Intel Arc Pro B60 vs NVIDIA GeForce RTX 4070 AD103 Comparison

Intel
GPU

Intel Arc Pro B60

CORE STATE BMG-G21
VRAM 24 GB
CLOCK SPEED 2400 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 4070 AD103

CORE STATE AD103
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,646
N/A
passmark_directx_10
61
N/A
passmark_directx_11
122
N/A
passmark_directx_12
76
N/A
passmark_directx_9
179
N/A
passmark_g2d
763
N/A
passmark_g3d
14,580
N/A
passmark_gpu_compute
7,029
N/A

Analysis: Intel Arc Pro B60 vs NVIDIA GeForce RTX 4070 AD103

The Verdict

The recorded data presents a stark contrast between these two cards. The Intel Arc Pro B60 holds a 24 GB memory configuration and a 20th percentile ranking among all GPUs, with an average benchmark score of 3182. The NVIDIA GeForce RTX 4070 AD103, by comparison, sits at the 50th percentile with no recorded benchmark scores in the database for direct comparison. Based on the available information, the RTX 4070 AD103 is the more powerful option in raw compute terms, indicated by its higher FP32 throughput of 29.15 TFLOPS versus the Arc Pro B60's 12.29 TFLOPS. However, the Arc Pro B60 offers double the memory capacity, which serves workloads with large data sets. The data suggests the RTX 4070 AD103 targets high-frame-rate gaming and general compute, while the Arc Pro B60 is positioned for professional visualization tasks requiring substantial memory.

Architecture Differences

The two GPUs stem from different architectural generations and design philosophies. The Intel Arc Pro B60 uses the BMG-G21 chip built on the Xe2-HPG architecture, part of the Battlemage (Pro Series) generation. The NVIDIA GeForce RTX 4070 AD103 uses the AD103 chip with Ada Lovelace architecture, belonging to the GeForce 40 series. Both are fabricated on a 5 nm process at TSMC, but the similarities end there.

The transistor counts differ significantly. The AD103 chip packs 45,900 million transistors on a 379 mm² die, yielding a transistor density of 121.1M / mm². The BMG-G21 chip contains 19,600 million transistors on a 272 mm² die, resulting in a density of 72.1M / mm². This means the NVIDIA chip has roughly 2.34 times the transistor count of the Intel chip, and its density advantage reflects a more compact arrangement of logic.

The shading unit counts also diverge. The RTX 4070 AD103 has 5888 shading units, while the Arc Pro B60 has 2560. Texture mapping units number 184 on the NVIDIA card versus 160 on the Intel card. The raster operation units differ in the opposite direction: the Arc Pro B60 has 80 ROPs, while the RTX 4070 AD103 has 64. Ray tracing cores show a substantial gap, with 46 on the NVIDIA card and 20 on the Intel card. The NVIDIA card also includes 184 tensor cores, a feature category that is listed as null for the Intel card.

Memory technology differs as well. The Arc Pro B60 uses GDDR6 memory, while the RTX 4070 AD103 uses GDDR6X. Both connect via a 192-bit bus, but the effective memory speeds differ: 19 Gbps effective on the Intel card versus 21 Gbps effective on the NVIDIA card. Despite the Intel card's larger 24 GB capacity, its bandwidth of 456.0 GB/s falls short of the NVIDIA card's 504.2 GB/s.

Where Each One Wins

The Intel Arc Pro B60 wins in memory capacity. Its 24 GB GDDR6 configuration doubles the 12 GB GDDR6X found on the RTX 4070 AD103. This capacity advantage suits applications that load large textures, complex 3D scenes, or substantial data buffers into local memory. The database records no benchmark wins for either card in head-to-head tests, so the analysis relies on specification-level differences.

The RTX 4070 AD103 wins in raw processing throughput. Its FP32 compute of 29.15 TFLOPS is more than double the Arc Pro B60's 12.29 TFLOPS. The texture rate favors NVIDIA at 455.4 GTexel/s versus 384.0 GTexel/s on the Intel card. The pixel rate, however, favors Intel: 192.0 GPixel/s versus 158.4 GPixel/s on the NVIDIA card. This suggests the Arc Pro B60 has an advantage in fill-rate-bound scenarios, while the RTX 4070 AD103 excels in shader-heavy workloads.

