AMD Radeon RX 9050 vs Intel Arc Pro B390 Comparison

AMD
RADEON

AMD Radeon RX 9050

CORE STATE Navi 44
VRAM 8 GB
CLOCK SPEED 2600 MHz
TDP 92 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 4.0
nm
PROCESS 4 nm
LAUNCH DATE 2026
VS
Intel
GPU

Arc Pro B390

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2500 MHz
TDP 80 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

Analysis: AMD Radeon RX 9050 vs Intel Arc Pro B390

Head-to-Head Benchmarks

The recorded data shows no direct head-to-head benchmark results between the AMD Radeon RX 9050 and the Intel Arc Pro B390. Neither unit has an average benchmark score recorded, and both sit at the 50th percentile among all GPUs in the database. This means the two cards are positioned at the same performance tier in the aggregate rankings, but the lack of direct comparison scores prevents a definitive statement on which unit holds a measurable performance advantage in any specific workload.

What the data does provide is a set of compute and throughput figures that can be examined side by side. The AMD Radeon RX 9050 delivers 10.65 TFLOPS of FP32 compute, while the Intel Arc Pro B390 delivers 7.680 TFLOPS. That places the AMD part approximately 39% higher in single-precision floating-point throughput. In FP16, the AMD card again outputs 10.65 TFLOPS with a 1:1 ratio, whereas the Intel card outputs 15.36 TFLOPS with a 2:1 ratio, meaning Intel has a notable lead in half-precision work. The pixel rate favors AMD at 166.4 GPixel/s versus Intel’s 60.00 GPixel/s, and the texture rate also favors AMD at 166.4 GTexel/s versus Intel’s 120.0 GTexel/s.

Memory bandwidth differs substantially. The AMD Radeon RX 9050 uses 8 GB of GDDR6 over a 128-bit bus, yielding 288.0 GB/s of dedicated bandwidth. The Intel Arc Pro B390 uses system shared memory, with bandwidth listed as system dependent and a bus width that is also system shared. This means the AMD part has a fixed, dedicated memory pipeline, while the Intel part relies on whatever system memory configuration is present, which can vary by platform.

The shading unit count favors Intel, which has 1536 shading units versus AMD’s 1024. However, the AMD card has 64 texture mapping units and 64 raster operation pipelines, while the Intel card has 48 TMUs and 24 ROPs. The AMD part also includes 16 ray tracing cores, while the Intel part includes 12. Clock speeds show AMD boosting to 2600 MHz with a game clock of 1920 MHz and a base of 1330 MHz. Intel boosts to 2500 MHz but has a much lower base of 300 MHz, which suggests the Intel part is designed for variable power states in a portable or integrated context.

Without direct benchmark scores, the only clear numerical conclusion is that AMD leads in FP32, pixel fill, texture fill, and dedicated memory bandwidth, while Intel leads in FP16 throughput and shading unit count. The practical impact of those leads depends on the workload and the system memory architecture behind the Intel part.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The AMD Radeon RX 9050 delivers 10.65 TFLOPS of FP32 compute, while the Intel Arc Pro B390 delivers 7.680 TFLOPS. The AMD part holds a clear lead in single-precision workloads.

Q: Does the Intel Arc Pro B390 use dedicated video memory?

A: No. The Intel Arc Pro B390 uses system shared memory, with system shared type, bus width, and system dependent bandwidth. The AMD Radeon RX 9050 uses 8 GB of dedicated GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth.

Q: Which card has more shading units?

A: The Intel Arc Pro B390 has 1536 shading units, compared to 1024 on the AMD Radeon RX 9050. However, the AMD card has more texture mapping units (64 versus 48) and more raster operation pipelines (64 versus 24).

Q: What is the power draw difference between the two cards?

A: The AMD Radeon RX 9050 has a TDP of 92 W and requires a 1x 8-pin power connector with a suggested 250 W power supply. The Intel Arc Pro B390 has a TDP of 80 W, uses no power connectors, and is an integrated graphics processor (IGP).

Q: How do the two cards compare in ray tracing hardware?

A: The AMD Radeon RX 9050 includes 16 ray tracing cores, while the Intel Arc Pro B390 includes 12 ray tracing cores. The AMD part has a higher count of dedicated ray tracing hardware.

Q: Which card has a higher boost clock?

