AMD Radeon 8050S vs NVIDIA H20 NVL16 Comparison

AMD
RADEON

AMD Radeon 8050S

CORE STATE Strix Halo
VRAM System Shared
CLOCK SPEED 2800 MHz
TDP 55 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

H20 NVL16

CORE STATE GH100
VRAM 96 GB
CLOCK SPEED 1980 MHz
TDP 400 W
BUS WIDTH 6144 bit
ARCHITECTURE Hopper
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
65,818
N/A
geekbench_vulkan
58,398
N/A

Analysis: AMD Radeon 8050S vs NVIDIA H20 NVL16

Where Each One Wins

The AMD Radeon 8050S and the NVIDIA H20 NVL16 occupy entirely separate corners of the hardware spectrum, and the recorded data makes that split explicit. The Radeon 8050S is a mobile-focused integrated graphics solution built for portability and consumer rendering workloads. It delivers measurable results in general compute and graphics APIs, with a Geekbench OpenCL score of 65,818 and a Geekbench Vulkan score of 58,398. Its average benchmark score across recorded tests sits at 62,108, placing it in the 89th percentile of all GPUs in the database. That percentile ranking indicates the Radeon 8050S performs well above the median device in the database, despite its compact integrated form factor.

The NVIDIA H20 NVL16, by contrast, is a server accelerator with no recorded consumer benchmarks. Its percentile ranking of 50 and an average benchmark score of 0 reflect the absence of Geekbench data, not a lack of capability. The H20 NVL16 is built around the GH100 chip, a Hopper architecture part with 80,000 million transistors on an 814 mm² die, and it targets data center inference and training workloads rather than client-side rendering. The database contains no head-to-head benchmark entries between these two devices, and the win counts for each stand at zero. That absence of direct comparative data means the "wins" here must be interpreted through architectural and workload suitability rather than matched test scores.

Where the Radeon 8050S wins is in any scenario that requires a functional display output. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, and its display outputs are portable device dependent, meaning it can drive screens on laptops and handhelds. The H20 NVL16 has no display outputs at all and lists its API support as N/A for DirectX, OpenGL, and Vulkan. The Radeon 8050S also wins on power efficiency in a strict wattage comparison, with a 55 W TDP against the H20 NVL16's 400 W TDP, though the H20 NVL16's suggested power supply of 800 W indicates the full system context for a server module.

The H20 NVL16 wins in raw throughput and memory capacity. Its FP32 performance is 39.54 TFLOPS, more than triple the Radeon 8050S's 11.47 TFLOPS. Its FP16 performance is 79.07 TFLOPS with a 2:1 ratio, against the Radeon 8050S's 11.47 TFLOPS with a 1:1 ratio, a 6.9x advantage in half-precision compute. Memory is a categorical difference: the H20 NVL16 carries 96 GB of HBM3 across a 6144-bit bus, delivering 4.03 TB/s of bandwidth, while the Radeon 8050S uses system shared memory with system dependent bandwidth. The H20 NVL16 also has 9,984 shading units, 312 texture mapping units, and 312 tensor cores, dwarfing the Radeon 8050S's 2,048 shading units, 128 TMUs, and 64 ROPs.

The Verdict

The data indicates these are not competing products; they are complementary tools for different jobs. The AMD Radeon 8050S is for a portable device that needs integrated graphics capable of running modern rendering APIs and producing a display signal. Its 89th percentile ranking among all GPUs in the database, based on its recorded OpenCL and Vulkan scores, shows it is a strong performer within its integrated class. Its nearest rivals in the database, the AMD Radeon Pro W6600M at 61,896 average score, the AMD Radeon Pro Vega 56 at 63,693, the AMD Radeon RX 7600M at 63,775, and the AMD Radeon RX 9060 XT LP at 63,830, all sit within roughly 3% of its average score. The Radeon 8050S leads the Pro W6600M by 0.3% and trails the other three by 2.5% to 2.7%, placing it in a tightly contested mid-range mobile bracket.

The NVIDIA H20 NVL16 is a server accelerator with no display outputs and no consumer graphics API support. Its purpose is high-throughput compute in a data center chassis, with 96 GB of HBM3 memory and 312 tensor cores for AI workloads. The 400 W TDP and SXM module slot width confirm it is designed for a server motherboard, not a client system. Any user or integrator choosing between these two would be selecting based on form factor and workload, not benchmark scores, since the database contains no shared tests between them.

