Intel Arc Pro B60 Dual vs NVIDIA GeForce RTX 5070 Mobile Comparison

Intel
GPU

Intel Arc Pro B60 Dual

CORE STATE BMG-G21
VRAM 24 GB
CLOCK SPEED 2400 MHz
TDP 400 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
122,238
geekbench_vulkan
N/A
116,960
passmark_directx_10
N/A
129
passmark_directx_11
N/A
192
passmark_directx_12
N/A
93
passmark_directx_9
N/A
214
passmark_g2d
N/A
896
passmark_g3d
N/A
20,355
passmark_gpu_compute
N/A
8,279

Analysis: Intel Arc Pro B60 Dual vs NVIDIA GeForce RTX 5070 Mobile

Where Each One Wins

The recorded data splits cleanly by form factor and workload intent. The Intel Arc Pro B60 Dual is a desktop professional graphics card built around a large 24 GB memory pool and a 400 W power envelope, while the NVIDIA GeForce RTX 5070 Mobile is a 50 W integrated laptop part with a much smaller footprint. The benchmark database contains no recorded test scores for the Intel card, so all comparative performance statements must rely on the NVIDIA card's measured results and the architectural specifications of both parts.

For NVIDIA, the GeForce RTX 5070 Mobile shows a clear strength in compute-oriented workloads. Its Geekbench OpenCL score of 122,238 and Vulkan score of 116,960 indicate strong general-purpose compute throughput. The Passmark GPU Compute score of 8,279 further confirms this pattern, placing the mobile part as a capable compute device despite its low power budget. The Passmark G3D score of 20,355 shows solid rasterization performance, while the DirectX 11 score of 192 and DirectX 9 score of 214 suggest older API workloads remain well handled. DirectX 12 scores drop to 93, and DirectX 10 falls to 129, which points to a performance curve that favors compute over the latest graphics API paths.

The Intel Arc Pro B60 Dual has no benchmark entries in the database, so its wins cannot be quantified from measured results. What the specification sheet indicates is a different kind of advantage: 24 GB of GDDR6 memory on a 192-bit bus delivering 456.0 GB/s of bandwidth, versus 8 GB of GDDR7 on a 128-bit bus at 384.0 GB/s. For workloads that exceed the 8 GB frame buffer, the Intel card holds a structural advantage. Its 2560 shading units, 160 texture units, and 80 ROPs provide higher pixel and texture rates on paper: 192.0 GPixel/s and 384.0 GTexel/s, compared to the NVIDIA part's 68.40 GPixel/s and 205.2 GTexel/s. The Intel card also carries 20 ray tracing cores and supports PCIe 5.0 x8, while the NVIDIA mobile part uses 36 ray tracing cores and 144 tensor cores across a PCIe 5.0 x16 interface.

The use-case split is therefore about capacity versus efficiency. The Intel Arc Pro B60 Dual targets large memory workloads with higher raw fill rates and a dual-slot desktop design. The NVIDIA GeForce RTX 5070 Mobile targets portable devices, with its integrated form factor, no power connectors, and a 50 W TDP that allows deployment in thin laptops. The NVIDIA part has measured benchmark data placing it at the 75th percentile among all GPUs, while the Intel card sits at the 50th percentile with an average benchmark score of zero due to missing test results.

FAQ

Q: How does the NVIDIA GeForce RTX 5070 Mobile compare to its nearest rivals?

A: The database shows the RTX 5070 Mobile has an average benchmark score of 29,928. It trails the NVIDIA GeForce RTX 3070 Ti by 0.1%, sits 0.5% ahead of the RTX 2080 Ti, is 0.6% behind the AMD Radeon RX 6800, and is 1.7% behind the AMD Radeon RX 6700.

Q: What memory configuration does each card use?

A: The Intel Arc Pro B60 Dual uses 24 GB of GDDR6 with a 192-bit bus and 456.0 GB/s bandwidth. The NVIDIA GeForce RTX 5070 Mobile uses 8 GB of GDDR7 with a 128-bit bus and 384.0 GB/s bandwidth.

Q: Which card has higher clock speeds?

A: The Intel Arc Pro B60 Dual runs at a base clock of 2000 MHz and boost clock of 2400 MHz, with memory at 2375 MHz (19 Gbps effective). The NVIDIA GeForce RTX 5070 Mobile runs at a base clock of 907 MHz and boost clock of 1425 MHz, with memory at 1500 MHz (24 Gbps effective).

Q: What is the power draw difference?

