NVIDIA GeForce GT 440 vs NVIDIA GeForce RTX 5080 SUPER Comparison
NVIDIA GeForce GT 440
GeForce RTX 5080 SUPER
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce GT 440 vs NVIDIA GeForce RTX 5080 SUPER
The NVIDIA GeForce RTX 5080 SUPER and the NVIDIA GeForce GT 440 represent two distinct eras of GPU design, separated by over a decade of architectural evolution. The data shows a stark contrast in raw performance, feature sets, and physical specifications, making this comparison less about a contest and more about illustrating the generational leap in computing power. The RTX 5080 SUPER is an active, high-end Blackwell 2.0 part, while the GT 440 is an end-of-life Fermi entry-level card.
Head-to-Head Benchmarks
A direct head-to-head benchmark comparison is not available in the dataset, as the two cards were tested under different workloads. The RTX 5080 SUPER's only recorded benchmark is in the 3DMark Steel Nomad DX12 test, where it scores 3075 points. This places it in the 19th percentile of all GPUs, according to the database. Its nearest rivals in this specific test are the Intel Arc Pro B60 (3182 points) and the NVIDIA Quadro P1000 (3163 points), which are 3.4% and 2.8% ahead, respectively. Conversely, it leads the NVIDIA GeForce 820A (2983 points) by 3.1% and the NVIDIA GeForce GTX 860M (2967 points) by 3.6%. This indicates that while the 5080 SUPER is a powerful card, its performance profile in this particular test places it in a competitive mid-upper tier, not at the absolute top.
The GT 440's only recorded benchmark is in Geekbench OpenCL, where it scores 2645 points. This puts it in the 17th percentile of all GPUs, a very close margin to the 5080 SUPER's percentile ranking, but in a completely different performance league. Its nearest rivals are the NVIDIA Quadro K1100M (2664 points) and the NVIDIA GeForce GT 1030 (2662 points), which are 0.7% and 0.6% ahead, respectively. It also leads the Intel Arc Pro B50 (2660 points) by 0.5% and the NVIDIA GeForce GT 720M (2605 points) by 1.5%. These scores suggest the GT 440, despite its age, offers a baseline level of compute capability that is not entirely obsolete in a synthetic test like OpenCL, though it is far behind any modern GPU in actual gaming.
When attempting to infer a cross-benchmark comparison, the raw data suggests a monumental gap. The RTX 5080 SUPER produces a pixel rate of 293.1 GPixel/s, whereas the GT 440 produces 3.240 GPixel/s. Similarly, the texture rate for the 5080 SUPER is 879.3 GTexel/s, dwarfing the GT 440's 12.96 GTexel/s. In terms of floating-point performance, the 5080 SUPER's FP32 throughput is 56.28 TFLOPS, a figure that is roughly 180 times larger than the GT 440's 311.0 GFLOPS. These are not just incremental differences; they represent multiple orders of magnitude of processing capability.
Where Each One Wins
The RTX 5080 SUPER is the clear winner in every modern performance metric, but the data also reveals specific areas where its dominance is most pronounced. For tasks involving rasterization and pixel processing, the 5080 SUPER's 112 ROPs and 336 TMUs allow it to achieve the aforementioned 293.1 GPixel/s and 879.3 GTexel/s rates. This makes it suitable for high-resolution gaming and professional 3D rendering, where the GT 440's 4 ROPs and 16 TMUs would be a severe bottleneck. The 5080 SUPER's 84 RT cores and 336 tensor cores further expand its capabilities into real-time ray tracing and AI-accelerated workloads, features entirely absent from the GT 440.
The GT 440 wins in areas related to legacy compatibility and minimal power draw. Its 65 W TDP is a fraction of the 5080 SUPER's 415 W, making it a viable option for simple display output in a system with a small power supply. Its single-slot design and lack of power connectors also make it physically easier to install in compact cases. The GT 440's support for PCIe 2.0 x16 means it can function in older motherboards, and its display outputs include a VGA port, which is useful for connecting to very old monitors. In essence, the GT 440 wins as a basic display adapter for legacy systems, whereas the 5080 SUPER wins in every scenario requiring computational or graphical performance.
Architecture Differences
The architectural chasm between the two cards is vast. The RTX 5080 SUPER is built on the Blackwell 2.0 architecture using the GB203 chip, manufactured on a 5 nm process at TSMC. This allows for a staggering 45,600 million transistors on a 378 mm² die, yielding a transistor density of 120.6 million per square millimeter. In contrast, the GT 440 uses the Fermi architecture with the GF108 chip, built on a 40 nm process. This older process contains only 585 million transistors on a 116 mm² die, with a density of just 5.0 million per square millimeter. The difference in manufacturing technology is the primary driver of the performance gap.
