GPU Comparison

Intel
GPU

Intel Arc Pro B60

CORE STATE BMG-G21
VRAM 24 GB
CLOCK SPEED 2400 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce GT 735M

CORE STATE GK208
VRAM 2 GB
CLOCK SPEED 628 MHz
TDP 33 W
BUS WIDTH 64 bit
ARCHITECTURE Kepler 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2013

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,646
N/A
passmark_directx_10
61
N/A
passmark_directx_11
122
N/A
passmark_directx_12
76
N/A
passmark_directx_9
179
N/A
passmark_g2d
763
N/A
passmark_g3d
14,580
N/A
passmark_gpu_compute
7,029
N/A
geekbench_opencl
N/A
3,616

Analysis: Intel Arc Pro B60 vs NVIDIA GeForce GT 735M

The NVIDIA GeForce GT 735M is a mobile integrated graphics solution from the GeForce 700M generation, built on the 28 nm Kepler 2.0 architecture. The Intel Arc Pro B60 is a professional desktop graphics card from the Battlemage (Pro Series) generation, utilizing the Xe2-HPG architecture on a 5 nm process. Benchmark data for these two GPUs is sparse, with the GT 735M holding a single Geekbench OpenCL score and the Arc Pro B60 holding multiple Passmark and 3DMark results. The available data shows a stark performance gap, but the comparison is complicated by the different benchmark suites used.

Head-to-Head Benchmarks

Direct head-to-head benchmark results are not available in the data, with the headToHeadBenchmarks array being empty. However, the individual benchmark scores and the average benchmark scores provide a basis for comparison. The NVIDIA GeForce GT 735M has a single benchmark result: a Geekbench OpenCL score of 3616. The Intel Arc Pro B60 has no Geekbench OpenCL score, so a direct comparison on that specific test is impossible. Instead, the Arc Pro B60’s performance is characterized by its Passmark suite results, which include a G3D score of 14580, a GPU Compute score of 7029, a G2D score of 763, and DirectX 9, 10, 11, and 12 scores of 179, 61, 122, and 76, respectively. It also has a 3DMark Steel Nomad DX12 score of 2646.

The most striking comparison comes from the average benchmark scores. The GT 735M has an average benchmark score of 3616, while the Arc Pro B60 has an average benchmark score of 3182. This is a curious result, as the Arc Pro B60’s individual scores, particularly the Passmark G3D score of 14580, are dramatically higher than the GT 735M’s 3616. The discrepancy suggests that the average score calculation for the Arc Pro B60 is heavily influenced by its lower-scoring tests, such as the Passmark DirectX 10 score of 61 and DirectX 12 score of 76, which pull the average down significantly. The GT 735M, with only one score, has an average that is simply that score. This highlights a critical issue with comparing GPUs based on different benchmark suites; the raw numbers are not directly comparable.

When examining percentile rankings, both GPUs are in a similar low-performance tier. The GT 735M sits at the 21st percentile of all GPUs, while the Arc Pro B60 is at the 20th percentile. This indicates that, despite the massive difference in raw compute power, both are positioned in the lower quartile of overall GPU performance according to this database. The nearest rivals for each GPU further illustrate this point. The GT 735M’s closest rival is the NVIDIA GeForce GTX 1050, which scores 3629, a delta of -0.3% relative to the GT 735M. This means the GT 735M is essentially on par with the GTX 1050 in this aggregated metric. The Arc Pro B60’s nearest rival is the NVIDIA Quadro P1000, which scores 3163, a delta of 0.6% in favor of the Arc Pro B60. This indicates the Arc Pro B60 is slightly ahead of the Quadro P1000 in the average score, but again, this is dominated by the low DirectX scores.

The data for the Arc Pro B60 shows a wide variance in its performance across different API tests. Its Passmark DirectX 9 score of 179 is nearly three times its DirectX 10 score of 61. Its DirectX 11 score of 122 is higher than its DirectX 12 score of 76. This pattern suggests that the Arc Pro B60’s drivers or hardware are optimized for older APIs, which is unusual for a modern card. In contrast, the GT 735M has a single OpenCL score, which is a compute-oriented test rather than a gaming or graphics API test. The absence of comparable test data means any direct head-to-head analysis is speculative. The only concrete conclusion is that the Arc Pro B60 dominates in raw throughput, as evidenced by its Passmark G3D score of 14580, which is four times the GT 735M’s total average score.

The Verdict

From the data available, the Intel Arc Pro B60 is the overwhelmingly more powerful GPU. Its Passmark G3D score of 14580 dwarfs the GT 735M’s Geekbench OpenCL score of 3616. The Arc Pro B60 also has a significantly higher transistor count, at 19,600 million versus 1,020 million, and a much larger die size at 272 mm² versus 87 mm². The Arc Pro B60 is a modern, active product from 2025, while the GT 735M is an end-of-life product from 2013. For any workload that requires actual graphics processing power, such as 3D rendering or compute tasks, the Arc Pro B60 is the clear choice based on the raw performance figures.

