Intel Arc Pro B60 vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison
Intel Arc Pro B60
GeForce RTX 5070 Ti Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Pro B60 vs NVIDIA GeForce RTX 5070 Ti Mobile
The Intel Arc Pro B60 and the NVIDIA GeForce RTX 5070 Ti Mobile occupy opposite ends of the graphics hardware spectrum, and the recorded benchmark data confirms a decisive performance gap between them. The Arc Pro B60, a desktop workstation card built on Intel’s Xe2-HPG architecture, delivers a 20th percentile ranking among all GPUs, while the RTX 5070 Ti Mobile, a laptop-oriented part using NVIDIA’s Blackwell 2.0 design, sits at the 80th percentile. Across seven head-to-head tests, the NVIDIA part wins every single contest, with margins ranging from 22.2% to 59.6%. The Intel card is not without merit, however: it offers a larger memory pool, a lower thermal envelope on paper in some respects, and a distinct feature set aimed at professional environments. The data paints a clear picture: the RTX 5070 Ti Mobile is the superior performer in raw graphics throughput, while the Arc Pro B60 competes primarily on memory capacity and workstation-specific design choices. This analysis breaks down the architectural differences, specification gaps, and benchmark results to show exactly where each card stands.
The Verdict
The benchmark results indicate that the NVIDIA GeForce RTX 5070 Ti Mobile is the clear choice for anyone prioritizing raw graphics performance. Its PassMark G3D score of 24,004 is 64.7% higher than the Arc Pro B60’s 14,580, and its average benchmark score of 35,435 dwarfs the Intel card’s 3,182. The RTX 5070 Ti Mobile also holds a massive percentile advantage, sitting at the 80th percentile versus the Arc Pro B60’s 20th, meaning it outperforms 80% of all GPUs in the database while the Intel card only beats 20%. The NVIDIA part wins all seven head-to-head tests, with the largest margin in DirectX 10 (59.6%), followed by DirectX 11 (48.5%), DirectX 9 (30.9%), and GPU compute (30.4%). For gaming, 3D rendering, or any compute-heavy workload, the data shows the RTX 5070 Ti Mobile is dramatically faster.
The Intel Arc Pro B60, however, is not a card to dismiss outright. Its 24 GB of GDDR6 memory doubles the RTX 5070 Ti Mobile’s 12 GB of GDDR7, which matters for workloads that require large datasets, such as AI inference, scientific visualization, or high-resolution texture caching. The Arc Pro B60 also uses a dual-slot, 167 mm design with four mini-DisplayPort 2.1 outputs, making it a straightforward desktop workstation card, whereas the RTX 5070 Ti Mobile is an IGP (integrated graphics package) with no dedicated power connectors and portable-device-dependent display outputs. The Intel card’s 200 W TDP is higher than the NVIDIA part’s 60 W, but that power draw enables a base clock of 2000 MHz and a boost of 2400 MHz, compared to the RTX 5070 Ti Mobile’s 847 MHz base and 1447 MHz boost. For users who need a fixed desktop solution with extensive memory and professional display connectivity, the Arc Pro B60 has a defined role. For anyone who wants maximum frame rates, compute throughput, or general GPU horsepower, the RTX 5070 Ti Mobile is the only logical pick based on the recorded data.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The NVIDIA GeForce RTX 5070 Ti Mobile has an average benchmark score of 35,435, while the Intel Arc Pro B60 scores 3,182. This places the NVIDIA part at the 80th percentile among all GPUs, versus the Intel card’s 20th percentile.
Q: How does memory capacity compare between the two cards?
A: The Intel Arc Pro B60 features 24 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. The NVIDIA GeForce RTX 5070 Ti Mobile has 12 GB of GDDR7 memory on the same 192-bit bus, but achieves 672.0 GB/s of bandwidth due to the faster 28 Gbps effective memory speed.
Q: What is the largest performance gap in the head-to-head tests?
A: The largest gap appears in the PassMark DirectX 10 test, where the NVIDIA GeForce RTX 5070 Ti Mobile scores 151 versus the Intel Arc Pro B60’s 61, a 59.6% advantage for the NVIDIA part.