For a portable device with integrated graphics, the Radeon 8050S is the only viable option of the two, as the H20 NVL16 cannot output video and consumes 400 W. For a server node requiring massive memory bandwidth and tensor core compute, the H20 NVL16 is the intended choice, with the Radeon 8050S's system shared memory and 55 W TDP being insufficient for such roles. The release dates reinforce this split: the Radeon 8050S launched on 2025-01-05, while the H20 NVL16 launched on 2025-09-01, roughly eight months later. The H20 NVL16's predecessor is listed as Server Ada and its successor as Server Blackwell, confirming its lineage in NVIDIA's data center product line, while the Radeon 8050S's predecessor is Polaris Mobile, placing it in AMD's mobile graphics history.

Head-to-Head Benchmarks

The database records zero head-to-head benchmark entries between the AMD Radeon 8050S and the NVIDIA H20 NVL16, and the win counts for each device are zero. Direct score comparisons are therefore impossible from the recorded data. What the database does provide is individual benchmark results for the Radeon 8050S and architectural specifications for both devices that allow a comparative analysis.

The Radeon 8050S achieves 65,818 in Geekbench OpenCL and 58,398 in Geekbench Vulkan. These are the only recorded benchmark scores for either device. The H20 NVL16 has an empty benchmark array, meaning the database has no measured performance data for it. Its average benchmark score of 0 and 50th percentile ranking are artifacts of that missing data, not indicators of low performance.

The largest performance gap between the two, based on the available specifications, is in FP16 compute. The H20 NVL16 delivers 79.07 TFLOPS with a 2:1 FP16 to FP32 ratio, while the Radeon 8050S delivers 11.47 TFLOPS with a 1:1 ratio. That is a 6.9x difference in half-precision throughput, which matters for AI inference and training workloads that rely on reduced precision. In FP32, the H20 NVL16's 39.54 TFLOPS is 3.4x the Radeon 8050S's 11.47 TFLOPS. Texture rate shows a similar gap: the H20 NVL16 reaches 617.8 GTexel/s versus the Radeon 8050S's 358.4 GTexel/s, a 1.7x difference. Pixel rate is the one specification where the Radeon 8050S leads: 179.2 GPixel/s versus 47.52 GPixel/s, a 3.8x advantage for the AMD part. That pixel rate advantage, combined with the Radeon 8050S's display outputs and graphics API support, indicates the AMD device is optimized for rasterization and display, while the NVIDIA part prioritizes compute throughput.

Memory bandwidth is the most dramatic specification gap. The H20 NVL16's 4.03 TB/s over a 6144-bit HBM3 interface is orders of magnitude beyond the Radeon 8050S's system shared memory with system dependent bandwidth. The H20 NVL16's memory clock is 1313 MHz with 5.3 Gbps effective transfer, and its 96 GB capacity is suited for large model residency. The Radeon 8050S's memory size, type, bus width, and bandwidth are all listed as system shared or system dependent, meaning its memory performance varies with the host platform.

FAQ

Q: Which GPU has the higher average benchmark score in the database?

A: The AMD Radeon 8050S has an average benchmark score of 62,108, while the NVIDIA H20 NVL16 has an average benchmark score of 0 because no benchmarks are recorded for it.

Q: What is the percentile ranking difference between the two?

A: The Radeon 8050S ranks in the 89th percentile of all GPUs in the database. The H20 NVL16 ranks in the 50th percentile, a position driven by its lack of recorded benchmark data.

Q: Which GPU has more shading units?

A: The NVIDIA H20 NVL16 has 9,984 shading units, compared to the AMD Radeon 8050S's 2,048 shading units, a 4.9x difference.

Q: Does either GPU support display outputs?

A: The AMD Radeon 8050S has display outputs that are portable device dependent and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA H20 NVL16 has no outputs and lists its graphics API support as N/A.

Q: What is the memory capacity of each GPU?

A: The NVIDIA H20 NVL16 has 96 GB of HBM3 memory across a 6144-bit bus with 4.03 TB/s bandwidth. The AMD Radeon 8050S uses system shared memory with system dependent bandwidth.

Q: How do the process nodes compare?

A: The AMD Radeon 8050S is built on a 4 nm TSMC process, while the NVIDIA H20 NVL16 uses a 5 nm TSMC process. The H20 NVL16's die is 814 mm² with 80,000 million transistors, while the Radeon 8050S's die is 308 mm² with an unknown transistor count.

Architecture Differences

The AMD Radeon 8050S is based on the Strix Halo chip using the RDNA 3.5 architecture, fabricated on a 4 nm TSMC process. Its die size is 308 mm², with a transistor count listed as unknown. The chip belongs to the Navi Mobile generation under the RX 8000M series naming. Its base clock is 1295 MHz and boost clock is 2800 MHz. The GPU integrates 2,048 shading units, 128 texture mapping units, 64 raster operation units, and 32 ray tracing cores. It has no dedicated tensor cores, and its FP16 performance matches its FP32 performance at 11.47 TFLOPS with a 1:1 ratio, indicating consumer-oriented compute without specialized AI acceleration hardware.

