Intel Arc Pro A60 vs NVIDIA Quadro M6000 Comparison

Intel
GPU

Intel Arc Pro A60

CORE STATE DG2-256
VRAM 12 GB
CLOCK SPEED 2050 MHz
TDP 130 W
BUS WIDTH 192 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

Quadro M6000

CORE STATE GM200
VRAM 12 GB
CLOCK SPEED 1114 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

geekbench_opencl
63,485
39,688
geekbench_vulkan
57,166
46,913

Analysis: Intel Arc Pro A60 vs NVIDIA Quadro M6000

Intel Arc Pro A60 and NVIDIA Quadro M6000 are two professional workstation cards separated by nearly a decade of GPU architecture. The data shows a clear overall winner, but the specifics matter for different workloads. The Intel part holds an 88th percentile ranking against all GPUs, while the NVIDIA card sits at the 84th percentile. The average benchmark scores tell the story: 60,326 for the Arc Pro A60 versus 43,301 for the Quadro M6000, a gap of roughly 39%. This is not a close contest in raw compute, but the older card still has traits that some legacy workflows may value.

Where Each One Wins

The Intel Arc Pro A60 wins every recorded benchmark in this comparison. It takes both the OpenCL and Vulkan tests, giving it a 2-0 sweep in head-to-head results. The OpenCL score of 63,485 versus 39,688 is a dominant 60% advantage. For compute-heavy tasks like rendering, physics simulation, or data processing that rely on OpenCL, the Intel card is substantially faster. The Vulkan result is closer but still decisive: 57,166 versus 46,913, a 21.9% lead. Vulkan is increasingly common in modern CAD viewports and game engines, so this margin translates to smoother real-time interaction in those applications.

The NVIDIA Quadro M6000 does not win any benchmark in the database. However, it is not without merit. Its 84th percentile ranking shows it still outperforms the majority of all GPUs ever tested. In absolute terms, its 6.844 TFLOPS FP32 throughput is respectable, and its 12 GB of GDDR5 memory with a 384-bit bus offers 317.4 GB/s of bandwidth. For older professional software that was optimized for NVIDIA's CUDA ecosystem or Maxwell-era driver behavior, the M6000 may still be a functional choice, but the recorded data provides no benchmark where it exceeds the Arc Pro A60. The advantage for the Quadro lies in compatibility with legacy systems, not performance.

Architecture Differences

These two cards come from different architectural eras. The Intel Arc Pro A60 uses the DG2-256 chip built on Xe-HPG architecture, fabricated on a 6 nm process at TSMC. It packs 11,500 million transistors into a 269 mm² die, yielding a transistor density of 42.8 million per square millimeter. The Quadro M6000 uses the GM200 chip on Maxwell 2.0 architecture, built on a 28 nm process, also at TSMC. That older node holds 8,000 million transistors across a massive 601 mm² die, giving a density of just 13.3 million per square millimeter. The Intel chip is more than three times denser, which explains how it achieves higher performance with fewer shading units.

The Intel card has 2,048 shading units, 128 texture mapping units, and 64 ROPs. It also includes 16 dedicated ray tracing cores, a feature entirely absent from the Quadro M6000. The NVIDIA card has more raw shading units at 3,072, along with 192 TMUs and 96 ROPs, but its lower clocks and older architecture limit their effectiveness. The Intel card boosts to 2050 MHz versus the Quadro's 1114 MHz boost. Clock speed differences compound with architectural efficiency, leading to the Intel card's higher pixel rate of 131.2 GPixel/s versus 106.9 GPixel/s, and texture rate of 262.4 GTexel/s versus 213.9 GTexel/s.

Memory technology differs as well. The Arc Pro A60 uses 12 GB of GDDR6 on a 192-bit bus, achieving 384.0 GB/s of bandwidth. The Quadro M6000 uses 12 GB of GDDR5 on a wider 384-bit bus, but slower memory clocks result in only 317.4 GB/s. The Intel card also supports FP16 compute at 16.79 TFLOPS with a 2:1 ratio, while the Quadro has no FP16 capability listed. API support favors the newer card: DirectX 12 Ultimate (12_2) versus DirectX 12 (12_1), though both support OpenGL 4.6 and Vulkan 1.4.

