Intel Arc A380E x2 vs NVIDIA GeForce RTX 5070 Mobile Comparison

Intel
GPU

Intel Arc A380E x2

CORE STATE DG2-128
VRAM 6 GB
CLOCK SPEED 2000 MHz
TDP 130 W
BUS WIDTH 96 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
122,238
geekbench_vulkan
N/A
116,960
passmark_directx_10
N/A
129
passmark_directx_11
N/A
192
passmark_directx_12
N/A
93
passmark_directx_9
N/A
214
passmark_g2d
N/A
896
passmark_g3d
N/A
20,355
passmark_gpu_compute
N/A
8,279

Analysis: Intel Arc A380E x2 vs NVIDIA GeForce RTX 5070 Mobile

The Intel Arc A380E x2 and the NVIDIA GeForce RTX 5070 Mobile occupy different segments of the hardware spectrum. The database records no benchmark scores for the Intel Arc A380E x2, while the NVIDIA GeForce RTX 5070 Mobile has a complete set of nine benchmark results. Consequently, the comparison relies on architectural specifications and the recorded performance of the NVIDIA part. The NVIDIA GeForce RTX 5070 Mobile holds an average benchmark score of 29928, placing it at the 75th percentile of all GPUs in the database. Its nearest rivals include the NVIDIA GeForce RTX 3070 Ti with an average score of 29945 and a delta of -0.1 percent, the NVIDIA GeForce RTX 2080 Ti at 29783 with a delta of 0.5 percent, the AMD Radeon RX 6800 at 30095 with a delta of -0.6 percent, and the AMD Radeon RX 6700 at 30433 with a delta of -1.7 percent. These deltas indicate that the RTX 5070 Mobile sits within a narrow performance band, effectively tied with the RTX 3070 Ti and slightly behind the RX 6800 and RX 6700, while marginally ahead of the RTX 2080 Ti.

Head-to-Head Benchmarks

The head-to-head comparison is lopsided because only one GPU has recorded measurements. The Intel Arc A380E x2 returns zero benchmark entries across all tests, meaning the database contains no direct score for its OpenCL, Vulkan, DirectX, or compute performance. The NVIDIA GeForce RTX 5070 Mobile, however, delivers a full suite of results. Its Geekbench OpenCL score is 122238, and its Geekbench Vulkan score is 116960. These two figures represent the highest recorded values in its benchmark set, indicating strong general-purpose and graphics API performance. In Passmark tests, the RTX 5070 Mobile scores 129 in DirectX 10, 192 in DirectX 11, 93 in DirectX 12, and 214 in DirectX 9. The Passmark G3D score is 20355, while the G2D score is 896, and the GPU compute score is 8279.

The absence of any Intel Arc A380E x2 benchmarks means there are no wins for that part in the recorded data. The wins for the NVIDIA GeForce RTX 5070 Mobile are total across every test category, but the magnitude of those wins cannot be quantified as a percentage difference because the Intel side has no baseline score. The database’s winsA and winsB fields confirm this: winsA equals 0, and winsB equals 0. That is an artifact of the missing Intel benchmarks, not a statement of parity. The practical interpretation is that the RTX 5070 Mobile’s performance is fully documented, while the Arc A380E x2 remains unmeasured in this database. The RTX 5070 Mobile’s average score of 29928 and its 75th percentile ranking are the only comparative anchors available. Against its nearest rivals, the RTX 5070 Mobile is 0.1 percent slower than the RTX 3070 Ti, 0.5 percent faster than the RTX 2080 Ti, 0.6 percent slower than the RX 6800, and 1.7 percent slower than the RX 6700. Those deltas are small, placing the RTX 5070 Mobile in a tight competitive cluster where no single GPU dominates by a meaningful margin.

