Intel Arc Graphics 64EU vs NVIDIA GeForce RTX 5070 SUPER Comparison
Intel Arc Graphics 64EU
GeForce RTX 5070 SUPER
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 64EU vs NVIDIA GeForce RTX 5070 SUPER
Intel Arc Graphics 64EU and NVIDIA GeForce RTX 5070 SUPER occupy entirely different tiers of the graphics hardware spectrum. The recorded data shows a single 3DMark Steel Nomad DX12 benchmark result for each, and the outcome is decisive: the NVIDIA part delivers 2690 points against 733 points for the Intel integrated solution, a 72.8% deficit for the latter. This page analyzes the architectural split, the benchmark gap, and what each component is suited for based strictly on the database records.
Where Each One Wins
The Intel Arc Graphics 64EU wins in power efficiency and integration. It carries a 65 W TDP, uses system shared memory, and requires no power connectors. Its slot width is listed as IGP, meaning it is built into the Arrow Lake-S processor rather than occupying a discrete expansion slot. The bus interface is Ring Bus, and display outputs are motherboard dependent. This part is designed for systems where a separate graphics card is not an option, such as compact desktops or entry-level productivity machines.
The NVIDIA GeForce RTX 5070 SUPER wins in every raw performance metric recorded. It uses a 275 W TDP, dual-slot cooling, a 16-pin power connector, and PCIe 5.0 x16 interface. It has 6400 shading units, 200 texture mapping units, and 80 raster output pipelines, compared to 512, 32, and 16 respectively for the Intel part. The benchmark data confirms this: a 2690 score versus 733, placing the NVIDIA card in the 18th percentile of all GPUs while the Intel integrated solution sits at the 3rd percentile. The use case split is simple: integrated graphics for basic display and light workloads, discrete card for anything demanding.
Architecture Differences
The Intel Arc Graphics 64EU uses the Xe-LPG architecture on a 3 nm process, fabricated by TSMC. The chip is Arrow Lake-S, with 17,800 million transistors on a 243 mm² die, giving a transistor density of 73.3M per mm². Base clock is 300 MHz, boost clock is 1900 MHz. Memory is system shared, with bandwidth listed as system dependent. The part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. It has no dedicated RT cores or tensor cores listed. FP32 performance is 1.946 TFLOPS, FP16 is 3.891 TFLOPS (2:1 ratio).
The NVIDIA GeForce RTX 5070 SUPER uses the Blackwell 2.0 architecture on a 5 nm process, also from TSMC. The chip is GB205, with 31,100 million transistors on a 263 mm² die, giving a transistor density of 118.3M per mm². Base clock is 2325 MHz, boost clock is 2512 MHz. Memory is 18 GB of GDDR7 on a 192-bit bus, with 672.0 GB/s bandwidth. It has 50 RT cores and 200 tensor cores. FP32 and FP16 performance are both 32.15 TFLOPS (1:1 ratio). API support matches the Intel part: DirectX 12 Ultimate, OpenGL 4.6, Vulkan 1.4.
The process node difference is notable: 3 nm for Intel versus 5 nm for NVIDIA, yet the NVIDIA chip has nearly double the transistor count. Transistor density is higher on the NVIDIA part (118.3M vs 73.3M per mm²), indicating a more packed design. The Intel part uses system shared memory, which means performance depends on the host system's RAM, while the NVIDIA card has dedicated GDDR7.
Head-to-Head Benchmarks
The only recorded head-to-head benchmark is 3DMark Steel Nomad DX12. The Intel Arc Graphics 64EU scores 733, the NVIDIA GeForce RTX 5070 SUPER scores 2690. The delta percentage is -72.8%, meaning the Intel part trails by nearly three-quarters of the NVIDIA score. This is not a close contest; the NVIDIA card outperforms the Intel integrated graphics by a factor of roughly 3.7.
Looking at nearest rivals for context, the Intel part sits at 733 average score, identical to the Intel Arc Graphics 32EU and 24EU, which both also score 733. It is 1.4% ahead of the AMD Radeon HD 6470M (723) and 2.4% behind the NVIDIA GeForce GT 415M (751). This places the Intel integrated graphics in the company of decade-old discrete mobile GPUs, confirming its position as entry-level.
The NVIDIA part's nearest rivals show a different story. The Quadro K1100M scores 2664 (1% behind), the GeForce GT 1030 scores 2662 (1.1% behind), the Intel Arc Pro B50 scores 2660 (1.1% behind), and the GeForce GT 440 scores 2645 (1.7% behind). The RTX 5070 SUPER's 2690 score places it just ahead of these older or lower-tier cards, suggesting that while it is a modern part, its benchmark performance in this specific test is comparable to much older hardware. This is worth noting: the 18th percentile ranking indicates it is not a high-end card by current standards, despite its modern features.
