AMD Radeon RX 5600 XT vs NVIDIA GeForce GTX 1630 Comparison
AMD Radeon RX 5600 XT
GeForce GTX 1630
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX 5600 XT vs NVIDIA GeForce GTX 1630
Head-to-Head Benchmarks
The recorded data contains two direct comparisons between the NVIDIA GeForce GTX 1630 and the AMD Radeon RX 5600 XT, and both are decisive wins for the AMD card. In the Geekbench OpenCL test, the GTX 1630 scores 24,858 while the RX 5600 XT scores 68,537, a delta of 63.7% in favor of AMD. That is not a marginal gap; it is a substantial performance chasm. The Vulkan result tells a similar story: the NVIDIA card posts 23,695 against AMD's 56,218, a 57.9% deficit. In both application programming interfaces, the RX 5600 XT more than doubles the GTX 1630's output.
Looking at the aggregate benchmark averages, the GTX 1630 holds an average score of 24,277, which places it in the 70th percentile of all GPUs in the database. The RX 5600 XT, despite winning both head-to-head tests decisively, has a lower average score of 20,713 and sits in the 66th percentile. This discrepancy reflects the different benchmark suites available for each card. The GTX 1630's average is built from just two Geekbench runs, whereas the RX 5600 XT's average draws from eleven tests including PassMark DirectX 9, 10, 11, and 12, PassMark G2D, G3D, and GPU compute, plus 3DMark Steel Nomad DX12 and Geekbench Metal, OpenCL, and Vulkan. The broader test coverage for the AMD card pulls its average down even as its raw compute performance in the shared tests is far higher.
The nearest rival data reinforces the positioning of each card. The GTX 1630 sits within 1% of the NVIDIA GeForce GTX 780 Ti (0.2% ahead), the NVIDIA GeForce RTX 2080 SUPER (0.4% ahead), the AMD Radeon RX 6600 XT (0.7% behind), and the AMD Radeon RX 6800S (0.9% ahead). These are all cards with average scores between 24,063 and 24,442, a tight cluster. The RX 5600 XT, by contrast, clusters with the AMD Radeon R9 M390X (0.2% ahead), Intel Arc A750 (0.6% ahead), Intel Arc B570 (0.8% ahead), and NVIDIA GeForce RTX 3070 Mobile (0.9% ahead), all averaging between 20,534 and 20,662. The two cards are not competing in the same performance tier at all, despite the head-to-head naming.
Where Each One Wins
The GTX 1630 wins in the narrow sense of aggregate scoring consistency. Its two recorded benchmarks, OpenCL at 24,858 and Vulkan at 23,695, are only 4.7% apart, indicating stable performance across different graphics APIs. The RX 5600 XT shows far wider variance across its test suite. Its OpenCL score of 68,537 is 21.9% higher than its Vulkan score of 56,218, and its PassMark results span from 52 in DirectX 12 to 202 in DirectX 9, with G2D at 870 and G3D at 13,457. The AMD card also records a 3DMark Steel Nomad DX12 score of 1,669 and a Geekbench Metal score of 80,376, the latter being its strongest single result.
For compute-heavy workloads, the RX 5600 XT is the clear choice. Its FP32 throughput of 7.188 TFLOPS versus 1.828 TFLOPS for the GTX 1630, combined with 2,304 shading units against 512, gives it a 3.9x advantage in raw shader count and a 3.9x advantage in FP32 compute. The texture rate tells the same story: 224.6 GTexel/s versus 57.12 GTexel/s, a 3.9x gap. Pixel rate is 99.84 GPixel/s versus 28.56 GPixel/s, a 3.5x gap. Memory bandwidth is 288.0 GB/s versus 96.00 GB/s, a 3.0x gap, aided by a 192-bit bus versus 64-bit and 6 GB versus 4 GB of GDDR6 memory.
For legacy API workloads, the RX 5600 XT's PassMark DirectX 9 score of 202 versus the GTX 1630's absence from that test suite means no direct comparison is possible, but the AMD card's PassMark DirectX 11 score of 96 and DirectX 10 score of 73 show it handles older APIs competently. The GTX 1630 has no recorded PassMark results, so its behavior in those tests is unknown from the data.
The GTX 1630 wins on physical footprint and power delivery requirements. It is a single-slot card at 145 mm length, 69 mm height, and 18 mm width, with no power connectors and a 75 W TDP, suggesting a 250 W power supply. The RX 5600 XT is a dual-slot card at 267 mm length, requires one 8-pin connector, has a 150 W TDP, and suggests a 450 W power supply. For compact builds or systems with limited power headroom, the GTX 1630 is the more accommodating part.
The Verdict
The data is unambiguous. The AMD Radeon RX 5600 XT outperforms the NVIDIA GeForce GTX 1630 by 63.7% in OpenCL and 57.9% in Vulkan, the only two benchmarks where both cards have recorded scores. The AMD card also carries 6 GB of memory versus 4 GB, a 192-bit bus versus 64-bit, 2,304 shading units versus 512, and nearly four times the FP32 compute. For any workload that stresses the GPU, the RX 5600 XT is the superior choice.
