Intel Arc Graphics 32EU vs NVIDIA N1 20SM Comparison

Intel
GPU

Intel Arc Graphics 32EU

CORE STATE Arrow Lake-S
VRAM System Shared
CLOCK SPEED 1950 MHz
TDP 65 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

N1 20SM

CORE STATE GB20B
VRAM 128 GB
CLOCK SPEED 2346 MHz
TDP unknown
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
733
N/A

Analysis: Intel Arc Graphics 32EU vs NVIDIA N1 20SM

Intel Arc Graphics 32EU and NVIDIA N1 20SM represent two different approaches to integrated graphics. The Intel part is a 3 nm design from the Arrow Lake-S chip, built on the Xe-LPG architecture, while the NVIDIA part is a 5 nm Blackwell 2.0 IGP from the GB20B chip. The database currently holds a single benchmark result for the Intel Arc Graphics 32EU, and no recorded benchmark scores for the NVIDIA N1 20SM. As a result, direct numerical comparison is limited, but the available specification data allows for a detailed analysis of their respective positions.

Head-to-Head Benchmarks

The recorded data shows one benchmark score for the Intel Arc Graphics 32EU. It achieved 733 points in the 3DMark Steel Nomad DX12 test. This result places the Intel part in the 3rd percentile among all GPUs in the database. For context, the nearest rivals to the Intel Arc Graphics 32EU include the Intel Arc Graphics 24EU and Intel Arc Graphics 64EU, both of which also score 733 points, a 0 percent difference. The AMD Radeon HD 6470M scores 723 points, which is 1.4 percent lower than the Intel Arc Graphics 32EU. The NVIDIA GeForce GT 415M scores 751 points, putting it 2.4 percent ahead of the Intel Arc Graphics 32EU.

The NVIDIA N1 20SM has no benchmark entries in the database. Its average benchmark score is recorded as 0, and it has no nearest rivals listed. The percentile field for the NVIDIA N1 20SM is 50, but without any actual test scores, this figure cannot be tied to a specific workload result. In terms of measured performance, the database currently shows a clear advantage for the Intel Arc Graphics 32EU, simply because it has a recorded score while the NVIDIA part has none.

The Intel Arc Graphics 32EU also benefits from a complete API profile. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA N1 20SM lists N/A for DirectX, OpenGL, and Vulkan support. This means that in any application relying on these standard graphics APIs, the Intel part has a functional path, while the NVIDIA part shows no supported API entries in the database.

The pixel and texture rates further separate the two. The Intel Arc Graphics 32EU records 15.60 GPixel/s and 31.20 GTexel/s. The NVIDIA N1 20SM records 56.30 GPixel/s and 375.4 GTexel/s. These figures indicate that the NVIDIA part has a much higher theoretical fill rate, though no benchmark confirms how that translates into real-world performance.

Architecture Differences

The two integrated GPUs are built on different process nodes. The Intel Arc Graphics 32EU uses a 3 nm process from TSMC. The NVIDIA N1 20SM uses a 5 nm process from TSMC. The Intel chip, Arrow Lake-S, has a die size of 243 mm² and contains 17,800 million transistors, resulting in a transistor density of 73.3 million per mm². The NVIDIA GB20B chip has a die size of 382 mm², but its transistor count is listed as unknown, and no density figure is recorded.

The Intel Arc Graphics 32EU is based on the Xe-LPG architecture and belongs to the Arc Graphics-M (Arrow Lake) generation. The NVIDIA N1 20SM is based on the Blackwell 2.0 architecture and belongs to the Blackwell IGP (N1x) generation. The Intel part has 256 shading units, 16 texture mapping units, and 8 render output units. The NVIDIA part has 2,560 shading units, 160 texture mapping units, and 24 render output units. The NVIDIA part also includes 20 ray tracing cores and 80 tensor cores, while the Intel part has no ray tracing cores or tensor cores listed.

Clock behavior differs significantly. The Intel Arc Graphics 32EU has a base clock of 300 MHz and a boost clock of 1950 MHz. The NVIDIA N1 20SM has a base clock of 741 MHz and a boost clock of 2346 MHz. The NVIDIA part starts at a higher base frequency and reaches a higher boost frequency.