The raw specification gap between the two cards is substantial. The NVIDIA part has 4608 shading units, 144 texture mapping units, 48 raster operations units, 36 ray tracing cores, and 144 tensor cores. The Intel part has 1024 shading units, 64 TMUs, 32 ROPs, and 8 ray tracing cores, with no tensor cores listed. The FP32 throughput for the RTX 5070 Mobile is 13.13 TFLOPS, while the Arc A380E x2 delivers 4.096 TFLOPS. That is a 3.2 times difference in raw floating-point capacity, though no benchmark confirms real-world scaling. The RTX 5070 Mobile also achieves a texture rate of 205.2 GTexel/s versus 128.0 GTexel/s for the Intel card, and a pixel rate of 68.40 GPixel/s versus 64.00 GPixel/s. The NVIDIA GPU’s memory bandwidth is 384.0 GB/s over a 128-bit bus with 8 GB of GDDR7, whereas the Intel GPU offers 186.0 GB/s over a 96-bit bus with 6 GB of GDDR6. These figures indicate that the RTX 5070 Mobile should outperform the Arc A380E x2 in most compute and graphics workloads, but the lack of Intel benchmark data prevents a precise delta.

Where Each One Wins

The recorded data shows no benchmark wins for the Intel Arc A380E x2. Every measured test belongs to the NVIDIA GeForce RTX 5070 Mobile. However, the specification sheet allows for an analytical split based on workload characteristics. The RTX 5070 Mobile has a 50 W TDP, making it a low-power part suitable for portable devices. Its display outputs are listed as portable device dependent, and its slot width is IGP, meaning it is an integrated-class mobile GPU. The Intel Arc A380E x2 has a 130 W TDP, a single-slot form factor, and requires a 300 W suggested power supply with a 1x 6-pin power connector. It also provides 8x mini-DisplayPort 2.0 outputs, which indicates a design aimed at multi-display or embedded environments rather than mobile computing.

For ray tracing workloads, the RTX 5070 Mobile has 36 ray tracing cores, while the Intel part has 8. The NVIDIA GPU also has 144 tensor cores, which enable AI-accelerated features, while the Intel card lists none. For FP16 compute, the RTX 5070 Mobile achieves 13.13 TFLOPS with a 1:1 ratio, meaning its FP16 throughput equals its FP32 throughput. The Intel Arc A380E x2 achieves 8.192 TFLOPS FP16 with a 2:1 ratio, meaning its FP16 rate is double its FP32 rate. That gives the Intel card a higher FP16-to-FP32 ratio, which can be relevant for certain mixed-precision workloads, but the absolute FP16 number is still lower than the NVIDIA part. The RTX 5070 Mobile’s memory bandwidth of 384.0 GB/s is more than double the Intel card’s 186.0 GB/s, which favors bandwidth-intensive tasks such as high-resolution texturing or large data transfers. The Intel card’s smaller 6 GB memory capacity and 96-bit bus limit its ability to handle large frame buffers, while the RTX 5070 Mobile’s 8 GB and 128-bit bus provide more headroom.

The RTX 5070 Mobile wins in every category where the database has recorded performance or where specifications directly indicate capability. The Intel Arc A380E x2 has a higher base and boost clock of 2000 MHz compared to the RTX 5070 Mobile’s 907 MHz base and 1425 MHz boost, but clock speed alone does not translate to superior performance given the NVIDIA GPU’s larger shader count and higher memory bandwidth. The Intel card’s transistor density of 45.9M per mm² is lower than the NVIDIA chip’s 121.0M per mm², and the NVIDIA chip has 21,900 million transistors versus 7,200 million for the Intel chip. The die size is comparable at 181 mm² for NVIDIA and 157 mm² for Intel, but the NVIDIA chip packs nearly three times the transistors into a slightly larger area.

Architecture Differences

The Intel Arc A380E x2 uses the DG2-128 chip built on the Xe-HPG architecture, specifically from the Alchemist generation, which is part of the Arc 3 series. It is fabricated on a 6 nm process at TSMC. The NVIDIA GeForce RTX 5070 Mobile uses the GB206 chip based on the Blackwell 2.0 architecture, part of the GeForce 50 Mobile generation, fabricated on a 5 nm process at TSMC. Both GPUs share the same API support for DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API-level compatibility is identical.

The process node difference is 6 nm versus 5 nm, giving the NVIDIA chip a smaller feature size. Transistor counts differ dramatically: 7,200 million for Intel versus 21,900 million for NVIDIA. The transistor density reflects this, with Intel at 45.9M per mm² and NVIDIA at 121.0M per mm². The die sizes are 157 mm² for the Intel chip and 181 mm² for the NVIDIA chip, so NVIDIA fits significantly more transistors into a modestly larger area. The Intel GPU has 1024 shading units, 64 TMUs, 32 ROPs, and 8 ray tracing cores. The NVIDIA GPU has 4608 shading units, 144 TMUs, 48 ROPs, 36 ray tracing cores, and 144 tensor cores. The tensor core count is a major architectural divergence, as the Intel part has none listed.

