NVIDIA GeForce RTX 5080 Mobile vs Lisuan Tech LX 7G100 Comparison
NVIDIA GeForce RTX 5080 Mobile
Lisuan Tech LX 7G100
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5080 Mobile vs Lisuan Tech LX 7G100
Head-to-Head Benchmarks
The database contains no recorded head-to-head benchmark results between the NVIDIA GeForce RTX 5080 Mobile and the Lisuan Tech LX 7G100. The RTX 5080 Mobile has a full set of ten benchmark scores, while the LX 7G100 has none recorded. Consequently, direct wins cannot be assigned to either product based on shared test runs.
The RTX 5080 Mobile’s recorded data shows an average benchmark score of 38,349 across all tests. Its strongest individual results include a Geekbench Vulkan score of 169,754 and a Geekbench OpenCL score of 166,986. In 3DMark Steel Nomad DX12, it scores 4,952. PassMark G3D shows 27,711, PassMark G2D shows 1,095, and PassMark GPU Compute shows 12,134. Legacy DirectX tests return lower figures: PassMark DirectX 10 at 171, DirectX 11 at 253, DirectX 9 at 314, and DirectX 12 at 116.
The average score places the RTX 5080 Mobile at the 81st percentile among all GPUs in the database. Its nearest rivals, based on average score, are the NVIDIA GeForce MX570 at 38,299 (0.1% lower), the NVIDIA GeForce RTX 4080 Mobile at 38,135 (0.6% lower), the NVIDIA GeForce MX570 A at 38,691 (0.9% higher), and the AMD Radeon Pro 580X at 38,706 (0.9% higher). These deltas are small, indicating that the RTX 5080 Mobile sits in a tightly clustered performance band rather than a dominant position.
For the LX 7G100, the average benchmark score is zero and the percentile is 50, which reflects the absence of recorded measurements. No meaningful quantitative comparison can be drawn from benchmark data alone. The analysis must therefore lean on architectural specifications and theoretical throughput figures.
Architecture Differences
The two GPUs differ fundamentally in design origin, process technology, and internal layout. The RTX 5080 Mobile uses the GB203 chip built on NVIDIA’s Blackwell 2.0 architecture, manufactured on a 5 nm process at TSMC. The LX 7G100 uses the 7G106 chip with a TrueGPU architecture, manufactured on a 6 nm process, also at TSMC. The RTX 5080 Mobile integrates 45,600 million transistors on a 378 mm² die, yielding a transistor density of 120.6 million per mm². The LX 7G100’s transistor count and die size are not recorded in the database.
Memory configurations diverge sharply. The RTX 5080 Mobile carries 16 GB of GDDR7 on a 256-bit bus, with 896.0 GB/s bandwidth and a memory clock of 1750 MHz (28 Gbps effective). The LX 7G100 uses 12 GB of GDDR6 on a 192-bit bus, with 432.0 GB/s bandwidth and a memory clock of 2250 MHz (18 Gbps effective). The RTX 5080 Mobile has roughly double the memory bandwidth, a wider bus, and a newer memory type.
Compute resources also differ. The RTX 5080 Mobile has 7,680 shading units, 240 texture mapping units, and 96 raster output units. It includes 60 ray tracing cores and 240 tensor cores. The LX 7G100 has 6,144 shading units, 192 TMUs, and 96 ROPs, but its ray tracing and tensor core counts are not recorded. Pixel rates favor the LX 7G100 at 192.0 GPixel/s versus 144.0 GPixel/s for the RTX 5080 Mobile. Texture rates similarly favor the LX 7G100 at 384.0 GTexel/s versus 360.0 GTexel/s.
Floating-point throughput tells a more nuanced story. The RTX 5080 Mobile delivers 23.04 TFLOPS for FP32 and the same 23.04 TFLOPS for FP16 (1:1 ratio). The LX 7G100 delivers 24.58 TFLOPS for FP32 and 49.15 TFLOPS for FP16 (2:1 ratio). The LX 7G100 leads in raw FP32 and FP16 compute, but the RTX 5080 Mobile’s 1:1 FP16 ratio indicates different precision handling.
Power and physical design contrast strongly. The RTX 5080 Mobile has an 80 W TDP, an IGP slot width, and no power connectors; it is designed as an integrated mobile part. The LX 7G100 has a 225 W TDP, a dual-slot width, a single 8-pin power connector, and a suggested PSU of 550 W. The RTX 5080 Mobile uses PCIe 5.0 x16, while the LX 7G100 uses PCIe 4.0 x16. Display outputs differ as well: the RTX 5080 Mobile’s outputs are portable device dependent, while the LX 7G100 provides 4x DisplayPort 1.4a.
Where Each One Wins
Based on recorded specifications, the LX 7G100 wins in raw compute throughput. Its FP32 figure of 24.58 TFLOPS is 6.7% higher than the RTX 5080 Mobile’s 23.04 TFLOPS. Its FP16 figure of 49.15 TFLOPS is more than double the RTX 5080 Mobile’s 23.04 TFLOPS, though the 2:1 ratio suggests the LX 7G100 uses a different execution path for half-precision. Pixel rate and texture rate also favor the LX 7G100, with 192.0 GPixel/s versus 144.0 GPixel/s and 384.0 GTexel/s versus 360.0 GTexel/s respectively.
