AMD Ryzen Z2 A GPU vs NVIDIA GeForce RTX 5090 Mobile Comparison

AMD
RADEON

AMD Ryzen Z2 A GPU

CORE STATE Van Gogh
VRAM 16 GB
CLOCK SPEED 1600 MHz
TDP 15 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5090 Mobile

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 1515 MHz
TDP 95 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
5,871
geekbench_opencl
N/A
201,834
geekbench_vulkan
N/A
198,405
passmark_directx_10
N/A
183
passmark_directx_11
N/A
269
passmark_directx_12
N/A
138
passmark_directx_9
N/A
324
passmark_g2d
N/A
1,057
passmark_g3d
N/A
30,034
passmark_gpu_compute
N/A
13,401

Analysis: AMD Ryzen Z2 A GPU vs NVIDIA GeForce RTX 5090 Mobile

Head-to-Head Benchmarks

The recorded data contains no shared benchmark scores between the AMD Ryzen Z2 A GPU and the NVIDIA GeForce RTX 5090 Mobile. The database lists zero head-to-head benchmark entries, zero wins for the AMD part, and zero wins for the NVIDIA part. This means direct numerical comparison across identical workloads is not possible from the available measurements.

However, the NVIDIA GeForce RTX 5090 Mobile has a substantial set of standalone benchmark results in the database. Its average benchmark score is 45152, and it sits at the 84th percentile versus all GPUs. The AMD Ryzen Z2 A GPU, by contrast, has no recorded benchmark scores at all, with an average benchmark score of 0 and a 50th percentile placement. The absence of any recorded tests for the AMD part means the database cannot substantiate any performance claim for it.

The RTX 5090 Mobile shows a wide spread across individual tests. In 3DMark Steel Nomad DX12, it records 5871. In Geekbench OpenCL, it scores 201834, and in Geekbench Vulkan, 198405. Passmark G3D yields 30034, while Passmark GPU Compute reaches 13401. Passmark DirectX 10, DirectX 11, DirectX 12, and DirectX 9 scores are 183, 269, 138, and 324 respectively. Passmark G2D records 1057.

Relative to its nearest rivals in the database, the RTX 5090 Mobile performs as follows: it trails the AMD Radeon Pro 5500 XT by 0.5 percent, leads the NVIDIA GeForce RTX 4070 Ti by 0.8 percent, trails the Intel Arc A730M by 1 percent, and trails the NVIDIA RTX 5880 Ada Generation by 1.8 percent. These deltas are narrow, indicating the RTX 5090 Mobile sits in a tightly contested performance band. The data shows it is neither a clear leader nor a laggard among its closest scored competitors.

FAQ

Q: Does the database contain any head-to-head benchmark results between the AMD Ryzen Z2 A GPU and the NVIDIA GeForce RTX 5090 Mobile?

A: No. The head-to-head benchmark array is empty, and both the wins for the AMD part and the wins for the NVIDIA part are recorded as zero. No shared test scores exist for direct comparison.

Q: What benchmark scores does the AMD Ryzen Z2 A GPU have?

A: The AMD Ryzen Z2 A GPU has no benchmark scores recorded in the database. Its average benchmark score is 0, and its percentile versus all GPUs is 50.

Q: What is the average benchmark score of the NVIDIA GeForce RTX 5090 Mobile?

A: The RTX 5090 Mobile has an average benchmark score of 45152. Its percentile versus all GPUs is 84.

Q: How does the RTX 5090 Mobile compare to its nearest rivals?

A: The nearest rivals are the AMD Radeon Pro 5500 XT (avgScore 45384, delta -0.5 percent), the NVIDIA GeForce RTX 4070 Ti (avgScore 44795, delta +0.8 percent), the Intel Arc A730M (avgScore 45592, delta -1 percent), and the NVIDIA RTX 5880 Ada Generation (avgScore 45972, delta -1.8 percent). The RTX 5090 Mobile is within 1.8 percent of all four.

Q: Which GPU has a higher percentile placement in the database?

A: The RTX 5090 Mobile sits at the 84th percentile, while the AMD Ryzen Z2 A GPU sits at the 50th percentile.

