NVIDIA GeForce GTX 1630 vs NVIDIA GeForce GTX TITAN Z Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 1630

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1785 MHz
TDP 75 W
BUS WIDTH 64 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

GeForce GTX TITAN Z

CORE STATE GK110B
VRAM 6 GB
CLOCK SPEED 876 MHz
TDP 375 W
BUS WIDTH 384 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2014

PERFORMANCE BENCHMARKS

geekbench_opencl
24,858
25,465
geekbench_vulkan
23,695
22,006

Analysis: NVIDIA GeForce GTX 1630 vs NVIDIA GeForce GTX TITAN Z

The GeForce GTX 1630 and the GeForce GTX TITAN Z represent two very different answers to the same question: what does an NVIDIA GPU look like? The GTX 1630 is a modern, low-power Turing-based card, while the TITAN Z is a dual-GPU Kepler behemoth from a previous era. Benchmark results show a split decision: the TITAN Z wins in OpenCL by a small margin, but the GTX 1630 takes a clear victory in Vulkan. The data shows that these two cards trade blows in ways that defy their architectural differences.

FAQ

Q: Which card has the higher average benchmark score?

A: The NVIDIA GeForce GTX 1630 has a higher average benchmark score of 24,277, compared to the TITAN Z’s 23,736. This is a difference of about 2.3% in favor of the GTX 1630.

Q: How do the two cards perform in the Vulkan benchmark?

A: The GTX 1630 wins decisively, scoring 23,695 against the TITAN Z’s 22,006. This represents a 7.7% advantage for the GTX 1630 in that specific test.

Q: What about OpenCL performance?

A: The TITAN Z takes the OpenCL test, scoring 25,465 versus the GTX 1630’s 24,858. The TITAN Z’s lead here is 2.4%.

Q: What is the TITAN Z’s launch MSRP?

A: The TITAN Z had a launch MSRP of 2,999 USD.

Q: Which card is larger physically?

A: The TITAN Z is significantly larger. It measures 267 mm in length, 111 mm in height, and 62 mm in width, and takes up a triple-slot space. The GTX 1630 is a single-slot card at 145 mm long, 69 mm high, and 18 mm wide.

Q: What are the power requirements for each card?

A: The GTX 1630 has a TDP of 75 W and requires no power connectors, while the TITAN Z has a 375 W TDP and needs two 8-pin power connectors. The suggested PSU for the GTX 1630 is 250 W, while the TITAN Z suggests a 750 W unit.

Architecture Differences

The two GPUs are built on completely different foundations. The GTX 1630 uses the TU117 chip, based on the Turing architecture, and is manufactured on a 12 nm process at TSMC. It contains 4,700 million transistors on a die size of 200 mm², resulting in a transistor density of 23.5M / mm². In contrast, the TITAN Z uses the GK110B chip, based on the older Kepler architecture, and is built on a 28 nm process, also at TSMC. This older process means the TITAN Z packs 7,080 million transistors onto a much larger 561 mm² die, with a lower transistor density of 12.6M / mm².

The memory subsystems are also fundamentally different. The GTX 1630 comes with 4 GB of GDDR6 memory on a 64-bit bus, providing a bandwidth of 96.00 GB/s. The TITAN Z features 6 GB of GDDR5 memory on a 384-bit bus, delivering a much higher bandwidth of 336.0 GB/s. The TITAN Z also has far more compute resources on paper, with 2880 shading units, 240 TMUs, and 48 ROPs, versus the GTX 1630’s 512 shading units, 32 TMUs, and 16 ROPs. The TITAN Z’s raw throughput numbers are correspondingly higher, with a pixel rate of 52.56 GPixel/s and a texture rate of 210.2 GTexel/s, compared to the GTX 1630’s 28.56 GPixel/s and 57.12 GTexel/s. The FP32 performance is also lopsided, with the TITAN Z at 5.046 TFLOPS versus the GTX 1630’s 1.828 TFLOPS.

The feature sets differ due to their generations. The GTX 1630 supports DirectX 12 (12_1) and Vulkan 1.4, while the TITAN Z supports DirectX 12 (11_1) and Vulkan 1.2.175. Both support OpenGL 4.6. The GTX 1630’s display outputs include 1x DVI, 1x HDMI 2.0, and 1x DisplayPort 1.4a, while the TITAN Z offers 2x DVI, 1x HDMI 1.4a, and 1x DisplayPort 1.2. The TITAN Z is a dual-GPU card, which explains its triple-slot design and massive power draw.

Head-to-Head Benchmarks

The benchmark results from the data paint a fascinating picture of generational progress versus raw hardware power. In the Geekbench OpenCL test, the TITAN Z emerges as the winner with a score of 25,465, beating the GTX 1630’s 24,858. The delta is 2.4% in favor of the older card. This suggests that in compute-heavy workloads that scale well with raw shading units and memory bandwidth, the TITAN Z’s massive 2880 shading units and 336.0 GB/s bandwidth can overcome its older architecture and lower clocks.

However, the tables turn completely in the Geekbench Vulkan test. Here, the GTX 1630 wins with a score of 23,695, versus the TITAN Z’s 22,006. This is a 7.7% victory for the GTX 1630. Vulkan is a modern API that benefits from newer architectural features and driver optimizations. The GTX 1630’s Turing architecture, with its 12 nm process and support for newer instruction sets, appears to be much more efficient in this workload. The TITAN Z’s older Kepler architecture and dual-GPU configuration may not scale as well in Vulkan, leading to a significant deficit.

The overall picture is one of a tie, with each card winning one benchmark. The TITAN Z’s win in OpenCL is narrow, but its loss in Vulkan is more pronounced. This indicates that while the TITAN Z has brute force on its side, the GTX 1630 has efficiency and modern API support that closes the gap and even surpasses it in certain scenarios. The data shows that the TITAN Z’s theoretical compute advantage does not translate into a universal real-world win.