The GTX 1630's case rests on its percentile ranking and its physical characteristics. It sits in the 70th percentile of all GPUs versus the RX 5600 XT's 66th, though this is an artifact of the different benchmark suites each card was subjected to. The GTX 1630's average score of 24,277 is higher than the RX 5600 XT's 20,713, but the head-to-head results show the AMD card is dramatically faster in the tests they share. The GTX 1630 is also smaller, cooler, and less demanding on the power supply, making it suitable for small form factor systems or upgrades to older machines with modest power supplies.
Buyers who prioritize raw performance, memory capacity, and compute throughput should select the RX 5600 XT. Buyers who need a compact, low-power card that fits in a single slot and requires no auxiliary power connectors should consider the GTX 1630, but they should be aware that they are accepting a performance deficit of roughly 60% in the measured APIs. The launch MSRP of the RX 5600 XT is 279 USD, which contextualizes its positioning in the market at release.
FAQ
Q: Which card has the higher average benchmark score?
A: The NVIDIA GeForce GTX 1630 has an average benchmark score of 24,277, compared to 20,713 for the AMD Radeon RX 5600 XT. However, the GTX 1630's average is based on only two Geekbench tests, while the RX 5600 XT's average spans eleven tests including PassMark, 3DMark, and Geekbench Metal.
Q: How much faster is the RX 5600 XT in OpenCL?
A: The RX 5600 XT scores 68,537 in Geekbench OpenCL against 24,858 for the GTX 1630, a delta of 63.7% in favor of AMD.
Q: What is the memory configuration difference?
A: The GTX 1630 has 4 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth. The RX 5600 XT has 6 GB of GDDR6 on a 192-bit bus with 288.0 GB/s bandwidth, which is three times the bandwidth.
Q: Does the GTX 1630 beat the RX 5600 XT in any recorded benchmark?
A: No. In the two head-to-head benchmarks recorded, Geekbench OpenCL and Geekbench Vulkan, the RX 5600 XT wins both. The GTX 1630 has zero wins in the head-to-head comparison.
Q: What is the percentile ranking for each card?
A: The GTX 1630 ranks in the 70th percentile of all GPUs, while the RX 5600 XT ranks in the 66th percentile. The GTX 1630's nearest rivals include the RTX 2080 SUPER and RX 6600 XT, while the RX 5600 XT's nearest rivals include the Intel Arc A750 and RTX 3070 Mobile.
Q: What are the power requirements?
A: The GTX 1630 has a 75 W TDP, no power connectors, and suggests a 250 W power supply. The RX 5600 XT has a 150 W TDP, requires one 8-pin power connector, and suggests a 450 W power supply.
Architecture Differences
The two cards come from different architectural generations and process nodes. The NVIDIA GeForce GTX 1630 uses the TU117 chip built on the Turing architecture at TSMC's 12 nm process. It contains 4,700 million transistors on a 200 mm² die, yielding a transistor density of 23.5 million transistors per square millimeter. The chip has 512 shading units, 32 texture mapping units, and 16 render output units. It has no ray tracing cores and no tensor cores. Its base clock is 1740 MHz with a boost clock of 1785 MHz. The FP32 throughput is 1.828 TFLOPS, and FP16 is 3.656 TFLOPS with a 2:1 ratio. The card is designated as part of the GeForce 16 generation, succeeding the GeForce 10 series and preceding the GeForce 20 series, and was released on 2022-06-27.
The AMD Radeon RX 5600 XT uses the Navi 10 chip built on the RDNA 1.0 architecture at TSMC's 7 nm process. It contains 10,300 million transistors on a 251 mm² die, yielding a transistor density of 41.0 million transistors per square millimeter, which is about 74% higher than the GTX 1630's density. The chip has 2,304 shading units, 144 texture mapping units, and 64 render output units. It also has no ray tracing or tensor cores. Its base clock is 1130 MHz, its game clock is 1375 MHz, and its boost clock is 1560 MHz. The FP32 throughput is 7.188 TFLOPS, and FP16 is 14.38 TFLOPS with a 2:1 ratio. The card belongs to the Radeon RX 5000 series under the Navi generation, succeeding Vega and preceding Navi II, and was released on 2020-01-20.
The bus interfaces differ as well. The GTX 1630 uses PCIe 3.0 x16, while the RX 5600 XT uses PCIe 4.0 x16, providing double the per-lane bandwidth for the AMD card. Display outputs also differ: the GTX 1630 offers one DVI, one HDMI 2.0, and one DisplayPort 1.4a, while the RX 5600 XT offers one HDMI 2.0b and three DisplayPort 1.4a outputs. Both cards support DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The RX 5600 XT's 7 nm process gives it a transistor density advantage of 41.0M per square millimeter versus 23.5M, and its larger die area of 251 mm² versus 200 mm² accommodates more than double the transistors. The GTX 1630 is end-of-life and the RX 5600 XT is also end-of-life, so neither card is in active production.