AMD Radeon RX 9050 OEM vs NVIDIA GeForce RTX 5080 Comparison

AMD
RADEON

AMD Radeon RX 9050 OEM

CORE STATE Navi 44
VRAM 4 GB
CLOCK SPEED 2600 MHz
TDP 92 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 4.0
nm
PROCESS 4 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5080

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2617 MHz
TDP 360 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
8,637
geekbench_opencl
N/A
235,901
geekbench_vulkan
N/A
255,450
passmark_directx_10
N/A
208
passmark_directx_11
N/A
324
passmark_directx_12
N/A
151
passmark_directx_9
N/A
389
passmark_g2d
N/A
1,415
passmark_g3d
N/A
36,565
passmark_gpu_compute
N/A
21,789

Analysis: AMD Radeon RX 9050 OEM vs NVIDIA GeForce RTX 5080

AMD Radeon RX 9050 OEM and NVIDIA GeForce RTX 5080 occupy opposite ends of the performance spectrum, and the recorded data confirms this stark divide. The RTX 5080 delivers an average benchmark score of 56,083, placing it in the 87th percentile of all GPUs in the database, while the RX 9050 OEM has no recorded benchmark scores and sits at the 50th percentile. This section breaks down the measurable gaps across the available tests and architectural specifications.

Head-to-Head Benchmarks

The RTX 5080’s benchmark results span multiple suites, and the data shows consistent dominance across all recorded tests. In 3DMark Steel Nomad DX12, the RTX 5080 scores 8,637 points, which reflects its strength in modern DirectX 12 workloads. Geekbench results reinforce this: the OpenCL score reaches 235,901, while the Vulkan score climbs to 255,450, indicating robust compute and graphics performance across both major APIs. PassMark tests show a G3D score of 36,565, with a GPU compute score of 21,789, further confirming the card’s capability in both rasterization and general-purpose compute tasks.

The RX 9050 OEM has no benchmark entries in the database, so direct numerical comparisons cannot be made from recorded results. Instead, the specification data provides the basis for expected performance gaps. The RTX 5080 achieves 56.28 TFLOPS of FP32 throughput, while the RX 9050 OEM delivers 10.65 TFLOPS. That is a 5.3 times difference in raw floating-point compute. Texture rate follows a similar pattern: the RTX 5080 processes 879.3 GTexel/s versus 166.4 GTexel/s for the RX 9050 OEM, a 5.3 times advantage. Pixel rate shows a smaller but still substantial gap, with the RTX 5080 at 293.1 GPixel/s compared to 166.4 GPixel/s, a 1.8 times difference.

Memory bandwidth heavily favors the RTX 5080 as well. The NVIDIA card uses 16 GB of GDDR7 memory on a 256-bit bus, yielding 960.0 GB/s of bandwidth. The RX 9050 OEM has 4 GB of GDDR6 on a 64-bit bus, producing only 144.0 GB/s. That is a 6.7 times bandwidth advantage for the RTX 5080, which directly impacts texture-heavy scenes and high-resolution rendering. The RTX 5080 also ships with 84 ray tracing cores and 336 tensor cores, whereas the RX 9050 OEM has 16 ray tracing cores and no tensor cores, making the NVIDIA card far better suited for ray-traced workloads and AI-accelerated features.

In terms of relative standing, the RTX 5080’s nearest rivals in the database include the AMD Radeon 8060S with an average score of 55,757, which is 0.6% behind, and the AMD Radeon RX 6750 GRE 12 GB at 55,698, which trails by 0.7%. The AMD Radeon Pro W5700X scores 54,828, a 2.3% deficit, while the AMD Radeon RX 9070 GRE leads slightly at 57,367, which is 2.2% ahead of the RTX 5080. These figures show that the RTX 5080 sits within a tight competitive cluster, but the RX 9050 OEM is not part of that grouping, as it has no comparable benchmark presence.

The Verdict

From the recorded data, the NVIDIA GeForce RTX 5080 is the clear choice for users prioritizing raw performance, high-bandwidth memory, and advanced compute features. Its 16 GB GDDR7 memory and 960.0 GB/s bandwidth enable it to handle large datasets and high-resolution textures without bottlenecking. The 84 ray tracing cores and 336 tensor cores also make it the only option here for hardware-accelerated ray tracing and AI-based rendering tasks. The RTX 5080’s 87th percentile ranking confirms it sits well above most GPUs in the database.

The AMD Radeon RX 9050 OEM, by contrast, offers no benchmark scores and a much lower specification envelope. Its 4 GB GDDR6 memory and 64-bit bus limit its usefulness to lighter workloads, and the 16 ray tracing cores provide only basic ray tracing support. The 92 W TDP and 250 W suggested PSU indicate a low-power design, which could suit compact systems or secondary machines, but the data does not support any performance claims. Users who need verified results should look at the RTX 5080, which has extensive recorded testing. Users who require minimal power draw and do not need high-end graphics will find the RX 9050 OEM’s specifications sufficient for basic tasks, though no performance validation exists in the database.