However, the average benchmark scores tell a different story, with the GT 735M at 3616 and the Arc Pro B60 at 3182. This is a statistical artifact of the Arc Pro B60’s poor performance in the Passmark DirectX 10 and DirectX 12 tests, which score 61 and 76, respectively. If a user’s primary workload involves these specific APIs, the data suggests the Arc Pro B60’s performance in those areas is very low. The GT 735M, having no corresponding scores, cannot be directly compared in this context. The Arc Pro B60 should be selected by users needing high-performance compute or modern graphics capabilities, as indicated by its 12.29 TFLOPS FP32 performance and 24 GB of GDDR6 memory. The GT 735M is not a viable option for any modern workload, given its 482.3 GFLOPS FP32 performance and 2 GB of DDR3 memory.

For users who are constrained to the metrics in the average score, the GT 735M appears to be the better choice, but this is misleading. The GT 735M’s score is based on a single test, while the Arc Pro B60’s score is an average of multiple tests, some of which are anomalously low. The data suggests that the Arc Pro B60 is a professional-grade card that excels in specific workloads, while the GT 735M is a legacy integrated GPU with very limited capabilities. The Arc Pro B60 is the correct pick for any user who needs a discrete graphics card with substantial memory and compute power. The GT 735M should only be considered for legacy systems where its specific form factor and power characteristics are required.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce GT 735M has a higher average benchmark score at 3616, compared to the Intel Arc Pro B60’s average of 3182. This is due to the Arc Pro B60’s low scores in the Passmark DirectX 10 and DirectX 12 tests, which bring its average down.

Q: What is the single highest benchmark score recorded for each GPU?

A: The highest score for the NVIDIA GeForce GT 735M is its only score: 3616 in Geekbench OpenCL. The highest score for the Intel Arc Pro B60 is its Passmark G3D score of 14580.

Q: How do the two GPUs compare in memory capacity and type?

A: The NVIDIA GeForce GT 735M has 2 GB of DDR3 memory with a 64-bit bus and 14.40 GB/s bandwidth. The Intel Arc Pro B60 has 24 GB of GDDR6 memory with a 192-bit bus and 456.0 GB/s bandwidth.

Q: Which GPU has a higher percentile ranking among all GPUs?

A: The NVIDIA GeForce GT 735M is at the 21st percentile, while the Intel Arc Pro B60 is at the 20th percentile. The GT 735M is slightly higher in this metric.

Q: What are the DirectX 12 scores for the Intel Arc Pro B60?

A: The Intel Arc Pro B60 has a Passmark DirectX 12 score of 76 and a 3DMark Steel Nomad DX12 score of 2646. The NVIDIA GeForce GT 735M does not have a DirectX 12 score in the data.

Q: What is the release date and production status of each GPU?

A: The NVIDIA GeForce GT 735M was released on 2013-03-31 and is end-of-life. The Intel Arc Pro B60 was released on 2025-09-04 and is active.

Specification Differences

The specification differences between the two GPUs are extensive. The NVIDIA GeForce GT 735M has a base clock of 575 MHz and a boost clock of 628 MHz, while the Intel Arc Pro B60 has a base clock of 2000 MHz and a boost clock of 2400 MHz. The GT 735M has 384 shading units, 32 TMUs, and 8 ROPs. The Arc Pro B60 has 2560 shading units, 160 TMUs, and 80 ROPs, and it also has 20 ray tracing cores. The GT 735M has no ray tracing cores.

Memory specifications differ drastically. The GT 735M features 2 GB of DDR3 memory on a 64-bit bus, yielding a bandwidth of 14.40 GB/s. The Arc Pro B60 features 24 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. The GT 735M’s memory clock is 900 MHz (1800 Mbps effective), while the Arc Pro B60’s is 2375 MHz (19 Gbps effective). The TDP also varies greatly, with the GT 735M at 33 W and the Arc Pro B60 at 200 W. The GT 735M is an IGP with no power connectors and a PCIe 3.0 x8 interface. The Arc Pro B60 is a dual-slot card with a 1x 8-pin power connector, a suggested PSU of 550 W, and a PCIe 5.0 x8 interface. The display outputs are portable device dependent for the GT 735M, while the Arc Pro B60 has 4x mini-DisplayPort 2.1.

