Intel UHD Graphics 710 Mobile vs NVIDIA B300 SXM6 AC Comparison

Intel
GPU

Intel UHD Graphics 710 Mobile

CORE STATE Raptor Lake
VRAM System Shared
CLOCK SPEED 1200 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 12.2
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

B300 SXM6 AC

CORE STATE GB110
VRAM 288 GB
CLOCK SPEED 2032 MHz
TDP 1100 W
BUS WIDTH 8192 bit
ARCHITECTURE Blackwell Ultra
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
369,831

Analysis: Intel UHD Graphics 710 Mobile vs NVIDIA B300 SXM6 AC

Head-to-Head Benchmarks

The recorded data shows a decisive performance gap between these two accelerators. The Intel UHD Graphics 710 Mobile is an integrated graphics processor with no standalone benchmark entries in the database, while the NVIDIA B300 SXM6 AC delivers a Geekbench OpenCL score of 369,831. That score places the B300 SXM6 AC in the 100th percentile of all GPUs tracked, meaning it outperforms every other recorded device in the database.

Against its nearest recorded rivals, the B300 SXM6 AC leads by measurable margins. It sits 7% ahead of the NVIDIA B200, which holds an average score of 345,482. The gap widens to 10.4% over the NVIDIA H200 NVL at 334,891, then to 16.3% over the AMD Instinct MI300X at 317,994, and finally to 25% over the NVIDIA L40S at 295,763. These are consistent, progressive advantages, not isolated wins.

The Intel UHD Graphics 710 Mobile has no recorded benchmark scores, so no direct numeric comparison is possible from the database. What can be stated from the recorded fields is that the Intel part operates at a base clock of 300 MHz with a boost of 1200 MHz, while the NVIDIA part runs at a base of 1665 MHz and boosts to 2032 MHz. The raw clock difference alone does not determine overall performance, but it sets an expectation that the B300 SXM6 AC has substantially more compute headroom.

The FP32 throughput figures reinforce this. The Intel UHD Graphics 710 Mobile delivers 307.2 GFLOPS, while the NVIDIA B300 SXM6 AC delivers 76.99 TFLOPS, which is 76,990 GFLOPS. That is a difference of roughly 250 times in raw single-precision compute. Texture rate shows a similar divide: 9.600 GTexel/s for the Intel part versus 1,202.9 GTexel/s for the NVIDIA part. Pixel rate is 4.800 GPixel/s versus 48.77 GPixel/s. Every recorded compute metric points in the same direction.

The Verdict

The data indicates two entirely different product categories. The Intel UHD Graphics 710 Mobile is an IGP, a chip integrated into a Raptor Lake processor for portable devices. Its TDP is 15 W, and its memory is system-shared and system-dependent. It has no dedicated VRAM, no standalone memory bus width, and no display output specification beyond being portable-device dependent.

The NVIDIA B300 SXM6 AC is a server module. It carries 288 GB of HBM3e memory on an 8192-bit bus with 8.19 TB/s of bandwidth. Its TDP is 1100 W, and its suggested PSU is 1500 W. It has no display outputs at all. It is not designed for rendering to a screen; it is designed for compute workloads, as evidenced by its OpenCL benchmark presence and its 100th percentile ranking.

For anyone selecting a part strictly from the recorded data, the choice depends entirely on the use case. If the requirement is a low-power integrated graphics solution for a mobile device, the Intel UHD Graphics 710 Mobile is the only option that matches that form factor. If the requirement is maximum compute throughput for server workloads, the NVIDIA B300 SXM6 AC is the clear pick, as it outperforms every other GPU in the database and leads its nearest rival by 7%.

The B300 SXM6 AC also holds a production status of Active and a release date of September 2025, while the Intel part is Active with a January 2023 release. Both are current products, but they serve disjoint markets.

Architecture Differences

The Intel UHD Graphics 710 Mobile is built on Intel's Raptor Lake chip using Generation 12.2 architecture. It is fabricated on a 10 nm process at Intel's own foundry. It uses a Ring Bus interface and integrates 128 shading units, 8 texture mapping units, and 4 ROPs. It has no dedicated ray tracing cores and no tensor cores. Its FP16 throughput is listed as 614.4 GFLOPS at a 2:1 ratio, meaning it executes two FP16 operations per FP32 operation.

