AMD Radeon AI PRO 9600D vs Intel Arc Graphics 112EU Mobile Comparison
AMD Radeon AI PRO 9600D
Arc Graphics 112EU Mobile
Analysis: AMD Radeon AI PRO 9600D vs Intel Arc Graphics 112EU Mobile
Where Each One Wins
The recorded data separates these two GPUs into fundamentally different deployment classes. The AMD Radeon AI PRO 9600D is a discrete, single-slot add-in card with 32 GB of dedicated GDDR6 memory, a 256-bit bus, and 576.0 GB/s of bandwidth. The Intel Arc Graphics 112EU Mobile is an integrated graphics processor (IGP) with system-shared memory, a system-dependent bandwidth figure, and no dedicated video memory of its own. These structural differences dictate where each part wins.
The AMD Radeon AI PRO 9600D wins in raw compute throughput, memory capacity, memory bandwidth, pixel throughput, and texture throughput. Its FP32 rating of 24.82 TFLOPS exceeds the Intel part's 3.942 TFLOPS by a factor of roughly 6.3. Its FP16 rating of 24.82 TFLOPS (1:1) also surpasses Intel's 7.885 TFLOPS (2:1). The AMD part delivers 387.8 GTexel/s of texture rate versus 123.2 GTexel/s for Intel, and 193.9 GPixel/s versus 52.80 GPixel/s. Every throughput metric in the database favors the AMD part by a wide margin.
The Intel Arc Graphics 112EU Mobile wins in power efficiency and integration. Its 65 W TDP is less than half of the AMD part's 150 W TDP. It uses a Ring Bus interface rather than PCIe 5.0 x16, and its display outputs are portable-device dependent, meaning it serves laptops and compact systems where a discrete card cannot fit. The Intel part also has a higher boost clock at 2200 MHz versus 2020 MHz for AMD, though the AMD part's base clock of 1080 MHz is substantially higher than Intel's 300 MHz base.
Neither part has recorded benchmark scores or head-to-head benchmark entries in the database. Both carry a percentile versus all GPUs of 50, and both have an average benchmark score of 0. The wins are therefore derived from specification-level comparisons, not measured performance deltas. The AMD part wins every compute and memory metric; the Intel part wins on power draw, integration form factor, and boost clock.
Architecture Differences
The AMD Radeon AI PRO 9600D uses the Navi 48 chip built on RDNA 4.0 architecture, fabricated by TSMC on a 4 nm process. It contains 53,900 million transistors on a 357 mm² die, yielding a transistor density of 151.0M per mm². The Intel Arc Graphics 112EU Mobile uses the Meteor Lake chip built on Xe-LPG architecture, fabricated by Intel on a 10 nm process. The database records no transistor count, die size, or density for the Intel part.
The AMD part belongs to the Radeon Pro Navi (Navi IV Series) generation and lists its predecessor as the Radeon Pro Vega. The Intel part belongs to the Arc Graphics-M (Meteor Lake) generation and lists its predecessor as HD Graphics-M. The AMD part was released on 2025-12-10, while the Intel part was released on 2023-12-13. Both are marked as Active in production status.
Compute resources differ sharply. The AMD part has 3072 shading units, 192 texture mapping units, 96 raster operation units, and 48 ray tracing cores. The Intel part has 896 shading units, 56 TMUs, and 24 ROPs, with no ray tracing cores listed. The AMD part's shading unit count is 3.4 times that of Intel. Its TMU count is 3.4 times higher, and its ROP count is 4 times higher.
Memory architecture is the largest differentiator. The AMD part has 32 GB of GDDR6 memory on a 256-bit bus with 576.0 GB/s bandwidth and a memory clock of 2250 MHz (18 Gbps effective). The Intel part uses System Shared memory of System Shared type, System Shared bus width, and System Dependent bandwidth. The AMD part's memory clock is fixed and dedicated; the Intel part's memory performance varies with the host system. The Intel part's boost clock of 2200 MHz exceeds AMD's 2020 MHz boost, but the AMD part's base clock of 1080 MHz is 3.6 times the Intel base of 300 MHz.
API support differs slightly. The AMD part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel part supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The AMD part's DirectX 12_2 feature level is one tier higher than Intel's 12_1. Both support OpenGL 4.6 and Vulkan 1.4 identically.
Physical specifications diverge completely. The AMD part is a single-slot card measuring 241 mm in length, 111 mm in height, and 19 mm in width, with a 1x 16-pin power connector and a suggested PSU of 450 W. The Intel part is an IGP with no dimensions, no power connector, and no suggested PSU. The AMD part uses PCIe 5.0 x16; the Intel part uses Ring Bus. The AMD part has one DisplayPort 2.1a output; the Intel part's display outputs are portable-device dependent.
Head-to-Head Benchmarks
The database contains no head-to-head benchmark entries between these two GPUs, and neither part has individual benchmark scores. The comparison must rely on the specification-level data recorded for each part.
The largest win for the AMD Radeon AI PRO 9600D is in FP32 compute. The AMD part delivers 24.82 TFLOPS against Intel's 3.942 TFLOPS. This is a 6.3x advantage, meaning the AMD part processes roughly six times the single-precision floating-point operations per second. For FP16, the AMD part again delivers 24.82 TFLOPS at a 1:1 ratio, while the Intel part delivers 7.885 TFLOPS at a 2:1 ratio. The AMD advantage here is 3.1x, though the ratio difference matters: AMD's FP16 throughput equals its FP32 throughput, while Intel's FP16 is double its FP32.