Architecture Differences

The two GPUs come from entirely different architectural families. The AMD Radeon RX 9050 OEM uses the Navi 44 chip built on RDNA 4.0 architecture, fabricated on a 4 nm process at TSMC. It belongs to the Navi IV (RX 9000) generation and succeeds the Navi III lineup. The chip contains 29,700 million transistors on a 199 mm² die, resulting in a transistor density of 149.2 million per square millimeter. The NVIDIA GeForce RTX 5080 uses the GB203 chip based on Blackwell 2.0 architecture, produced on a 5 nm process, also at TSMC. It is part of the GeForce 50 generation and succeeds the GeForce 40 series, with a successor listed as GeForce 60. The GB203 die measures 378 mm² and holds 45,600 million transistors, giving a density of 120.6 million per square millimeter.

These architectural differences translate into distinct feature sets. The RX 9050 OEM supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, matching the RTX 5080’s API support. However, the RTX 5080 adds tensor cores, which are absent from the RX 9050 OEM. Tensor cores enable accelerated machine learning and DLSS-style upscaling, which the AMD card cannot replicate through dedicated hardware. The RTX 5080 also has 84 ray tracing cores versus 16 on the RX 9050 OEM, indicating a much stronger ray tracing pipeline.

Clock speeds differ as well. The RX 9050 OEM has a base clock of 1330 MHz, a game clock of 1920 MHz, and a boost clock of 2600 MHz. The RTX 5080 runs at a base of 2295 MHz and boosts to 2617 MHz, with no game clock listed. The RTX 5080’s higher base clock suggests better sustained performance under load, though the boost clocks are similar. Memory clocks also diverge: the RX 9050 OEM runs at 2250 MHz (18 Gbps effective) for GDDR6, while the RTX 5080 uses 1875 MHz (30 Gbps effective) for GDDR7, which explains the massive bandwidth gap.

FAQ

Q: Which GPU has more memory bandwidth?

A: The NVIDIA GeForce RTX 5080 has 960.0 GB/s of bandwidth from 16 GB of GDDR7 on a 256-bit bus. The AMD Radeon RX 9050 OEM has 144.0 GB/s from 4 GB of GDDR6 on a 64-bit bus, making the RTX 5080 6.7 times faster in this metric.

Q: Does the AMD card support ray tracing?

A: Yes, the AMD Radeon RX 9050 OEM includes 16 ray tracing cores, but this is far fewer than the 84 ray tracing cores on the NVIDIA GeForce RTX 5080, indicating much more limited ray tracing capability.

Q: What is the average benchmark score for each GPU?

A: The NVIDIA GeForce RTX 5080 has an average benchmark score of 56,083 across all recorded tests. The AMD Radeon RX 9050 OEM has no recorded benchmark scores, so its average is 0.

Q: How does the RTX 5080 compare to its nearest rivals?

A: The RTX 5080 is 0.6% ahead of the AMD Radeon 8060S, 0.7% ahead of the AMD Radeon RX 6750 GRE 12 GB, and 2.3% ahead of the AMD Radeon Pro W5700X. It trails the AMD Radeon RX 9070 GRE by 2.2%.

Q: Which GPU has a higher transistor count?

A: The NVIDIA GeForce RTX 5080 has 45,600 million transistors, while the AMD Radeon RX 9050 OEM has 29,700 million. However, the RX 9050 OEM has a higher transistor density at 149.2 million per mm² versus 120.6 million per mm² for the RTX 5080.

Q: What are the power requirements for each card?

A: The AMD Radeon RX 9050 OEM has a TDP of 92 W and a suggested PSU of 250 W. The NVIDIA GeForce RTX 5080 has a TDP of 360 W and a suggested PSU of 750 W, so the RTX 5080 requires substantially more power.

Where Each One Wins

The data shows clear strengths for each GPU, though the RTX 5080 dominates in most measurable categories. The NVIDIA GeForce RTX 5080 wins in raw compute performance. Its FP32 throughput of 56.28 TFLOPS is more than five times the RX 9050 OEM’s 10.65 TFLOPS, making it the better choice for demanding compute workloads like rendering, simulation, or scientific calculations. It also wins in texture processing, with 879.3 GTexel/s compared to 166.4 GTexel/s, which benefits games with high-detail textures and large open worlds. The pixel rate advantage of 293.1 GPixel/s versus 166.4 GPixel/s gives the RTX 5080 an edge in high-resolution displays and multi-monitor setups.

Memory capacity and bandwidth are another clear win for the RTX 5080. The 16 GB frame buffer supports larger textures, higher resolutions, and more complex scenes without swapping to system memory. The 960.0 GB/s bandwidth ensures smooth data flow to the GPU cores, reducing stutter in bandwidth-intensive scenarios. The RX 9050 OEM’s 4 GB GDDR6 memory and 144.0 GB/s bandwidth limit it to lighter games and lower resolution settings, where memory demands are modest.

