AMD Radeon 8050S vs NVIDIA Quadro GP100 Comparison

AMD
RADEON

AMD Radeon 8050S

CORE STATE Strix Halo
VRAM System Shared
CLOCK SPEED 2800 MHz
TDP 55 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

Quadro GP100

CORE STATE GP100
VRAM 16 GB
CLOCK SPEED 1443 MHz
TDP 235 W
BUS WIDTH 4096 bit
ARCHITECTURE Pascal
nm
PROCESS 16 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

geekbench_opencl
65,818
87,445
geekbench_vulkan
58,398
N/A

Analysis: AMD Radeon 8050S vs NVIDIA Quadro GP100

# NVIDIA Quadro GP100 vs AMD Radeon 8050S

The database pits two very different workstation-class graphics solutions against each other: the NVIDIA Quadro GP100, an end-of-life professional accelerator built on the Pascal architecture, and the AMD Radeon 8050S, an active mobile part from the RDNA 3.5 generation. The benchmark record shows a decisive single-directional result, but the technical split between the two cards makes a straightforward comparison more nuanced than the raw scores suggest.

Head-to-Head Benchmarks

The primary benchmark in the database is Geekbench OpenCL, a compute-oriented workload that stresses raw shader throughput and memory bandwidth. Here, the two cards are not close.

The NVIDIA Quadro GP100 records a score of 87,445, while the AMD Radeon 8050S scores 65,818. That is a 32.9% lead for the NVIDIA part, an enormous gap that reflects the GP100's roots in the HPC-oriented Pascal compute architecture. The Quadro is the clear winner in this test, and the delta is far outside the margin of error. For context, the GP100 sits at the 93rd percentile of all GPUs in the database, whereas the Radeon 8050S sits at the 89th percentile. Both are high-end performers, but the NVIDIA part is measurably faster.

However, the AMD part does have a countervailing data point. In the head-to-head comparison, the database shows a single benchmark result in favor of the Quadro, but the Radeon 8050S counters with a second Geekbench test, Vulkan, where it scores 58,398. This is not directly comparable to the OpenCL result, but it shows the Radeon's capabilities in a different API environment. The fact that the database only lists one head-to-head test, and it goes decisively to NVIDIA, sets the tone for the entire analysis.

Architecture Differences

The two chips are fundamentally different designs, and the benchmark gap can be explained by their architectural priorities.

Process Node and Transistors: The Quadro is built on a 16 nm process at TSMC, packing 15,300 million transistors on a 610 mm² die. The Radeon 8050S uses a 4 nm process at TSMC, though its transistor count is listed as unknown in the database. The NVIDIA chip has a transistor density of 25.1M per mm², a staggering figure for its time, while the AMD part's density is not recorded.

Core Configurations: The Quadro GP100 has 3,584 shading units, 224 texture mapping units, and 96 ROPs (render output units). The Radeon 8050S has 2,048 shaders, 128 TMUs, and 64 ROPs. This is a 75% more shader cores than the Radeon, more than double the TMU count, and 50% more ROPs. This is a full-size desktop part with a board width that is not listed.

Clocks: The Quadro's base clock is 1304 MHz, with a boost clock of 1443 MHz. The Radeon's base clock is 1295 MHz, but it boosts much higher to 2800 MHz. That is a significant clock speed difference on the AMD side. The AMD's memory clock is listed as System Shared.

Memory Subsystem: This is a major difference. The Quadro has 16 GB of HBM2 memory with a 4096-bit bus and 732.2 GB/s of bandwidth. The Radeon has system-shared memory, with the bus width and bandwidth also listed as system dependent. This is a classic split: the NVIDIA is a discrete workstation part with a massive dedicated memory pool, while the AMD is designed for a system-on-chip (SoC) or IGP (integrated graphics processor) approach, which can use system memory.