The NVIDIA card also wins on interface width. It uses PCIe 4.0 x16, while the Intel card uses PCIe 5.0 x8. The x16 link provides more lanes for data transfer, though the newer PCIe 5.0 standard on the Intel card offers higher per-lane bandwidth. Display outputs differ: the Arc Pro B60 provides 4x mini-DisplayPort 2.1, while the RTX 4070 AD103 provides 1x HDMI 2.1 and 3x DisplayPort 1.4a. The Intel card's DisplayPort 2.1 support enables higher resolution and refresh rate over a single cable, while the NVIDIA card offers HDMI connectivity for consumer displays.

FAQ

Q: Which card has more memory?

A: The Intel Arc Pro B60 has 24 GB of GDDR6 memory, while the NVIDIA GeForce RTX 4070 AD103 has 12 GB of GDDR6X memory. The Intel card offers double the capacity.

Q: Which card has higher memory bandwidth?

A: The NVIDIA GeForce RTX 4070 AD103 has higher memory bandwidth at 504.2 GB/s, compared to 456.0 GB/s on the Intel Arc Pro B60.

Q: What are the FP32 compute figures for each card?

A: The NVIDIA GeForce RTX 4070 AD103 delivers 29.15 TFLOPS of FP32 compute, while the Intel Arc Pro B60 delivers 12.29 TFLOPS.

Q: Which card has more ray tracing cores?

A: The NVIDIA GeForce RTX 4070 AD103 has 46 ray tracing cores, while the Intel Arc Pro B60 has 20.

Q: What is the production status of each card?

A: The Intel Arc Pro B60 is marked as Active in the database. The NVIDIA GeForce RTX 4070 AD103 is marked as End-of-life.

Q: Which card has a higher pixel rate?

A: The Intel Arc Pro B60 has a pixel rate of 192.0 GPixel/s, which is higher than the 158.4 GPixel/s on the NVIDIA GeForce RTX 4070 AD103.

Head-to-Head Benchmarks

The database contains no head-to-head benchmark entries for these two cards, and the wins counters for each card are zero. The NVIDIA GeForce RTX 4070 AD103 also has an empty benchmark list, meaning no recorded scores exist for it in the database. The Intel Arc Pro B60 has recorded scores across several tests.

The Arc Pro B60's benchmark results show a 3DMark Steel Nomad DX12 score of 2646. In PassMark tests, it scores 61 in DirectX 10, 122 in DirectX 11, 76 in DirectX 12, and 179 in DirectX 9. Its PassMark G2D score is 763, G3D score is 14580, and GPU compute score is 7029. The average benchmark score across these entries is 3182.

Given the absence of counterpart scores, direct numerical comparisons cannot be made. Instead, the specification data provides the basis for performance expectations. The RTX 4070 AD103's FP32 throughput of 29.15 TFLOPS is 2.37 times the Arc Pro B60's 12.29 TFLOPS. The texture rate of 455.4 GTexel/s on the NVIDIA card is 1.19 times the 384.0 GTexel/s on the Intel card. The pixel rate advantage goes the other way, with the Intel card leading by a factor of 1.21.

The nearest rivals for the Arc Pro B60 provide additional context. Its average benchmark score of 3182 places it within 0.6% of the NVIDIA Quadro P1000 (3163), 0.9% below the NVIDIA GeForce GT 640 (3210), 3.2% below the NVIDIA GeForce 920M (3287), and 3.5% above the NVIDIA GeForce RTX 5080 SUPER (3075). These deltas indicate that the Arc Pro B60's measured performance sits in a narrow band around these cards, despite the architectural differences.

Specification Differences

The two cards differ across nearly every specification category tracked in the database.

Chip and architecture: The Intel Arc Pro B60 uses the BMG-G21 chip with Xe2-HPG architecture. The NVIDIA GeForce RTX 4070 AD103 uses the AD103 chip with Ada Lovelace architecture. The Intel card belongs to the Battlemage (Pro Series) generation, while the NVIDIA card belongs to the GeForce 40 generation.

Process and die: Both use a 5 nm process at TSMC, but the die sizes differ: 272 mm² for the Intel card and 379 mm² for the NVIDIA card. Transistor counts are 19,600 million for Intel and 45,900 million for NVIDIA. Transistor density is 72.1M / mm² on the Intel card and 121.1M / mm² on the NVIDIA card.