A: The AMD Radeon RX 9050 boosts to 2600 MHz, while the Intel Arc Pro B390 boosts to 2500 MHz. The AMD part also has a significantly higher base clock at 1330 MHz versus 300 MHz.

Where Each One Wins

The AMD Radeon RX 9050 wins in scenarios that depend on dedicated memory bandwidth and high raster throughput. Its 288.0 GB/s of dedicated GDDR6 bandwidth is fixed and independent of system configuration, which matters for texture-heavy rendering and high-resolution framebuffer work. The pixel rate of 166.4 GPixel/s and texture rate of 166.4 GTexel/s are both roughly 39% higher than the Intel part’s pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s. This makes the AMD card the stronger choice for conventional 3D rendering that relies on fill rate and memory latency.

The Intel Arc Pro B390 wins in half-precision compute tasks. Its FP16 output of 15.36 TFLOPS is approximately 44% higher than the AMD part’s 10.65 TFLOPS, and the 2:1 FP16 ratio indicates the Intel architecture is optimized for reduced-precision workloads. The higher shading unit count of 1536 also gives Intel an advantage in workloads that scale with shader occupancy rather than texture or ROP throughput. Integrated into a system with fast shared memory, the Intel part could be competitive for compute-heavy tasks that use FP16 math, such as certain machine learning inference or image processing pipelines.

The AMD card also wins on clock stability. A base clock of 1330 MHz and a game clock of 1920 MHz mean the AMD part maintains high frequency under sustained load. Intel’s base clock of 300 MHz with a boost of 2500 MHz suggests a wider frequency swing and a design that may spend more time at lower clocks during light workloads.

Specification Differences

The AMD Radeon RX 9050 uses 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth. The Intel Arc Pro B390 uses system shared memory with a system shared bus width and system dependent bandwidth. The memory type, size, bus width, and bandwidth fields all differ between the two.

The AMD card has 1024 shading units, 64 TMUs, 64 ROPs, and 16 ray tracing cores. The Intel card has 1536 shading units, 48 TMUs, 24 ROPs, and 12 ray tracing cores. The AMD part has a higher TMU and ROP count, while Intel has a higher shading unit count.

Clock speeds differ in every category. AMD lists base at 1330 MHz, game at 1920 MHz, and boost at 2600 MHz. Intel lists base at 300 MHz, no game clock, and boost at 2500 MHz. The memory clock on AMD is 2250 MHz with 18 Gbps effective, while Intel has no dedicated memory clock.

Power and form factor differ. AMD has a TDP of 92 W, is dual-slot, uses a 1x 8-pin power connector, and has a suggested power supply of 250 W. Intel has a TDP of 80 W, is an IGP, uses no power connectors, and has no suggested power supply listed.

Display outputs differ. AMD provides 1x HDMI 2.1b and 2x DisplayPort 2.1a. Intel lists portable device dependent outputs. The bus interface also differs: AMD uses PCIe 5.0 x16, while Intel uses IGP.

Process node and foundry differ. AMD is built on a 4 nm process at TSMC with 29,700 million transistors on a 199 mm² die and a transistor density of 149.2M per mm². Intel uses a 3 nm process at Intel, with transistor count and die size listed as unknown.

Release dates differ. AMD was released on 2026-07-27, while Intel was released earlier on 2026-01-26.

Architecture Differences

The AMD Radeon RX 9050 is based on the Navi 44 chip using the RDNA 4.0 architecture, part of the Navi IV generation within the Radeon RX 9000 series. The Intel Arc Pro B390 is based on the Panther Lake chip using the Xe3-LPG architecture, part of the Arc Graphics-WM generation.

The manufacturing processes differ. AMD uses a 4 nm process at TSMC, while Intel uses a 3 nm process at Intel. AMD reports 29,700 million transistors on a 199 mm² die, giving a density of 149.2M transistors per mm². Intel does not report transistor count or die size.

The API support is identical for both cards. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Neither card has tensor cores, and both lack a listed codename.

The memory architecture is fundamentally different. AMD uses a dedicated GDDR6 frame buffer, while Intel relies on system shared memory. This architectural split affects bandwidth determinism and latency characteristics. AMD’s dedicated memory provides consistent 288.0 GB/s throughput, while Intel’s bandwidth is dependent on the host system’s memory configuration.