Memory subsystems are also fundamentally different. The 5080 SUPER utilizes 24 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 1.02 TB/s. The GT 440 is equipped with just 1024 MB of DDR3 memory on a 128-bit bus, yielding a bandwidth of 28.80 GB/s. This massive bandwidth disparity means the 5080 SUPER can feed its powerful cores far more data, preventing bottlenecks in complex scenes. The 5080 SUPER also features a PCIe 5.0 x16 interface, while the GT 440 uses PCIe 2.0 x16, quadrupling the potential data transfer rate between the GPU and the CPU. The 5080 SUPER supports modern APIs including DirectX 12 Ultimate (12_2) and Vulkan 1.4, whereas the GT 440 is limited to DirectX 12 (11_0) and has no Vulkan support listed.
FAQ
Q: How does the raw compute performance of the RTX 5080 SUPER compare to the GT 440?
A: The RTX 5080 SUPER's FP32 performance is 56.28 TFLOPS, which is vastly higher than the GT 440's 311.0 GFLOPS, representing a difference of several orders of magnitude.
Q: What is the difference in memory bandwidth between the two cards?
A: The RTX 5080 SUPER has a memory bandwidth of 1.02 TB/s using 24 GB of GDDR7 on a 256-bit bus, while the GT 440 has 28.80 GB/s from 1024 MB of DDR3 on a 128-bit bus.
Q: Does the GT 440 support ray tracing or tensor core operations?
A: No. The GT 440 has no RT cores or tensor cores listed in its specifications. The RTX 5080 SUPER includes 84 RT cores and 336 tensor cores for these tasks.
Q: What are the power requirements for each card?
A: The RTX 5080 SUPER has a TDP of 415 W and requires a 1x 16-pin power connector. The GT 440 has a 65 W TDP and requires no power connectors.
Q: Which card is more suitable for a modern gaming PC?
A: The RTX 5080 SUPER is designed for modern workloads, with support for DirectX 12 Ultimate and a PCIe 5.0 interface. The GT 440, with its older architecture and limited VRAM, is not suitable for modern gaming.
Q: How do their benchmark scores compare in their respective tests?
A: The RTX 5080 SUPER scored 3075 in 3DMark Steel Nomad DX12, while the GT 440 scored 2645 in Geekbench OpenCL. These tests are not directly comparable, but the scores indicate the 5080 SUPER is within a competitive range of its peers, while the GT 440 is also close to its own, much weaker, peers.
Specification Differences
| Specification | NVIDIA GeForce RTX 5080 SUPER | NVIDIA GeForce GT 440 |
| :--- | :--- | :--- |
| Architecture | Blackwell 2.0 | Fermi |
| Chip | GB203 | GF108 |
| Process Node | 5 nm | 40 nm |
| Transistors | 45,600 million | 585 million |
| Die Size | 378 mm² | 116 mm² |
| Transistor Density | 120.6M / mm² | 5.0M / mm² |
| Base Clock | 2295 MHz | Not specified |
| Boost Clock | 2617 MHz | Not specified |
| Memory Size | 24 GB | 1024 MB |
| Memory Type | GDDR7 | DDR3 |
| Memory Bus Width | 256 bit | 128 bit |
| Memory Bandwidth | 1.02 TB/s | 28.80 GB/s |
| Shading Units | 10752 | 96 |
| TMUs | 336 | 16 |
| ROPs | 112 | 4 |
| RT Cores | 84 | Not specified |
| Tensor Cores | 336 | Not specified |
| Pixel Rate | 293.1 GPixel/s | 3.240 GPixel/s |
| Texture Rate | 879.3 GTexel/s | 12.96 GTexel/s |
| FP32 Performance | 56.28 TFLOPS | 311.0 GFLOPS |
| TDP | 415 W | 65 W |
| Slot Width | Dual-slot | Single-slot |
| Power Connectors | 1x 16-pin | None |
| Suggested PSU | Not specified | 250 W |
| Bus Interface | PCIe 5.0 x16 | PCIe 2.0 x16 |
| Display Outputs | 1x HDMI 2.1b, 3x DisplayPort 2.1b | 1x DVI, 1x HDMI 1.3a, 1x VGA |
| DirectX Support | 12 Ultimate (12_2) | 12 (11_0) |
| Vulkan Support | 1.4 | Not specified |
| Production Status | Active | End-of-life |
| Release Date | 2025-12-31 | 2011-01-31 |
| Predecessor | Not specified | GeForce 200 |
| Successor | Not specified | GeForce 500 |
| Launch MSRP | 999 USD | 79 USD |