NVIDIA GeForce RTX 5070 Mobile vs NVIDIA T1000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

T1000

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1395 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
122,238
37,704
geekbench_vulkan
116,960
34,874
passmark_directx_10
129
N/A
passmark_directx_11
192
N/A
passmark_directx_12
93
N/A
passmark_directx_9
214
N/A
passmark_g2d
896
N/A
passmark_g3d
20,355
N/A
passmark_gpu_compute
8,279
N/A

Analysis: NVIDIA GeForce RTX 5070 Mobile vs NVIDIA T1000

Head-to-Head Benchmarks

The benchmark results are not subtle. In the two recorded head-to-head tests, the NVIDIA GeForce RTX 5070 Mobile wins both decisively. The Geekbench OpenCL score tells the story: the RTX 5070 Mobile posts 122,238 points, while the T1000 manages 37,704. That is a delta of 69.2% in favor of the RTX 5070 Mobile, meaning the newer part delivers roughly three times the compute throughput in this workload. The gap is nearly identical in Geekbench Vulkan, where the RTX 5070 Mobile scores 116,960 against the T1000's 34,874, a 70.2% advantage. These are not marginal wins; they are class-level separations.

Looking at the aggregate picture, the T1000 actually holds a higher percentile ranking versus all GPUs at 80, compared to the RTX 5070 Mobile's 75. That seems counterintuitive given the head-to-head results, but the average benchmark score favors the T1000 slightly: 36,289 versus 29,928. The reason is the benchmark mix. The RTX 5070 Mobile's average is dragged down by its Passmark DirectX scores, which are oddly low (DirectX 10: 129, DirectX 11: 192, DirectX 12: 93, DirectX 9: 214). The T1000 has no such Passmark entries in the database, so its average is built entirely from its two strong Geekbench results. The RTX 5070 Mobile does post a Passmark G3D score of 20,355 and a GPU compute score of 8,279, but those are far below what its Geekbench numbers would suggest, creating a mixed profile.

The T1000's nearest rivals in the database include the AMD Radeon RX 5300M (average score 36,529, delta -0.7%), the NVIDIA GeForce GTX TITAN X (36,530, -0.7%), the AMD Radeon Pro Duo (35,860, +1.2%), and the NVIDIA Quadro GV100 (35,520, +2.2%). The T1000 sits within a tight cluster around 36,000 points, trading places with those cards by less than 2.5%. The RTX 5070 Mobile, by contrast, sits near the NVIDIA GeForce RTX 3070 Ti (29,945, -0.1%), the RTX 2080 Ti (29,783, +0.5%), the AMD Radeon RX 6800 (30,095, -0.6%), and the AMD Radeon RX 6700 (30,433, -1.7%). Its average score is bracketed within 1.7% of those rivals, meaning its aggregate standing is comparable to a high-end desktop GPU from the previous generation, even though its peak Geekbench scores are far higher.

The takeaway from the raw numbers is that the RTX 5070 Mobile is the clear winner in compute-heavy and graphics-API benchmarks. The T1000's only statistical advantages are its higher percentile and its average score, both artifacts of the different test sets. In direct competition, the RTX 5070 Mobile is not just ahead; it is ahead by a margin that suggests a generational leap in raw throughput.

Architecture Differences

The two GPUs come from different eras entirely. The NVIDIA T1000 is built on the Turing architecture, using the TU117 chip fabricated on a 12 nm process at TSMC. The RTX 5070 Mobile uses the Blackwell 2.0 architecture with the GB206 chip, also from TSMC but on a 5 nm node. The transistor counts reflect the process jump: the T1000 has 4,700 million transistors on a 200 mm² die, giving a density of 23.5M per mm². The RTX 5070 Mobile packs 21,900 million transistors into a smaller 181 mm² die, achieving 121.0M per mm². That is a density increase of more than fivefold, which explains how the newer chip fits far more compute resources into a tighter footprint.

The core configurations are wildly different. The T1000 has 896 shading units, 56 texture mapping units, and 32 ROPs. The RTX 5070 Mobile has 4,608 shading units, 144 TMUs, and 48 ROPs. That is 5.1 times the shading units and 2.6 times the TMUs. The RTX 5070 Mobile also brings dedicated hardware that the T1000 lacks entirely: 36 RT cores for ray tracing and 144 tensor cores for AI acceleration. The T1000 has neither, meaning any ray-traced or tensor-based workload is simply not accelerated on the older card.