Rates: The Quadro has a pixel rate of 138.5 GPixel/s and a texture rate of 323.2 GTexel/s. The Radeon has a pixel rate of 179.2 GPixel/s and a texture fillrate of 358.4 GTexel/s. Despite the AMD's lower shader count, its higher clocks and faster fill rates give it a clear advantage in fill-bound areas.

Compute: The Quadro's FP32 is 10.34 TFLOPS and FP16 is 20.69 TFLOPS (2:1). The AMD's FP32 is 11.47 TFLOPS and FP16 is 11.47 TFLOPS (1:1). This is an interesting point: the AMD card does not gain a FP16 win, while the NVIDIA card has a 2:1 ratio and therefore a higher peak FP16 throughput.

API Support: The Quadro supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The Radeon supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Power and Layout: The Quadro is a dual-slot card with a 1x8-pin power connector and a suggested 550 W PSU. The AMD's slot width is listed as IGP, uses no power connectors, and its TDP is 55 W vs. the Quadro's 235 W.

The Verdict

From a strictly data-driven perspective, for compute-heavy workloads, the NVIDIA Quadro GP100 is the clear winner. The recorded data shows a 32.9% advantage in the OpenCL benchmark, and it has a significantly higher transistor count, die size, and dedicated memory bandwidth. It is a professional workstation GPU with 16 GB of HBM2, which is ideal for large datasets and GPU compute tasks.

However, the Radeon 8050S is a strong modern IGP with higher pixel and texture fill rates, higher boost clocks, and a much lower TDP. For system-shared memory tasks or for a mobile/IGP or a low-power environment, the Radeon has a clear advantage. It is also an active product with newer API support (Vulkan 1.4 vs 1.3).

The data does not support the idea that the Radeon can beat the Quadro in raw compute, but it does support the idea that it is a better fit for a different set of workloads.

FAQ

Q: Is the NVIDIA Quadro GP100 faster than the AMD Radeon 8050S?

A: Yes. In the database's Geekbench OpenCL test, the Quadro scores 87,445 versus 65,818 for the Radeon, a 32.9% difference. This is likely due to the Quadro's much larger shader core count (3,584 vs 2,048) and dedicated HBM2 memory.

Q: Why does the AMD Radeon 8050S have a higher pixel fill rate?

A: Despite having fewer shader cores, the Radeon 8050S has a much higher boost clock (2800 MHz vs 1440 MHz) and a higher pixel rate (179.2 GPixel/s vs 138.5 GPixel/s). This makes it a stronger candidate for rasterization and texture-heavy workloads.

Q: Which card has more memory?

A: The Quadro has 16 GB of dedicated HBM2 memory. The Radeon's memory is System Shared, meaning it depends on the host system's RAM. The Quadro's dedicated memory is a big advantage for large datasets.

Q: What are the key architecture differences?

A: The Quadro is a Pascal architecture chip (GP100) built on a 16nm TSMC process. The Radeon is RDNA 3.5 (Strix Halo) on a 4nm TSMC node. They are a generation apart and built for different purposes.

Q: Which card should I choose for a new workstation?

A: Based on the benchmark data, the Quadro GP100 has a significant compute advantage and is the better choice for compute, AI, and large dataset work. However, if the system is designed as an APU or if power and thermals are a concern, the Radeon 8050S with its 55W TDP and system-shared memory is the more practical choice, and it has the advantage of a newer architecture and API support.

Where Each One Wins

NVIDIA Quadro GP100 wins when:

  • The workload is compute-bound or requires large memory resources. Its 32.9% OpenCL win and its 16 GB dedicated HBM2 memory are decisive.
  • Legacy software or a professional environment that relies on DirectX 12_1, OpenGL 4.6, or Pascal-era features.
  • Maximum FP16 throughput is required: The Quadro's 20.69 TFLOPS FP16 (2:1) is much higher than the Radeon's flat 11.47 TFLOPS.

AMD Radeon 8050S wins when:

  • The workload is fill-rate bound, where the 179.2 GPixel/s and 358.4 GTexel/s win.
  • A compact, low-power (55W), or slot-width (IGP) form factor is required.
  • A modern API is required: DirectX 12 Ultimate, Vulkan 1.4, OpenGL 4.6.
  • The platform is an APU or a mobile/embedded system where system-shared memory is an advantage.

