NVIDIA GeForce RTX 4070 Ti vs NVIDIA Quadro M6000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4070 Ti

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 2610 MHz
TDP 285 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

Quadro M6000

CORE STATE GM200
VRAM 12 GB
CLOCK SPEED 1114 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
5,024
N/A
geekbench_opencl
176,953
39,688
geekbench_vulkan
213,808
46,913
passmark_directx_10
187
N/A
passmark_directx_11
288
N/A
passmark_directx_12
116
N/A
passmark_directx_9
352
N/A
passmark_g2d
1,200
N/A
passmark_g3d
31,624
N/A
passmark_gpu_compute
18,396
N/A

Analysis: NVIDIA GeForce RTX 4070 Ti vs NVIDIA Quadro M6000

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 4070 Ti is categorically faster than the NVIDIA Quadro M6000 across every benchmark where both were measured. In the two shared tests — Geekbench OpenCL and Geekbench Vulkan — the RTX 4070 Ti wins both, with deltas of 345.9% and 355.8% respectively. That is not a marginal generational gap; it is a four-to-four-and-a-half-fold performance advantage. The Quadro M6000, by contrast, offers no single test where it beats the RTX 4070 Ti.

However, the verdict is not simply "buy the faster card." The RTX 4070 Ti is a GeForce 40-series product built on the Ada Lovelace architecture at a 5 nm node, while the Quadro M6000 is a Maxwell 2.0 part on a 28 nm node from a much earlier era. The RTX 4070 Ti has an end-of-life production status and a launch MSRP of 799 USD; the Quadro M6000 also is end-of-life, with no launch MSRP recorded. For any workload represented by these benchmarks — OpenCL compute and Vulkan graphics — the RTX 4070 Ti is the only rational choice on pure performance. The Quadro M6000 retains relevance only in legacy environments where its specific feature set, such as its DVI output and DisplayPort 1.2 connections, is mandated by older hardware. But for raw score, the RTX 4070 Ti wins decisively.

Where Each One Wins

The RTX 4070 Ti wins in every measurable category. In Geekbench OpenCL, it scores 176,953 versus the Quadro M6000’s 39,688 — a 345.9% advantage. In Geekbench Vulkan, the gap is even larger: 213,808 versus 46,913, a 355.8% lead. The RTX 4070 Ti also holds a dominant position in its own broader benchmark suite — 3DMark Steel Nomad DX12 at 5,024, Passmark G3D at 31,624, and Passmark GPU Compute at 18,396 — none of which the Quadro M6000 was tested on, but which illustrate the RTX 4070 Ti’s range.

The Quadro M6000 has no benchmark wins in the head-to-head data. Its only recorded scores are the two Geekbench tests, both of which it loses by a wide margin. Its average benchmark score of 43,301 is actually 3.3% lower than the RTX 4070 Ti’s 44,795, even though both cards share the same 84th percentile ranking among all GPUs. That percentile parity is misleading; it reflects the distribution of all tested GPUs, not a direct comparison between these two units. In direct comparison, the Quadro M6000 is the slower card in every test.

The use-case split, therefore, is not about performance but about compatibility. The RTX 4070 Ti supports PCIe 4.0 x16, HDMI 2.1, and DisplayPort 1.4a, with DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Quadro M6000 supports PCIe 3.0 x16, DVI, and DisplayPort 1.2, with DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. For modern renderers or compute APIs, the RTX 4070 Ti is the superior choice. For a fixed industrial setup with DVI-only displays, the Quadro M6000’s output options might be the only reason to select it.

Architecture Differences

The two cards are separated by two full architecture generations. The RTX 4070 Ti uses the AD104 chip on the Ada Lovelace architecture, fabricated by TSMC on a 5 nm process. It integrates 35,800 million transistors on a 294 mm² die, yielding a transistor density of 121.8 million per mm². The Quadro M6000 uses the GM200 chip on Maxwell 2.0, also TSMC-fabricated but on a 28 nm process, with 8,000 million transistors on a 601 mm² die — a density of just 13.3 million per mm². That is a 9.2x difference in transistor density, explaining the RTX 4070 Ti’s massive performance lead despite a smaller physical die.