Memory architecture differs as well. The Intel card uses 6 GB of GDDR6 on a 96-bit bus with 15.5 Gbps effective memory clock, yielding 186.0 GB/s bandwidth. The NVIDIA card uses 8 GB of GDDR7 on a 128-bit bus with 24 Gbps effective memory clock, yielding 384.0 GB/s bandwidth. The memory clock values are 1937 MHz for Intel and 1500 MHz for NVIDIA, but the effective data rates differ because GDDR7 transfers at a higher rate per clock. The bus interface also differs: Intel uses PCIe 4.0 x8, while NVIDIA uses PCIe 5.0 x16, giving the NVIDIA part a wider and newer connection to the host system.

Power and physical design diverge sharply. The Intel Arc A380E x2 has a 130 W TDP, requires a 300 W suggested power supply, uses a 1x 6-pin power connector, and occupies a single-slot form factor with dimensions of 265 mm length, 127 mm height, and 20 mm width. The NVIDIA GeForce RTX 5070 Mobile has a 50 W TDP, no power connectors, an IGP slot width, and no listed dimensions because it is a mobile part. The Intel card’s display outputs are 8x mini-DisplayPort 2.0, while the NVIDIA card’s outputs are portable device dependent. The Intel part is end-of-life with a release date of 2024-03-31, while the NVIDIA part is active with a release date of 2025-04-14. The Intel card’s predecessor is Xe Graphics and its successor is Battlemage, while the NVIDIA card’s predecessor is GeForce 40 Mobile and it has no listed successor.

The FP16 implementation differs. The Intel card achieves 8.192 TFLOPS FP16 with a 2:1 ratio relative to its 4.096 TFLOPS FP32, meaning it dedicates hardware to double-rate FP16. The NVIDIA card achieves 13.13 TFLOPS FP16 with a 1:1 ratio, meaning FP16 and FP32 run at the same rate. This architectural choice gives Intel a relative advantage in FP16-heavy tasks, but NVIDIA’s absolute FP16 throughput is still 1.6 times higher. The pixel rate is close: 64.00 GPixel/s for Intel versus 68.40 GPixel/s for NVIDIA, a 6.9 percent difference. The texture rate is further apart: 128.0 GTexel/s for Intel versus 205.2 GTexel/s for NVIDIA, a 60.3 percent difference.

FAQ

Q: Does the Intel Arc A380E x2 have any recorded benchmark scores in the database?

A: No. The database lists zero benchmark entries for the Intel Arc A380E x2, covering OpenCL, Vulkan, DirectX, and compute tests. Its average benchmark score is recorded as 0, and its percentile versus all GPUs is 50.

Q: What is the NVIDIA GeForce RTX 5070 Mobile’s average benchmark score and percentile?

A: The RTX 5070 Mobile has an average benchmark score of 29928 and sits at the 75th percentile of all GPUs in the database. Its nearest rival, the NVIDIA GeForce RTX 3070 Ti, has an average score of 29945, which is 0.1 percent higher.

Q: How does the RTX 5070 Mobile compare to its nearest rivals in the database?

A: The RTX 5070 Mobile is 0.1 percent slower than the RTX 3070 Ti, 0.5 percent faster than the RTX 2080 Ti, 0.6 percent slower than the AMD Radeon RX 6800, and 1.7 percent slower than the AMD Radeon RX 6700. All deltas are within a 2.2 percent range, indicating near-parity performance among these GPUs.

Q: What are the memory specifications for each GPU?

A: The Intel Arc A380E x2 has 6 GB of GDDR6 on a 96-bit bus with 186.0 GB/s bandwidth. The NVIDIA GeForce RTX 5070 Mobile has 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth, exactly double the bandwidth of the Intel card.

Q: Which GPU has more shading units and ray tracing cores?

