AMD Radeon RX 6550M vs NVIDIA GeForce RTX 5080 SUPER Comparison

AMD
RADEON

AMD Radeon RX 6550M

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2840 MHz
TDP 80 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5080 SUPER

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 2617 MHz
TDP 415 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
42,536
N/A
geekbench_vulkan
50,867
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
3,075

Analysis: AMD Radeon RX 6550M vs NVIDIA GeForce RTX 5080 SUPER

Head-to-Head Benchmarks

The recorded data shows a pair of GPUs that are difficult to compare directly, as they are measured by different benchmark suites. The AMD Radeon RX 6550M shows a strong showing in its recorded tests, while the NVIDIA GeForce RTX 5080 SUPER has a single benchmark result that positions it in a very different performance tier.

The AMD Radeon RX 6550M achieves an average benchmark score of 46,702, placing it in the 85th percentile of all GPUs in the database. Its Geekbench OpenCL score is 42,536, and its Geekbench Vulkan score is 50,867. These results put it in close competition with several established desktop and mobile parts. The nearest rival is the Intel Arc A530M, which has an average score of 46,614, a delta of just 0.2%. The AMD Radeon RX 5600M sits at 46,601, also 0.2% behind. The NVIDIA RTX A2000 trails by 1.4% with a score of 46,043, and the NVIDIA RTX 5880 Ada Generation scores 45,972, a 1.6% deficit. The RX 6550M is effectively at parity with these alternatives, with its highest margin of victory being a modest 1.6% over the RTX 5880 Ada Generation.

The NVIDIA GeForce RTX 5080 SUPER delivers a 3DMark Steel Nomad DX12 score of 3,075. Its average benchmark score is identical at 3,075, and it sits in the 19th percentile of all GPUs. The nearest rivals for this result are less powerful, older parts. The NVIDIA Quadro P1000 scores 3,163, which is 2.8% higher than the RTX 5080 SUPER. The Intel Arc Pro B60 scores 3,182, 3.4% higher. Conversely, the NVIDIA GeForce 820A scores 2,983, which is 3.1% lower, and the NVIDIA GeForce GTX 860M scores 2,967, 3.6% lower. The RTX 5080 SUPER is therefore in a tight grouping with these parts, slightly trailing two of them and slightly ahead of the other two.

The RX 6550M wins both of its recorded head-to-head comparisons by small margins, while the RTX 5080 SUPER loses its head-to-head against two rivals and beats two others. The overall wins count is 0 for the RX 6550M and 0 for the RTX 5080 SUPER, because no direct head-to-head benchmark was recorded between these two specific products. The data indicates that the RX 6550M is a mid-tier performer relative to its own benchmark pool, while the RTX 5080 SUPER, in its single recorded test, appears near the lower end of the database percentile ranking.

The performance gap between the two is not directly measurable because the benchmark suites differ. However, the percentile placement is informative. The RX 6550M at the 85th percentile demonstrates that it outperforms the vast majority of recorded GPUs. The RTX 5080 SUPER at the 19th percentile, based on its Steel Nomad result, sits in the lower fifth of the database. This percentile difference suggests that, within the context of their respective test suites, the RX 6550M is the stronger performer relative to the broader GPU population.

Where Each One Wins

The AMD Radeon RX 6550M is the clear winner in the context of its benchmark results. Its Geekbench OpenCL score of 42,536 and Vulkan score of 50,867 indicate that it delivers solid compute and graphics performance across two major API families. The database places it in the 85th percentile, meaning it outperforms 85% of all GPUs tracked. This makes it a suitable choice for workloads that rely on OpenCL, such as general compute tasks, and Vulkan, which is common in modern games and cross-platform applications. Its nearest rivals, the Intel Arc A530M and AMD Radeon RX 5600M, are essentially tied with it, so the RX 6550M does not dominate its class but holds a slight edge.

The NVIDIA GeForce RTX 5080 SUPER wins in the specific context of its single recorded benchmark, 3DMark Steel Nomad DX12. It scores 3,075, which trails the Intel Arc Pro B60 by 3.4% and the NVIDIA Quadro P1000 by 2.8%, but it leads the NVIDIA GeForce 820A by 3.1% and the NVIDIA GeForce GTX 860M by 3.6%. This indicates that in DX12-based synthetic testing, the RTX 5080 SUPER is competitive with lower-tier legacy parts but does not outperform them decisively. It sits in the 19th percentile, which is a low ranking, suggesting that its measured performance is not representative of a high-end part.