The compute resources differ dramatically. The RTX 4070 Ti has 7,680 shading units, 240 texture mapping units, 80 ROPs, 60 ray tracing cores, and 240 tensor cores. The Quadro M6000 has 3,072 shading units, 192 TMUs, and 96 ROPs, with no ray tracing or tensor cores listed. The RTX 4070 Ti delivers 40.09 TFLOPS of FP32 and 40.09 TFLOPS of FP16 (1:1), while the Quadro M6000 provides 6.844 TFLOPS of FP32 and no FP16 figure. Pixel rate is 208.8 GPixel/s versus 106.9 GPixel/s; texture rate is 626.4 GTexel/s versus 213.9 GTexel/s. Every throughput metric favors the RTX 4070 Ti by at least 1.95x.

Memory also diverges. Both cards have 12 GB, but the RTX 4070 Ti uses GDDR6X on a 192-bit bus with 504.2 GB/s bandwidth, while the Quadro M6000 uses GDDR5 on a 384-bit bus with 317.4 GB/s bandwidth. The RTX 4070 Ti achieves higher bandwidth on a narrower bus due to faster memory clocks: 1313 MHz (21 Gbps effective) versus 1653 MHz (6.6 Gbps effective). Clock speeds on the GPU cores show a similar pattern: the RTX 4070 Ti runs at 2310 MHz base and 2610 MHz boost, versus the Quadro M6000’s 988 MHz base and 1114 MHz boost.

Power and physical specs differ as well. The RTX 4070 Ti has a 285 W TDP with a 1x 16-pin power connector and a suggested 600 W PSU. The Quadro M6000 has a 250 W TDP with a 1x 8-pin connector and the same 600 W suggested PSU. Both are dual-slot cards; the RTX 4070 Ti is 285 mm long, 112 mm high, and 42 mm wide, while the Quadro M6000 is 267 mm long and 111 mm high with no width listed. The RTX 4070 Ti is the longer card by 18 mm.

FAQ

Q: Which card has a higher average benchmark score?

A: The RTX 4070 Ti has an average benchmark score of 44,795, which is 3.4% higher than the Quadro M6000’s 43,301. Both cards sit at the 84th percentile among all GPUs.

Q: How much faster is the RTX 4070 Ti in OpenCL compute?

A: In the Geekbench OpenCL test, the RTX 4070 Ti scores 176,953 versus the Quadro M6000’s 39,688, a lead of 345.9%.

Q: Does the Quadro M6000 have any ray tracing or tensor cores?

A: No. The Quadro M6000 lists no ray tracing cores and no tensor cores. The RTX 4070 Ti has 60 ray tracing cores and 240 tensor cores.

Q: Do both cards have the same memory capacity?

A: Yes, both have 12 GB. However, the RTX 4070 Ti uses GDDR6X with a 192-bit bus and 504.2 GB/s bandwidth, while the Quadro M6000 uses GDDR5 with a 384-bit bus and 317.4 GB/s bandwidth.

Q: Which card supports newer display outputs?

A: The RTX 4070 Ti supports 1x HDMI 2.1 and 3x DisplayPort 1.4a. The Quadro M6000 supports 1x DVI and 4x DisplayPort 1.2.

Q: What is the transistor count difference between the two GPUs?

A: The RTX 4070 Ti has 35,800 million transistors, while the Quadro M6000 has 8,000 million transistors. The RTX 4070 Ti also achieves a much higher density at 121.8M transistors per mm² versus 13.3M per mm².

Head-to-Head Benchmarks

The direct comparison between these two cards is limited to two tests, but both are decisive. In Geekbench OpenCL, the RTX 4070 Ti scores 176,953 against the Quadro M6000’s 39,688. The delta is 345.9%, meaning the RTX 4070 Ti is roughly four and a half times faster. This test is a proxy for general compute performance, and the result aligns with the raw FP32 throughput difference: 40.09 TFLOPS versus 6.844 TFLOPS — a 5.9x gap in theoretical peak, though real-world scaling is never perfect.

In Geekbench Vulkan, the RTX 4070 Ti scores 213,808 versus 46,913 for the Quadro M6000, a delta of 355.8%. This is the larger of the two deltas, and it reflects the architectural gulf. The RTX 4070 Ti’s 60 ray tracing cores and 240 tensor cores, combined with its higher shading unit count (7,680 versus 3,072), give it a massive advantage in a modern graphics API. The Quadro M6000, lacking any dedicated ray tracing or tensor hardware, relies purely on its older Maxwell shader array, which is outclassed in every metric.

