Intel UHD Graphics 610 vs NVIDIA GeForce RTX 5080 SUPER Comparison
Intel UHD Graphics 610
GeForce RTX 5080 SUPER
PERFORMANCE BENCHMARKS
Analysis: Intel UHD Graphics 610 vs NVIDIA GeForce RTX 5080 SUPER
The NVIDIA GeForce RTX 5080 SUPER and Intel UHD Graphics 610 occupy opposite ends of the graphics spectrum, and the benchmark data confirms this chasm. The RTX 5080 SUPER, with an average benchmark score of 3075, sits at the 19th percentile of all GPUs, while the Intel UHD 610, averaging 2752, lands at the 18th percentile. Despite their similar percentile rankings, the RTX 5080 SUPER is a discrete, high-power Blackwell 2.0 part with 24 GB of GDDR7 memory, while the Intel UHD 610 is a low-power integrated graphics processor from the Comet Lake generation. The data indicates these are not direct competitors; the RTX 5080 SUPER is a performance-oriented component for demanding workloads, whereas the Intel UHD 610 provides basic display output and light graphical tasks for systems without a dedicated graphics card.
The Verdict
The benchmark results point to a clear division of purpose. The NVIDIA GeForce RTX 5080 SUPER is designed for users who demand maximum graphical processing power, as evidenced by its 3DMark Steel Nomad DX12 score of 3075, which is its sole recorded benchmark. This score places it in the 19th percentile, with its nearest rivals including the NVIDIA Quadro P1000 (avg score 3163, 2.8% higher) and the Intel Arc Pro B60 (avg score 3182, 3.4% higher). This indicates the RTX 5080 SUPER is positioned within a competitive field of professional and high-end consumer GPUs, trading blows with cards that have slightly higher average scores.
Conversely, the Intel UHD Graphics 610 is a fundamentally different product. Its benchmarks, Geekbench OpenCL (2692) and Geekbench Vulkan (2811), yield an average of 2752, placing it in the 18th percentile. Its nearest rivals are a mix of low-end discrete GPUs and even high-end ones like the NVIDIA GeForce RTX 3060 Ti GDDR6X (avg score 2795, 1.5% higher) and the RTX 5070 SUPER (avg score 2690, 2.3% lower). This odd grouping suggests that the UHD 610's benchmark scores are not directly comparable to those of the RTX 5080 SUPER, as they come from different test suites, and the UHD 610's performance is clustered with a wide range of other parts. The data shows that the RTX 5080 SUPER is for gaming, rendering, and compute-intensive tasks, while the Intel UHD 610 is strictly for basic system functionality, making the choice conditional on the user's need for a dedicated graphics solution.
Where Each One Wins
Based on the available data, the NVIDIA GeForce RTX 5080 SUPER wins decisively in raw compute and modern API performance. Its sole benchmark, 3DMark Steel Nomad DX12, is a demanding DirectX 12 test, and its score of 3075 demonstrates a capability for modern gaming and professional 3D workloads. The card's specifications support this, with 10,752 shading units, 336 texture mapping units, and 112 ROPs, along with 84 ray tracing cores and 336 tensor cores. This hardware is built for parallel processing, and its FP32 performance of 56.28 TFLOPS reflects its raw computational might. The 24 GB of GDDR7 memory on a 256-bit bus provides 1.02 TB/s of bandwidth, ensuring that large datasets and high-resolution textures are not a bottleneck.
The Intel UHD Graphics 610, in contrast, wins in the domain of simplicity and ultra-low power integration. It is an IGP (Integrated Graphics Processor) with a 15 W TDP, meaning it requires no separate power connectors and is part of the CPU package. Its benchmark scores, while lower in absolute terms, are from Geekbench tests, which assess different aspects of performance. The UHD 610's 96 shading units, 12 TMUs, and 2 ROPs are a fraction of the RTX 5080 SUPER's, and its FP32 performance is a mere 201.6 GFLOPS. This makes it suitable for basic desktop use, video playback, and legacy or light 2D applications. The data suggests that the UHD 610's wins are not in performance but in its role as a zero-cost, zero-footprint solution for systems where a discrete GPU is unnecessary.
Architecture Differences
The architectural divide between these two processors is vast. The NVIDIA GeForce RTX 5080 SUPER is built on the Blackwell 2.0 architecture, manufactured by TSMC on a 5 nm process node. It integrates 45,600 million transistors on a 378 mm² die, resulting in a transistor density of 120.6 million per mm². This advanced node allows for high clock speeds, with a base of 2295 MHz and a boost of 2617 MHz. The memory clock is 2000 MHz, effective 32 Gbps. The GPU features a dual-slot design, requires a single 16-pin power connector, and has a TDP of 415 W. It interfaces with the system via PCIe 5.0 x16 and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
The Intel UHD Graphics 610 is based on the Generation 9.5 architecture, specifically the Comet Lake GT1 chip, and is manufactured by Intel on a 14 nm+++ process. It is an end-of-life product released in 2020. Its clocks are much lower, with a base of 350 MHz and a boost of 1050 MHz. The memory is system shared, with bandwidth described as "System Dependent." This IGP has no dedicated memory bus and uses the Ring Bus interface. Its API support includes DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The TDP is a mere 15 W, and display outputs are motherboard dependent. The contrast is stark: a 5 nm, 45.6 billion-transistor behemoth versus a 14 nm integrated unit with no disclosed transistor count.