The use-case split is therefore stark. The RX 6550M is better suited for compute-heavy tasks and modern graphics APIs where Vulkan and OpenCL matter. The RTX 5080 SUPER, based on the recorded data, is only a viable option for DX12-specific benchmarks, and even then it is only marginally ahead of much older GPUs. For any general-purpose or gaming workload, the RX 6550M's higher percentile and stronger benchmark scores give it the advantage. The RTX 5080 SUPER's only recorded win is against the GeForce 820A and GTX 860M, both of which are older and less capable parts, so its utility in current workloads is questionable.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The AMD Radeon RX 6550M has an average benchmark score of 46,702, while the NVIDIA GeForce RTX 5080 SUPER has an average score of 3,075.

Q: How do the two GPUs compare in percentile ranking?

A: The RX 6550M is in the 85th percentile of all GPUs, while the RTX 5080 SUPER is in the 19th percentile.

Q: What is the closest rival to the AMD Radeon RX 6550M?

A: The Intel Arc A530M is the closest rival, with an average score of 46,614, a delta of 0.2% behind the RX 6550M.

Q: What is the closest rival to the NVIDIA GeForce RTX 5080 SUPER?

A: The NVIDIA GeForce 820A is the closest rival, with an average score of 2,983, which is 3.1% lower than the RTX 5080 SUPER's score.

Q: Which GPU has a higher Geekbench Vulkan score?

A: The AMD Radeon RX 6550M has a Geekbench Vulkan score of 50,867. The RTX 5080 SUPER has no recorded Geekbench Vulkan score.

Q: Does the NVIDIA GeForce RTX 5080 SUPER beat any of its nearest rivals?

A: Yes, it beats the NVIDIA GeForce 820A by 3.1% and the NVIDIA GeForce GTX 860M by 3.6%, but it trails the NVIDIA Quadro P1000 by 2.8% and the Intel Arc Pro B60 by 3.4%.

Specification Differences

The two GPUs differ significantly across nearly every specification field. The AMD Radeon RX 6550M uses a Navi 24 chip built on a 6 nm process at TSMC, with 5,400 million transistors on a 107 mm² die. The NVIDIA GeForce RTX 5080 SUPER uses a GB203 chip on a 5 nm process, also at TSMC, with 45,600 million transistors on a 378 mm² die. The transistor density is 50.5M / mm² for the RX 6550M and 120.6M / mm² for the RTX 5080 SUPER.

Clock speeds differ substantially. The RX 6550M has a base clock of 2000 MHz, a boost clock of 2840 MHz, and a game clock of 2560 MHz. The RTX 5080 SUPER has a base clock of 2295 MHz and a boost clock of 2617 MHz, with no game clock recorded. Memory clocks are 2250 MHz with 18 Gbps effective for the RX 6550M, versus 2000 MHz with 32 Gbps effective for the RTX 5080 SUPER.

Memory configuration is a major divider. The RX 6550M has 4 GB of GDDR6 on a 64-bit bus, delivering 144.0 GB/s of bandwidth. The RTX 5080 SUPER has 24 GB of GDDR7 on a 256-bit bus, delivering 1.02 TB/s of bandwidth.

Compute resources are vastly different. The RX 6550M has 1024 shading units, 64 TMUs, 32 ROPs, and 16 ray tracing cores. The RTX 5080 SUPER has 10,752 shading units, 336 TMUs, 112 ROPs, 84 ray tracing cores, and 336 tensor cores. Pixel rate is 90.88 GPixel/s for the RX 6550M versus 293.1 GPixel/s for the RTX 5080 SUPER. Texture rate is 181.8 GTexel/s versus 879.3 GTexel/s. FP32 performance is 5.816 TFLOPS versus 56.28 TFLOPS. FP16 is 11.63 TFLOPS (2:1) for the RX 6550M and 56.28 TFLOPS (1:1) for the RTX 5080 SUPER.

Power and physical characteristics differ. The RX 6550M has a TDP of 80 W, is an IGP with no power connectors, and uses a PCIe 4.0 x4 interface. The RTX 5080 SUPER has a TDP of 415 W, is dual-slot, uses a 1x 16-pin power connector, and uses a PCIe 5.0 x16 interface. The RX 6550M has portable-device-dependent display outputs, while the RTX 5080 SUPER has 1x HDMI 2.1b and 3x DisplayPort 2.1b. The RTX 5080 SUPER has dimensions of 304 mm in length, 137 mm in height, and 40 mm in width; the RX 6550M has no recorded dimensions.

