Intel Arc Graphics 64EU vs NVIDIA RTX PRO 4500 Blackwell Server Comparison
Intel Arc Graphics 64EU
RTX PRO 4500 Blackwell Server
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 64EU vs NVIDIA RTX PRO 4500 Blackwell Server
Head-to-Head Benchmarks
The recorded data contains a single benchmark result for the Intel Arc Graphics 64EU and no benchmark results for the NVIDIA RTX PRO 4500 Blackwell Server. The Intel part scores 733 points in the 3DMark Steel Nomad DX12 test, which places it at the 3rd percentile among all GPUs in the database. This means 97% of recorded graphics processors score higher, an indication of its entry-level positioning.
The NVIDIA RTX PRO 4500 Blackwell Server has an average benchmark score of 0 in the database and sits at the 50th percentile, though this percentile is derived from its specification profile rather than direct measurements. With no recorded test results, direct head-to-head numerical comparisons cannot be established from the available data.
The Intel Arc Graphics 64EU's nearest rivals provide context for its performance tier. It matches the Intel Arc Graphics 32EU and Intel Arc Graphics 24EU exactly, with both scoring 733 and a delta of 0%. It sits 1.4% ahead of the AMD Radeon HD 6470M, which scores 723. The NVIDIA GeForce GT 415M scores 751, placing it 2.4% ahead of the Intel part. These deltas show the Arc 64EU operating in a narrow performance band among older and lower-end parts, despite its modern architecture.
The absence of benchmark data for the NVIDIA part means the database cannot confirm any performance relationship between these two products. The Intel part's 733 score represents a fixed reference point, while the NVIDIA product's capabilities remain unquantified in the database's measurement suite.
FAQ
Q: Does the NVIDIA RTX PRO 4500 Blackwell Server have any recorded benchmark scores?
A: No. The database lists an average benchmark score of 0 for this product, with no individual test results recorded.
Q: What is the Intel Arc Graphics 64EU's percentile ranking?
A: It sits at the 3rd percentile among all GPUs in the database, based on its 733-point 3DMark Steel Nomad DX12 score.
Q: How does the Intel Arc Graphics 64EU compare to its closest rivals?
A: It is exactly level with the Intel Arc Graphics 32EU and Intel Arc Graphics 24EU (both 733, 0% delta), 1.4% ahead of the AMD Radeon HD 6470M (723), and 2.4% behind the NVIDIA GeForce GT 415M (751).
Q: Which product has a higher transistor density?
A: The NVIDIA RTX PRO 4500 Blackwell Server has a transistor density of 120.6M per mm², while the Intel Arc Graphics 64EU has 73.3M per mm².
Q: What memory configurations do the two products use?
A: The Intel Arc Graphics 64EU uses system shared memory with system-dependent bandwidth, while the NVIDIA RTX PRO 4500 Blackwell Server has 32 GB of GDDR7 memory on a 256-bit bus with 800.3 GB/s bandwidth.
Q: Are both products currently in production?
A: Yes, both are listed as Active in the database.
Architecture Differences
The Intel Arc Graphics 64EU is built on the Xe-LPG architecture and uses the Arrow Lake-S chip fabricated on a 3 nm process at TSMC. It contains 17,800 million transistors on a 243 mm² die. The NVIDIA RTX PRO 4500 Blackwell Server uses the Blackwell 2.0 architecture with the GB203 chip on a 5 nm TSMC process, packing 45,600 million transistors into a 378 mm² die. The transistor density figures reflect these different approaches: the Intel part achieves 73.3M transistors per mm², while the NVIDIA part reaches 120.6M per mm².
The Intel part is an integrated graphics processor with a Ring Bus interface and no dedicated display outputs of its own; its outputs are motherboard dependent. The NVIDIA part is a discrete server accelerator with a PCIe 5.0 x16 interface and no display outputs at all. The Intel product's memory is system shared, meaning it draws from the host system's memory pool, while the NVIDIA product carries its own dedicated 32 GB GDDR7 frame buffer.
Both products support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel architecture includes 512 shading units, 32 texture mapping units, and 16 raster operation pipelines. The NVIDIA architecture includes 10,496 shading units, 328 TMUs, and 112 ROPs, along with 82 ray tracing cores and 328 tensor cores. The Intel part has no listed ray tracing or tensor core counts.
Clock behavior differs substantially. The Intel part runs at a 300 MHz base clock and 1900 MHz boost. The NVIDIA part runs at 1215 MHz base and 2415 MHz boost, with memory clocked at 1563 MHz (25 Gbps effective). The Intel part's memory clock is system dependent.
The production status is Active for both. The Intel part's release date is recorded as 2024-10-23, while the NVIDIA part's release date is recorded as 2026-03-16. The Intel part's predecessor is listed as HD Graphics, while the NVIDIA part's predecessor is Server Hopper and its successor is Server Rubin.