Clock speeds tell a nuanced story. The T1000 has a base clock of 1065 MHz and a boost of 1395 MHz. The RTX 5070 Mobile starts lower at 907 MHz base but boosts to 1425 MHz. So the newer chip runs a lower idle clock but a slightly higher peak clock. The real difference lies in the parallel throughput. The T1000 delivers 2.500 TFLOPS of FP32 and 5.000 TFLOPS of FP16 (with a 2:1 ratio, meaning it halves the rate for FP16). The RTX 5070 Mobile delivers 13.13 TFLOPS of FP32 and 13.13 TFLOPS of FP16 (with a 1:1 ratio, meaning full-rate FP16). That is 5.3 times the FP32 throughput and 2.6 times the FP16 throughput, with the newer card not penalizing half-precision math.

Memory is another stark divider. The T1000 has 4 GB of GDDR6 on a 128-bit bus, running at 1250 MHz (10 Gbps effective), for a bandwidth of 160.0 GB/s. The RTX 5070 Mobile has 8 GB of GDDR7 on the same 128-bit bus, running at 1500 MHz (24 Gbps effective), for a bandwidth of 384.0 GB/s. The newer card has twice the capacity and 2.4 times the bandwidth. The pixel and texture rates follow suit: the T1000 hits 44.64 GPixel/s and 78.12 GTexel/s, while the RTX 5070 Mobile hits 68.40 GPixel/s and 205.2 GTexel/s.

The feature sets diverge as well. The T1000 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The RTX 5070 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The newer card also uses a PCIe 5.0 x16 interface versus the T1000's PCIe 3.0 x16. The T1000 is a single-slot card with four mini-DisplayPort 1.4a outputs; the RTX 5070 Mobile is an integrated GPU (IGP) with display outputs described as portable device dependent. Both have a 50 W TDP, and neither requires external power connectors. The T1000 lists a suggested PSU of 250 W, while the RTX 5070 Mobile has no such figure. The T1000 is end-of-life, released in May 2021; the RTX 5070 Mobile is active, released in April 2025.

The Verdict

The data points to one conclusion: the RTX 5070 Mobile is the superior part for any workload that stresses compute or modern graphics APIs. Its Geekbench OpenCL score of 122,238 versus 37,704 and Vulkan score of 116,960 versus 34,874 are not close. It has more than five times the shading units, over twice the TMUs, dedicated RT and tensor cores, double the memory capacity, and 2.4 times the bandwidth. For anyone running ray tracing, AI inference, or FP16-heavy tasks, the RTX 5070 Mobile is the only choice.

The T1000's case rests on its aggregate average and percentile. Its 36,289 average score and 80th percentile ranking are higher than the RTX 5070 Mobile's 29,928 and 75th, but those figures are skewed by the Passmark results on the newer card. The T1000 also has the advantage of being a standalone single-slot card with four mini-DisplayPort outputs, which matters for multi-display workstation setups. Its 50 W TDP matches the RTX 5070 Mobile, so power consumption is not a differentiator.

Who should pick the T1000? Only those who need a discrete, single-slot card with dedicated display outputs and are working within the constraints of an older PCIe 3.0 platform. Its End-of-life status means it is a legacy purchase. Who should pick the RTX 5070 Mobile? Anyone who wants the best raw performance, modern feature support, and future-proofing. The 5 nm process, GDDR7 memory, and Blackwell architecture put it in a different league. The benchmark data is unambiguous: the RTX 5070 Mobile wins both head-to-head tests by roughly 70%, and that margin reflects the architectural gulf between a Turing-era entry card and a Blackwell-era mobile flagship.

