GPU Comparison

AMD
RADEON

AMD Radeon 890M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

RTX A5000 Mobile

CORE STATE GA104
VRAM 16 GB
CLOCK SPEED 1575 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
590
N/A
geekbench_opencl
37,254
110,877
geekbench_vulkan
40,808
88,144
passmark_directx_10
33
115
passmark_directx_11
73
133
passmark_directx_12
37
72
passmark_directx_9
97
169
passmark_g2d
979
629
passmark_g3d
8,076
15,779
passmark_gpu_compute
4,157
6,945

Analysis: AMD Radeon 890M vs NVIDIA RTX A5000 Mobile

Analyzing the test results for NVIDIA RTX A5000 Mobile from NVIDIA and AMD Radeon 890M by AMD, an obvious trend develops. NVIDIA RTX A5000 Mobile from NVIDIA reliably achieves superior performance in the analysis. This benchmark lead spans from substantial to impressive depending on the specific game. This reliability points to core engineering benefits. Consumers wanting graphics throughput will factor this in.

AMD Radeon 890M by AMD faces challenges to keep up with NVIDIA RTX A5000 Mobile from NVIDIA's raw capability. For cost-sensitive buyers, AMD Radeon 890M by AMD might yet provide adequate capability, though those demanding top-tier quality would invest toward NVIDIA RTX A5000 Mobile from NVIDIA. The performance difference is too notable to deny. Resource-hungry games particularly reveal this margin. This cost difference pays rewards in capability.

When all is said and done: NVIDIA RTX A5000 Mobile from NVIDIA takes this comparison decisively. Consumers valuing visual throughput will strongly select NVIDIA RTX A5000 Mobile from NVIDIA over AMD Radeon 890M by AMD. The performance numbers validates this verdict. Your scenarios should perform considerably smoother. This is a clear champion in this category.

DETAILED SPECIFICATIONS

SPECIFICATION
890M
RTX A5000 Mobile
Core Specs
Shading Units
1,024
6,144 +500.0%
Shaders
1,024
6,144 +500.0%
TMUs
64
192 +200.0%
ROPs
32
96 +200.0%
Compute Units
16
SM Count
48
Clocks
Base Clock
400 MHz
900 MHz
Boost Clock
2900 MHz
1575 MHz
Memory Clock
System Shared
1750 MHz 14 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
16,384
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
448.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
4 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
92.80 GPixel/s
151.2 GPixel/s
Texture Rate
185.6 GTexel/s
302.4 GTexel/s
FP32 (TFLOPS)
5.939 TFLOPS
19.35 TFLOPS
FP64 (TFLOPS)
371.2 GFLOPS (1:16)
302.4 GFLOPS (1:64)
FP16 (TFLOPS)
5.939 TFLOPS (1:1)
19.35 TFLOPS (1:1)
AI/RT
RT Cores
16
48 +200.0%
Tensor Cores
192
Power
TDP
15 W
150 W
TDP (W)
15
150 +900.0%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Ampere
GPU Name
Strix Point
GA104
Generation
Navi III IGP (Strix Point Mobile)
Ampere-MW (Ax000)
Process Size
4 nm
8 nm
Transistors
34,000 million
17,400 million
Die Size
233 mm²
392 mm²
Foundry
TSMC
Samsung
Density
145.9M / mm²
44.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Production
Active
End-of-life
Predecessor
Navi II IGP
Quadro Turing-M
Successor
Ada-MW
View Radeon 890M Details View RTX A5000 Mobile Details