Architecture Differences

The architectural differences are fundamental. The NVIDIA GeForce GT 735M is built on the Kepler 2.0 architecture using the GK208 chip, fabricated on a 28 nm process at TSMC. It contains 1,020 million transistors on an 87 mm² die, giving a transistor density of 11.7M / mm². The Intel Arc Pro B60 is built on the Xe2-HPG architecture using the BMG-G21 chip, fabricated on a 5 nm process at TSMC. It contains 19,600 million transistors on a 272 mm² die, giving a transistor density of 72.1M / mm². The GT 735M’s FP32 performance is 482.3 GFLOPS, with no FP16 data. The Arc Pro B60’s FP32 performance is 12.29 TFLOPS, and its FP16 performance is 24.58 TFLOPS (2:1).

The two GPUs support different API levels. The GT 735M supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175. The Arc Pro B60 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The GT 735M has a pixel rate of 5.024 GPixel/s and a texture rate of 20.10 GTexel/s. The Arc Pro B60 has a pixel rate of 192.0 GPixel/s and a texture rate of 384.0 GTexel/s. The GT 735M is from the GeForce 700M generation, with a predecessor of GeForce 600M and a successor of GeForce 800M. The Arc Pro B60 has no predecessor or successor listed, and its generation is Battlemage (Pro Series).

Where Each One Wins

Based strictly on the data, the Intel Arc Pro B60 wins in nearly every category of raw performance. Its Passmark G3D score of 14580 is vastly higher than the GT 735M’s average score of 3616. In compute workloads, the Arc Pro B60’s Passmark GPU Compute score of 7029 is also substantial. The Arc Pro B60’s memory bandwidth of 456.0 GB/s is 31 times higher than the GT 735M’s 14.40 GB/s, making it vastly superior for memory-intensive tasks. Its 24 GB of memory capacity is 12 times larger, allowing for much larger datasets. The Arc Pro B60 also has ray tracing cores, which the GT 735M lacks, giving it a distinct advantage in any ray-traced workload.

The NVIDIA GeForce GT 735M’s only "win" is in the average benchmark score, where it scores 3616 versus the Arc Pro B60’s 3182. This is a misleading metric, as it is not a direct comparison of similar tests. The GT 735M also has a slightly higher percentile ranking (21st vs. 20th), and its nearest rival, the NVIDIA GeForce GTX 1050, has a score of 3629, which is a -0.3% delta from the GT 735M. For the Arc Pro B60, its nearest rival, the NVIDIA Quadro P1000, has a score of 3163, a 0.6% delta in favor of the Arc Pro B60. In terms of power consumption, the GT 735M has a TDP of 33 W, which is significantly lower than the Arc Pro B60’s 200 W, making it the more power-efficient choice for basic tasks. The GT 735M is an IGP, so it requires no additional power connectors, whereas the Arc Pro B60 requires a 1x 8-pin connector and a 550 W PSU. The GT 735M is the only choice for a system that requires an integrated graphics solution with minimal power draw, but for any performance-oriented task, the Arc Pro B60 is the definitive winner.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B60
GT 735M
Core Specs
Shading Units
2,560
384 -85.0%
Shaders
2,560
384 -85.0%
TMUs
160
32 -80.0%
ROPs
80
8 -90.0%
Execution Units
20
Clocks
Base Clock
2000 MHz
575 MHz
Boost Clock
2400 MHz
628 MHz
Memory Clock
2375 MHz 19 Gbps effective
900 MHz 1800 Mbps effective
Memory
Memory Size
24 GB
2 GB
VRAM (MB)
24,576
2,048 -91.7%
Memory Type
GDDR6
DDR3
Memory Bus
192 bit
64 bit
Bandwidth
456.0 GB/s
14.40 GB/s
Cache
L1 Cache
16 KB (per SMX)
L2 Cache
10 MB
512 KB
Performance
Pixel Rate
192.0 GPixel/s
5.024 GPixel/s
Texture Rate
384.0 GTexel/s
20.10 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
482.3 GFLOPS
FP64 (TFLOPS)
3.072 TFLOPS (1:4)
20.10 GFLOPS (1:24)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
AI/RT
RT Cores
20
XMX Cores
160
Power
TDP
200 W
33 W
TDP (W)
200
33 -83.5%
Suggested PSU
550 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Kepler 2.0
GPU Name
BMG-G21
GK208
Generation
Battlemage (Pro Series)
GeForce 700M
Process Size
5 nm
28 nm
Transistors
19,600 million
1,020 million
Die Size
272 mm²
87 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
11.7M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.2.175
OpenCL
3.0
3.0
CUDA
3.5
Shader Model
6.6
6.5 (5.1)
Physical
Slot Width
Dual-slot
IGP
Length
167 mm 6.6 inches
Height
69 mm 2.7 inches
Outputs
4x mini-DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 5.0 x8
PCIe 3.0 x8
Other
Launch Price
499 USD
Production
Active
End-of-life
Predecessor
GeForce 600M
Successor
GeForce 800M
View Arc Pro B60 Details View GeForce GT 735M Details