The Verdict

The data suggests a clear split based on workload. The NVIDIA GeForce GTX 1630 is the better choice for users who prioritize modern API performance, lower power consumption, and a compact physical footprint. Its 7.7% lead in Vulkan is significant, and its 75 W TDP with no power connectors makes it trivial to install in almost any system. The TITAN Z, on the other hand, is for those who need raw compute throughput in OpenCL-heavy applications. Its 2.4% win in that test, combined with its massive 6 GB memory frame buffer and 384-bit bus, makes it a niche pick for specific workloads.

For a general-purpose card, the GTX 1630 is the more practical choice. It is end-of-life but so is the TITAN Z. The GTX 1630’s higher average benchmark score of 24,277 versus 23,736 shows it is the better all-rounder. The TITAN Z’s launch MSRP of 2,999 USD was astronomically higher, but its performance does not justify that cost in modern terms, especially given its power draw of 375 W and need for a 750 W PSU. The GTX 1630, with its single-slot design and 250 W suggested PSU, is a far more manageable piece of hardware.

Specification Differences

| Specification | NVIDIA GeForce GTX 1630 | NVIDIA GeForce GTX TITAN Z |

|---|---|---|

| Chip | TU117 | GK110B |

| Architecture | Turing | Kepler |

| Process Node | 12 nm | 28 nm |

| Transistors | 4,700 million | 7,080 million |

| Die Size | 200 mm² | 561 mm² |

| Base Clock | 1740 MHz | 705 MHz |

| Boost Clock | 1785 MHz | 876 MHz |

| Memory Size | 4 GB | 6 GB |

| Memory Type | GDDR6 | GDDR5 |

| Memory Bus Width | 64 bit | 384 bit |

| Memory Bandwidth | 96.00 GB/s | 336.0 GB/s |

| Shading Units | 512 | 2880 |

| TMUs | 32 | 240 |

| ROPs | 16 | 48 |

| FP32 Performance | 1.828 TFLOPS | 5.046 TFLOPS |

| TDP | 75 W | 375 W |

| Slot Width | Single-slot | Triple-slot |

| Power Connectors | None | 2x 8-pin |

| Suggested PSU | 250 W | 750 W |

| Length | 145 mm | 267 mm |

| Height | 69 mm | 111 mm |

| Width | 18 mm | 62 mm |

Where Each One Wins

The GTX 1630 wins in scenarios that favor modern API utilization and efficiency. Its 7.7% lead in the Vulkan benchmark is the key differentiator. If you are building a system for games or applications that use Vulkan, the GTX 1630 is the clear victor. Its low power draw of 75 W and single-slot design also make it the winner for small form factor builds or upgrades to older systems with modest power supplies. The data shows it is the more balanced card, with a higher overall average score.

The TITAN Z wins in raw compute throughput, as evidenced by its 2.4% lead in OpenCL. This makes it the pick for workloads that are heavily optimized for OpenCL and can leverage its 2880 shading units and 336.0 GB/s of memory bandwidth. Its 6 GB frame buffer also gives it an edge in memory capacity for large datasets. However, this comes at a steep cost in power and size. The TITAN Z requires a triple-slot footprint and a 750 W PSU, which limits its practicality. For users who have the power budget and need maximum OpenCL compute, the TITAN Z is the data-backed winner. For everyone else, the GTX 1630 offers the better overall package.

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 1630
GTX TITAN Z
Core Specs
Shading Units
512
2,880 +462.5%
Shaders
512
2,880 +462.5%
TMUs
32
240 +650.0%
ROPs
16
48 +200.0%
SM Count
8
—
Clocks
Base Clock
1740 MHz
705 MHz
Boost Clock
1785 MHz
876 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 7 Gbps effective
Memory
Memory Size
4 GB
6 GB
VRAM (MB)
4,096
6,144 +50.0%
Memory Type
GDDR6
GDDR5
Memory Bus
64 bit
384 bit
Bandwidth
96.00 GB/s
336.0 GB/s
Cache
L1 Cache
64 KB (per SM)
16 KB (per SMX)
L2 Cache
1024 KB
1536 KB
Performance
Pixel Rate
28.56 GPixel/s
52.56 GPixel/s
Texture Rate
57.12 GTexel/s
210.2 GTexel/s
FP32 (TFLOPS)
1.828 TFLOPS
5.046 TFLOPS
FP64 (TFLOPS)
57.12 GFLOPS (1:32)
1.682 TFLOPS (1:3)
FP16 (TFLOPS)
3.656 TFLOPS (2:1)
—
Power
TDP
75 W
375 W
TDP (W)
75
375 +400.0%
Suggested PSU
250 W
750 W
Power Connectors
None
2x 8-pin
Architecture
Architecture
Turing
Kepler
GPU Name
TU117
GK110B
Generation
GeForce 16
GeForce 700
Process Size
12 nm
28 nm
Transistors
4,700 million
7,080 million
Die Size
200 mm²
561 mm²
Foundry
TSMC
TSMC
Density
23.5M / mm²
12.6M / mm²
API Support
DirectX
12 (12_1)
12 (11_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.2.175
OpenCL
3.0
3.0
CUDA
7.5
3.5
Shader Model
6.8
6.5 (5.1)
Physical
Slot Width
Single-slot
Triple-slot
Length
145 mm 5.7 inches
267 mm 10.5 inches
Height
69 mm 2.7 inches
111 mm 4.4 inches
Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Launch Price
—
2,999 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 10
GeForce 600
Successor
GeForce 20
GeForce 900
View GeForce GTX 1630 Details View GeForce GTX TITAN Z Details