GPU Comparison
GEFORCE
NVIDIA GeForce GTX 1630
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1785 MHz
TDP
75 W
BUS WIDTH
64 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2022
VS
GEFORCE
GeForce GTX 580M
CORE STATE
GF114
VRAM
2 GB
CLOCK SPEED
—
TDP
100 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi 2.0
PROCESS
40 nm
LAUNCH DATE
2011
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 1630
GTX 580M
Core Specs
Shading Units
512
384
-25.0%
Shaders
512
384
-25.0%
TMUs
32
64
+100.0%
ROPs
16
32
+100.0%
SM Count
8
8
0.0%
Clocks
Base Clock
1740 MHz
—
Boost Clock
1785 MHz
—
GPU Clock
—
620 MHz
Shader Clock
—
1240 MHz
Memory Clock
1500 MHz
12 Gbps effective
750 MHz
3 Gbps effective
Memory
Memory Size
4 GB
2 GB
VRAM (MB)
4,096
2,048
-50.0%
Memory Type
GDDR6
GDDR5
Memory Bus
64 bit
256 bit
Bandwidth
96.00 GB/s
96.00 GB/s
Cache
L1 Cache
64 KB (per SM)
64 KB (per SM)
L2 Cache
1024 KB
512 KB
Performance
Pixel Rate
28.56 GPixel/s
9.920 GPixel/s
Texture Rate
57.12 GTexel/s
39.68 GTexel/s
FP32 (TFLOPS)
1.828 TFLOPS
952.3 GFLOPS
FP64 (TFLOPS)
57.12 GFLOPS (1:32)
79.36 GFLOPS (1:12)
FP16 (TFLOPS)
3.656 TFLOPS (2:1)
—
Power
TDP
75 W
100 W
TDP (W)
75
100
+33.3%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
Turing
Fermi 2.0
GPU Name
TU117
GF114
Generation
GeForce 16
GeForce 500M
Process Size
12 nm
40 nm
Transistors
4,700 million
1,950 million
Die Size
200 mm²
332 mm²
Foundry
TSMC
TSMC
Density
23.5M / mm²
5.9M / mm²
API Support
DirectX
12 (12_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
—
OpenCL
3.0
1.1
CUDA
7.5
2.1
Shader Model
6.8
5.1
Physical
Slot Width
Single-slot
MXM Module
Length
145 mm
5.7 inches
—
Height
69 mm
2.7 inches
—
Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
MXM-B (3.0)
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 10
GeForce 400M
Successor
GeForce 20
GeForce 600M