AMD Radeon RX 9050 OEM vs Intel Arc Pro B50 Comparison

AMD
RADEON

AMD Radeon RX 9050 OEM

CORE STATE Navi 44
VRAM 4 GB
CLOCK SPEED 2600 MHz
TDP 92 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 4.0
nm
PROCESS 4 nm
LAUNCH DATE 2026
VS
Intel
GPU

Arc Pro B50

CORE STATE BMG-G21
VRAM 16 GB
CLOCK SPEED 2600 MHz
TDP 70 W
BUS WIDTH 128 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
1,604
passmark_directx_10
N/A
58
passmark_directx_11
N/A
100
passmark_directx_12
N/A
64
passmark_directx_9
N/A
144
passmark_g2d
N/A
717
passmark_g3d
N/A
12,553
passmark_gpu_compute
N/A
6,037

Analysis: AMD Radeon RX 9050 OEM vs Intel Arc Pro B50

Where Each One Wins

The recorded data splits these two cards cleanly by workload character. The AMD Radeon RX 9050 OEM and the Intel Arc Pro B50 both deliver 10.65 TFLOPS of FP32 compute, yet their surrounding hardware tells very different stories. The RX 9050 OEM is built around a 64-bit memory bus with 4 GB GDDR6, producing 144.0 GB/s of bandwidth. The Arc Pro B50 uses a 128-bit bus with 16 GB GDDR6, yielding 224.0 GB/s. That bandwidth gap directly favors Intel in memory-heavy tasks, while AMD's higher pixel throughput favors traditional rasterization at low resolutions.

For pixel pushing, the RX 9050 OEM holds a decisive edge. Its 64 ROPs and 166.4 GPixel/s fill rate dwarf the Arc Pro B50's 16 ROPs and 41.60 GPixel/s. Any workload that stresses raw pixel output, such as high refresh rate 1080p gaming or legacy DirectX 9/10 titles, leans heavily toward AMD. The texture rate tells the opposite story: the Arc Pro B50 reaches 332.8 GTexel/s versus 166.4 GTexel/s for the RX 9050 OEM, making Intel the stronger choice for complex shader work and modern geometry-heavy scenes.

The Arc Pro B50 also wins decisively on memory capacity and bandwidth. With 16 GB versus 4 GB, it can hold far larger working sets, which matters for professional rendering, AI inference, and large texture packs. Its 224.0 GB/s bandwidth is 55.6% higher than AMD's 144.0 GB/s. The RX 9050 OEM counters with a 4 nm process node versus Intel's 5 nm, and a much higher transistor density: 149.2M per mm² versus 72.1M per mm². That density advantage explains how AMD packs 29,700 million transistors into a 199 mm² die, while Intel spreads 19,600 million across 272 mm².

For FP16 compute, the Arc Pro B50 doubles its FP32 rate to 21.30 TFLOPS, while the RX 9050 OEM stays at 10.65 TFLOPS (1:1). This makes Intel substantially faster for workloads that can use reduced precision, such as certain machine learning operations and some compute shaders. The RX 9050 OEM has no such acceleration path; it runs FP16 at the same rate as FP32.

Power efficiency also splits the pair. The Arc Pro B50 draws only 70 W TDP and requires no power connectors, while the RX 9050 OEM consumes 92 W TDP and needs a single 8-pin connector. Both share a 250 W suggested power supply, but Intel runs cooler and with simpler installation. The Arc Pro B50 also offers four mini-DisplayPort 2.1 outputs versus AMD's single HDMI 2.1b and two DisplayPort 2.1a, making Intel the better fit for multi-monitor professional setups.

Architecture Differences

The RX 9050 OEM uses AMD's RDNA 4.0 architecture on the Navi 44 chip, part of the Navi IV (RX 9000) generation. It is built on TSMC's 4 nm process, with a die size of 199 mm² and 29,700 million transistors. The Arc Pro B50 uses Intel's Xe2-HPG architecture on the BMG-G21 chip, part of the Battlemage (Pro Series) generation. It uses TSMC's 5 nm process, with a die size of 272 mm² and 19,600 million transistors.