A: The Intel Arc Pro B60 Dual has a TDP of 400 W and requires a 1x 16-pin power connector with an 800 W suggested PSU. The NVIDIA GeForce RTX 5070 Mobile has a TDP of 50 W, uses no power connectors, and is classified as an integrated graphics processor.

Q: Which card has more shading units?

A: The NVIDIA GeForce RTX 5070 Mobile has 4,608 shading units, while the Intel Arc Pro B60 Dual has 2,560 shading units. The NVIDIA card also has 144 tensor cores versus none listed for the Intel card.

Q: What is the release timeline for these products?

A: The Intel Arc Pro B60 Dual was released on September 4, 2025, with a launch MSRP of 1,199 USD. The NVIDIA GeForce RTX 5070 Mobile was released on April 14, 2025, and has no launch MSRP recorded in the database.

Head-to-Head Benchmarks

The database contains no head-to-head benchmark entries for these two cards, and the Intel Arc Pro B60 Dual has no individual benchmark scores listed. The comparison must therefore be drawn from the NVIDIA card's measured scores against its nearest rivals, plus the specification-level differences between the two products.

The NVIDIA GeForce RTX 5070 Mobile's strongest recorded result is the Geekbench OpenCL score of 122,238, followed by the Vulkan score of 116,960. These numbers place the card well above its Passmark results, indicating that compute-heavy APIs benefit from its architecture. The Passmark G3D score of 20,355 shows a different picture for traditional gaming workloads, while the GPU Compute score of 8,279 confirms that compute performance is roughly 40% of the G3D score.

Against its nearest rivals, the RTX 5070 Mobile is nearly identical to the RTX 3070 Ti with a 0.1% deficit, and it edges the RTX 2080 Ti by 0.5%. The AMD Radeon RX 6800 leads by 0.6%, and the RX 6700 leads by 1.7%. These are tight margins, placing the mobile card in the same performance class as several desktop GPUs from previous generations, despite its 50 W power envelope.

For the Intel Arc Pro B60 Dual, the specification sheet shows a card with nearly double the pixel rate (192.0 GPixel/s versus 68.40 GPixel/s) and nearly double the texture rate (384.0 GTexel/s versus 205.2 GTexel/s) of the NVIDIA mobile part. Its FP32 throughput of 12.29 TFLOPS is below the NVIDIA card's 13.13 TFLOPS, but its FP16 throughput of 24.58 TFLOPS doubles that figure, while the NVIDIA card maintains a 1:1 FP16 ratio at 13.13 TFLOPS. The Intel card's 24 GB memory capacity is three times the NVIDIA card's 8 GB, and its 456.0 GB/s bandwidth is 18.75% higher.

The transistor counts tell an interesting story: the Intel card uses 19,600 million transistors on a 272 mm² die, while the NVIDIA card uses 21,900 million transistors on a much smaller 181 mm² die. This gives the NVIDIA card a transistor density of 121.0M per mm² versus the Intel card's 72.1M per mm², indicating a more compact design despite the higher total transistor count.

Specification Differences

The two cards differ across nearly every major specification category. The Intel Arc Pro B60 Dual is a dual-slot desktop card measuring 300 mm in length, 110 mm in height, and 40 mm in width, with four mini-DisplayPort 2.1 outputs. The NVIDIA GeForce RTX 5070 Mobile is an integrated graphics processor with no recorded dimensions and portable-device-dependent display outputs.

Memory differs fundamentally: Intel uses 24 GB of GDDR6 on a 192-bit bus at 2375 MHz with 456.0 GB/s bandwidth, while NVIDIA uses 8 GB of GDDR7 on a 128-bit bus at 1500 MHz with 384.0 GB/s bandwidth. The effective memory speed favors NVIDIA at 24 Gbps versus Intel's 19 Gbps, but the bus width and total capacity favor Intel.

Compute resources diverge sharply. The NVIDIA card has 4,608 shading units, 144 texture units, 48 ROPs, 36 ray tracing cores, and 144 tensor cores. The Intel card has 2,560 shading units, 160 texture units, 80 ROPs, and 20 ray tracing cores with no tensor cores listed. Despite fewer shading units, the Intel card achieves higher pixel and texture rates due to its higher clock speeds.

Power delivery could not be more different. The Intel card consumes 400 W from a single 16-pin connector and requires an 800 W suggested PSU. The NVIDIA card consumes 50 W with no power connectors and no PSU recommendation. The bus interface also differs: Intel uses PCIe 5.0 x8, while NVIDIA uses PCIe 5.0 x16.