The NVIDIA H20 NVL16 uses the GH100 chip with the Hopper architecture on a 5 nm TSMC process. Its die is 814 mm² and contains 80,000 million transistors, with a transistor density of 98.3 million per square millimeter. The base clock is 1830 MHz and boost clock is 1980 MHz. It has 9,984 shading units, 312 texture mapping units, 24 ROPs, and 312 tensor cores. Its FP16 performance of 79.07 TFLOPS at a 2:1 ratio indicates a design that accelerates half-precision workloads, consistent with AI training and inference tasks. The H20 NVL16's memory subsystem is 96 GB of HBM3 with a 6144-bit bus and 4.03 TB/s bandwidth, running at 1313 MHz with 5.3 Gbps effective transfer.

The power envelopes could not be more different. The Radeon 8050S has a 55 W TDP, uses no power connectors, and is classified as an IGP with a slot width of "IGP." The H20 NVL16 has a 400 W TDP, uses an SXM Module slot width, and carries a suggested power supply rating of 800 W. The Radeon 8050S connects via PCIe 5.0 x16, as does the H20 NVL16, but the physical form factors diverge entirely: one is integrated into a portable device, the other mounts in a server chassis.

The API support also reflects their different roles. The Radeon 8050S supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it suitable for gaming and graphics applications. The H20 NVL16 lists DirectX, OpenGL, and Vulkan as N/A, confirming it is not designed for client-side rendering. The Radeon 8050S's pixel rate of 179.2 GPixel/s exceeds the H20 NVL16's 47.52 GPixel/s, while the H20 NVL16's texture rate of 617.8 GTexel/s exceeds the Radeon 8050S's 358.4 GTexel/s. These ratios suggest the AMD part allocates more of its silicon to raster output, while the NVIDIA part emphasizes texture and compute throughput.

The release timeline shows the Radeon 8050S launched on 2025-01-05, and the H20 NVL16 launched on 2025-09-01. The Radeon 8050S's predecessor is Polaris Mobile, and the H20 NVL16's predecessor is Server Ada, with its successor listed as Server Blackwell. Both parts remain in active production status. The Radeon 8050S has no listed successor, and neither device has a launch MSRP recorded in the database.

DETAILED SPECIFICATIONS

SPECIFICATION
8050S
H20 NVL16
Core Specs
Shading Units
2,048
9,984 +387.5%
Shaders
2,048
9,984 +387.5%
TMUs
128
312 +143.8%
ROPs
64
24 -62.5%
Compute Units
32
—
SM Count
—
78
Clocks
Base Clock
1295 MHz
1830 MHz
Boost Clock
2800 MHz
1980 MHz
Memory Clock
System Shared
1313 MHz 5.3 Gbps effective
Memory
Memory Size
System Shared
96 GB
VRAM (MB)
—
98,304
Memory Type
System Shared
HBM3
Memory Bus
System Shared
6144 bit
Bandwidth
System Dependent
4.03 TB/s
Cache
L1 Cache
—
256 KB (per SM)
L2 Cache
2 MB
60 MB
L3 Cache
32 MB
—
Performance
Pixel Rate
179.2 GPixel/s
47.52 GPixel/s
Texture Rate
358.4 GTexel/s
617.8 GTexel/s
FP32 (TFLOPS)
11.47 TFLOPS
39.54 TFLOPS
FP64 (TFLOPS)
358.4 GFLOPS (1:32)
19.77 TFLOPS (1:2)
FP16 (TFLOPS)
11.47 TFLOPS (1:1)
79.07 TFLOPS (2:1)
AI/RT
RT Cores
32
—
Tensor Cores
—
312
Power
TDP
55 W
400 W
TDP (W)
55
400 +627.3%
Suggested PSU
—
800 W
Power Connectors
None
—
Architecture
Architecture
RDNA 3.5
Hopper
GPU Name
Strix Halo
GH100
Generation
Navi Mobile (RX 8000M)
Server Hopper (Hxx)
Process Size
4 nm
5 nm
Transistors
unknown
80,000 million
Die Size
308 mm²
814 mm²
Foundry
TSMC
TSMC
Density
—
98.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
—
OpenGL
4.6
—
Vulkan
1.4
—
OpenCL
2.1
3.0
CUDA
—
9.0
Shader Model
6.8
—
Physical
Slot Width
IGP
SXM Module
Outputs
Portable Device Dependent
No outputs
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
Polaris Mobile
Server Ada
Successor
—
Server Blackwell
View Radeon 8050S Details View H20 NVL16 Details