Architecture Differences

The architectural split is fundamental. The AMD Radeon RX 6550M is built on RDNA 2.0, part of the Radeon RX 6000 series, and belongs to the Navi Mobile generation (RX 6000M). The NVIDIA GeForce RTX 5080 SUPER is built on Blackwell 2.0, part of the GeForce 50-series, and belongs to the GeForce 50 generation. The RX 6550M has no tensor cores, while the RTX 5080 SUPER has 336 tensor cores, which are used for AI-accelerated workloads.

Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is identical. The RX 6550M uses a 6 nm process, while the RTX 5080 SUPER uses a 5 nm process, both from TSMC. The transistor count is 5,400 million versus 45,600 million, a difference of more than eightfold. The die size is 107 mm² versus 378 mm², and transistor density is 50.5M / mm² versus 120.6M / mm².

The RX 6550M has 16 ray tracing cores, while the RTX 5080 SUPER has 84. The ray tracing capability is therefore significantly higher on the RTX 5080 SUPER, though the recorded benchmark does not isolate ray tracing performance. The RX 6550M has no tensor cores, meaning it lacks dedicated AI acceleration hardware, whereas the RTX 5080 SUPER has 336. The memory type differs as well: GDDR6 for the RX 6550M, GDDR7 for the RTX 5080 SUPER.

The RX 6550M's predecessor is Polaris Mobile, while the RTX 5080 SUPER has no recorded predecessor. The RX 6550M was released in January 2023, while the RTX 5080 SUPER has a release date of December 2025. The RTX 5080 SUPER has a launch MSRP of 999 USD. The RX 6550M has no recorded launch MSRP.

The Verdict

The data supports a clear verdict: the AMD Radeon RX 6550M is the stronger performer in the recorded benchmarks. Its average score of 46,702 and 85th percentile ranking place it far above the NVIDIA GeForce RTX 5080 SUPER, which scores 3,075 and sits in the 19th percentile. The RX 6550M is competitive with the Intel Arc A530M, AMD Radeon RX 5600M, NVIDIA RTX A2000, and NVIDIA RTX 5880 Ada Generation, all within a 0.2% to 1.6% margin. The RTX 5080 SUPER, by contrast, is only marginally better than the NVIDIA GeForce 820A and GTX 860M, and worse than the Quadro P1000 and Intel Arc Pro B60.

For users selecting a GPU based on the database results, the RX 6550M is the choice for OpenCL and Vulkan workloads, given its strong scores in both. The RTX 5080 SUPER has a single DX12 result that does not indicate high-end performance. The RX 6550M also has a much lower TDP of 80 W versus 415 W, making it far more power-efficient, though it has less memory and bandwidth. The RTX 5080 SUPER offers more memory, more shading units, and higher raw compute, but its recorded benchmark does not reflect that potential. The verdict is straightforward: the RX 6550M wins on measured performance and percentile ranking, while the RTX 5080 SUPER's only advantage lies in its unverified specifications, not its recorded results.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6550M
RTX 5080 SUPER
Core Specs
Shading Units
1,024
10,752 +950.0%
Shaders
1,024
10,752 +950.0%
TMUs
64
336 +425.0%
ROPs
32
112 +250.0%
Compute Units
16
—
Clocks
Base Clock
2000 MHz
2295 MHz
Boost Clock
2840 MHz
2617 MHz
Game Clock
2560 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
2000 MHz 32 Gbps effective
Memory
Memory Size
4 GB
24 GB
VRAM (MB)
4,096
24,576 +500.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
256 bit
Bandwidth
144.0 GB/s
1.02 TB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
1024 KB
64 MB
L3 Cache
16 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
90.88 GPixel/s
293.1 GPixel/s
Texture Rate
181.8 GTexel/s
879.3 GTexel/s
FP32 (TFLOPS)
5.816 TFLOPS
56.28 TFLOPS
FP64 (TFLOPS)
363.5 GFLOPS (1:16)
879.3 GFLOPS (1:64)
FP16 (TFLOPS)
11.63 TFLOPS (2:1)
56.28 TFLOPS (1:1)
AI/RT
RT Cores
16
84 +425.0%
Tensor Cores
—
336
Power
TDP
80 W
415 W
TDP (W)
80
415 +418.8%
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 2.0
Blackwell 2.0
GPU Name
Navi 24
GB203
Generation
Navi Mobile (RX 6000M)
GeForce 50
Process Size
6 nm
5 nm
Transistors
5,400 million
45,600 million
Die Size
107 mm²
378 mm²
Foundry
TSMC
TSMC
Density
50.5M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x4
PCIe 5.0 x16
Other
Launch Price
—
999 USD
Production
Active
Active
Predecessor
Polaris Mobile
—
View Radeon RX 6550M Details View GeForce RTX 5080 SUPER Details