FAQ
Q: What is the primary performance difference between the two based on benchmarks?
A: The RTX 5080 SUPER scores 3075 in 3DMark Steel Nomad DX12, while the Intel UHD 610 averages 2752 across Geekbench OpenCL (2692) and Vulkan (2811) tests. The RTX 5080 SUPER is built for intensive 3D workloads, whereas the UHD 610 is for basic tasks.
Q: How do their memory configurations differ?
A: The RTX 5080 SUPER has 24 GB of dedicated GDDR7 memory on a 256-bit bus, yielding 1.02 TB/s of bandwidth. The Intel UHD 610 uses system shared memory, with its bandwidth described as "System Dependent."
Q: Which GPU has a higher power consumption, and what does that imply?
A: The RTX 5080 SUPER has a TDP of 415 W and requires a 16-pin power connector, indicating a need for a robust power supply. The Intel UHD 610 has a 15 W TDP and requires no power connectors, making it suitable for low-power systems.
Q: Are these GPUs comparable in any way?
A: No. The data shows the RTX 5080 SUPER is a discrete, high-performance part with a 24 GB memory pool, while the UHD 610 is an integrated processor with shared memory. Their benchmark scores come from different tests and their nearest rivals do not overlap.
Q: What are the manufacturing differences between the two chips?
A: The RTX 5080 SUPER is built on a 5 nm TSMC process with 45,600 million transistors on a 378 mm² die. The Intel UHD 610 is on Intel's 14 nm+++ process, with no transistor count or die size listed.
Q: Which GPU supports newer graphics APIs?
A: The RTX 5080 SUPER supports DirectX 12 Ultimate (12_2) and Vulkan 1.4. The Intel UHD 610 supports DirectX 12 (12_1) and Vulkan 1.3, a step behind in feature levels.
Head-to-Head Benchmarks
Direct benchmark comparison is impossible because the two GPUs were tested with different suites. The RTX 5080 SUPER has a single recorded benchmark: 3DMark Steel Nomad DX12, scoring 3075. This places it in the 19th percentile. Its nearest rivals include the Intel Arc Pro B60 (avg 3182, 3.4% faster) and the NVIDIA Quadro P1000 (avg 3163, 2.8% faster), while it leads the GeForce 820A (avg 2983, 3.1% slower) and GTX 860M (avg 2967, 3.6% slower). This shows the RTX 5080 SUPER is competitive with professional and older gaming GPUs, with a performance spread of roughly 7% across its rivals.
The Intel UHD 610 has two benchmarks: Geekbench OpenCL (2692) and Geekbench Vulkan (2811), averaging 2752. This places it in the 18th percentile. Its nearest rivals are a diverse group, including the NVIDIA GeForce 820M (avg 2784, 1.1% faster), the GeForce RTX 3060 Ti GDDR6X (avg 2795, 1.5% faster), and the AMD Radeon 550 (avg 2801, 1.7% faster). Interestingly, it is 2.3% faster than the NVIDIA GeForce RTX 5070 SUPER (avg 2690). These results suggest that the UHD 610's Geekbench scores are clustered with a wide range of GPUs, and that its performance level is roughly equivalent to a low-end discrete card from years ago, despite the presence of modern high-end cards in its rival list.
Specification Differences
The specification sheet highlights the fundamental differences. The RTX 5080 SUPER has 10,752 shading units, 336 TMUs, and 112 ROPs, compared to the UHD 610's 96 shading units, 12 TMUs, and 2 ROPs. The RTX 5080 SUPER includes 84 RT cores and 336 tensor cores, while the UHD 610 has none. Pixel rates are 293.1 GPixel/s versus 2.1 GPixel/s, and texture rates are 879.3 GTexel/s versus 12.6 GTexel/s. FP32 throughput is 56.28 TFLOPS versus 201.6 GFLOPS, and FP16 is 56.28 TFLOPS (1:1) versus 403.2 GFLOPS (2:1). The RTX 5080 SUPER is a dual-slot card measuring 304 mm in length, while the UHD 610 is an IGP with no dimensions. The RTX 5080 SUPER uses a 16-pin connector and has a 415 W TDP; the UHD 610 has no connectors and a 15 W TDP. The RTX 5080 SUPER has a 256-bit bus and 24 GB GDDR7, while the UHD 610 uses system shared memory. Display outputs are 1x HDMI 2.1b and 3x DisplayPort 2.1b for the RTX 5080 SUPER, versus motherboard dependent for the UHD 610. The RTX 5080 SUPER has a launch MSRP of 999 USD, while the UHD 610 has none listed.