Core counts differ significantly. The RX 9050 OEM has 1024 shading units, 64 TMUs, and 64 ROPs. The Arc Pro B50 has 2048 shading units, 128 TMUs, but only 16 ROPs. Both cards feature 16 ray tracing cores. The RX 9050 OEM's ROP count is four times higher, while the Arc Pro B50 has twice the shading units and twice the texture units.

Memory architecture is the starkest divergence. AMD uses 4 GB GDDR6 on a 64-bit bus at 2250 MHz (18 Gbps effective), yielding 144.0 GB/s. Intel uses 16 GB GDDR6 on a 128-bit bus at 1750 MHz (14 Gbps effective), yielding 224.0 GB/s. The bus width doubles, capacity quadruples, and bandwidth rises by 55.6%.

Clock behavior also differs. The RX 9050 OEM has a base clock of 1330 MHz, a game clock of 1920 MHz, and a boost clock of 2600 MHz. The Arc Pro B50 has a base clock of 1700 MHz and a boost clock of 2600 MHz, with no recorded game clock. Both reach the same 2600 MHz boost ceiling, but AMD starts from a lower base.

Interface and power delivery diverge as well. The RX 9050 OEM uses PCIe 5.0 x16 with a dual-slot cooler and one 8-pin power connector. The Arc Pro B50 uses PCIe 5.0 x8, is also dual-slot, but needs no power connectors. The Arc Pro B50 has recorded physical dimensions of 167 mm length, 69 mm height, and 40 mm width; the RX 9050 OEM has no recorded dimensions.

Feature support is identical for both: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both are marked Active in production status. The RX 9050 OEM released on 2026-07-27, while the Arc Pro B50 released earlier on 2025-09-04. Only the Intel card carries a launch MSRP of 349 USD.

FAQ

Q: Which card has more raw pixel output?

A: The AMD Radeon RX 9050 OEM. It has 64 ROPs and a pixel rate of 166.4 GPixel/s. The Intel Arc Pro B50 has 16 ROPs and a pixel rate of 41.60 GPixel/s, which is exactly one quarter of AMD's ROP count and one quarter of its pixel rate.

Q: Which card is better for large datasets or high-resolution textures?

A: The Intel Arc Pro B50. It has 16 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth. The AMD RX 9050 OEM has only 4 GB on a 64-bit bus with 144.0 GB/s. Intel offers four times the capacity and 55.6% more bandwidth.

Q: Do both cards have the same FP32 compute performance?

A: Yes. Both the AMD RX 9050 OEM and the Intel Arc Pro B50 deliver exactly 10.65 TFLOPS of FP32 performance. However, in FP16 the Intel card doubles to 21.30 TFLOPS, while AMD stays at 10.65 TFLOPS.

Q: Which card consumes less power?

A: The Intel Arc Pro B50 has a 70 W TDP and requires no power connectors. The AMD RX 9050 OEM has a 92 W TDP and needs a single 8-pin connector. Both share the same 250 W suggested power supply.

Q: How does the Intel Arc Pro B50 compare to its nearest rivals?

A: The database shows the Arc Pro B50's average benchmark score is 2660. Its closest rival is the NVIDIA GeForce GT 1030 with an average score of 2662, a delta of -0.1%. The NVIDIA Quadro K1100M scores 2664 (-0.2%), the NVIDIA GeForce GT 440 scores 2645 (+0.6%), and the NVIDIA GeForce RTX 5070 SUPER scores 2690 (-1.1%). The Arc Pro B50 sits essentially at parity with these cards.

Q: Which card has more display outputs?

A: The Intel Arc Pro B50 has four mini-DisplayPort 2.1 outputs. The AMD RX 9050 OEM has one HDMI 2.1b and two DisplayPort 2.1a outputs, for a total of three.

