AMD Playstation 5 Pro GPU vs AMD Ryzen Z2 A GPU Comparison

AMD
RADEON

AMD Playstation 5 Pro GPU

CORE STATE Viola
VRAM 16 GB
CLOCK SPEED 2350 MHz
TDP 232 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
AMD
RADEON

Ryzen Z2 A GPU

CORE STATE Van Gogh
VRAM 16 GB
CLOCK SPEED 1600 MHz
TDP 15 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2025

Analysis: AMD Playstation 5 Pro GPU vs AMD Ryzen Z2 A GPU

Where Each One Wins

The recorded data for the AMD Playstation 5 Pro GPU and the AMD Ryzen Z2 A GPU shows two very different products with no direct benchmark comparisons available in the database. The Playstation 5 Pro GPU is designed for a fixed console environment, while the Ryzen Z2 A GPU targets a low-power mobile or handheld computing role. Their performance profiles are separated by an enormous margin, and each one wins in entirely different contexts.

The Playstation 5 Pro GPU dominates in raw compute throughput. Its FP32 performance is 18.05 TFLOPS, which is 11 times higher than the Ryzen Z2 A GPU's 1.638 TFLOPS. This makes the Playstation 5 Pro GPU decisively superior for any graphics workload that relies on shader math, such as high-resolution rendering, complex lighting calculations, or physics simulations. The texture rate also favors the Playstation 5 Pro GPU heavily, at 564.0 GTexel/s versus 51.20 GTexel/s, meaning it can process far more texture-mapped pixels per second. The pixel rate is similarly lopsided: 150.4 GPixel/s versus 25.60 GPixel/s, a 5.9x advantage for the console part.

The Ryzen Z2 A GPU wins in efficiency and portability. Its power draw is 15 W, compared to 232 W for the Playstation 5 Pro GPU. That is a 217 W difference in favor of the Ryzen Z2 A GPU, making it suitable for battery-powered devices. The Ryzen Z2 A GPU also supports DirectX 12 Ultimate (12_2), while the Playstation 5 Pro GPU lists DirectX as N/A. For developers targeting Windows-based handheld gaming PCs, the Ryzen Z2 A GPU has the API compatibility advantage. Additionally, the Ryzen Z2 A GPU includes 8 dedicated RT cores, whereas the Playstation 5 Pro GPU does not list any RT core count in the database. The Ryzen Z2 A GPU also supports Vulkan 1.4, while the Playstation 5 Pro GPU supports Vulkan 1.2.

In terms of memory bandwidth, the Playstation 5 Pro GPU wins with 576.0 GB/s over the Ryzen Z2 A GPU's 102.4 GB/s. That 5.6x gap directly affects how quickly textures and geometry can be streamed to the compute units. The Playstation 5 Pro GPU also has a wider 256-bit memory bus versus the 128-bit bus on the Ryzen Z2 A GPU, and it uses GDDR6 memory instead of LPDDR5. However, the Ryzen Z2 A GPU is built on a smaller physical footprint, with a die size of 163 mm² and 2,400 million transistors, compared to the Playstation 5 Pro GPU's 279 mm² die and 21,000 million transistors.

Architecture Differences

Both GPUs use AMD's RDNA 2.0 architecture, but they are fabricated on different process nodes. The Playstation 5 Pro GPU uses TSMC's 4 nm process, while the Ryzen Z2 A GPU uses TSMC's 7 nm process. This process gap explains part of the performance and efficiency difference. The Playstation 5 Pro GPU packs 21,000 million transistors onto a 279 mm² die, yielding a transistor density of 75.3M per mm². The Ryzen Z2 A GPU contains only 2,400 million transistors on a 163 mm² die, for a density of 14.7M per mm². The 4 nm node allows the Playstation 5 Pro GPU to fit nearly nine times more transistors in a die that is only 1.7 times larger.

The compute configuration differs substantially. The Playstation 5 Pro GPU has 3,840 shading units, 240 texture mapping units, and 64 render output units. The Ryzen Z2 A GPU has 512 shading units, 32 TMUs, and 16 ROPs. That is a 7.5x difference in shading units, a 7.5x difference in TMUs, and a 4x difference in ROPs. The Playstation 5 Pro GPU does not list RT cores or tensor cores in the database, whereas the Ryzen Z2 A GPU lists 8 RT cores and no tensor cores. This means the Ryzen Z2 A GPU has explicit ray tracing hardware support, while the Playstation 5 Pro GPU's ray tracing capabilities are not quantified in the available data.

Memory architecture also diverges. The Playstation 5 Pro GPU uses 16 GB of GDDR6 on a 256-bit bus, with memory clocks at 2250 MHz and 18 Gbps effective. The Ryzen Z2 A GPU uses 16 GB of LPDDR5 on a 128-bit bus, with memory clocks at 800 MHz and 6.4 Gbps effective. Both have the same 16 GB capacity, but the memory subsystem of the Playstation 5 Pro GPU delivers 5.6 times more bandwidth. The Playstation 5 Pro GPU also has a much higher base clock of 2170 MHz and boost clock of 2350 MHz, compared to the Ryzen Z2 A GPU's 1000 MHz base and 1600 MHz boost.