The Intel part uses system shared memory, with the memory type, bus width, and bandwidth all listed as system dependent. The NVIDIA N1 20SM uses 128 GB of LPDDR5X memory on a 256 bit bus, with a bandwidth of 273.2 GB/s. The memory clock for the NVIDIA part is recorded as 1067 MHz, with 8.5 Gbps effective speed.

The bus interface also differs. The Intel Arc Graphics 32EU uses a Ring Bus interface, while the NVIDIA N1 20SM uses PCIe 5.0 x16. The Intel part has a TDP of 65 W, while the TDP for the NVIDIA part is unknown. Both are integrated graphics with a slot width of IGP. The NVIDIA part lists no power connectors, while the Intel part has no power connector entry.

Where Each One Wins

The Intel Arc Graphics 32EU wins in the area of measured benchmark data. It has a recorded 3DMark Steel Nomad DX12 score of 733, placing it in the 3rd percentile among all GPUs. The NVIDIA N1 20SM has no recorded benchmark score, so the Intel part is the only one of the two with a verified performance result in the database.

The Intel part also wins on API compatibility. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA N1 20SM has no API support listed for any of these. This makes the Intel part the more versatile option for software that depends on these standard interfaces.

The NVIDIA N1 20SM wins on raw compute specifications. It has 2,560 shading units compared to 256 on the Intel part, which is ten times more. Its FP32 compute is 12.01 TFLOPS, while the Intel part delivers 998.4 GFLOPS. The NVIDIA part also has 80 tensor cores and 20 ray tracing cores, features entirely absent from the Intel part.

The NVIDIA part wins on memory configuration. It has a dedicated 128 GB LPDDR5X pool with a 256 bit bus and 273.2 GB/s bandwidth. The Intel part relies on system shared memory with bandwidth listed as system dependent. For workloads that demand high memory throughput, the NVIDIA part has a clear specification advantage.

The NVIDIA part also wins on fill rates. Its pixel rate of 56.30 GPixel/s is more than three times the Intel part's 15.60 GPixel/s. Its texture rate of 375.4 GTexel/s is more than twelve times the Intel part's 31.20 GTexel/s. The NVIDIA part further has higher boost and base clocks.

The Intel part wins on process node efficiency. It uses a 3 nm process, and its transistor density is recorded at 73.3 million per mm². The NVIDIA part uses a 5 nm process with no density figure recorded. The Intel part also has a lower TDP at 65 W, though the NVIDIA TDP is unknown, so a direct power comparison cannot be made.

FAQ

Q: Which GPU has a higher benchmark score in the database?

A: The Intel Arc Graphics 32EU has a recorded 3DMark Steel Nomad DX12 score of 733. The NVIDIA N1 20SM has no recorded benchmark scores, so the Intel part is the only one with a measurable result.

Q: How does the Intel Arc Graphics 32EU compare to its nearest rivals?

A: The Intel Arc Graphics 32EU scores 733 points. The Intel Arc Graphics 24EU and Intel Arc Graphics 64EU both score 733 points, a 0 percent difference. The AMD Radeon HD 6470M scores 723 points, which is 1.4 percent lower. The NVIDIA GeForce GT 415M scores 751 points, which is 2.4 percent higher.

Q: What are the main architectural differences between the two GPUs?

A: The Intel Arc Graphics 32EU uses the Xe-LPG architecture on a 3 nm process. The NVIDIA N1 20SM uses the Blackwell 2.0 architecture on a 5 nm process. The NVIDIA part has 2,560 shading units, 160 TMUs, 24 ROPs, 20 ray tracing cores, and 80 tensor cores. The Intel part has 256 shading units, 16 TMUs, and 8 ROPs, with no ray tracing or tensor cores.

Q: What memory configurations do the two GPUs use?

A: The Intel Arc Graphics 32EU uses system shared memory, with type, bus width, and bandwidth all listed as system dependent. The NVIDIA N1 20SM uses 128 GB of LPDDR5X memory on a 256 bit bus with 273.2 GB/s bandwidth.

Q: Which GPU supports more graphics APIs?

A: The Intel Arc Graphics 32EU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA N1 20SM lists N/A for DirectX, OpenGL, and Vulkan.

Q: What are the clock speeds of the two GPUs?

A: The Intel Arc Graphics 32EU has a base clock of 300 MHz and a boost clock of 1950 MHz. The NVIDIA N1 20SM has a base clock of 741 MHz and a boost clock of 2346 MHz.