Q: Are there any tests where the Intel Arc Pro B60 wins?
A: No. Across all seven head-to-head benchmarks, the NVIDIA GeForce RTX 5070 Ti Mobile wins every test. The Intel card does not record a single victory in the database’s comparison.
Q: What are the power and size differences?
A: The Intel Arc Pro B60 is a dual-slot desktop card with a 200 W TDP and a single 8-pin power connector, measuring 167 mm in length. The NVIDIA GeForce RTX 5070 Ti Mobile is an IGP with a 60 W TDP, no power connectors, and dimensions that depend on the portable device it is integrated into.
Q: Which card has higher raw compute specifications?
A: The NVIDIA GeForce RTX 5070 Ti Mobile has 5,888 shading units and 184 tensor cores, with an FP32 throughput of 17.04 TFLOPS. The Intel Arc Pro B60 has 2,560 shading units and no tensor cores, with FP32 at 12.29 TFLOPS. The NVIDIA part also leads in texture rate (266.2 GTexel/s versus 384.0 GTexel/s for Intel, though Intel’s texture rate is higher) and GPU compute benchmarks (10,101 versus 7,029).
Architecture Differences
The Intel Arc Pro B60 is built on the Xe2-HPG architecture, specifically the BMG-G21 chip, and belongs to the Battlemage (Pro Series) generation. It uses a 5 nm process from TSMC, with 19,600 million transistors on a 272 mm² die, yielding a transistor density of 72.1M per mm². The architecture implements 2,560 shading units, 160 texture mapping units, and 80 ROPs, along with 20 ray tracing cores. There are no tensor cores on this chip, which means AI-accelerated workloads rely on standard FP32 or FP16 paths. The FP16 throughput is listed at 24.58 TFLOPS with a 2:1 ratio, indicating that FP16 operations run at twice the rate of FP32. The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, matching the API feature set of the NVIDIA part.
The NVIDIA GeForce RTX 5070 Ti Mobile uses the Blackwell 2.0 architecture with the GB205 chip, part of the GeForce 50 Mobile generation. It is also fabricated on a 5 nm TSMC process, but packs 31,100 million transistors into a slightly smaller 263 mm² die, resulting in a much higher transistor density of 118.3M per mm². This density advantage translates into more compute resources: 5,888 shading units, 184 TMUs, and 80 ROPs, plus 46 ray tracing cores and 184 tensor cores. The tensor cores are a key differentiator, as they enable dedicated AI processing that the Intel card lacks. FP32 performance is rated at 17.04 TFLOPS, and FP16 is also 17.04 TFLOPS with a 1:1 ratio, meaning the NVIDIA part does not double FP16 throughput like the Intel card does. The RTX 5070 Ti Mobile also supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, so API compatibility is identical.
The architectural split is stark: Intel focuses on a wider FP16 path and a smaller compute cluster, while NVIDIA leverages a higher transistor density to pack more than twice the shading units and a full tensor core array. The ray tracing core counts also differ, with 20 on Intel versus 46 on NVIDIA, a 2.3x advantage for the latter. These architectural choices directly explain the benchmark gaps, particularly in compute-heavy tests like PassMark GPU Compute, where NVIDIA leads by 30.4%.
Specification Differences
The two cards diverge on nearly every specification except bus width and ROP count. Memory is a primary differentiator: the Intel Arc Pro B60 offers 24 GB of GDDR6 with a 2375 MHz memory clock (19 Gbps effective) and 456.0 GB/s bandwidth, while the NVIDIA GeForce RTX 5070 Ti Mobile uses 12 GB of GDDR7 at 1750 MHz (28 Gbps effective) for 672.0 GB/s. Both use a 192-bit bus, but the faster GDDR7 memory gives NVIDIA a 47.4% bandwidth advantage despite half the capacity.
