AMD Radeon 8050S vs NVIDIA Rubin GPU Comparison
AMD Radeon 8050S
Rubin GPU
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 8050S vs NVIDIA Rubin GPU
Head-to-Head Benchmarks
The comparison between the AMD Radeon 8050S and the NVIDIA Rubin GPU is unusual because the database contains benchmark results for only one of the two parts. The Radeon 8050S has recorded scores in two tests: Geekbench OpenCL at 65,818 and Geekbench Vulkan at 58,398, producing an average benchmark score of 62,108. The Rubin GPU, by contrast, has no benchmark entries in the database, yielding an average score of 0 and a percentile ranking of 50 among all GPUs, which reflects its unmeasured status rather than any performance capability.
The Radeon 8050S sits at the 89th percentile versus all GPUs, a strong placement for a mobile integrated part. Its nearest rivals in the database include the AMD Radeon Pro W6600M with an average score of 61,896, a delta of 0.3% in favor of the 8050S, and the AMD Radeon Pro Vega 56 at 63,693, which leads the 8050S by 2.5%. The AMD Radeon RX 7600M averages 63,775, 2.6% ahead, while the AMD Radeon RX 9060 XT LP averages 63,830, 2.7% ahead. These deltas show the 8050S clustering closely with established mobile and workstation parts, within a narrow band of roughly three percentage points.
Because the Rubin GPU has no recorded benchmarks, there are no direct head-to-head wins for either component in the database. The winsA and winsB fields are both zero. This means any comparison of measured performance must rely on the architectural specifications and the known benchmark position of the Radeon 8050S, while the Rubin GPU's capabilities remain projected from its hardware configuration rather than verified by test results.
Architecture Differences
The two GPUs come from different manufacturers and target entirely different segments. The AMD Radeon 8050S uses the Strix Halo chip built on RDNA 3.5 architecture, fabricated on a 4 nm process at TSMC with a die size of 308 mm². It belongs to the Navi Mobile (RX 8000M) generation. The NVIDIA Rubin GPU uses the GR100 chip on the Rubin architecture, fabricated on a 3 nm process at TSMC, with a die size of 1,456 mm² and 336,000 million transistors. Its transistor density is listed as 230.8M per mm², a figure that reflects the enormous scale of this server-class part.
The Radeon 8050S integrates its memory as System Shared, meaning the GPU draws from the host system's memory pool, with bandwidth described as System Dependent. The Rubin GPU uses 288 GB of HBM4 memory on a 16,384-bit bus, delivering 22.1 TB/s of bandwidth. The memory clock for the Rubin is listed at 2,695 MHz with 10.8 Gbps effective speed, while the Radeon's memory clock is also System Shared.
Compute resources diverge sharply. The Radeon 8050S contains 2,048 shading units, 128 texture mapping units, 64 raster operations pipelines, and 32 ray tracing cores. The Rubin GPU contains 28,672 shading units, 896 texture mapping units, 24 ROPs, and 896 tensor cores. The Rubin has no listed ray tracing core count, while the Radeon has no listed tensor core count. The Radeon's pixel rate is 179.2 GPixel/s and its texture rate is 358.4 GTexel/s. The Rubin's pixel rate is 54.41 GPixel/s, lower than the Radeon despite its massive shading resources, and its texture rate is 2,031.2 GTexel/s, far higher.
Clock speeds also differ substantially. The Radeon 8050S runs at a base clock of 1,295 MHz and a boost clock of 2,800 MHz. The Rubin GPU runs at a base clock of 700 MHz and a boost clock of 2,267 MHz. The Radeon's FP32 throughput is 11.47 TFLOPS, with FP16 also at 11.47 TFLOPS at a 1:1 ratio. The Rubin's FP32 throughput is 130.0 TFLOPS, with FP16 at 260.0 TFLOPS at a 2:1 ratio, more than an order of magnitude higher in both precision formats.