The FP16 implementation differs. AMD provides 10.65 TFLOPS with a 1:1 ratio, meaning FP16 throughput matches FP32. Intel provides 15.36 TFLOPS with a 2:1 ratio, meaning FP16 throughput is double FP32. This indicates Intel’s architecture allocates more hardware to reduced-precision math.

The power delivery architecture differs. AMD requires an external 8-pin connector and has a suggested 250 W power supply, indicating a discrete card design. Intel is an integrated graphics processor with no power connectors, indicating it shares power delivery with the host processor. The TDP difference is modest at 92 W versus 80 W, but the physical integration differs completely: AMD is dual-slot, Intel is IGP.

The base clock difference is stark. AMD starts at 1330 MHz, while Intel starts at 300 MHz. This suggests Intel’s design emphasizes power gating and low idle consumption, while AMD maintains higher sustained clocks. The boost clocks are closer at 2600 MHz versus 2500 MHz.

The predecessor lineage also differs. AMD’s predecessor is Navi III, while Intel’s predecessor is HD Graphics-WM. Both are currently listed as active production parts.

The Verdict

The data points to two different intended roles. The AMD Radeon RX 9050 is a discrete, dual-slot card with dedicated GDDR6 memory, a fixed 288.0 GB/s bandwidth, and higher raster throughput. It leads in FP32 compute at 10.65 TFLOPS, pixel fill at 166.4 GPixel/s, and texture fill at 166.4 GTexel/s. Its base clock of 1330 MHz and game clock of 1920 MHz indicate sustained performance under load. It also has more ROPs (64 versus 24) and more ray tracing cores (16 versus 12).

The Intel Arc Pro B390 is an integrated processor with shared memory, no power connectors, and a low 300 MHz base clock. It leads in FP16 compute at 15.36 TFLOPS and has more shading units at 1536. Its 80 W TDP and IGP form factor mean it draws power from the host system and requires no separate power supply.

For users who need a fixed, dedicated memory pipeline and high fill rates, the AMD Radeon RX 9050 is the clear choice based on the recorded specifications. For workloads that rely on half-precision math and higher shader occupancy, the Intel Arc Pro B390 offers a different capability profile, but its performance depends entirely on the host system’s shared memory configuration.

The percentile ranking places both at the 50th percentile among all GPUs, and neither has an average benchmark score. The absence of direct benchmark data means the verdict rests on specification analysis. The AMD part appears built for consistent discrete rendering performance. The Intel part appears built for integrated compute flexibility with variable memory performance. Users selecting between them should consider whether their workload favors dedicated bandwidth and raster throughput or half-precision compute and shader count.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 9050
Pro B390
Core Specs
Shading Units
1,024
1,536 +50.0%
Shaders
1,024
1,536 +50.0%
TMUs
64
48 -25.0%
ROPs
64
24 -62.5%
Compute Units
16
Execution Units
12
Clocks
Base Clock
1330 MHz
300 MHz
Boost Clock
2600 MHz
2500 MHz
Game Clock
1920 MHz
Memory Clock
2250 MHz 18 Gbps effective
System Shared
Memory
Memory Size
8 GB
System Shared
VRAM (MB)
8,192
Memory Type
GDDR6
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
288.0 GB/s
System Dependent
Cache
L1 Cache
64 KB (per EU)
L2 Cache
4 MB
16 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
166.4 GPixel/s
60.00 GPixel/s
Texture Rate
166.4 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
10.65 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
332.8 GFLOPS (1:32)
960.0 GFLOPS (1:8)
FP16 (TFLOPS)
10.65 TFLOPS (1:1)
15.36 TFLOPS (2:1)
AI/RT
RT Cores
16
12 -25.0%
XMX Cores
96
Matrix Cores
32
Power
TDP
92 W
80 W
TDP (W)
92
80 -13.0%
Suggested PSU
250 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 4.0
Xe3-LPG
GPU Name
Navi 44
Panther Lake
Generation
Navi IV (RX 9000)
Arc Graphics-WM (Panther Lake)
Process Size
4 nm
3 nm
Transistors
29,700 million
unknown
Die Size
199 mm²
unknown
Foundry
TSMC
Intel
Density
149.2M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.9
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.1b2x DisplayPort 2.1a
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
IGP
Other
Production
Active
Active
Predecessor
Navi III
HD Graphics-WM
View Radeon RX 9050 Details View Arc Pro B390 Details