A: The NVIDIA GeForce RTX 5070 Mobile has 4608 shading units and 36 ray tracing cores. The Intel Arc A380E x2 has 1024 shading units and 8 ray tracing cores. The NVIDIA GPU also includes 144 tensor cores, while the Intel GPU lists none.

Q: What are the TDP and power requirements for each card?

A: The Intel Arc A380E x2 has a 130 W TDP, requires a 300 W suggested power supply, and uses a 1x 6-pin power connector. The NVIDIA GeForce RTX 5070 Mobile has a 50 W TDP, no power connectors, and no suggested PSU, consistent with its mobile IGP form factor.

The Verdict

The data in the database supports only one conclusion for benchmarked performance: the NVIDIA GeForce RTX 5070 Mobile is the measured GPU, with a 75th percentile ranking and an average score of 29928. The Intel Arc A380E x2 has no recorded benchmarks, so any claim of its performance relative to the NVIDIA part cannot be substantiated from the measurements. What can be stated from specifications is that the RTX 5070 Mobile offers more shading units, more ray tracing cores, tensor cores, higher FP32 throughput, greater memory bandwidth, and a newer PCIe interface. It also consumes less power at 50 W versus 130 W, making it suitable for portable devices, while the Intel card is a single-slot, 265 mm long add-in board with 8x mini-DisplayPort 2.0 outputs.

The RTX 5070 Mobile’s nearest rivals, the RTX 3070 Ti, RTX 2080 Ti, RX 6800, and RX 6700, all have average scores within 1.7 percent of its own, so the RTX 5070 Mobile is a mid-to-high performer in its class. The Intel Arc A380E x2, with its 50th percentile ranking and no scores, cannot be placed in that same competitive context. For users requiring a mobile GPU with documented DirectX, Vulkan, OpenCL, and compute performance, the RTX 5070 Mobile is the only viable choice in this comparison. For users needing a multi-display embedded card with eight mini-DisplayPort 2.0 outputs and a 6 GB frame buffer, the Intel Arc A380E x2 offers a distinct physical feature set, but its benchmark capabilities remain unverified in the database. The architectural data indicates that the NVIDIA GPU has a 3.2 times higher FP32 throughput and 2.1 times higher memory bandwidth, but without Intel benchmark scores, those specifications cannot be translated into measured performance deltas. The database’s winsA and winsB fields are both zero, reflecting the incomplete Intel test data rather than a tie. The RTX 5070 Mobile is the only GPU with empirical results, and those results place it at the 75th percentile, effectively tied with the RTX 3070 Ti and slightly behind the RX 6800 and RX 6700. The Intel Arc A380E x2 remains an unmeasured quantity, and no performance verdict can be rendered for it beyond its specification sheet.

DETAILED SPECIFICATIONS

SPECIFICATION
A380E x2
RTX 5070 Mobile
Core Specs
Shading Units
1,024
4,608 +350.0%
Shaders
1,024
4,608 +350.0%
TMUs
64
144 +125.0%
ROPs
32
48 +50.0%
SM Count
—
36
Execution Units
128
—
Clocks
Base Clock
2000 MHz
907 MHz
Boost Clock
2000 MHz
1425 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
6 GB
8 GB
VRAM (MB)
6,144
8,192 +33.3%
Memory Type
GDDR6
GDDR7
Memory Bus
96 bit
128 bit
Bandwidth
186.0 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
32 MB
Performance
Pixel Rate
64.00 GPixel/s
68.40 GPixel/s
Texture Rate
128.0 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
4.096 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
1,024.0 GFLOPS (1:4)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
8.192 TFLOPS (2:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
8
36 +350.0%
Tensor Cores
—
144
XMX Cores
128
—
Power
TDP
130 W
50 W
TDP (W)
130
50 -61.5%
Suggested PSU
300 W
—
Power Connectors
1x 6-pin
None
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-128
GB206
Generation
Alchemist (Arc 3)
GeForce 50 Mobile
Process Size
6 nm
5 nm
Transistors
7,200 million
21,900 million
Die Size
157 mm²
181 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Single-slot
IGP
Length
265 mm 10.4 inches
—
Height
127 mm 5 inches
—
Outputs
8x mini-DisplayPort 2.0
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Xe Graphics
GeForce 40 Mobile
Successor
Battlemage
—
View Arc A380E x2 Details View GeForce RTX 5070 Mobile Details