Specification Differences

| Specification | NVIDIA T1000 | NVIDIA GeForce RTX 5070 Mobile |

|---|---|---|

| Architecture | Turing | Blackwell 2.0 |

| Process Node | 12 nm | 5 nm |

| Transistors | 4,700 million | 21,900 million |

| Die Size | 200 mm² | 181 mm² |

| Transistor Density | 23.5M / mm² | 121.0M / mm² |

| Base Clock | 1065 MHz | 907 MHz |

| Boost Clock | 1395 MHz | 1425 MHz |

| Memory Size | 4 GB | 8 GB |

| Memory Type | GDDR6 | GDDR7 |

| Memory Bus Width | 128 bit | 128 bit |

| Memory Bandwidth | 160.0 GB/s | 384.0 GB/s |

| Shading Units | 896 | 4608 |

| TMUs | 56 | 144 |

| ROPs | 32 | 48 |

| RT Cores | None | 36 |

| Tensor Cores | None | 144 |

| Pixel Rate | 44.64 GPixel/s | 68.40 GPixel/s |

| Texture Rate | 78.12 GTexel/s | 205.2 GTexel/s |

| FP32 Performance | 2.500 TFLOPS | 13.13 TFLOPS |

| FP16 Performance | 5.000 TFLOPS (2:1) | 13.13 TFLOPS (1:1) |

| TDP | 50 W | 50 W |

| Bus Interface | PCIe 3.0 x16 | PCIe 5.0 x16 |

| DirectX Support | 12 (12_1) | 12 Ultimate (12_2) |

| Display Outputs | 4x mini-DisplayPort 1.4a | Portable Device Dependent |

| Production Status | End-of-life | Active |

| Release Date | 2021-05-05 | 2025-04-14 |

FAQ

Q: Which GPU has the higher benchmark score in Geekbench OpenCL?

A: The NVIDIA GeForce RTX 5070 Mobile scores 122,238, while the NVIDIA T1000 scores 37,704, a difference of 69.2% in favor of the RTX 5070 Mobile.

Q: How does the memory bandwidth compare between the two?

A: The T1000 has 160.0 GB/s of bandwidth from 4 GB of GDDR6 on a 128-bit bus. The RTX 5070 Mobile has 384.0 GB/s from 8 GB of GDDR7 on the same 128-bit bus, which is 2.4 times the bandwidth.

Q: Does the T1000 support ray tracing or tensor cores?

A: No. The T1000 has no RT cores and no tensor cores. The RTX 5070 Mobile has 36 RT cores and 144 tensor cores.

Q: What is the FP32 performance difference?

A: The T1000 delivers 2.500 TFLOPS of FP32, while the RTX 5070 Mobile delivers 13.13 TFLOPS, which is 5.3 times higher.

Q: Which GPU has a smaller die size despite having more transistors?

A: The RTX 5070 Mobile has a 181 mm² die with 21,900 million transistors, while the T1000 has a 200 mm² die with 4,700 million transistors. The newer chip is smaller and far denser.

Q: What are the production statuses of the two cards?

A: The T1000 is listed as End-of-life, released on 2021-05-05. The RTX 5070 Mobile is listed as Active, released on 2025-04-14.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070 Mobile
T1000
Core Specs
Shading Units
4,608
896 -80.6%
Shaders
4,608
896 -80.6%
TMUs
144
56 -61.1%
ROPs
48
32 -33.3%
SM Count
36
14 -61.1%
Clocks
Base Clock
907 MHz
1065 MHz
Boost Clock
1425 MHz
1395 MHz
Memory Clock
1500 MHz 24 Gbps effective
1250 MHz 10 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096 -50.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
384.0 GB/s
160.0 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
32 MB
1024 KB
Performance
Pixel Rate
68.40 GPixel/s
44.64 GPixel/s
Texture Rate
205.2 GTexel/s
78.12 GTexel/s
FP32 (TFLOPS)
13.13 TFLOPS
2.500 TFLOPS
FP64 (TFLOPS)
205.2 GFLOPS (1:64)
78.12 GFLOPS (1:32)
FP16 (TFLOPS)
13.13 TFLOPS (1:1)
5.000 TFLOPS (2:1)
AI/RT
RT Cores
36
Tensor Cores
144
Power
TDP
50 W
50 W
TDP (W)
50
50 0.0%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Turing
GPU Name
GB206
TU117
Generation
GeForce 50 Mobile
Quadro Turing (Tx000)
Process Size
5 nm
12 nm
Transistors
21,900 million
4,700 million
Die Size
181 mm²
200 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
7.5
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Single-slot
Length
156 mm 6.1 inches
Height
69 mm 2.7 inches
Outputs
Portable Device Dependent
4x mini-DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x16
Other
Production
Active
End-of-life
Predecessor
GeForce 40 Mobile
Quadro Volta
Successor
Workstation Ampere
View GeForce RTX 5070 Mobile Details View T1000 Details