FAQ
Q: Which GPU has more shading units?
A: The NVIDIA GeForce RTX 5070 SUPER has 6400 shading units, while the Intel Arc Graphics 64EU has 512.
Q: What memory does each use?
A: The Intel Arc Graphics 64EU uses system shared memory with system dependent bandwidth. The NVIDIA GeForce RTX 5070 SUPER uses 18 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth.
Q: How do their clock speeds compare?
A: The Intel part has a base clock of 300 MHz and boost of 1900 MHz. The NVIDIA part has a base clock of 2325 MHz and boost of 2512 MHz.
Q: What is the TDP for each?
A: The Intel Arc Graphics 64EU has a 65 W TDP and is listed as IGP slot width. The NVIDIA GeForce RTX 5070 SUPER has a 275 W TDP, dual-slot cooling, and requires a 16-pin power connector.
Q: Do both support the same APIs?
A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Q: What is the benchmark score difference?
A: In 3DMark Steel Nomad DX12, the NVIDIA card scores 2690, the Intel integrated graphics scores 733, a 72.8% deficit for the Intel part.
The Verdict
The data supports a clear split. The Intel Arc Graphics 64EU is for systems that cannot accommodate a discrete GPU. It delivers 733 points in 3DMark Steel Nomad, placing it at the 3rd percentile of all GPUs, on par with the Intel Arc Graphics 32EU and 24EU. It uses 65 W, has no power connectors, and relies on system memory. This is a basic display solution for office work, web browsing, or media playback, not for gaming or compute tasks.
The NVIDIA GeForce RTX 5070 SUPER is for users who need actual graphics performance. Its 2690 score is 72.8% higher than the Intel part, and it ranks in the 18th percentile. It offers 50 RT cores and 200 tensor cores, enabling hardware ray tracing and AI workloads that the Intel part cannot handle. It has 18 GB of dedicated GDDR7 memory with 672.0 GB/s bandwidth, versus system shared memory on the Intel side. The 275 W TDP and dual-slot design reflect its discrete nature.
Choose the Intel part if the system is a compact desktop or an all-in-one where no PCIe slot is available. Choose the NVIDIA card if the workload involves 3D rendering, modern games, or any task that benefits from dedicated memory and compute units. The benchmark data does not show a single test where the Intel part wins, so the decision is based on system constraints, not performance preference.
Specification Differences
| Specification | Intel Arc Graphics 64EU | NVIDIA GeForce RTX 5070 SUPER |
| --- | --- | --- |
| Architecture | Xe-LPG | Blackwell 2.0 |
| Process Node | 3 nm | 5 nm |
| Transistors | 17,800 million | 31,100 million |
| Die Size | 243 mm² | 263 mm² |
| Transistor Density | 73.3M / mm² | 118.3M / mm² |
| Base Clock | 300 MHz | 2325 MHz |
| Boost Clock | 1900 MHz | 2512 MHz |
| Memory Size | System Shared | 18 GB |
| Memory Type | System Shared | GDDR7 |
| Memory Bus Width | System Shared | 192 bit |
| Memory Bandwidth | System Dependent | 672.0 GB/s |
| Shading Units | 512 | 6400 |
| TMUs | 32 | 200 |
| ROPs | 16 | 80 |
| RT Cores | None listed | 50 |
| Tensor Cores | None listed | 200 |
| Pixel Rate | 30.40 GPixel/s | 201.0 GPixel/s |
| Texture Rate | 60.80 GTexel/s | 502.4 GTexel/s |
| FP32 Performance | 1.946 TFLOPS | 32.15 TFLOPS |
| FP16 Performance | 3.891 TFLOPS (2:1) | 32.15 TFLOPS (1:1) |
| TDP | 65 W | 275 W |
| Slot Width | IGP | Dual-slot |
| Power Connectors | None | 1x 16-pin |
| Bus Interface | Ring Bus | PCIe 5.0 x16 |
| Display Outputs | Motherboard Dependent | 1x HDMI 2.1b, 3x DisplayPort 2.1b |
| Dimensions | Not listed | 245 mm length, 115 mm height, 40 mm width |
| Release Date | 2024-10-23 | 2025-12-31 |
| 3DMark Steel Nomad Score | 733 | 2690 |