Head-to-Head Benchmarks

The OpenCL benchmark is the largest single gap in this comparison. Intel's Arc Pro A60 scores 63,485, while the Quadro M6000 manages 39,688. That is a 60% delta in favor of Intel. This test stresses general-purpose compute, and the results indicate that the combination of newer architecture, higher clocks, and faster memory gives Intel a commanding lead. The Quadro's higher shading unit count (3,072 versus 2,048) cannot compensate for its 28 nm process and 1114 MHz boost clock. In practical terms, any OpenCL-accelerated task, such as video encoding filters, scientific calculations, or GPU-accelerated database queries, will finish noticeably faster on the Intel card.

The Vulkan benchmark shows a smaller but still significant advantage. Intel scores 57,166 versus NVIDIA's 46,913, a 21.9% delta. Vulkan is a low-level graphics API that benefits from efficient driver overhead and modern hardware features. The Intel card's ray tracing cores and DirectX 12 Ultimate support likely contribute to this margin, even though ray tracing is not directly tested here. For real-time rendering in CAD or game engine viewports, the Arc Pro A60 provides smoother interaction and higher frame rates. The Quadro M6000 is not slow in Vulkan, but it is clearly a generation behind in this workload.

It is importantly the Quadro M6000's nearest rivals in the database include the NVIDIA GeForce RTX 5050 Mobile and RTX 4070 SUPER, with average scores all within 0.2% of 43,301. This suggests the M6000's performance level is roughly comparable to modern entry-level and mid-range consumer cards, but the Arc Pro A60 sits in a different class. Its nearest rivals include the AMD Radeon Pro W6600M at 61,896 and the AMD Radeon PRO V710 at 58,657, placing it near the GeForce RTX 4090's average score of 60,347. The Intel card is competing with high-end hardware from the last few years, while the Quadro is competing with modern mid-range parts.

The Verdict

The data supports a clear choice for nearly any user: the Intel Arc Pro A60 wins on every recorded metric. It delivers 60% higher OpenCL performance and 21.9% higher Vulkan performance. Its 88th percentile ranking versus the Quadro's 84th percentile confirms the gap is consistent across broader GPU comparisons. The Intel card is also newer, with an active production status versus the Quadro's end-of-life status. It supports modern APIs including DirectX 12 Ultimate and includes ray tracing hardware. For professionals running current software, the Arc Pro A60 is the superior option.

The Quadro M6000 is only preferable in specific legacy scenarios. It has a dual-slot design and 1x 8-pin power connector, which may fit older workstation chassis. Its 267 mm length and 111 mm height are standard for its era. It also uses GDDR5 memory, which is easier to source for repairs in some regions. However, the recorded data shows no performance scenario where it beats the Intel card. Its 250 W TDP is nearly double the Intel card's 130 W, and it requires a 600 W suggested PSU versus 300 W for the Arc Pro. The Quadro is less efficient, slower, and discontinued. Unless a specific application demands Maxwell-era NVIDIA drivers, the Arc Pro A60 is the rational choice.

FAQ

Q: Which card is faster in OpenCL compute?

A: The Intel Arc Pro A60 scores 63,485 in Geekbench OpenCL, which is 60% higher than the NVIDIA Quadro M6000's 39,688.

Q: Does the NVIDIA Quadro M6000 win any benchmark?

A: No, the head-to-head data shows the Intel Arc Pro A60 wins both recorded tests: Geekbench OpenCL and Geekbench Vulkan, giving it a 2-0 record.

Q: What is the memory bandwidth difference?

A: The Intel Arc Pro A60 has 384.0 GB/s of bandwidth with GDDR6 memory, while the NVIDIA Quadro M6000 has 317.4 GB/s with GDDR5 memory. The Intel card is about 21% faster in bandwidth.

Q: Does the Quadro M6000 support ray tracing?

A: No, the Quadro M6000 has no ray tracing cores listed. The Intel Arc Pro A60 includes 16 dedicated ray tracing cores.

Q: Which card supports a newer PCIe interface?

A: The Intel Arc Pro A60 uses PCIe 4.0 x16, while the NVIDIA Quadro M6000 uses PCIe 3.0 x16. The newer standard offers higher bandwidth for data transfer.

Q: What are the power requirements?

A: The Intel Arc Pro A60 has a 130 W TDP and a suggested 300 W PSU. The NVIDIA Quadro M6000 has a 250 W TDP and a suggested 600 W PSU.

Specification Differences

The two cards differ across nearly every specification. The Intel Arc Pro A60 uses a 6 nm process, while the Quadro M6000 uses 28 nm. Transistor count favors Intel: 11,500 million versus 8,000 million. Die size is the opposite, with NVIDIA at 601 mm² and Intel at 269 mm². Transistor density is 42.8M per mm² for Intel versus 13.3M per mm² for NVIDIA.