Memory bandwidth shows the second-largest gap. The AMD part's 576.0 GB/s is a dedicated, fixed figure from GDDR6 memory on a 256-bit bus. The Intel part's bandwidth is recorded as System Dependent, meaning it cannot be compared as a fixed number. The AMD part's 32 GB capacity is likewise fixed, while Intel's capacity is whatever the host system allocates.
Pixel rate favors AMD at 193.9 GPixel/s versus 52.80 GPixel/s, a 3.7x advantage. Texture rate favors AMD at 387.8 GTexel/s versus 123.2 GTexel/s, a 3.1x advantage. These rates derive from the respective ROP and TMU counts combined with clock speeds. The AMD part's 96 ROPs at a 2020 MHz boost clock produce the higher pixel rate; the Intel part's 24 ROPs at 2200 MHz cannot compensate for the 4x ROP deficit.
The Intel Arc Graphics 112EU Mobile wins on power draw. Its 65 W TDP is 85 W lower than the AMD part's 150 W TDP. In a mobile or compact system, that difference determines whether the GPU can be integrated at all. The Intel part also has a higher boost clock of 2200 MHz versus 2020 MHz, a 180 MHz advantage, though this does not translate into higher throughput because the Intel part has fewer execution resources.
The AMD part's base clock of 1080 MHz versus Intel's 300 MHz indicates a much higher sustained operating floor. The AMD part maintains over 1 GHz even at idle or low load, while the Intel part drops to 300 MHz. This affects sustained compute workloads where boost clocks cannot be held indefinitely.
FAQ
Q: Which GPU has more shading units?
A: The AMD Radeon AI PRO 9600D has 3072 shading units. The Intel Arc Graphics 112EU Mobile has 896 shading units. The AMD part's count is 3.4 times higher.
Q: What is the memory configuration of each GPU?
A: The AMD Radeon AI PRO 9600D has 32 GB of GDDR6 memory on a 256-bit bus with 576.0 GB/s bandwidth and a memory clock of 2250 MHz (18 Gbps effective). The Intel Arc Graphics 112EU Mobile uses System Shared memory with System Shared type, System Shared bus width, and System Dependent bandwidth.
Q: Which GPU has a higher boost clock?
A: The Intel Arc Graphics 112EU Mobile has a boost clock of 2200 MHz. The AMD Radeon AI PRO 9600D has a boost clock of 2020 MHz. However, the AMD part's base clock of 1080 MHz is much higher than Intel's 300 MHz base clock.
Q: What ray tracing capabilities does each GPU have?
A: The AMD Radeon AI PRO 9600D has 48 ray tracing cores. The Intel Arc Graphics 112EU Mobile has no ray tracing cores listed in the database.
Q: What is the TDP difference between the two?
A: The AMD Radeon AI PRO 9600D has a TDP of 150 W. The Intel Arc Graphics 112EU Mobile has a TDP of 65 W. The Intel part draws 85 W less.
Q: Which GPU supports a higher DirectX feature level?
A: The AMD Radeon AI PRO 9600D supports DirectX 12 Ultimate (12_2). The Intel Arc Graphics 112EU Mobile supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.
The Verdict
The recorded data shows two products with no overlapping use cases. The AMD Radeon AI PRO 9600D is a discrete workstation card with 32 GB of dedicated GDDR6 memory, 576.0 GB/s bandwidth, 3072 shading units, 48 ray tracing cores, and 24.82 TFLOPS of FP32 compute. It requires a PCIe 5.0 x16 slot, a 1x 16-pin power connector, a 450 W suggested PSU, and a single-slot space in a chassis. Its 150 W TDP and 241 mm length place it in a desktop or server workstation environment. Its release date of 2025-12-10 makes it the newer product.
The Intel Arc Graphics 112EU Mobile is an integrated GPU with no dedicated memory, no discrete dimensions, no power connector, and a 65 W TDP. It uses a Ring Bus interface and depends entirely on the host system for memory capacity and bandwidth. Its 2200 MHz boost clock is the one metric where it leads, but the 896 shading units, 24 ROPs, and 3.942 TFLOPS of FP32 compute place it in a fundamentally lower performance tier. Its release date of 2023-12-13 makes it roughly two years older.
For workloads requiring large memory capacity, high bandwidth, sustained FP32 or FP16 compute, ray tracing, and high pixel or texture throughput, the AMD Radeon AI PRO 9600D is the only choice. Its 32 GB memory capacity and 576.0 GB/s bandwidth are fixed and dedicated. Its 48 ray tracing cores provide hardware acceleration that the Intel part lacks entirely. Its DirectX 12 Ultimate (12_2) support exceeds Intel's 12_1.
For systems where power draw and integration are the constraints, the Intel Arc Graphics 112EU Mobile is the only option. Its 65 W TDP fits within a mobile or compact system's thermal budget. Its IGP form factor requires no expansion slot, no power connector, and no additional chassis space. Its system-shared memory approach eliminates the need for dedicated VRAM. Its 2200 MHz boost clock provides a higher peak frequency than the AMD part, though with far fewer execution resources behind it.
The database records no benchmark scores or head-to-head results for either part, so no measured performance delta can be cited. The specification-level data indicates that the AMD part wins every compute and memory metric by factors between 3.1x and 6.3x. The Intel part wins on power consumption by 85 W and on integration flexibility. Neither part is a substitute for the other. The AMD Radeon AI PRO 9600D serves dedicated compute and rendering tasks; the Intel Arc Graphics 112EU Mobile serves power-constrained mobile systems where discrete graphics cannot be installed.