Power and physical configuration reflect their roles. The Radeon 8050S has a TDP of 55 W, is an integrated graphics processor (IGP) with no power connectors, and uses a PCIe 5.0 x16 bus interface. The Rubin GPU has a TDP of 2,300 W, is an SXM Module with a suggested power supply of 2,700 W, and uses a PCIe 6.0 x16 bus interface. The Radeon supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Rubin lists N/A for DirectX, OpenGL, and Vulkan, consistent with a server-accelerator design without display or consumer graphics API support. The Radeon's display outputs are Portable Device Dependent, while the Rubin has no outputs.
Release timing differs by roughly a year. The Radeon 8050S was released on January 5, 2025, and its predecessor is listed as Polaris Mobile. The Rubin GPU is dated December 31, 2025, with Server Blackwell as its predecessor. Both are marked Active in production status.
Where Each One Wins
The recorded data shows that the Radeon 8050S wins in the mobile integrated segment due to its low power envelope and compatibility with standard graphics APIs. Its 55 W TDP and IGP form factor allow deployment in portable devices, and its support for DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 enables consumer-facing workloads. The Geekbench OpenCL score of 65,818 and Vulkan score of 58,398 demonstrate measurable compute performance in those environments, and the 89th percentile ranking indicates that this integrated part outperforms the majority of all GPUs in the database.
The Rubin GPU wins in raw compute scale. Its FP32 throughput of 130.0 TFLOPS is roughly 11 times that of the Radeon 8050S, and its FP16 throughput of 260.0 TFLOPS is roughly 22 times higher. The 288 GB HBM4 memory pool with 22.1 TB/s bandwidth vastly exceeds the system-shared memory approach of the Radeon, which depends on the host platform's memory bandwidth. The Rubin's 896 tensor cores provide dedicated hardware for matrix operations, a feature the Radeon 8050S lacks entirely.
The Radeon 8050S wins on pixel throughput. Its pixel rate of 179.2 GPixel/s exceeds the Rubin's 54.41 GPixel/s by a factor of more than three. This suggests that for rasterization-bound tasks that rely on fill rate, the Radeon's architecture is better suited despite its smaller overall compute footprint. The Radeon also has 64 ROPs versus the Rubin's 24, reinforcing this advantage in pixel processing.
The Rubin GPU wins on texture throughput. Its texture rate of 2,031.2 GTexel/s is more than five times the Radeon's 358.4 GTexel/s, and its 896 TMUs dwarf the Radeon's 128. For workloads that sample textures heavily, the Rubin's advantage is decisive.
The Radeon 8050S wins on clock speed. Its boost clock of 2,800 MHz exceeds the Rubin's 2,267 MHz boost, and its base clock of 1,295 MHz is nearly double the Rubin's 700 MHz base. This higher clocking helps the Radeon achieve competitive performance per unit of compute hardware, even though the Rubin's raw resource count overwhelms it in aggregate throughput.
The Verdict
The database shows two parts designed for different roles with no overlapping benchmark data. The AMD Radeon 8050S is a measured, active mobile GPU with verified scores in OpenCL and Vulkan, a 55 W TDP, and an 89th percentile standing among all GPUs. It delivers 11.47 TFLOPS FP32, supports consumer graphics APIs, and fits into portable devices with system-shared memory. Its nearest rivals in the database are within a few percentage points, with the Radeon Pro W6600M trailing by 0.3%, the Radeon Pro Vega 56 ahead by 2.5%, the Radeon RX 7600M ahead by 2.6%, and the Radeon RX 9060 XT LP ahead by 2.7%. This clustering indicates that the 8050S performs at a level consistent with mid-range mobile and workstation GPUs from the same vendor.
The NVIDIA Rubin GPU is a server-class accelerator with no recorded benchmarks and a 50th percentile placeholder ranking. Its 2,300 W TDP, SXM Module form factor, 288 GB HBM4 memory, and 130.0 TFLOPS FP32 place it in a category of data-center compute rather than consumer graphics. The absence of display outputs and graphics API support confirms this positioning. Its architecture uses a 3 nm process with a 1,456 mm² die and 336,000 million transistors, indicating a design focused on maximum compute density rather than efficiency or compatibility.