The NVIDIA B300 SXM6 AC is built on the GB110 chip using Blackwell Ultra architecture. It is fabricated on a 5 nm process at TSMC. The die measures 1628 mm² and contains 208,000 million transistors, yielding a transistor density of 127.8 million per square millimeter. It integrates 18,944 shading units, 592 texture mapping units, 24 ROPs, and 592 tensor cores. Its FP16 throughput is 76.99 TFLOPS at a 1:1 ratio, meaning it handles FP16 and FP32 at the same rate.

The memory architecture differs fundamentally. The Intel part uses system-shared memory with system-dependent bandwidth, which means its performance scales with the host system's RAM. The NVIDIA part uses 288 GB of dedicated HBM3e memory on an 8192-bit bus with a fixed 8.19 TB/s bandwidth. The memory clock is listed as 2000 MHz with 8 Gbps effective data rate.

API support also diverges. The Intel part supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, making it suitable for graphics rendering tasks. The NVIDIA part lists N/A for DirectX, OpenGL, and Vulkan, which aligns with its server compute focus and absence of display outputs.

The bus interface differs as well. The Intel IGP uses a Ring Bus, while the NVIDIA module uses PCIe 6.0 x16. The NVIDIA part is a SXM Module form factor, while the Intel part is an IGP with no separate slot width.

FAQ

Q: Which GPU has the higher benchmark score?

A: The NVIDIA B300 SXM6 AC has a recorded Geekbench OpenCL score of 369,831, placing it in the 100th percentile. The Intel UHD Graphics 710 Mobile has no recorded benchmark scores in the database.

Q: How much memory does each GPU have?

A: The Intel UHD Graphics 710 Mobile uses system-shared memory, meaning its memory size is system-dependent. The NVIDIA B300 SXM6 AC has 288 GB of dedicated HBM3e memory.

Q: What is the power consumption difference?

A: The Intel UHD Graphics 710 Mobile has a TDP of 15 W. The NVIDIA B300 SXM6 AC has a TDP of 1100 W and lists a suggested PSU of 1500 W.

Q: Does the NVIDIA B300 SXM6 AC support DirectX?

A: No, the database lists DirectX support as N/A for the NVIDIA B300 SXM6 AC. The Intel UHD Graphics 710 Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Q: What is the release date for each product?

A: The Intel UHD Graphics 710 Mobile was released on January 3, 2023. The NVIDIA B300 SXM6 AC was released on September 10, 2025.

Q: How does the B300 SXM6 AC compare to the NVIDIA B200?

A: The B300 SXM6 AC scores 369,831, which is 7% higher than the NVIDIA B200's average score of 345,482.

Where Each One Wins

The Intel UHD Graphics 710 Mobile wins in the mobile integrated graphics space. It is an IGP with a 15 W TDP, making it suitable for portable devices where power draw is constrained. It supports a full set of graphics APIs, including DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, so it can handle rendering workloads on a device without a discrete GPU. Its system-shared memory model means it does not require dedicated VRAM, which keeps the system cost and complexity low. It also has no power connector requirement and uses a Ring Bus interface, consistent with an integrated design.

The NVIDIA B300 SXM6 AC wins in every compute-heavy server scenario. Its 369,831 OpenCL score places it above all other recorded GPUs, including the B200 at 345,482, the H200 NVL at 334,891, the MI300X at 317,994, and the L40S at 295,763. Its 288 GB of HBM3e memory with 8.19 TB/s bandwidth provides massive data throughput for large models. Its 592 tensor cores and 76.99 TFLOPS FP16 throughput support deep learning workloads. Its 1:1 FP16 to FP32 ratio means it does not sacrifice precision when switching between data types. The 1100 W TDP and 1500 W suggested PSU indicate it is designed for high-performance server racks, not consumer desktops.

Specification Differences

The two parts differ across nearly every recorded specification field.

Process node: Intel uses 10 nm at its own foundry. NVIDIA uses 5 nm at TSMC.

