AMD Radeon RX 6550M vs NVIDIA GeForce RTX 4070 Comparison

AMD
RADEON

AMD Radeon RX 6550M

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2840 MHz
TDP 80 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 4070

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
42,536
154,858
geekbench_vulkan
50,867
174,152
3dmark_3dmark_steel_nomad_dx12
N/A
3,854
passmark_directx_10
N/A
139
passmark_directx_11
N/A
244
passmark_directx_12
N/A
103
passmark_directx_9
N/A
320
passmark_g2d
N/A
1,164
passmark_g3d
N/A
26,927
passmark_gpu_compute
N/A
14,720

Analysis: AMD Radeon RX 6550M vs NVIDIA GeForce RTX 4070

The Verdict

The data in this comparison is unambiguous. The NVIDIA GeForce RTX 4070 is the dominant performer in every recorded benchmark, with a massive lead over the AMD Radeon RX 6550M. In OpenCL compute tests, the RTX 4070 scores 154,858 against the RX 6550M's 42,536, a 72.5% advantage. In Vulkan, the gap is nearly as wide: 174,152 versus 50,867, a 70.8% lead. If your workload or game relies on either of these APIs, the RTX 4070 is the only rational choice from a pure performance standpoint.

However, the two cards occupy entirely different market positions. The RX 6550M is a 6 nm mobile chip with a 80 W TDP, designed for thin-and-light laptops where power draw is the primary constraint. The RTX 4070, meanwhile, is a desktop card with a 200 W TDP, a dual-slot cooler, and a 550 W suggested PSU. It is not a fair fight, and the numbers reflect that. If you are building a desktop rig or have a laptop with serious power delivery, the RTX 4070 wins outright. If you need a low-power integrated graphics solution for a portable device, the RX 6550M is the only one of the two that even fits that use case. The RTX 4070 is end-of-life per the database, while the RX 6550M remains active, but that does not change the performance verdict. Pick the RTX 4070 for performance, pick the RX 6550M only if power constraints force your hand.

Architecture Differences

The architectural split here is a generational and design-philosophy gap. The AMD RX 6550M uses the Navi 24 chip built on RDNA 2.0, fabricated on a 6 nm process at TSMC. It packs 5,400 million transistors into a 107 mm² die, giving a transistor density of 50.5 million per mm². The NVIDIA RTX 4070 uses the AD104 chip on the Ada Lovelace architecture, built on a 5 nm process, also at TSMC. It contains 35,800 million transistors on a 294 mm² die, with a density of 121.8 million per mm². That density difference is a direct result of the newer process node and the more complex architecture.

The RTX 4070 has 5,888 shading units, 184 texture mapping units, and 64 raster output pipelines. The RX 6550M has 1,024 shading units, 64 TMUs, and 32 ROPs. Ray tracing hardware also differs: the RTX 4070 has 46 RT cores and 184 tensor cores, while the RX 6550M has just 16 RT cores and no tensor cores at all. This means the NVIDIA card is not only faster in raw rasterization but also has dedicated hardware for AI workloads and ray tracing that AMD lacks entirely.

The memory subsystems are equally divergent. The RX 6550M uses 4 GB of GDDR6 on a 64-bit bus, yielding 144.0 GB/s of bandwidth. The RTX 4070 uses 12 GB of GDDR6X on a 192-bit bus, achieving 504.2 GB/s. That is a 3.5x bandwidth advantage for NVIDIA, which matters for high-resolution textures and compute-heavy tasks. The RTX 4070 also supports a PCIe 4.0 x16 interface compared to the RX 6550M's PCIe 4.0 x4, so the data path to the CPU is four times wider. Both cards support DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, so feature-level API support is identical, but the underlying hardware capabilities are not remotely close.

Head-to-Head Benchmarks

The database records exactly two head-to-head tests between these cards, and NVIDIA wins both by a wide margin.

In Geekbench OpenCL, the RTX 4070 scores 154,858 against the RX 6550M's 42,536. The delta is 72.5%, meaning the AMD card is only about a quarter as fast in this compute workload. This is a raw throughput test that heavily favors the RTX 4070's 29.15 TFLOPS FP32 performance versus the RX 6550M's 5.816 TFLOPS. That is a fivefold difference in theoretical compute, and the benchmark result confirms it in practice.