The release dates are 2025-09-04 for Intel and 2025-04-14 for NVIDIA, roughly five months apart. The Intel card has a recorded launch MSRP of 1,199 USD, while the NVIDIA card has none. The Intel card's predecessor and successor fields are empty, while the NVIDIA card lists GeForce 40 Mobile as its predecessor.

Architecture Differences

The Intel Arc Pro B60 Dual uses the BMG-G21 chip built on the Xe2-HPG architecture, part of the Battlemage Pro Series generation. It is fabricated by TSMC on a 5 nm process with 19,600 million transistors on a 272 mm² die, yielding a transistor density of 72.1M per mm². The architecture supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The NVIDIA GeForce RTX 5070 Mobile uses the GB206 chip built on the Blackwell 2.0 architecture, part of the GeForce 50 Mobile generation. It is also fabricated by TSMC on a 5 nm process, but with 21,900 million transistors on a 181 mm² die, yielding a much higher transistor density of 121.0M per mm². The API support is identical to the Intel card: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The Intel card's Xe2-HPG architecture includes dedicated ray tracing cores numbered at 20, but no tensor cores. The NVIDIA Blackwell architecture includes 36 ray tracing cores and 144 tensor cores, giving it a substantial advantage in AI-accelerated workloads and ray tracing throughput. The FP16 compute rates reflect this difference: Intel delivers 24.58 TFLOPS at 2:1 ratio, while NVIDIA delivers 13.13 TFLOPS at 1:1 ratio. The 1:1 ratio means the NVIDIA card maintains full FP16 performance without a precision trade-off, while the Intel card's 2:1 ratio implies a half-rate FP16 path.

Clock behavior also differs architecturally. The Intel card runs at a base clock of 2000 MHz with a boost of 2400 MHz, while the NVIDIA card runs at 907 MHz base and 1425 MHz boost. The NVIDIA card compensates with a wider shader array (4,608 units versus 2,560), while the Intel card relies on higher clocks and more ROPs to achieve its fill rates. The Intel card's 80 ROPs produce 192.0 GPixel/s, while the NVIDIA card's 48 ROPs produce 68.40 GPixel/s, a 2.8x difference in pixel throughput.

The memory architectures reflect different design goals. Intel pairs a 192-bit GDDR6 interface with 24 GB capacity for large datasets, while NVIDIA pairs a 128-bit GDDR7 interface with 8 GB capacity for lower latency and higher effective speed. The 24 Gbps effective memory speed on the NVIDIA card is 26.3% faster than the 19 Gbps on the Intel card, but the Intel card's wider bus delivers 18.75% more total bandwidth. The NVIDIA card's smaller memory footprint and higher speed suggest a design optimized for power efficiency, while the Intel card's larger capacity and bandwidth target workstation-style workloads.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B60 Dual
RTX 5070 Mobile
Core Specs
Shading Units
2,560
4,608 +80.0%
Shaders
2,560
4,608 +80.0%
TMUs
160
144 -10.0%
ROPs
80
48 -40.0%
SM Count
—
36
Execution Units
20
—
Clocks
Base Clock
2000 MHz
907 MHz
Boost Clock
2400 MHz
1425 MHz
Memory Clock
2375 MHz 19 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
24 GB
8 GB
VRAM (MB)
24,576
8,192 -66.7%
Memory Type
GDDR6
GDDR7
Memory Bus
192 bit
128 bit
Bandwidth
456.0 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
10 MB
32 MB
Performance
Pixel Rate
192.0 GPixel/s
68.40 GPixel/s
Texture Rate
384.0 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
3.072 TFLOPS (1:4)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
20
36 +80.0%
Tensor Cores
—
144
XMX Cores
160
—
Power
TDP
400 W
50 W
TDP (W)
400
50 -87.5%
Suggested PSU
800 W
—
Power Connectors
1x 16-pin
None
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G21
GB206
Generation
Battlemage (Pro Series)
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
19,600 million
21,900 million
Die Size
272 mm²
181 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
IGP
Length
300 mm 11.8 inches
—
Height
110 mm 4.3 inches
—
Outputs
4x mini-DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 5.0 x8
PCIe 5.0 x16
Other
Launch Price
1,199 USD
—
Production
Active
Active
Predecessor
—
GeForce 40 Mobile
View Arc Pro B60 Dual Details View GeForce RTX 5070 Mobile Details