Clock speeds show Intel's advantage: 900 MHz base and 2050 MHz boost versus 988 MHz base and 1114 MHz boost for NVIDIA. Memory clocks are 2000 MHz (16 Gbps effective) for Intel versus 1653 MHz (6.6 Gbps effective) for NVIDIA. Memory type is GDDR6 for Intel and GDDR5 for NVIDIA. Bus width is 192-bit for Intel and 384-bit for NVIDIA, but bandwidth still favors Intel at 384.0 GB/s versus 317.4 GB/s.

Shading units are 2,048 for Intel versus 3,072 for NVIDIA. Texture mapping units are 128 versus 192. ROPs are 64 versus 96. Ray tracing cores are 16 for Intel, with none listed for NVIDIA. Pixel rate is 131.2 GPixel/s for Intel versus 106.9 GPixel/s for NVIDIA. Texture rate is 262.4 GTexel/s versus 213.9 GTexel/s. FP32 compute is 8.397 TFLOPS versus 6.844 TFLOPS. FP16 is 16.79 TFLOPS for Intel, with no FP16 listed for NVIDIA.

Power and physical specs differ substantially. Intel has a 130 W TDP, while NVIDIA is 250 W. Intel is single-slot, NVIDIA is dual-slot. Intel has no power connector listed, NVIDIA uses 1x 8-pin. Suggested PSU is 300 W for Intel, 600 W for NVIDIA. Bus interface is PCIe 4.0 x16 for Intel, PCIe 3.0 x16 for NVIDIA. Display outputs are 4x DisplayPort 2.0 for Intel, versus 1x DVI and 4x DisplayPort 1.2 for NVIDIA. The Quadro M6000 has dimensions of 267 mm length and 111 mm height, while the Arc Pro A60 has no dimensions listed.

API support differs in DirectX: Intel supports 12 Ultimate (12_2), NVIDIA supports 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. Release dates are June 2023 for Intel and March 2015 for NVIDIA. Production status is Active for Intel and End-of-life for NVIDIA. The Quadro M6000 has a predecessor of Quadro Kepler and a successor of Quadro Pascal, while the Arc Pro A60 has no predecessor or successor listed.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro A60
Quadro M6000
Core Specs
Shading Units
2,048
3,072 +50.0%
Shaders
2,048
3,072 +50.0%
TMUs
128
192 +50.0%
ROPs
64
96 +50.0%
Execution Units
256
Clocks
Base Clock
900 MHz
988 MHz
Boost Clock
2050 MHz
1114 MHz
Memory Clock
2000 MHz 16 Gbps effective
1653 MHz 6.6 Gbps effective
Memory
Memory Size
12 GB
12 GB
VRAM (MB)
12,288
12,288 0.0%
Memory Type
GDDR6
GDDR5
Memory Bus
192 bit
384 bit
Bandwidth
384.0 GB/s
317.4 GB/s
Cache
L1 Cache
48 KB (per SMM)
L2 Cache
12 MB
3 MB
Performance
Pixel Rate
131.2 GPixel/s
106.9 GPixel/s
Texture Rate
262.4 GTexel/s
213.9 GTexel/s
FP32 (TFLOPS)
8.397 TFLOPS
6.844 TFLOPS
FP64 (TFLOPS)
213.9 GFLOPS (1:32)
FP16 (TFLOPS)
16.79 TFLOPS (2:1)
AI/RT
RT Cores
16
XMX Cores
256
Power
TDP
130 W
250 W
TDP (W)
130
250 +92.3%
Suggested PSU
300 W
600 W
Power Connectors
1x 8-pin
Architecture
Architecture
Xe-HPG
Maxwell 2.0
GPU Name
DG2-256
GM200
Generation
Alchemist (Pro Series)
Quadro Maxwell (Mx000)
Process Size
6 nm
28 nm
Transistors
11,500 million
8,000 million
Die Size
269 mm²
601 mm²
Foundry
TSMC
TSMC
Density
42.8M / mm²
13.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
5.2
Shader Model
6.6
6.8
Physical
Slot Width
Single-slot
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
4x DisplayPort 2.0
1x DVI4x DisplayPort 1.2
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Production
Active
End-of-life
Predecessor
Quadro Kepler
Successor
Quadro Pascal
View Arc Pro A60 Details View Quadro M6000 Details