In Geekbench Vulkan, the margin is similar. The RTX 4070 hits 174,152, while the RX 6550M manages 50,867, a 70.8% gap. Vulkan is often more efficient at extracting performance from lower-end hardware, but even then, the RX 6550M cannot close the gap. The NVIDIA card's higher texture rate (455.4 GTexel/s versus 181.8 GTexel/s) and pixel rate (158.4 GPixel/s versus 90.88 GPixel/s) explain why it runs away in graphics-heavy API tests.

Notably, the RX 6550M has zero wins in the head-to-head dataset. It trails in both recorded tests. The RTX 4070 also has a broader benchmark suite in the database, including 3DMark Steel Nomad (3,854), Passmark G3D (26,927), and Passmark GPU Compute (14,720), though those have no direct RX 6550M equivalent for comparison. The average benchmark score tells the story: the RX 6550M averages 46,702 across its tests, while the RTX 4070 averages 37,648, but that is skewed by the different test mixes. The head-to-head results are what matter, and they are decisive.

Specification Differences

The table below lists only the fields where the two cards differ, per the recorded data.

| Specification | AMD Radeon RX 6550M | NVIDIA GeForce RTX 4070 |

|----------------|---------------------|-------------------------|

| Process node | 6 nm | 5 nm |

| Transistors | 5,400 million | 35,800 million |

| Die size | 107 mm² | 294 mm² |

| Transistor density | 50.5M / mm² | 121.8M / mm² |

| Base clock | 2000 MHz | 1920 MHz |

| Boost clock | 2840 MHz | 2475 MHz |

| Game clock | 2560 MHz | N/A |

| Memory clock | 2250 MHz, 18 Gbps effective | 1313 MHz, 21 Gbps effective |

| Memory size | 4 GB | 12 GB |

| Memory type | GDDR6 | GDDR6X |

| Memory bus width | 64 bit | 192 bit |

| Memory bandwidth | 144.0 GB/s | 504.2 GB/s |

| Shading units | 1024 | 5888 |

| TMUs | 64 | 184 |

| ROPs | 32 | 64 |

| RT cores | 16 | 46 |

| Tensor cores | N/A | 184 |

| Pixel rate | 90.88 GPixel/s | 158.4 GPixel/s |

| Texture rate | 181.8 GTexel/s | 455.4 GTexel/s |

| FP32 | 5.816 TFLOPS | 29.15 TFLOPS |

| FP16 | 11.63 TFLOPS (2:1) | 29.15 TFLOPS (1:1) |

| TDP | 80 W | 200 W |

| Slot width | IGP | Dual-slot |

| Power connectors | None | 1x 16-pin |

| Suggested PSU | N/A | 550 W |

| Bus interface | PCIe 4.0 x4 | PCIe 4.0 x16 |

| Display outputs | Portable Device Dependent | 1x HDMI 2.1, 3x DisplayPort 1.4a |

| Dimensions | N/A | 240 mm x 110 mm x 40 mm |

| Production status | Active | End-of-life |

| Release date | 2023-01-03 | 2023-04-11 |

| Predecessor | Polaris Mobile | GeForce 30 |

| Successor | N/A | GeForce 50 |

| Launch MSRP | N/A | 599 USD |

FAQ

Q: Which card is faster in compute workloads?

A: The RTX 4070 is dramatically faster. In Geekbench OpenCL, it scores 154,858 versus 42,536 for the RX 6550M, a 72.5% lead. In Geekbench Vulkan, it scores 174,152 versus 50,867, a 70.8% lead.

Q: Can the RX 6550M compete in any benchmark?

A: No. In the recorded head-to-head data, the RX 6550M has zero wins out of two tests. It trails in both OpenCL and Vulkan by more than 70%.

Q: Why is the RTX 4070 so much faster despite lower clock speeds?

A: The RTX 4070 has far more hardware. It has 5,888 shading units versus 1,024, 184 TMUs versus 64, and 64 ROPs versus 32. Its FP32 throughput is 29.15 TFLOPS versus 5.816 TFLOPS, and its memory bandwidth is 504.2 GB/s versus 144.0 GB/s.

Q: What is the power draw difference?

