GPU Comparison

Intel
GPU

Intel Arc Pro B60

CORE STATE BMG-G21
VRAM 24 GB
CLOCK SPEED 2400 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce GT 1030

CORE STATE GP108
VRAM 2 GB
CLOCK SPEED 1468 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2017

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,646
N/A
passmark_directx_10
61
9
passmark_directx_11
122
17
passmark_directx_12
76
13
passmark_directx_9
179
36
passmark_g2d
763
441
passmark_g3d
14,580
2,417
passmark_gpu_compute
7,029
1,250
geekbench_metal
N/A
4,637
geekbench_opencl
N/A
8,568
geekbench_vulkan
N/A
9,229

Analysis: Intel Arc Pro B60 vs NVIDIA GeForce GT 1030

FAQ

Q: How do the two cards compare in overall average benchmark score?

A: The Intel Arc Pro B60 has an average benchmark score of 3182, while the NVIDIA GeForce GT 1030 scores 2662. The Arc Pro B60 sits at the 20th percentile of all GPUs, whereas the GT 1030 is at the 17th percentile.

Q: Which card has more shading units and what is the ratio?

A: The Intel Arc Pro B60 contains 2560 shading units, while the NVIDIA GeForce GT 1030 has 384. That is a 6.67x difference in raw shader count, which helps explain the large performance gaps in compute workloads.

Q: Does the GT 1030 have any ray tracing capability?

A: No. The GT 1030 lists no RT cores in the specification data, while the Arc Pro B60 includes 20 dedicated ray tracing cores. This makes the Intel card the only one of the two with hardware-accelerated ray tracing support.

Q: What is the difference in memory capacity and type?

A: The Arc Pro B60 comes with 24 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. The GT 1030 has 2 GB of GDDR5 on a 64-bit bus, yielding 48.06 GB/s. That is a 12x capacity difference and nearly a 9.5x bandwidth difference.

Q: Which card has a higher DirectX feature level?

A: The Intel Arc Pro B60 supports DirectX 12 Ultimate (12_2), while the GT 1030 only reaches DirectX 12 (12_1). The Arc Pro B60 also supports Vulkan 1.4, same as the GT 1030, but the feature-level gap in DirectX is significant for modern titles.

Q: What is the production status of each card?

A: The Intel Arc Pro B60 is listed as Active production, released on 2025-09-04. The NVIDIA GeForce GT 1030 is End-of-life, released on 2017-05-16, with its predecessor being the GeForce 900 series and successor the GeForce 20 series.

Architecture Differences

The two GPUs come from fundamentally different architectural eras. The Intel Arc Pro B60 is built on the Xe2-HPG architecture, specifically the BMG-G21 chip, using a 5 nm process at TSMC. The NVIDIA GeForce GT 1030 uses the Pascal architecture with the GP108 chip, fabricated on a 14 nm process at Samsung. This process gap alone explains much of the efficiency and density difference: the Intel chip packs 19,600 million transistors into a 272 mm² die, achieving 72.1M transistors per mm². The GT 1030 has 1,800 million transistors on a 74 mm² die, for a density of 24.3M per mm².

The compute resources diverge sharply. The Arc Pro B60 has 2560 shading units, 160 TMUs, and 80 ROPs, plus 20 ray tracing cores. The GT 1030 has 384 shading units, 24 TMUs, and 16 ROPs, with no ray tracing cores at all. Pixel rate on the Intel card is 192.0 GPixel/s versus 23.49 GPixel/s on the GT 1030. Texture rate is 384.0 GTexel/s versus 35.23 GTexel/s. FP32 throughput is 12.29 TFLOPS on the Arc Pro B60, while the GT 1030 manages 1,127.4 GFLOPS, over a 10x difference.

Memory architecture also tells a story of generational shift. The Arc Pro B60 uses 24 GB of GDDR6 with a 192-bit bus and 456.0 GB/s bandwidth. The GT 1030 uses 2 GB of GDDR5 on a 64-bit bus with 48.06 GB/s. The Intel card's memory clock is 2375 MHz (19 Gbps effective), versus 1502 MHz (6 Gbps effective) for NVIDIA's part. The bus interface differs as well: PCIe 5.0 x8 for the Arc Pro B60, PCIe 3.0 x4 for the GT 1030.