Specification Differences

The database records the following key differences between these two boards:

| Feature | NVIDIA Quadro GP100 | AMD Radeon 8050S |

|---|---|---|

| Architecture | Pascal | RDNA 3.5 |

| Process Node | 16 nm | 4 nm |

| Transistors | 15,300 million | Not listed |

| Die Size | 610 mm² | 308 mm² |

| Transistor Density | 25.1M/mm² | Not listed |

| Shading Units | 3584 | 2048 |

| TMUs | 224 | 128 |

| ROPs | 96 | 64 |

| Base Clock | 1304 MHz | 1295 MHz |

| Boost Clock | 1440 MHz | 2800 MHz |

| Memory | 16GB HBM2 | System Shared |

| Memory Bus | 4096-bit | System Shared |

| Memory Bandwidth | 732.2 GB/s | System dependent |

| Pixel Rate | 138.5 GPixel/s | 179.2 GPixel/s |

| Texture Rate | 323.2 GTexel/s | 358.4 GTexel/s |

| FP32 | 10.34 TFLOPS | 11.47 TFLOPS |

| FP16 | 20.69 TFLOPS (2:1) | 11.47 TFLOPS (1:1) |

| TDP | 235 W | 55 W |

| Power Connectors | 1x 8-pin | None |

| Bus Interface | PCIe 3.0 x16 | PCIe 5.0 x16 |

| Display Outputs | 1x DVI, 4x DisplayPort 1.4a | Portable Device Dependent |

| DirectX | 12 (12_1) | 12 Ultimate (12_2) |

| OpenGL | 4.6 | 4.6 |

| Vulkan | 1.3 | 1.4 |

| Release Status | End-of-life | Active |

| Release Date | 2016-09-30 | 2025-01-05 |

DETAILED SPECIFICATIONS

SPECIFICATION
8050S
Quadro GP100
Core Specs
Shading Units
2,048
3,584 +75.0%
Shaders
2,048
3,584 +75.0%
TMUs
128
224 +75.0%
ROPs
64
96 +50.0%
Compute Units
32
SM Count
56
Clocks
Base Clock
1295 MHz
1304 MHz
Boost Clock
2800 MHz
1443 MHz
Memory Clock
System Shared
715 MHz 1430 Mbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
16,384
Memory Type
System Shared
HBM2
Memory Bus
System Shared
4096 bit
Bandwidth
System Dependent
732.2 GB/s
Cache
L1 Cache
24 KB (per SM)
L2 Cache
2 MB
4 MB
L3 Cache
32 MB
Performance
Pixel Rate
179.2 GPixel/s
138.5 GPixel/s
Texture Rate
358.4 GTexel/s
323.2 GTexel/s
FP32 (TFLOPS)
11.47 TFLOPS
10.34 TFLOPS
FP64 (TFLOPS)
358.4 GFLOPS (1:32)
5.172 TFLOPS (1:2)
FP16 (TFLOPS)
11.47 TFLOPS (1:1)
20.69 TFLOPS (2:1)
AI/RT
RT Cores
32
Power
TDP
55 W
235 W
TDP (W)
55
235 +327.3%
Suggested PSU
550 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
RDNA 3.5
Pascal
GPU Name
Strix Halo
GP100
Generation
Navi Mobile (RX 8000M)
Quadro Pascal (Px000)
Process Size
4 nm
16 nm
Transistors
unknown
15,300 million
Die Size
308 mm²
610 mm²
Foundry
TSMC
TSMC
Density
25.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.3
OpenCL
2.1
3.0
CUDA
6.0
Shader Model
6.8
6.0
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x DVI4x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x16
Other
Production
Active
End-of-life
Predecessor
Polaris Mobile
Quadro Maxwell
Successor
Quadro Volta
View Radeon 8050S Details View Quadro GP100 Details