Specification Differences
The two products differ across nearly every specification field in the database.
Process node: the Intel part uses 3 nm, the NVIDIA part uses 5 nm. Transistor count: 17,800 million versus 45,600 million. Die size: 243 mm² versus 378 mm². Transistor density: 73.3M per mm² versus 120.6M per mm².
Base clock: 300 MHz versus 1215 MHz. Boost clock: 1900 MHz versus 2415 MHz. Memory type: system shared versus GDDR7. Memory size: system shared versus 32 GB. Bus width: system shared versus 256 bit. Bandwidth: system dependent versus 800.3 GB/s.
Shading units: 512 versus 10,496. TMUs: 32 versus 328. ROPs: 16 versus 112. Ray tracing cores: not listed versus 82. Tensor cores: not listed versus 328.
Pixel rate: 30.40 GPixel/s versus 270.5 GPixel/s. Texture rate: 60.80 GTexel/s versus 792.1 GTexel/s. FP32 throughput: 1.946 TFLOPS versus 50.70 TFLOPS. FP16 throughput: 3.891 TFLOPS (2:1) versus 50.70 TFLOPS (1:1).
TDP: 65 W versus 165 W. Slot width: IGP versus single-slot. Power connectors: none listed versus 1x 16-pin. Suggested PSU: none listed versus 450 W. Bus interface: Ring Bus versus PCIe 5.0 x16. Display outputs: motherboard dependent versus no outputs. Dimensions: not listed versus 267 mm length, 111 mm height, 40 mm width.
Release dates differ, with the Intel part dated 2024-10-23 and the NVIDIA part dated 2026-03-16. The Intel part's predecessor is HD Graphics; the NVIDIA part's predecessor is Server Hopper and its successor is Server Rubin.
The Verdict
The database contains one measurable result for the Intel Arc Graphics 64EU and none for the NVIDIA RTX PRO 4500 Blackwell Server. The Intel part's 733-point score and 3rd percentile ranking place it among the lowest-performing GPUs in the database, comparable to integrated graphics from prior generations. The NVIDIA part's specification sheet indicates a far higher capability ceiling, but no benchmark data exists to confirm its actual performance.
From the recorded data, the Intel part is suitable for systems requiring basic graphics output with minimal power draw, given its 65 W TDP and integrated form factor. The NVIDIA part, with its 165 W TDP, 32 GB GDDR7 memory, and server-oriented design, targets workloads that demand high memory bandwidth and compute throughput. The absence of benchmark results for the NVIDIA product means the database cannot quantify the performance gap, though the specification differences in shading units, memory bandwidth, and FP32 throughput are substantial.
The choice between these products depends entirely on the use case. The Intel part is an integrated solution with no discrete power connector requirements and motherboard-dependent outputs. The NVIDIA part is a single-slot server accelerator with no display outputs, requiring a 450 W suggested PSU and a 16-pin power connector. These are not competing products in the conventional sense; they occupy different segments of the hardware spectrum.
Where Each One Wins
The Intel Arc Graphics 64EU wins in the areas of power efficiency and integration. Its 65 W TDP is less than half of the NVIDIA part's 165 W. It requires no power connectors and no suggested PSU rating. Its integrated form factor (IGP) means it occupies no expansion slot. Its release date of 2024-10-23 predates the NVIDIA part's 2026-03-16 release. In the database's benchmark suite, it has a recorded score of 733, which is 3% of the 50th percentile, meaning it outperforms a small fraction of the database's GPU population. Its nearest rival comparisons show it performing within 2.4% of the NVIDIA GeForce GT 415M and 1.4% ahead of the AMD Radeon HD 6470M.
The NVIDIA RTX PRO 4500 Blackwell Server wins on every raw compute specification. Its FP32 throughput of 50.70 TFLOPS is approximately 26 times the Intel part's 1.946 TFLOPS. Its texture rate of 792.1 GTexel/s compares to 60.80 GTexel/s. Its pixel rate of 270.5 GPixel/s compares to 30.40 GPixel/s. Its memory bandwidth of 800.3 GB/s stands against the Intel part's system-dependent bandwidth. It carries 82 ray tracing cores and 328 tensor cores, features the Intel part does not list. Its 32 GB GDDR7 memory on a 256-bit bus provides dedicated capacity, whereas the Intel part shares system memory.
For workloads involving ray tracing, tensor operations, large datasets, or high-resolution rendering, the NVIDIA part's specification sheet indicates clear superiority. For basic desktop graphics, low-power systems, or applications where an integrated solution suffices, the Intel part's integrated design and lower TDP make it the practical choice. The database's benchmark results do not yet provide a direct comparison, so these conclusions rest on the recorded specifications rather than measured performance.