The AMD Radeon RX 9050 OEM wins on power efficiency and physical footprint. Its 92 W TDP is dramatically lower than the RTX 5080’s 360 W, and the suggested PSU of 250 W versus 750 W means it can run in systems with smaller power supplies. The RX 9050 OEM also uses a single 8-pin power connector, while the RTX 5080 requires a 16-pin connector, which may require a newer power supply. The AMD card has a smaller die at 199 mm² versus 378 mm², potentially enabling more compact cooler designs and smaller ITX builds. Both cards are dual-slot, but the RTX 5080 has specified dimensions of 304 mm in length, 137 mm in height, and 40 mm in width, whereas the RX 9050 OEM does not list dimensions, suggesting it may be shorter.

For ray tracing and AI features, the RTX 5080 is the only viable option. Its 84 ray tracing cores and 336 tensor cores provide dedicated hardware for these tasks. The RX 9050 OEM has 16 ray tracing cores and no tensor cores, so it cannot accelerate AI-based features like upscaling or denoising at the same level. In terms of display outputs, both cards offer one HDMI 2.1b port, but the RTX 5080 adds three DisplayPort 2.1b outputs versus two DisplayPort 2.1a on the RX 9050 OEM, giving the NVIDIA card more flexibility for multi-monitor configurations.

Specification Differences

The two GPUs differ in nearly every specification field. The AMD Radeon RX 9050 OEM uses a 4 nm process with 29,700 million transistors on a 199 mm² die, while the NVIDIA GeForce RTX 5080 uses a 5 nm process with 45,600 million transistors on a 378 mm² die. Clock speeds: the RX 9050 OEM has a base of 1330 MHz, a game clock of 1920 MHz, and a boost of 2600 MHz; the RTX 5080 has a base of 2295 MHz and a boost of 2617 MHz. Memory: the RX 9050 OEM has 4 GB GDDR6 on a 64-bit bus with 144.0 GB/s bandwidth; the RTX 5080 has 16 GB GDDR7 on a 256-bit bus with 960.0 GB/s bandwidth. Shading units: 1024 for the RX 9050 OEM versus 10,752 for the RTX 5080. Texture mapping units: 64 versus 336. Raster output units: 64 versus 112. Ray tracing cores: 16 versus 84. Tensor cores: none versus 336. Pixel rate: 166.4 GPixel/s versus 293.1 GPixel/s. Texture rate: 166.4 GTexel/s versus 879.3 GTexel/s. FP32 performance: 10.65 TFLOPS versus 56.28 TFLOPS. FP16 performance: 10.65 TFLOPS for both, though the RTX 5080’s is 1:1 with FP32. TDP: 92 W versus 360 W. Power connectors: 1x 8-pin versus 1x 16-pin. Suggested PSU: 250 W versus 750 W. Display outputs: 1x HDMI 2.1b and 2x DisplayPort 2.1a versus 1x HDMI 2.1b and 3x DisplayPort 2.1b. The RTX 5080 has a launch MSRP of 999 USD, while the RX 9050 OEM has no listed launch MSRP.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 9050 OEM
RTX 5080
Core Specs
Shading Units
1,024
10,752 +950.0%
Shaders
1,024
10,752 +950.0%
TMUs
64
336 +425.0%
ROPs
64
112 +75.0%
Compute Units
16
—
SM Count
—
84
Clocks
Base Clock
1330 MHz
2295 MHz
Boost Clock
2600 MHz
2617 MHz
Game Clock
1920 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
1875 MHz 30 Gbps effective
Memory
Memory Size
4 GB
16 GB
VRAM (MB)
4,096
16,384 +300.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
256 bit
Bandwidth
144.0 GB/s
960.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
2 MB
64 MB
L3 Cache
16 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
166.4 GPixel/s
293.1 GPixel/s
Texture Rate
166.4 GTexel/s
879.3 GTexel/s
FP32 (TFLOPS)
10.65 TFLOPS
56.28 TFLOPS
FP64 (TFLOPS)
332.8 GFLOPS (1:32)
879.3 GFLOPS (1:64)
FP16 (TFLOPS)
10.65 TFLOPS (1:1)
56.28 TFLOPS (1:1)
AI/RT
RT Cores
16
84 +425.0%
Tensor Cores
—
336
Matrix Cores
32
—
Power
TDP
92 W
360 W
TDP (W)
92
360 +291.3%
Suggested PSU
250 W
750 W
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
RDNA 4.0
Blackwell 2.0
GPU Name
Navi 44
GB203
Generation
Navi IV (RX 9000)
GeForce 50
Process Size
4 nm
5 nm
Transistors
29,700 million
45,600 million
Die Size
199 mm²
378 mm²
Foundry
TSMC
TSMC
Density
149.2M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
—
12.0
Shader Model
6.9
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
1x HDMI 2.1b2x DisplayPort 2.1a
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Launch Price
—
999 USD
Production
Active
Active
Predecessor
Navi III
GeForce 40
Successor
—
GeForce 60
View Radeon RX 9050 OEM Details View GeForce RTX 5080 Details