Q: Are there any compute-specific benchmark results for the RTX 5090 Mobile?

A: Yes. Passmark GPU Compute records 13401, and Geekbench OpenCL records 201834. Geekbench Vulkan records 198405.

The Verdict

The data supports only one clear choice: the NVIDIA GeForce RTX 5090 Mobile. It has an average benchmark score of 45152, sits at the 84th percentile, and has ten recorded test results. The AMD Ryzen Z2 A GPU has no recorded benchmark scores, an average of 0, and a 50th percentile. Any user requiring measured performance data should select the NVIDIA part, as the database contains no evidence of competitive performance from the AMD part.

The AMD Ryzen Z2 A GPU cannot be recommended on the basis of benchmark data, because no benchmark data exists for it. Its 50th percentile placement is not supported by any test result. The RTX 5090 Mobile, by contrast, is backed by a full suite of scores across DirectX 9 through DirectX 12, OpenCL, Vulkan, and compute workloads. The verdict is therefore one-sided: the RTX 5090 Mobile is the only part with verifiable performance in this comparison.

Specification Differences

The two GPUs differ in nearly every recorded specification. The AMD Ryzen Z2 A GPU uses a Van Gogh chip on a 7 nm process, while the NVIDIA GeForce RTX 5090 Mobile uses a GB203 chip on a 5 nm process. Both are manufactured by TSMC. The AMD part has 2,400 million transistors on a 163 mm² die, giving a transistor density of 14.7 million per mm². The NVIDIA part has 45,600 million transistors on a 378 mm² die, with a density of 120.6 million per mm².

Clock speeds differ modestly. The AMD part has a base clock of 1000 MHz and a boost clock of 1600 MHz. The NVIDIA part has a base clock of 990 MHz and a boost clock of 1515 MHz. Memory clocks differ substantially: the AMD part runs at 800 MHz with 6.4 Gbps effective, while the NVIDIA part runs at 1750 MHz with 28 Gbps effective.

Memory configuration is a major differentiator. The AMD part has 16 GB of LPDDR5 on a 128-bit bus with 102.4 GB/s bandwidth. The NVIDIA part has 24 GB of GDDR7 on a 256-bit bus with 896.0 GB/s bandwidth.

Power and interface specifications also diverge. The AMD part has a TDP of 15 W and a single USB Type-C display output. The NVIDIA part has a TDP of 95 W, a PCIe 5.0 x16 bus interface, and display outputs listed as portable device dependent. The NVIDIA part is classified as an integrated graphics package (IGP) with no power connectors, while the AMD part lists no slot width, power connectors, or bus interface.

The release dates differ by about three months. The AMD part is dated 2024-12-31, and the NVIDIA part is dated 2025-03-26. The NVIDIA part has a predecessor, the GeForce 40 Mobile, while the AMD part lists no predecessor. Neither part lists a launch MSRP.

Architecture Differences

The AMD Ryzen Z2 A GPU uses RDNA 2.0 architecture, while the NVIDIA GeForce RTX 5090 Mobile uses Blackwell 2.0. The AMD part belongs to the Console GPU (AMD) generation, and the NVIDIA part belongs to the GeForce 50 Mobile generation. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Compute resources are vastly different. The AMD part has 512 shading units, 32 texture mapping units, 16 ROPs, and 8 ray tracing cores. The NVIDIA part has 10496 shading units, 328 TMUs, 112 ROPs, 82 ray tracing cores, and 328 tensor cores. The AMD part lists no tensor cores.

Rates and throughput reflect these differences. The AMD part has a pixel rate of 25.60 GPixel/s, a texture rate of 51.20 GTexel/s, FP32 performance of 1.638 TFLOPS, and FP16 performance of 3.277 TFLOPS (2:1). The NVIDIA part has a pixel rate of 169.7 GPixel/s, a texture rate of 496.9 GTexel/s, FP32 performance of 31.80 TFLOPS, and FP16 performance of 31.80 TFLOPS (1:1). The NVIDIA part delivers roughly 19.4 times the FP32 throughput of the AMD part, based on the recorded figures.