Specification Differences

| Specification | AMD Radeon RX 9050 OEM | Intel Arc Pro B50 |

|---|---|---|

| Architecture | RDNA 4.0 | Xe2-HPG |

| Generation | Navi IV (RX 9000) | Battlemage (Pro Series) |

| Process Node | 4 nm | 5 nm |

| Transistors | 29,700 million | 19,600 million |

| Die Size | 199 mm² | 272 mm² |

| Transistor Density | 149.2M / mm² | 72.1M / mm² |

| Base Clock | 1330 MHz | 1700 MHz |

| Game Clock | 1920 MHz | None recorded |

| Memory Clock | 2250 MHz (18 Gbps effective) | 1750 MHz (14 Gbps effective) |

| Memory Size | 4 GB | 16 GB |

| Memory Bus Width | 64 bit | 128 bit |

| Memory Bandwidth | 144.0 GB/s | 224.0 GB/s |

| Shading Units | 1024 | 2048 |

| TMUs | 64 | 128 |

| ROPs | 64 | 16 |

| Pixel Rate | 166.4 GPixel/s | 41.60 GPixel/s |

| Texture Rate | 166.4 GTexel/s | 332.8 GTexel/s |

| FP16 Performance | 10.65 TFLOPS (1:1) | 21.30 TFLOPS (2:1) |

| TDP | 92 W | 70 W |

| Power Connectors | 1x 8-pin | None |

| Bus Interface | PCIe 5.0 x16 | PCIe 5.0 x8 |

| Display Outputs | 1x HDMI 2.1b, 2x DisplayPort 2.1a | 4x mini-DisplayPort 2.1 |

| Release Date | 2026-07-27 | 2025-09-04 |

| Dimensions | Not recorded | 167 mm x 69 mm x 40 mm |

| Launch MSRP | None recorded | 349 USD |

Head-to-Head Benchmarks

The database records no direct head-to-head benchmark results between the RX 9050 OEM and the Arc Pro B50. The wins count is 0 for both cards. However, the individual benchmark data for the Intel Arc Pro B50 provides context for its performance tier.

The Arc Pro B50's recorded benchmarks show a PassMark G3D score of 12553, a PassMark GPU Compute score of 6037, and a PassMark G2D score of 717. Its DirectX scores are 144 for DirectX 9, 100 for DirectX 11, 64 for DirectX 12, and 58 for DirectX 10. Its 3DMark Steel Nomad DX12 score is 1604. The average benchmark score across all recorded tests is 2660.

The RX 9050 OEM has no recorded benchmark scores in the database. Its percentile versus all GPUs is 50, while the Arc Pro B50 sits at percentile 17. This indicates the AMD card is expected to outperform roughly half of all GPUs, while the Intel card outperforms only 17% according to the database's aggregate ranking.

The Arc Pro B50's nearest rivals cluster tightly around its average score. The NVIDIA GeForce GT 1030 is essentially identical at -0.1% delta, the NVIDIA Quadro K1100M is -0.2% away, the NVIDIA GeForce GT 440 is +0.6% ahead, and the NVIDIA GeForce RTX 5070 SUPER is -1.1% behind. This places the Arc Pro B50 in a narrow performance band where even a high-end NVIDIA part like the RTX 5070 SUPER scores nearly the same in the database's aggregate metric.

Given the architectural data, the RX 9050 OEM's 166.4 GPixel/s pixel rate versus Intel's 41.60 GPixel/s suggests a large advantage in fill-rate-bound scenarios. Conversely, Intel's 224.0 GB/s bandwidth versus AMD's 144.0 GB/s indicates a clear edge in bandwidth-bound workloads. The FP16 difference, 21.30 TFLOPS versus 10.65 TFLOPS, gives Intel a 2x advantage in reduced-precision compute. The texture rate difference, 332.8 GTexel/s versus 166.4 GTexel/s, gives Intel a 2x advantage in texel-heavy rendering.

The Verdict

The data points to a clear division of roles. The AMD Radeon RX 9050 OEM is the better choice for traditional rasterization workloads where pixel fill rate dominates. Its 166.4 GPixel/s output, driven by 64 ROPs, is four times higher than the Intel Arc Pro B50's 41.60 GPixel/s. For games and applications that rely on high ROP counts, such as older DirectX titles or lower-resolution high-refresh gaming, the RX 9050 OEM holds a structural advantage.