Specification Differences

The two GPUs differ across nearly every recorded specification field. The manufacturer is Intel for the Arc Graphics 32EU and NVIDIA for the N1 20SM. The chip is Arrow Lake-S for Intel and GB20B for NVIDIA. The architecture is Xe-LPG for Intel and Blackwell 2.0 for NVIDIA. The generation is Arc Graphics-M (Arrow Lake) for Intel and Blackwell IGP (N1x) for NVIDIA.

The process node is 3 nm for Intel and 5 nm for NVIDIA, both from TSMC. The Intel chip has a die size of 243 mm² and 17,800 million transistors, with a density of 73.3 million per mm². The NVIDIA chip has a die size of 382 mm², with transistor count unknown and no density recorded.

The base clock is 300 MHz for Intel and 741 MHz for NVIDIA. The boost clock is 1950 MHz for Intel and 2346 MHz for NVIDIA. The Intel part lists memory as system shared, while the NVIDIA part uses 128 GB of LPDDR5X with a 256 bit bus and 273.2 GB/s bandwidth. The memory clock for NVIDIA is 1067 MHz with 8.5 Gbps effective speed.

The shading unit count is 256 for Intel and 2,560 for NVIDIA. The TMU count is 16 for Intel and 160 for NVIDIA. The ROP count is 8 for Intel and 24 for NVIDIA. The NVIDIA part has 20 ray tracing cores and 80 tensor cores, while the Intel part has none listed.

The pixel rate is 15.60 GPixel/s for Intel and 56.30 GPixel/s for NVIDIA. The texture rate is 31.20 GTexel/s for Intel and 375.4 GTexel/s for NVIDIA. The FP32 compute is 998.4 GFLOPS for Intel and 12.01 TFLOPS for NVIDIA. The FP16 compute is 1.997 TFLOPS for Intel with a 2:1 ratio and 12.01 TFLOPS for NVIDIA with a 1:1 ratio.

The TDP is 65 W for Intel and unknown for NVIDIA. The bus interface is Ring Bus for Intel and PCIe 5.0 x16 for NVIDIA. The display outputs are motherboard dependent for Intel and 1x HDMI for NVIDIA. The API support is DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 for Intel, while NVIDIA lists N/A for all three.

The release date is 2024-10-23 for Intel and 2026-05-31 for NVIDIA. The Intel part has a predecessor listed as HD Graphics-M, while the NVIDIA part has none. The production status for both is Active. The NVIDIA part has no power connectors listed, while the Intel part has no power connector entry. The Intel part has a recorded benchmark score of 733 and a 3rd percentile ranking, while the NVIDIA part has no benchmark score and a 50th percentile ranking. The Intel part has four nearest rivals, while the NVIDIA part has none.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 32EU
N1 20SM
Core Specs
Shading Units
256
2,560 +900.0%
Shaders
256
2,560 +900.0%
TMUs
16
160 +900.0%
ROPs
8
24 +200.0%
SM Count
20
Execution Units
32
Clocks
Base Clock
300 MHz
741 MHz
Boost Clock
1950 MHz
2346 MHz
Memory Clock
System Shared
1067 MHz 8.5 Gbps effective
Memory
Memory Size
System Shared
128 GB
VRAM (MB)
131,072
Memory Type
System Shared
LPDDR5X
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
273.2 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
50 MB
Performance
Pixel Rate
15.60 GPixel/s
56.30 GPixel/s
Texture Rate
31.20 GTexel/s
375.4 GTexel/s
FP32 (TFLOPS)
998.4 GFLOPS
12.01 TFLOPS
FP64 (TFLOPS)
187.7 GFLOPS (1:64)
FP16 (TFLOPS)
1.997 TFLOPS (2:1)
12.01 TFLOPS (1:1)
AI/RT
RT Cores
20
Tensor Cores
80
Power
TDP
65 W
unknown
TDP (W)
65
Power Connectors
None
Architecture
Architecture
Xe-LPG
Blackwell 2.0
GPU Name
Arrow Lake-S
GB20B
Generation
Arc Graphics-M (Arrow Lake)
Blackwell IGP (N1x)
Process Size
3 nm
5 nm
Transistors
17,800 million
unknown
Die Size
243 mm²
382 mm²
Foundry
TSMC
TSMC
Density
73.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.1
Shader Model
6.8
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
1x HDMI
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
HD Graphics-M
View Arc Graphics 32EU Details View N1 20SM Details