The RTX 5080 Mobile wins on memory bandwidth by a wide margin: 896.0 GB/s versus 432.0 GB/s, a 107% advantage. It also has more memory capacity (16 GB versus 12 GB) and a newer memory type (GDDR7 versus GDDR6). The RTX 5080 Mobile’s PCIe 5.0 interface doubles the LX 7G100’s PCIe 4.0 bandwidth ceiling, which matters for data transfer in bandwidth-sensitive workloads.
The RTX 5080 Mobile has dedicated ray tracing cores (60) and tensor cores (240), both absent from the LX 7G100’s recorded specifications. This gives the NVIDIA part a structural advantage in ray-traced rendering and AI-accelerated tasks, assuming software support for those features. The LX 7G100’s lack of recorded RT and tensor core data means those capabilities cannot be confirmed from the database.
Power efficiency is another clear split. The RTX 5080 Mobile delivers its 23.04 TFLOPS FP32 within an 80 W TDP, whereas the LX 7G100 delivers 24.58 TFLOPS FP32 at 225 W. On a per-watt basis, the RTX 5080 Mobile produces roughly 0.288 TFLOPS per watt, while the LX 7G100 produces roughly 0.109 TFLOPS per watt. The RTX 5080 Mobile is about 2.6 times more efficient in FP32 throughput per watt, based on recorded figures.
The Verdict
The data presents two products with different design goals. The RTX 5080 Mobile is a mobile-integrated GPU with a 5 nm process, 80 W power envelope, 16 GB GDDR7, and 896.0 GB/s bandwidth. It includes ray tracing and tensor cores, supports PCIe 5.0, and has a recorded benchmark presence at the 81st percentile. Its nearest rivals are within 0.9% in average score, indicating a competitive but not dominant position.
The LX 7G100 is a dual-slot desktop card with a 6 nm process, 225 W power draw, 12 GB GDDR6, and 432.0 GB/s bandwidth. It has no recorded benchmarks, no ray tracing or tensor core data, and no nearest rivals. Its advantages are confined to theoretical compute: higher FP32, much higher FP16, higher pixel rate, and higher texture rate.
A user prioritizing memory bandwidth, ray tracing, AI features, power efficiency, and validated benchmark performance should select the RTX 5080 Mobile. A user prioritizing raw FP32 or FP16 throughput and pixel/texture fill rates, and who can accommodate a 225 W dual-slot card with an 8-pin connector, should consider the LX 7G100. The LX 7G100’s lack of benchmark data makes its real-world performance unverified, while the RTX 5080 Mobile’s recorded scores provide a concrete reference point.
FAQ
Q: What is the average benchmark score for the RTX 5080 Mobile?
A: The RTX 5080 Mobile has an average benchmark score of 38,349 across all recorded tests.
Q: Does the LX 7G100 have any recorded benchmark scores?
A: No, the database shows zero benchmark entries for the LX 7G100, and its average benchmark score is 0.
Q: Which GPU has higher memory bandwidth?
A: The RTX 5080 Mobile has 896.0 GB/s bandwidth, which is more than double the LX 7G100’s 432.0 GB/s.
Q: What are the FP32 compute figures for each GPU?
A: The RTX 5080 Mobile delivers 23.04 TFLOPS FP32, while the LX 7G100 delivers 24.58 TFLOPS FP32.
Q: Which GPU has ray tracing cores?
A: The RTX 5080 Mobile has 60 ray tracing cores. The LX 7G100’s ray tracing core count is not recorded in the database.
Q: What is the power consumption difference?
A: The RTX 5080 Mobile has an 80 W TDP, while the LX 7G100 has a 225 W TDP and requires a suggested 550 W PSU.
Specification Differences
| Specification | NVIDIA GeForce RTX 5080 Mobile | Lisuan Tech LX 7G100 |
|---|---|---|
| Chip | GB203 | 7G106 |
| Architecture | Blackwell 2.0 | TrueGPU |
| Process Node | 5 nm | 6 nm |
| Transistors | 45,600 million | unknown |
| Die Size | 378 mm² | unknown |
| Memory Size | 16 GB | 12 GB |
| Memory Type | GDDR7 | GDDR6 |
| Memory Bus Width | 256 bit | 192 bit |
| Memory Bandwidth | 896.0 GB/s | 432.0 GB/s |
| Memory Clock | 1750 MHz (28 Gbps effective) | 2250 MHz (18 Gbps effective) |
| Shading Units | 7680 | 6144 |
| TMUs | 240 | 192 |
| ROPs | 96 | 96 |
| RT Cores | 60 | null |
| Tensor Cores | 240 | null |
| Pixel Rate | 144.0 GPixel/s | 192.0 GPixel/s |
| Texture Rate | 360.0 GTexel/s | 384.0 GTexel/s |
| FP32 | 23.04 TFLOPS | 24.58 TFLOPS |
| FP16 | 23.04 TFLOPS (1:1) | 49.15 TFLOPS (2:1) |
| TDP | 80 W | 225 W |
| Slot Width | IGP | Dual-slot |
| Power Connectors | None | 1x 8-pin |
| Suggested PSU | null | 550 W |
| Bus Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| Display Outputs | Portable Device Dependent | 4x DisplayPort 1.4a |
| DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
| OpenGL | 4.6 | 4.6 |
| Vulkan | 1.4 | 1.3 |
| Release Date | 2025-04-01 | 2026-06-17 |
| Production Status | Active | Active |
| Avg Benchmark Score | 38,349 | 0 |
| Percentile vs All GPUs | 81 | 50 |