A: The RX 6550M has a TDP of 80 W, while the RTX 4070 has a TDP of 200 W. The RTX 4070 also requires a 550 W suggested PSU and uses a 1x 16-pin power connector, whereas the RX 6550M has no power connectors and is an integrated graphics solution.

Q: Which card has more memory?

A: The RTX 4070 has 12 GB of GDDR6X on a 192-bit bus, while the RX 6550M has 4 GB of GDDR6 on a 64-bit bus. Memory bandwidth is 504.2 GB/s versus 144.0 GB/s.

Q: Are there any architectural features the RX 6550M has that the RTX 4070 lacks?

A: No. The RTX 4070 adds tensor cores (184) and more RT cores (46 versus 16). Both support DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. The RX 6550M has a higher boost clock (2840 MHz versus 2475 MHz), but that does not compensate for the hardware deficit.

Where Each One Wins

The RTX 4070 wins in every measurable category from the database. Its strengths are overwhelming in compute throughput, memory bandwidth, and raw graphics performance. It is the clear choice for desktop gaming, 3D rendering, AI inference, or any workload that can use its tensor cores. The 12 GB memory pool and 504.2 GB/s bandwidth make it suitable for high-resolution textures and large datasets. The dual-slot cooler and 200 W TDP are acceptable for a full-size desktop chassis.

The RX 6550M wins only in the context of power and form factor. At 80 W with no power connectors and an IGP slot width, it is designed for portable devices where the RTX 4070 physically cannot fit. Its 6 nm process and 107 mm² die size mean it can be integrated into a thin laptop without a discrete cooler. If your priority is battery life and compactness over performance, the RX 6550M is the only option between the two. It also has a higher boost clock (2840 MHz versus 2475 MHz), which hints at efficient boosting in constrained thermal envelopes, but that does not translate into any benchmark win.

For anyone building a desktop, the RTX 4070 is the obvious pick. For anyone buying a laptop, the RX 6550M exists for a reason, but the performance gap is severe. The data does not suggest any scenario where the RX 6550M outperforms the RTX 4070 in raw speed. Choose based on your power budget and physical constraints, not on performance expectations.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6550M
RTX 4070
Core Specs
Shading Units
1,024
5,888 +475.0%
Shaders
1,024
5,888 +475.0%
TMUs
64
184 +187.5%
ROPs
32
64 +100.0%
Compute Units
16
SM Count
46
Clocks
Base Clock
2000 MHz
1920 MHz
Boost Clock
2840 MHz
2475 MHz
Game Clock
2560 MHz
Memory Clock
2250 MHz 18 Gbps effective
1313 MHz 21 Gbps effective
Memory
Memory Size
4 GB
12 GB
VRAM (MB)
4,096
12,288 +200.0%
Memory Type
GDDR6
GDDR6X
Memory Bus
64 bit
192 bit
Bandwidth
144.0 GB/s
504.2 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
1024 KB
36 MB
L3 Cache
16 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
90.88 GPixel/s
158.4 GPixel/s
Texture Rate
181.8 GTexel/s
455.4 GTexel/s
FP32 (TFLOPS)
5.816 TFLOPS
29.15 TFLOPS
FP64 (TFLOPS)
363.5 GFLOPS (1:16)
455.4 GFLOPS (1:64)
FP16 (TFLOPS)
11.63 TFLOPS (2:1)
29.15 TFLOPS (1:1)
AI/RT
RT Cores
16
46 +187.5%
Tensor Cores
184
Power
TDP
80 W
200 W
TDP (W)
80
200 +150.0%
Suggested PSU
550 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 2.0
Ada Lovelace
GPU Name
Navi 24
AD104
Generation
Navi Mobile (RX 6000M)
GeForce 40
Process Size
6 nm
5 nm
Transistors
5,400 million
35,800 million
Die Size
107 mm²
294 mm²
Foundry
TSMC
TSMC
Density
50.5M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
8.9
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
240 mm 9.4 inches
Height
110 mm 4.3 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x4
PCIe 4.0 x16
Other
Launch Price
599 USD
Production
Active
End-of-life
Predecessor
Polaris Mobile
GeForce 30
Successor
GeForce 50
View Radeon RX 6550M Details View GeForce RTX 4070 Details