Power and physical design reflect the performance gulf. The Arc Pro B60 has a 200 W TDP, requires a single 8-pin power connector, and is dual-slot with dimensions of 167 mm length, 69 mm height, and 40 mm width. The GT 1030 is a 30 W card, single-slot, with no power connectors, measuring 145 mm by 69 mm by 18 mm. The suggested PSU for the Intel card is 550 W; for the GT 1030, it is 200 W. Display outputs also differ: the Arc Pro B60 has four mini-DisplayPort 2.1 outputs, while the GT 1030 has one DVI and one HDMI 2.0.

Head-to-Head Benchmarks

The benchmark data shows a complete sweep. The Intel Arc Pro B60 wins all seven head-to-head tests, with no wins for the GT 1030. The margins are substantial across every category.

In DirectX 10, the Arc Pro B60 scores 61 versus 9 for the GT 1030, a delta of 577.8%. DirectX 11 shows a similar pattern: 122 versus 17, a 617.6% advantage. DirectX 12 narrows the gap slightly in percentage terms but remains lopsided: 76 versus 13, a 484.6% delta. DirectX 9 results are 179 versus 36, a 397.2% lead for Intel.

The 2D performance test (Passmark G2D) shows the smallest relative gap: 763 versus 441, a 73% advantage. This makes sense, as 2D workloads are less dependent on the massive compute and memory differences. The 3D test (Passmark G3D) is where the Intel card dominates: 14580 versus 2417, a 503.2% delta. Finally, the GPU compute benchmark shows 7029 versus 1250, a 462.3% lead.

Looking at the average benchmark scores, the Arc Pro B60's 3182 is about 19.5% higher than the GT 1030's 2662. However, the head-to-head deltas are far larger in individual tests, suggesting the average score metric is diluted by the inclusion of different test suites. The GT 1030's nearest rivals include the Intel Arc Pro B50 (deltaPct 0.1) and the NVIDIA GeForce GT 440 (deltaPct 0.6), indicating it sits in a much lower performance tier. The Arc Pro B60, by contrast, is within 0.6% of the NVIDIA Quadro P1000 and 3.5% of the NVIDIA GeForce RTX 5080 SUPER in its average score comparison.

Specification Differences

| Specification | Intel Arc Pro B60 | NVIDIA GeForce GT 1030 |

|---|---|---|

| Architecture | Xe2-HPG | Pascal |

| Process Node | 5 nm (TSMC) | 14 nm (Samsung) |

| Transistors | 19,600 million | 1,800 million |

| Die Size | 272 mm² | 74 mm² |

| Transistor Density | 72.1M / mm² | 24.3M / mm² |

| Base Clock | 2000 MHz | 1228 MHz |

| Boost Clock | 2400 MHz | 1468 MHz |

| Memory Clock | 2375 MHz (19 Gbps) | 1502 MHz (6 Gbps) |

| Memory Size | 24 GB | 2 GB |

| Memory Type | GDDR6 | GDDR5 |

| Memory Bus | 192 bit | 64 bit |

| Memory Bandwidth | 456.0 GB/s | 48.06 GB/s |

| Shading Units | 2560 | 384 |

| TMUs | 160 | 24 |

| ROPs | 80 | 16 |

| RT Cores | 20 | None |

| Pixel Rate | 192.0 GPixel/s | 23.49 GPixel/s |

| Texture Rate | 384.0 GTexel/s | 35.23 GTexel/s |

| FP32 | 12.29 TFLOPS | 1,127.4 GFLOPS |

| FP16 | 24.58 TFLOPS (2:1) | 17.62 GFLOPS (1:64) |

| TDP | 200 W | 30 W |

| Slot Width | Dual-slot | Single-slot |

| Power Connectors | 1x 8-pin | None |

| Suggested PSU | 550 W | 200 W |

| Bus Interface | PCIe 5.0 x8 | PCIe 3.0 x4 |

| Display Outputs | 4x mini-DisplayPort 2.1 | 1x DVI, 1x HDMI 2.0 |

| DirectX | 12 Ultimate (12_2) | 12 (12_1) |

| Release Date | 2025-09-04 | 2017-05-16 |

| Production Status | Active | End-of-life |

Where Each One Wins

The Intel Arc Pro B60 wins in every measured category, so the question becomes one of degree and use case rather than either-or. For 3D rendering and gaming workloads, the Arc Pro B60's 503.2% lead in Passmark G3D is decisive. The 24 GB memory capacity and 456.0 GB/s bandwidth make it suitable for large datasets and high-resolution textures that would exhaust the GT 1030's 2 GB frame buffer almost immediately. The DirectX 12 Ultimate support with 20 ray tracing cores adds hardware features that the GT 1030 simply cannot access.