The two chips are codenamed differently: Viola for the Playstation 5 Pro GPU and Van Gogh for the Ryzen Z2 A GPU. The Playstation 5 Pro GPU belongs to the Console GPU (Sony) generation, while the Ryzen Z2 A GPU belongs to the Console GPU (AMD) generation. Display outputs differ as well: the Playstation 5 Pro GPU provides 1x HDMI 2.1 and 1x USB Type-C, while the Ryzen Z2 A GPU provides only 1x USB Type-C. The Playstation 5 Pro GPU has physical dimensions of 386 mm length, 216 mm height, and 89 mm width, whereas the Ryzen Z2 A GPU has no recorded dimensions. The Playstation 5 Pro GPU also has a launch MSRP of 699 USD, while the Ryzen Z2 A GPU has no recorded launch MSRP.

FAQ

Q: Which GPU has higher raw compute performance?

A: The AMD Playstation 5 Pro GPU delivers 18.05 TFLOPS FP32, which is 11 times higher than the AMD Ryzen Z2 A GPU's 1.638 TFLOPS FP32.

Q: Do both GPUs use the same architecture?

A: Yes, both use AMD RDNA 2.0, but they are built on different process nodes. The Playstation 5 Pro GPU uses TSMC 4 nm, while the Ryzen Z2 A GPU uses TSMC 7 nm.

Q: Which GPU has more memory bandwidth?

A: The Playstation 5 Pro GPU has 576.0 GB/s of bandwidth from GDDR6 memory on a 256-bit bus. The Ryzen Z2 A GPU has 102.4 GB/s from LPDDR5 memory on a 128-bit bus.

Q: Does the Ryzen Z2 A GPU support ray tracing?

A: The database lists 8 RT cores for the Ryzen Z2 A GPU. The Playstation 5 Pro GPU does not have an RT core count listed.

Q: What is the power consumption difference?

A: The Playstation 5 Pro GPU has a TDP of 232 W, while the Ryzen Z2 A GPU has a TDP of 15 W, a difference of 217 W.

Q: Which GPU has better API support for DirectX?

A: The Ryzen Z2 A GPU supports DirectX 12 Ultimate (12_2), while the Playstation 5 Pro GPU lists DirectX as N/A. Both support OpenGL 4.6, but the Ryzen Z2 A GPU supports Vulkan 1.4 versus Vulkan 1.2 on the Playstation 5 Pro GPU.

Specification Differences

The two GPUs differ in nearly every measurable specification. The Playstation 5 Pro GPU uses a 4 nm process, while the Ryzen Z2 A GPU uses 7 nm. Transistor count is 21,000 million versus 2,400 million. Die size is 279 mm² versus 163 mm². Transistor density is 75.3M per mm² versus 14.7M per mm².

Clock speeds: the Playstation 5 Pro GPU has a base clock of 2170 MHz and boost clock of 2350 MHz. The Ryzen Z2 A GPU has a base clock of 1000 MHz and boost clock of 1600 MHz. Memory clocks: 2250 MHz with 18 Gbps effective versus 800 MHz with 6.4 Gbps effective.

Memory configuration: both have 16 GB, but the Playstation 5 Pro GPU uses GDDR6 on a 256-bit bus, while the Ryzen Z2 A GPU uses LPDDR5 on a 128-bit bus. Bandwidth is 576.0 GB/s versus 102.4 GB/s.

Compute units: the Playstation 5 Pro GPU has 3,840 shading units, 240 TMUs, and 64 ROPs. The Ryzen Z2 A GPU has 512 shading units, 32 TMUs, and 16 ROPs. The Ryzen Z2 A GPU lists 8 RT cores; the Playstation 5 Pro GPU does not list RT cores.

Pixel rate: 150.4 GPixel/s versus 25.60 GPixel/s. Texture rate: 564.0 GTexel/s versus 51.20 GTexel/s. FP32: 18.05 TFLOPS versus 1.638 TFLOPS. FP16: 36.10 TFLOPS (2:1) versus 3.277 TFLOPS (2:1).

TDP: 232 W versus 15 W. Display outputs: 1x HDMI 2.1 plus 1x USB Type-C versus 1x USB Type-C. DirectX support: N/A versus 12 Ultimate (12_2). Vulkan support: 1.2 versus 1.4. Dimensions: 386 mm length, 216 mm height, 89 mm width versus no recorded dimensions. Release dates: 2024-11-06 versus 2024-12-31. Launch MSRP: 699 USD versus none recorded. Chip codenames: Viola versus Van Gogh. Generations: Console GPU (Sony) versus Console GPU (AMD).