The data does not support a direct performance comparison because the Rubin GPU has no measured scores. The Radeon 8050S is the only one of the two with benchmark results, and those results place it in the upper tier of all GPUs. The Rubin GPU's specifications suggest far higher raw compute capacity, but without benchmark entries, its practical performance cannot be assessed from the database. Users seeking a verified, consumer-compatible mobile GPU should consider the Radeon 8050S. Users requiring extreme FP32 or FP16 throughput with dedicated tensor cores and massive memory bandwidth would look to the Rubin GPU, but its performance remains unquantified in the database.
FAQ
Q: What benchmark scores does the AMD Radeon 8050S have in the database?
A: The Radeon 8050S scores 65,818 in Geekbench OpenCL and 58,398 in Geekbench Vulkan, with an average benchmark score of 62,108.
Q: Does the NVIDIA Rubin GPU have any benchmark results?
A: No. The Rubin GPU has an empty benchmarks list, an average benchmark score of 0, and no nearest rivals recorded.
Q: How does the Radeon 8050S compare to its nearest rivals?
A: The Radeon 8050S leads the AMD Radeon Pro W6600M by 0.3%, trails the AMD Radeon Pro Vega 56 by 2.5%, trails the AMD Radeon RX 7600M by 2.6%, and trails the AMD Radeon RX 9060 XT LP by 2.7%.
Q: What are the memory configurations of the two GPUs?
A: The Radeon 8050S uses System Shared memory with System Dependent bandwidth. The Rubin GPU uses 288 GB of HBM4 memory on a 16,384-bit bus with 22.1 TB/s bandwidth.
Q: Do both GPUs support DirectX?
A: No. The Radeon 8050S supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Rubin GPU lists N/A for DirectX, OpenGL, and Vulkan.
Q: What are the power requirements of each GPU?
A: The Radeon 8050S has a TDP of 55 W and no power connectors. The Rubin GPU has a TDP of 2,300 W and a suggested power supply of 2,700 W.
Specification Differences
| Specification | AMD Radeon 8050S | NVIDIA Rubin GPU |
|---|---|---|
| Chip | Strix Halo | GR100 |
| Architecture | RDNA 3.5 | Rubin |
| Generation | Navi Mobile (RX 8000M) | Server Rubin (Rxx) |
| Process Node | 4 nm | 3 nm |
| Foundry | TSMC | TSMC |
| Transistors | unknown | 336,000 million |
| Die Size | 308 mm² | 1456 mm² |
| Transistor Density | null | 230.8M / mm² |
| Base Clock | 1295 MHz | 700 MHz |
| Boost Clock | 2800 MHz | 2267 MHz |
| Memory Clock | System Shared | 2695 MHz 10.8 Gbps effective |
| Memory Size | System Shared | 288 GB |
| Memory Type | System Shared | HBM4 |
| Memory Bus Width | System Shared | 16384 bit |
| Memory Bandwidth | System Dependent | 22.1 TB/s |
| Shading Units | 2048 | 28672 |
| TMUs | 128 | 896 |
| ROPs | 64 | 24 |
| RT Cores | 32 | null |
| Tensor Cores | null | 896 |
| Pixel Rate | 179.2 GPixel/s | 54.41 GPixel/s |
| Texture Rate | 358.4 GTexel/s | 2,031.2 GTexel/s |
| FP32 | 11.47 TFLOPS | 130.0 TFLOPS |
| FP16 | 11.47 TFLOPS (1:1) | 260.0 TFLOPS (2:1) |
| TDP | 55 W | 2300 W |
| Slot Width | IGP | SXM Module |
| Power Connectors | None | null |
| Suggested PSU | null | 2700 W |
| Bus Interface | PCIe 5.0 x16 | PCIe 6.0 x16 |
| Display Outputs | Portable Device Dependent | No outputs |
| DirectX | 12 Ultimate (12_2) | N/A |
| OpenGL | 4.6 | N/A |
| Vulkan | 1.4 | N/A |
| Release Date | 2025-01-05 | 2025-12-31 |
| Predecessor | Polaris Mobile | Server Blackwell |
| Production Status | Active | Active |