The Intel Arc Pro B50 is the better choice for memory-heavy and compute-heavy workloads. Its 16 GB frame buffer is four times larger, its 224.0 GB/s bandwidth is 55.6% higher, and its 2048 shading units double AMD's 1024. The 21.30 TFLOPS FP16 rate is exactly double the RX 9050 OEM's 10.65 TFLOPS, making Intel substantially faster for reduced-precision compute. Its 70 W TDP and connectorless power design also make it easier to install in compact or power-constrained systems.

The RX 9050 OEM uses a more advanced 4 nm process with 149.2M transistors per mm², versus Intel's 5 nm and 72.1M per mm². This gives AMD a density and efficiency advantage at the silicon level. However, Intel compensates with a larger die, more cores, and more memory. The RX 9050 OEM's PCIe 5.0 x16 interface doubles the lane count of Intel's PCIe 5.0 x8, which may matter for bandwidth-hungry host transfers.

For a user prioritizing raw pixel throughput, legacy API compatibility, or a smaller die with high transistor density, the RX 9050 OEM fits. For a user prioritizing memory capacity, memory bandwidth, FP16 compute, multi-monitor output, or low power draw, the Arc Pro B50 fits. The Arc Pro B50 carries a launch MSRP of 349 USD; the RX 9050 OEM has no recorded launch MSRP.

The database's percentile ranking favors the RX 9050 OEM at 50 versus the Arc Pro B50's 17. Yet the Arc Pro B50's nearest rivals all score within 1.1% of its average, indicating a tightly grouped performance tier. Neither card dominates the other across all metrics. The choice rests entirely on which workload profile matters more. The RX 9050 OEM wins on pixel rate and process technology. The Arc Pro B50 wins on memory, texture rate, FP16, and power efficiency.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 9050 OEM
Pro B50
Core Specs
Shading Units
1,024
2,048 +100.0%
Shaders
1,024
2,048 +100.0%
TMUs
64
128 +100.0%
ROPs
64
16 -75.0%
Compute Units
16
Execution Units
16
Clocks
Base Clock
1330 MHz
1700 MHz
Boost Clock
2600 MHz
2600 MHz
Game Clock
1920 MHz
Memory Clock
2250 MHz 18 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
4 GB
16 GB
VRAM (MB)
4,096
16,384 +300.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
128 bit
Bandwidth
144.0 GB/s
224.0 GB/s
Cache
L2 Cache
2 MB
8 MB
L3 Cache
16 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
166.4 GPixel/s
41.60 GPixel/s
Texture Rate
166.4 GTexel/s
332.8 GTexel/s
FP32 (TFLOPS)
10.65 TFLOPS
10.65 TFLOPS
FP64 (TFLOPS)
332.8 GFLOPS (1:32)
2.662 TFLOPS (1:4)
FP16 (TFLOPS)
10.65 TFLOPS (1:1)
21.30 TFLOPS (2:1)
AI/RT
RT Cores
16
16 0.0%
XMX Cores
128
Matrix Cores
32
Power
TDP
92 W
70 W
TDP (W)
92
70 -23.9%
Suggested PSU
250 W
250 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 4.0
Xe2-HPG
GPU Name
Navi 44
BMG-G21
Generation
Navi IV (RX 9000)
Battlemage (Pro Series)
Process Size
4 nm
5 nm
Transistors
29,700 million
19,600 million
Die Size
199 mm²
272 mm²
Foundry
TSMC
TSMC
Density
149.2M / mm²
72.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.6
Physical
Slot Width
Dual-slot
Dual-slot
Length
167 mm 6.6 inches
Height
69 mm 2.7 inches
Outputs
1x HDMI 2.1b2x DisplayPort 2.1a
4x mini-DisplayPort 2.1
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x8
Other
Launch Price
349 USD
Production
Active
Active
Predecessor
Navi III
View Radeon RX 9050 OEM Details View Arc Pro B50 Details