Clock speeds also favor Intel on the core side. The Arc Pro B60 has a 2000 MHz base and 2400 MHz boost, while the RTX 5070 Ti Mobile runs at 847 MHz base and 1447 MHz boost. This explains why Intel’s pixel rate (192.0 GPixel/s) and texture rate (384.0 GTexel/s) exceed NVIDIA’s (115.8 GPixel/s and 266.2 GTexel/s, respectively). However, the NVIDIA part compensates with more shading units and tensor cores, leading to higher FP32 (17.04 TFLOPS versus 12.29 TFLOPS) and a lower FP16 ratio (1:1 versus 2:1). The RTX 5070 Ti Mobile also has 184 TMUs versus Intel’s 160, and 46 RT cores versus 20.
Power and form factor are opposites. The Intel card is a dual-slot desktop unit with a 200 W TDP, a single 8-pin power connector, and a suggested 550 W PSU. It measures 167 mm in length, 69 mm in height, and 40 mm in width, with four mini-DisplayPort 2.1 outputs. The NVIDIA part is an IGP with a 60 W TDP, no power connectors, no suggested PSU, and no fixed dimensions; its display outputs are designated as portable device dependent. The bus interface also differs: Intel uses PCIe 5.0 x8, while NVIDIA uses PCIe 5.0 x16. Release dates are close, with Intel launching on September 4, 2025, and NVIDIA on February 28, 2025. The Intel card has a launch MSRP of 499 USD, while the NVIDIA card has no recorded MSRP. Production status for both is listed as active, and the NVIDIA card has a predecessor in the GeForce 40 Mobile series.
Head-to-Head Benchmarks
The head-to-head data shows a clean sweep for the NVIDIA GeForce RTX 5070 Ti Mobile across all seven tests. The smallest margin is in PassMark DirectX 12, where NVIDIA scores 102 versus Intel’s 76, a 25.5% lead. The largest is in DirectX 10, with NVIDIA at 151 and Intel at 61, a 59.6% gap. DirectX 11 shows NVIDIA ahead by 48.5% (237 versus 122), DirectX 9 by 30.9% (259 versus 179), and GPU compute by 30.4% (10,101 versus 7,029). The 2D graphics test (PassMark G2D) has NVIDIA leading 981 to 763, a 22.2% difference, and the main 3D test (PassMark G3D) shows NVIDIA at 24,004 versus Intel’s 14,580, a 39.3% advantage.
These results align with the specification gaps. The NVIDIA part’s higher shader count and tensor core array drive its compute and DirectX performance, while the Intel card’s higher clocks do not compensate for the raw hardware deficit. The DirectX 10 and 11 tests, which are more sensitive to shader throughput, show the largest margins, confirming that NVIDIA’s 5,888 shading units dominate Intel’s 2,560. The DirectX 12 test is closer, but NVIDIA still wins by a quarter. The G2D result is the tightest overall, suggesting that 2D rasterization depends less on compute resources, but even there, NVIDIA holds a 22.2% edge.
The average benchmark scores reinforce the head-to-head picture. NVIDIA’s 35,435 average is 11.1 times higher than Intel’s 3,182, and its nearest rivals (Quadro GV100 at 35,520, Radeon Pro Duo at 35,860, A2 at 34,690, T1000 at 36,289) all fall within a 2.4% range, indicating that the RTX 5070 Ti Mobile sits in a competitive performance tier. Intel’s average of 3,182 places it alongside the Quadro P1000 (3,163, 0.6% higher), GT 640 (3,210, 0.9% lower), and GeForce 920M (3,287, 3.2% lower), showing that the Arc Pro B60 is closer to entry-level parts than to mid-range or high-end GPUs. The percentile data confirms this: the NVIDIA card sits at the 80th percentile, while the Intel card is at the 20th.
In practical terms, the RTX 5070 Ti Mobile is the stronger card for any workload that leverages its compute resources, including modern game engines, AI inference, and GPU-accelerated rendering. The Arc Pro B60’s advantages, larger memory and higher clocks, do not translate into benchmark wins in any recorded test. The only areas where the Intel card shows a numeric edge are pixel rate, texture rate, and FP16 throughput, but these do not result in superior scores in the database’s PassMark suite. For users who need 24 GB of memory in a desktop slot, the Arc Pro B60 is a viable option, but the performance data is unambiguous: the NVIDIA GeForce RTX 5070 Ti Mobile is the faster GPU by every measured metric.