The transistor density figures show the process advantage of the NVIDIA part. At 120.6 million transistors per mm² versus 14.7 million per mm², the NVIDIA chip packs far more logic into its die. The AMD part uses a smaller die (163 mm²) with far fewer transistors (2,400 million), while the NVIDIA part uses a 378 mm² die with 45,600 million transistors.

Where Each One Wins

The NVIDIA GeForce RTX 5090 Mobile wins in every category where recorded data exists. It has all ten benchmark scores, an average score of 45152, and the 84th percentile placement. It also leads in raw specifications: more shading units (10496 versus 512), more TMUs (328 versus 32), more ROPs (112 versus 16), more ray tracing cores (82 versus 8), and the presence of 328 tensor cores. Its memory bandwidth of 896.0 GB/s is far above the AMD part's 102.4 GB/s, and its 24 GB GDDR7 frame buffer exceeds the AMD part's 16 GB LPDDR5.

The AMD Ryzen Z2 A GPU has no recorded benchmark wins. Its zero wins in the database, empty benchmark array, and average score of 0 mean it cannot be credited with any measured performance advantage. The only categories where the AMD part leads are power consumption (15 W TDP versus 95 W) and die size efficiency in the sense of a smaller physical die (163 mm² versus 378 mm²). The lower TDP suggests the AMD part is designed for a much lower power envelope, but the database contains no performance data to evaluate what that power budget delivers.

For compute-heavy workloads, the RTX 5090 Mobile is the only part with evidence. Its Passmark GPU Compute score of 13401, Geekbench OpenCL score of 201834, and Geekbench Vulkan score of 198405 all indicate substantial compute capability. For gaming workloads, the 3DMark Steel Nomad DX12 score of 5871 and Passmark DirectX scores (183, 269, 138, 324 across DX10 through DX9, plus 30034 in G3D) provide a baseline. The AMD part offers no comparable figures.

The RTX 5090 Mobile also wins on feature completeness. It includes tensor cores, a PCIe 5.0 x16 interface, and GDDR7 memory, while the AMD part lacks tensor cores, lists no bus interface, and uses LPDDR5. The NVIDIA part's nearest rival comparisons show it is competitive with desktop and mobile parts in its class, trailing the fastest rival by only 1.8 percent and leading the RTX 4070 Ti by 0.8 percent. The AMD part has no rival comparisons at all.

DETAILED SPECIFICATIONS

SPECIFICATION
Z2 A GPU
RTX 5090 Mobile
Core Specs
Shading Units
512
10,496 +1950.0%
Shaders
512
10,496 +1950.0%
TMUs
32
328 +925.0%
ROPs
16
112 +600.0%
Compute Units
8
SM Count
82
Clocks
Base Clock
1000 MHz
990 MHz
Boost Clock
1600 MHz
1515 MHz
Memory Clock
800 MHz 6.4 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
16 GB
24 GB
VRAM (MB)
16,384
24,576 +50.0%
Memory Type
LPDDR5
GDDR7
Memory Bus
128 bit
256 bit
Bandwidth
102.4 GB/s
896.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
1024 KB
64 MB
L3 Cache
8 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
25.60 GPixel/s
169.7 GPixel/s
Texture Rate
51.20 GTexel/s
496.9 GTexel/s
FP32 (TFLOPS)
1.638 TFLOPS
31.80 TFLOPS
FP64 (TFLOPS)
102.4 GFLOPS (1:16)
496.9 GFLOPS (1:64)
FP16 (TFLOPS)
3.277 TFLOPS (2:1)
31.80 TFLOPS (1:1)
AI/RT
RT Cores
8
82 +925.0%
Tensor Cores
328
Power
TDP
15 W
95 W
TDP (W)
15
95 +533.3%
Power Connectors
None
Architecture
Architecture
RDNA 2.0
Blackwell 2.0
GPU Name
Van Gogh
GB203
Generation
Console GPU (AMD)
GeForce 50 Mobile
Process Size
7 nm
5 nm
Transistors
2,400 million
45,600 million
Die Size
163 mm²
378 mm²
Foundry
TSMC
TSMC
Density
14.7M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.0
3.0
CUDA
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Outputs
1x USB Type-C
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
View Ryzen Z2 A GPU Details View GeForce RTX 5090 Mobile Details