provides a specific integration path for Intel platforms.
The data indicates that the AMD Ryzen Z2 GPU is the higher performing part in every throughput metric recorded, with a lower power draw and a more complete feature set. The Intel Arc Graphics 112EU Mobile offers a different integration model and a broader execution resource layout, but its lower clocks and higher TDP place it behind in all performance measurements.