Head-to-Head Benchmarks

The database contains no head-to-head benchmark entries for these two GPUs, and neither has recorded benchmark scores or average scores. Both GPUs sit at the 50th percentile among all GPUs in the database. Without direct benchmark results, the comparison relies entirely on the recorded specification data.

The largest win for the Playstation 5 Pro GPU is FP32 compute. At 18.05 TFLOPS, it is 11.0 times the Ryzen Z2 A GPU's 1.638 TFLOPS. This gap is consistent across the entire shader pipeline. The texture rate of 564.0 GTexel/s versus 51.20 GTexel/s represents a 11.0x advantage as well, since both scale with the number of TMUs and clock speed. The pixel rate difference is smaller but still decisive: 150.4 GPixel/s versus 25.60 GPixel/s, a 5.9x margin.

Memory bandwidth is another major differentiator. The Playstation 5 Pro GPU's 576.0 GB/s is 5.6 times the Ryzen Z2 A GPU's 102.4 GB/s. This bandwidth advantage is critical for high-resolution textures and large scene data, where the Ryzen Z2 A GPU would become the limiting factor much sooner.

The Ryzen Z2 A GPU wins on power efficiency by a wide margin. Its 15 W TDP is 6.5% of the Playstation 5 Pro GPU's 232 W TDP. When normalized for power, the Ryzen Z2 A GPU delivers 0.1092 TFLOPS per watt, while the Playstation 5 Pro GPU delivers 0.0778 TFLOPS per watt. The Ryzen Z2 A GPU is about 40% more efficient in raw FP32 throughput per watt, making it the better choice for thermally constrained or battery-powered designs.

The Ryzen Z2 A GPU also wins on API modernity. DirectX 12 Ultimate (12_2) support enables features that the Playstation 5 Pro GPU cannot use in a DirectX context, since its DirectX support is listed as N/A. Vulkan 1.4 support on the Ryzen Z2 A GPU is two minor versions ahead of the Playstation 5 Pro GPU's Vulkan 1.2. The Ryzen Z2 A GPU's 8 RT cores provide hardware-accelerated ray tracing that is not quantified for the Playstation 5 Pro GPU.

The Playstation 5 Pro GPU wins on process technology and transistor count. Its 4 nm node versus 7 nm gives it a density advantage of 75.3M transistors per mm² versus 14.7M. The 21,000 million transistor count is 8.75 times the Ryzen Z2 A GPU's 2,400 million. This explains how the Playstation 5 Pro GPU achieves 11 times the shader throughput while using a die that is only 1.7 times larger.

In summary, the Playstation 5 Pro GPU is the clear performance leader in every computational metric, while the Ryzen Z2 A GPU leads in efficiency, API support, and ray tracing hardware. The data shows two products optimized for entirely different operating envelopes, and the specification sheet reflects that split.

DETAILED SPECIFICATIONS

SPECIFICATION
Playstation 5 Pro GPU
Z2 A GPU
Core Specs
Shading Units
3,840
512 -86.7%
Shaders
3,840
512 -86.7%
TMUs
240
32 -86.7%
ROPs
64
16 -75.0%
Compute Units
60
8 -86.7%
Clocks
Base Clock
2170 MHz
1000 MHz
Boost Clock
2350 MHz
1600 MHz
Memory Clock
2250 MHz 18 Gbps effective
800 MHz 6.4 Gbps effective
Memory
Memory Size
16 GB
16 GB
VRAM (MB)
16,384
16,384 0.0%
Memory Type
GDDR6
LPDDR5
Memory Bus
256 bit
128 bit
Bandwidth
576.0 GB/s
102.4 GB/s
Cache
L1 Cache
128 KB per Array
L2 Cache
4 MB
1024 KB
L3 Cache
8 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
150.4 GPixel/s
25.60 GPixel/s
Texture Rate
564.0 GTexel/s
51.20 GTexel/s
FP32 (TFLOPS)
18.05 TFLOPS
1.638 TFLOPS
FP64 (TFLOPS)
1,128.0 GFLOPS (1:16)
102.4 GFLOPS (1:16)
FP16 (TFLOPS)
36.10 TFLOPS (2:1)
3.277 TFLOPS (2:1)
AI/RT
RT Cores
8
Power
TDP
232 W
15 W
TDP (W)
232
15 -93.5%
Architecture
Architecture
RDNA 2.0
RDNA 2.0
GPU Name
Viola
Van Gogh
Generation
Console GPU (Sony)
Console GPU (AMD)
Process Size
4 nm
7 nm
Transistors
21,000 million
2,400 million
Die Size
279 mm²
163 mm²
Foundry
TSMC
TSMC
Density
75.3M / mm²
14.7M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2
1.4
OpenCL
1.2
2.0
Shader Model
6.8
Physical
Length
386 mm 15.2 inches
Height
216 mm 8.5 inches
Outputs
1x HDMI 2.11x USB Type-C
1x USB Type-C
Other
Launch Price
699 USD
Production
Active
Active
View Playstation 5 Pro GPU Details View Ryzen Z2 A GPU Details