For compute-heavy tasks, the Arc Pro B60's 462.3% advantage in GPU compute and its FP32 throughput of 12.29 TFLOPS versus 1,127.4 GFLOPS position it as the clear choice. The FP16 performance gap is even more extreme: 24.58 TFLOPS versus 17.62 GFLOPS, a difference of over 1390x on paper. The 5 nm process and PCIe 5.0 x8 interface also mean the Arc Pro B60 can feed data faster and more efficiently than the GT 1030's PCIe 3.0 x4 link.

The NVIDIA GeForce GT 1030 has one meaningful advantage: power efficiency. At 30 W TDP with no power connectors, it can run in systems where a 200 W card with an 8-pin connector is impossible. Its single-slot 18 mm width and 145 mm length make it viable for small form-factor builds. The 2D performance gap is the smallest of any test (73%), meaning for basic desktop use, the GT 1030 remains functional. Its nearest rival data shows it trading blows with the Intel Arc Pro B50 (deltaPct 0.1), indicating it still competes in the entry-level segment.

However, the data is unambiguous: the Arc Pro B60 wins 7 of 7 head-to-head tests. The GT 1030 has no benchmark category where it leads. The only scenarios where the GT 1030 makes sense are those constrained by physical space, power budget, or legacy system compatibility, not performance. The Arc Pro B60's nearest rivals include the Quadro P1000 (0.6% ahead) and the RTX 5080 SUPER (3.5% behind), which places it in a far higher performance class than the GT 1030's peer group of GT 440 and Quadro K1100M-class parts.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B60
GT 1030
Core Specs
Shading Units
2,560
384 -85.0%
Shaders
2,560
384 -85.0%
TMUs
160
24 -85.0%
ROPs
80
16 -80.0%
SM Count
3
Execution Units
20
Clocks
Base Clock
2000 MHz
1228 MHz
Boost Clock
2400 MHz
1468 MHz
Memory Clock
2375 MHz 19 Gbps effective
1502 MHz 6 Gbps effective
Memory
Memory Size
24 GB
2 GB
VRAM (MB)
24,576
2,048 -91.7%
Memory Type
GDDR6
GDDR5
Memory Bus
192 bit
64 bit
Bandwidth
456.0 GB/s
48.06 GB/s
Cache
L1 Cache
48 KB (per SM)
L2 Cache
10 MB
512 KB
Performance
Pixel Rate
192.0 GPixel/s
23.49 GPixel/s
Texture Rate
384.0 GTexel/s
35.23 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
1,127.4 GFLOPS
FP64 (TFLOPS)
3.072 TFLOPS (1:4)
35.23 GFLOPS (1:32)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
17.62 GFLOPS (1:64)
AI/RT
RT Cores
20
XMX Cores
160
Power
TDP
200 W
30 W
TDP (W)
200
30 -85.0%
Suggested PSU
550 W
200 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Pascal
GPU Name
BMG-G21
GP108
Generation
Battlemage (Pro Series)
GeForce 10
Process Size
5 nm
14 nm
Transistors
19,600 million
1,800 million
Die Size
272 mm²
74 mm²
Foundry
TSMC
Samsung
Density
72.1M / mm²
24.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
6.1
Shader Model
6.6
6.8
Physical
Slot Width
Dual-slot
Single-slot
Length
167 mm 6.6 inches
145 mm 5.7 inches
Height
69 mm 2.7 inches
69 mm 2.7 inches
Outputs
4x mini-DisplayPort 2.1
1x DVI1x HDMI 2.0
Bus Interface
PCIe 5.0 x8
PCIe 3.0 x4
Other
Launch Price
499 USD
79 USD
Production
Active
End-of-life
Predecessor
GeForce 900
Successor
GeForce 20
View Arc Pro B60 Details View GeForce GT 1030 Details