Clocks: The Intel card has a base clock of 2000 MHz and a boost clock of 2400 MHz. The NVIDIA card has a base clock of 1920 MHz and a boost clock of 2475 MHz. Memory clocks are 2375 MHz (19 Gbps effective) on the Intel card and 1313 MHz (21 Gbps effective) on the NVIDIA card.

Memory: The Intel card has 24 GB GDDR6, while the NVIDIA card has 12 GB GDDR6X. Both use a 192-bit bus, but bandwidth differs: 456.0 GB/s for Intel versus 504.2 GB/s for NVIDIA.

Compute units: The Intel card has 2560 shading units, 160 TMUs, 80 ROPs, and 20 ray tracing cores. The NVIDIA card has 5888 shading units, 184 TMUs, 64 ROPs, 46 ray tracing cores, and 184 tensor cores.

Rates: Pixel rate is 192.0 GPixel/s on the Intel card and 158.4 GPixel/s on the NVIDIA card. Texture rate is 384.0 GTexel/s on the Intel card and 455.4 GTexel/s on the NVIDIA card. FP32 is 12.29 TFLOPS on Intel and 29.15 TFLOPS on NVIDIA. FP16 is 24.58 TFLOPS (2:1) on Intel and 29.15 TFLOPS (1:1) on NVIDIA.

Power and dimensions: Both cards have a TDP of 200 W and a suggested PSU of 550 W. Both are dual-slot designs with a width of 40 mm. The Intel card is 167 mm long and 69 mm high, while the NVIDIA card is 240 mm long and 110 mm high. The Intel card uses a 1x 8-pin power connector, while the NVIDIA card uses a 1x 16-pin connector.

Interface and outputs: The Intel card uses PCIe 5.0 x8 and provides 4x mini-DisplayPort 2.1. The NVIDIA card uses PCIe 4.0 x16 and provides 1x HDMI 2.1 and 3x DisplayPort 1.4a.

APIs: Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Release and status: The Intel Arc Pro B60 was released on 2025-09-04 and is Active. The NVIDIA GeForce RTX 4070 AD103 was released on 2024-02-29 and is End-of-life. The Intel card has no predecessor or successor listed, while the NVIDIA card lists GeForce 30 as predecessor and GeForce 50 as successor.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B60
RTX 4070 AD103
Core Specs
Shading Units
2,560
5,888 +130.0%
Shaders
2,560
5,888 +130.0%
TMUs
160
184 +15.0%
ROPs
80
64 -20.0%
SM Count
46
Execution Units
20
Clocks
Base Clock
2000 MHz
1920 MHz
Boost Clock
2400 MHz
2475 MHz
Memory Clock
2375 MHz 19 Gbps effective
1313 MHz 21 Gbps effective
Memory
Memory Size
24 GB
12 GB
VRAM (MB)
24,576
12,288 -50.0%
Memory Type
GDDR6
GDDR6X
Memory Bus
192 bit
192 bit
Bandwidth
456.0 GB/s
504.2 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
10 MB
36 MB
Performance
Pixel Rate
192.0 GPixel/s
158.4 GPixel/s
Texture Rate
384.0 GTexel/s
455.4 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
29.15 TFLOPS
FP64 (TFLOPS)
3.072 TFLOPS (1:4)
455.4 GFLOPS (1:64)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
29.15 TFLOPS (1:1)
AI/RT
RT Cores
20
46 +130.0%
Tensor Cores
184
XMX Cores
160
Power
TDP
200 W
200 W
TDP (W)
200
200 0.0%
Suggested PSU
550 W
550 W
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G21
AD103
Generation
Battlemage (Pro Series)
GeForce 40
Process Size
5 nm
5 nm
Transistors
19,600 million
45,900 million
Die Size
272 mm²
379 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
121.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
167 mm 6.6 inches
240 mm 9.4 inches
Height
69 mm 2.7 inches
110 mm 4.3 inches
Outputs
4x mini-DisplayPort 2.1
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x8
PCIe 4.0 x16
Other
Launch Price
499 USD
599 USD
Production
Active
End-of-life
Predecessor
GeForce 30
Successor
GeForce 50
View Arc Pro B60 Details View GeForce RTX 4070 AD103 Details