Transistors: Intel has no recorded transistor count. NVIDIA has 208,000 million transistors on a 1628 mm² die with a density of 127.8 million per square millimeter.

Clocks: Intel runs at 300 MHz base and 1200 MHz boost. NVIDIA runs at 1665 MHz base and 2032 MHz boost. Intel memory clock is system-shared; NVIDIA memory clock is 2000 MHz with 8 Gbps effective.

Memory: Intel uses system-shared memory with system-dependent bandwidth. NVIDIA uses 288 GB HBM3e on an 8192-bit bus with 8.19 TB/s bandwidth.

Compute units: Intel has 128 shading units, 8 TMUs, and 4 ROPs. NVIDIA has 18,944 shading units, 592 TMUs, and 24 ROPs. Intel has no tensor cores; NVIDIA has 592 tensor cores.

Rates: Intel pixel rate is 4.800 GPixel/s; NVIDIA is 48.77 GPixel/s. Intel texture rate is 9.600 GTexel/s; NVIDIA is 1,202.9 GTexel/s. Intel FP32 is 307.2 GFLOPS; NVIDIA is 76.99 TFLOPS. Intel FP16 is 614.4 GFLOPS at 2:1; NVIDIA is 76.99 TFLOPS at 1:1.

Power and form factor: Intel TDP is 15 W with an IGP slot width. NVIDIA TDP is 1100 W with a SXM Module slot width and a 1500 W suggested PSU.

Bus and outputs: Intel uses Ring Bus and portable-device-dependent display outputs. NVIDIA uses PCIe 6.0 x16 and has no display outputs.

APIs: Intel supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. NVIDIA lists N/A for all three.

Release dates: Intel released on January 3, 2023. NVIDIA released on September 10, 2025. Both are Active in production status. Intel's successor is Arc Graphics-M; NVIDIA's predecessor is Server Hopper and its successor is Server Rubin.

DETAILED SPECIFICATIONS

SPECIFICATION
UHD Graphics 710 Mobile
B300 SXM6 AC
Core Specs
Shading Units
128
18,944 +14700.0%
Shaders
128
18,944 +14700.0%
TMUs
8
592 +7300.0%
ROPs
4
24 +500.0%
SM Count
148
Execution Units
16
Clocks
Base Clock
300 MHz
1665 MHz
Boost Clock
1200 MHz
2032 MHz
Memory Clock
System Shared
2000 MHz 8 Gbps effective
Memory
Memory Size
System Shared
288 GB
VRAM (MB)
294,912
Memory Type
System Shared
HBM3e
Memory Bus
System Shared
8192 bit
Bandwidth
System Dependent
8.19 TB/s
Cache
L1 Cache
256 KB (per SM)
L2 Cache
1024 KB
126 MB
L3 Cache
8 MB
Performance
Pixel Rate
4.800 GPixel/s
48.77 GPixel/s
Texture Rate
9.600 GTexel/s
1,202.9 GTexel/s
FP32 (TFLOPS)
307.2 GFLOPS
76.99 TFLOPS
FP64 (TFLOPS)
76.80 GFLOPS (1:4)
1,202.9 GFLOPS (1:64)
FP16 (TFLOPS)
614.4 GFLOPS (2:1)
76.99 TFLOPS (1:1)
AI/RT
Tensor Cores
592
Power
TDP
15 W
1100 W
TDP (W)
15
1,100 +7233.3%
Suggested PSU
1500 W
Architecture
Architecture
Generation 12.2
Blackwell Ultra
GPU Name
Raptor Lake
GB110
Generation
HD Graphics-M (Raptor Lake)
Server Blackwell (Bxx)
Process Size
10 nm
5 nm
Transistors
208,000 million
Die Size
1628 mm²
Foundry
Intel
TSMC
Density
127.8M / mm²
API Support
DirectX
12 (12_1)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
10.3
Shader Model
6.6
Physical
Slot Width
IGP
SXM Module
Outputs
Portable Device Dependent
No outputs
Bus Interface
Ring Bus
PCIe 6.0 x16
Other
Production
Active
Active
Predecessor
Server Hopper
Successor
Arc Graphics-M
Server Rubin
View UHD Graphics 710 Mobile Details View B300 SXM6 AC Details