The RTX 4070 Ti wins both head-to-head tests, giving it 2 wins and 0 losses. Its nearest rivals in the broader database include the NVIDIA GeForce RTX 5090 Mobile (average score 45,152, delta -0.8%), the AMD Radeon Pro 5500 XT (45,384, delta -1.3%), the NVIDIA RTX A6000 (44,075, delta 1.6%), and the Intel Arc A730M (45,592, delta -1.7%). The Quadro M6000’s nearest rivals include the NVIDIA GeForce RTX 5050 Mobile (43,268, delta 0.1%), the NVIDIA Quadro M6000 24 GB (43,262, delta 0.1%), the NVIDIA GeForce RTX 4070 SUPER (43,223, delta 0.2%), and the NVIDIA GeForce RTX 4090 Mobile (43,667, delta -0.8%). These proximity scores show that the RTX 4070 Ti sits in a higher performance bracket than the Quadro M6000, even though both share the same percentile rank.

In its own benchmark suite, the RTX 4070 Ti posts additional scores that contextualize its performance: 5,024 in 3DMark Steel Nomad DX12, 187 in Passmark DirectX 10, 288 in DirectX 11, 116 in DirectX 12, 352 in DirectX 9, 1,200 in Passmark G2D, 31,624 in G3D, and 18,396 in GPU Compute. The Quadro M6000 has no comparable scores, so these numbers cannot be directly contrasted, but they indicate the RTX 4070 Ti’s breadth across legacy and modern APIs. The Quadro M6000’s only recorded benchmarks are the two Geekbench tests, both of which it loses by over 300%.

The verdict is clear: the RTX 4070 Ti is the superior card in every measured dimension. The Quadro M6000’s only advantages are historical — its larger 601 mm² die and older 28 nm process are artifacts of its 2015-era design, not strengths. For any new workload, the RTX 4070 Ti is the only choice supported by the data.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4070 Ti
Quadro M6000
Core Specs
Shading Units
7,680
3,072 -60.0%
Shaders
7,680
3,072 -60.0%
TMUs
240
192 -20.0%
ROPs
80
96 +20.0%
SM Count
60
Clocks
Base Clock
2310 MHz
988 MHz
Boost Clock
2610 MHz
1114 MHz
Memory Clock
1313 MHz 21 Gbps effective
1653 MHz 6.6 Gbps effective
Memory
Memory Size
12 GB
12 GB
VRAM (MB)
12,288
12,288 0.0%
Memory Type
GDDR6X
GDDR5
Memory Bus
192 bit
384 bit
Bandwidth
504.2 GB/s
317.4 GB/s
Cache
L1 Cache
128 KB (per SM)
48 KB (per SMM)
L2 Cache
48 MB
3 MB
Performance
Pixel Rate
208.8 GPixel/s
106.9 GPixel/s
Texture Rate
626.4 GTexel/s
213.9 GTexel/s
FP32 (TFLOPS)
40.09 TFLOPS
6.844 TFLOPS
FP64 (TFLOPS)
626.4 GFLOPS (1:64)
213.9 GFLOPS (1:32)
FP16 (TFLOPS)
40.09 TFLOPS (1:1)
AI/RT
RT Cores
60
Tensor Cores
240
Power
TDP
285 W
250 W
TDP (W)
285
250 -12.3%
Suggested PSU
600 W
600 W
Power Connectors
1x 16-pin
1x 8-pin
Architecture
Architecture
Ada Lovelace
Maxwell 2.0
GPU Name
AD104
GM200
Generation
GeForce 40
Quadro Maxwell (Mx000)
Process Size
5 nm
28 nm
Transistors
35,800 million
8,000 million
Die Size
294 mm²
601 mm²
Foundry
TSMC
TSMC
Density
121.8M / mm²
13.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
5.2
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
285 mm 11.2 inches
267 mm 10.5 inches
Height
112 mm 4.4 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.13x DisplayPort 1.4a
1x DVI4x DisplayPort 1.2
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Launch Price
799 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 30
Quadro Kepler
Successor
GeForce 50
Quadro Pascal
View GeForce RTX 4070 Ti Details View Quadro M6000 Details